Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 20:15:49 Player: ThatBishHoly Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2371) 2371 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 6633 Bonus ------- Friendly Fire -33 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Cooling System Advanced Targeting Computer Weapon Mount Core Analyzer Weapon Cycler Improved Shock Absorption System Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Target Analyzer Core Analyzer Cloaking Device Improved Focal Shield Hardlight Generator > --- WEAPON ----------- Improved Grenade Launcher Remote Datajack Greatsword > --- INVENTORY -------- Improved Cooling System Advanced Targeting Computer Weapon Mount Core Analyzer Weapon Cycler Improved Light Armor Plating Improved Shock Absorption System Component Analysis Suite Gauss Cannon Greatsword Greatsword [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . Utility 5 | . . 1 . 1 1 1 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 112 | 6 1 10 7 31 29 13 15 Power 15 | 1 . 2 1 4 4 2 1 Engine 7 | 1 . 2 1 2 1 . . Core 8 | . . . . 2 3 2 1 Reactor . | . . . . . . . . Propulsion 30 | 2 . 1 3 12 8 . 4 Treads 11 | 2 . 1 . 2 4 . 2 Leg 6 | . . . . 6 . . . Wheel 4 | . . . 2 . . . 2 Hover 1 | . . . 1 . . . . Flight 8 | . . . . 4 4 . . Utility 35 | 1 1 4 1 9 8 5 6 Device 17 | . 1 2 . 4 6 1 3 Storage 4 | 1 . 1 . 1 1 . . Processor 6 | . . 1 . 1 1 2 1 Hackware . | . . . . . . . . Protection 8 | . . . 1 3 . 2 2 Artifact . | . . . . . . . . Weapon 32 | 2 . 3 2 6 9 6 4 Energy Gun 1 | . . . . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 2 . 3 1 3 3 . . Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 6 | . . . 1 . 2 3 . Special Weapon 4 | . . . . . 3 . 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 5 | . . . . 1 . 2 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 65 | . . 3 6 27 9 1 19 Power 6 | . . . 1 1 2 . 2 Propulsion 22 | . . 1 2 12 1 . 6 Utility 21 | . . 2 1 8 5 . 5 Weapon 16 | . . . 2 6 1 1 6 Highest Loss Streak 14 | . . 1 4 9 14 1 11 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 82 | . 97 81 84 76 67 92 77 Engine 5 | . 14 11 10 4 5 2 . Core 3 | . . . . 3 1 7 9 Treads 16 | . 28 18 16 . 14 26 17 Leg 3 | . . . . 16 . . . Wheel 1 | . . . 3 3 . . . Flight 1 | . . . . 2 9 . . Device 9 | . 11 11 8 6 7 14 9 Storage 8 | . 14 11 11 9 3 6 5 Processor 9 | . . 7 11 12 6 8 15 Protection 3 | . . . 1 2 . 8 4 Ballistic Gun 10 | . 28 22 20 6 12 4 . Launcher 2 | . . . . 1 2 5 3 Slashing Weapon 1 | . . . . . . 3 4 Naked Turns . | . . . . . . . . Heaviest Build 63 | 11 12 23 23 35 44 59 63 Greatest Support 100 | 40 40 40 40 45 94 94 100 Greatest Overweight (x) 9 | . . . 7 6 8 . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 Average Capacity 11 | 7 8 9 10 10 9 15 15 Most Carried 15 | 4 2 5 8 10 7 15 14 Average Carried 6 | . 1 1 5 6 4 8 11 Final Capacity 15 | 8 8 10 10 10 15 15 15 Final Carried 12 | . 2 3 4 8 4 12 7 Class Distribution -------------------- 54% | Mutant 22% | Scavenger-Mutant 15% | Gunner 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 2252 | 260 66 233 140 661 199 206 487 Remotely 457 | . 66 174 54 163 . . . Salvage Created 2525 | . 114 365 117 554 423 217 735 Parts 159 | . 10 21 15 40 33 13 27 Haulers Intercepted 5 | . . 2 . . 2 . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 62 | . 5 5 9 19 6 5 13 Melee 13 | . . . . . 1 3 9 Guns 28 | . 5 3 9 8 2 1 . Cannons 9 | . . . . 7 . . 2 AOE 12 | . . 2 . 4 3 1 2 Classes Destroyed 15 | . 2 3 1 4 3 1 1 Worker 6 | . . . . . 6 . . Builder 1 | . . . . . 1 . . Tunneler 2 | . . . . 1 1 . . Hauler 5 | . . 2 . . 2 . 1 Recycler 3 | . . 1 . . 1 . 1 Watcher 2 | . . . . . 2 . . Swarmer 23 | . 3 . 7 4 4 . 5 Cutter 2 | . . . . 2 . . . Grunt 20 | . 2 3 . 7 1 . 7 Duelist 1 | . . . . . . . 1 Sentry 8 | . . 2 . 3 1 2 . Specialist 2 | . . . . 2 . . . Hunter 2 | . . . . 1 . 1 . Programmer 2 | . . . . . . 2 . Assembled 2 | . . . 2 . . . . Best Kill Streak 9 | . 3 3 4 3 9 1 6 Combat Bots Only 6 | . 3 3 4 3 2 1 6 Max Kills in Single Turn 5 | . 1 2 1 2 5 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 2 2 1 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 841 | . 24 25 38 288 153 108 205 Missed 236 | . 6 4 8 95 48 33 42 Damage Taken 8771 | . 172 458 618 2853 1117 757 2796 Core 2235 | . 18 49 140 534 433 42 1019 Absorbed by Shields 1012 | . . 54 . 186 342 50 380 Redirected to Shielding 49 | . . . . . . 49 . Ignored by Resistances 215 | . . . . . . . 215 Core Remaining (%) 63 | 100 92 . 52 2 38 95 . Volleys Fired 198 | . 14 29 20 92 21 6 16 Largest 3 | . 2 2 2 2 3 3 1 Hottest 152 | . 40 40 43 60 82 152 48 Shots Fired 299 | . 28 58 39 102 45 11 16 Gun 235 | . 28 58 39 68 36 6 . Cannon 38 | . . . . 24 . . 14 Launcher 26 | . . . . 10 9 5 2 Special . | . . . . . . . . Kinetic 267 | . 28 58 39 92 36 . 14 Thermal 6 | . . . . . . 6 . Explosive 26 | . . . . 10 9 5 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 6 7 4 14 6 9 10 Robot Miss Streak 4 | . 3 4 4 4 3 2 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 217 | . 17 22 20 80 25 14 39 Core Hits 134 | . 8 13 11 32 30 11 29 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 17 | . . . 1 1 . 1 14 Destroy 1 | . . . 1 . . . . Blast 7 | . . . . 1 . . 6 Sever 9 | . . . . . . 1 8 Melee Attacks 50 | . . . . 5 1 4 40 Impact 4 | . . . . 4 . . . Slashing 45 | . . . . 1 . 4 40 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7134 | . 190 617 337 2105 1465 586 1834 Guns 1848 | . 190 236 280 621 373 148 . Cannons 1344 | . . . . 992 . . 352 Explosions 2275 | . . 381 . 482 1047 151 214 Melee 1517 | . . . . 8 . 267 1242 Ramming 150 | . . . 57 2 45 20 26 Kinetic 3044 | . 190 236 280 1613 373 . 352 Thermal 807 | . . 95 . . 564 148 . Explosive 1616 | . . 286 . 482 483 151 214 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1517 | . . . . 8 . 267 1242 Piercing . | . . . . . . . . Highest Corruption 4 | . 1 . . . . . 4 Average Corruption 3 | . 1 . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 312 | . . 91 . 139 49 . 33 Projectiles 69 | . . . . 67 . . 2 Explosions 212 | . . 91 . 72 49 . . Melee 31 | . . . . . . . 31 Knockbacks 13 | . . . 1 7 . . 5 Impact 1 | . . . 1 . . . . Kinetic 12 | . . . . 7 . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 619 | . . 213 21 181 63 28 113 Shots 8 | . . 2 . 2 1 1 2 Rammed 35 | . . . 9 . 18 1 7 Targets Rammed 37 | . . . 9 1 18 2 7 Kicked 1 | . . . . 1 . . . Crushed 1 | . . . . . . 1 . Highest Temperature 55 | . 6 15 . 55 26 12 11 Average Temperature 10 | . 6 6 . 11 12 7 6 Received Heat Transfer 1675 | . 48 108 20 694 105 186 514 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 725 | . . 100 . . 300 325 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 278 | . 135 277 268 278 233 191 225 Initial 108 | . . . 108 . 77 79 25 Average 99 | . 39 171 133 137 53 86 89 Maximum Alert Level 1 | . . 1 1 1 1 . 1 Low Security (%) 86 | 100 100 57 81 64 99 100 93 Level 1 13 | . . 42 18 35 . . 6 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . . 4 1 6 2 Investigation 3 | . . . . 1 . 2 . Extermination 4 | . . . . . 1 3 . Reinforcement 4 | . . . . 3 . 1 . Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 2 | . . 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 11 7 24 23 10 9 27 Peak Tracking Total 10 | . 4 3 10 4 4 4 7 Tactical Retreats 6 | . 1 . . . . . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . 6 . . . Reused 4 | . . . . 4 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . 4 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 11 | . . 3 . 4 4 . . Max in Single Turn 4 | . . 2 . 2 4 . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 17 | . 2 2 . 3 3 6 1 Terminals 9 | . 2 1 . 3 . 2 1 Fabricators 3 | . . . . . 2 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 4 | . . 1 . . 1 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 3 4 . 8 5 11 1 Successful 18 | . 2 2 . 6 3 4 1 Failed 14 | . 1 2 . 2 2 7 . Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 16 | . 3 2 . 8 . 2 1 Fabricators 5 | . . . . . 3 2 . Repair Stations 4 | . . . . . . 4 . Recycling Units 7 | . . 2 . . 2 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 2 1 . 6 . 2 1 Record 1 | . . . . . . 1 . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . Locate Traps 2 | . . . . 1 . 1 . Reprogram Traps 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . . 1 . . 1 1 . Report Inventory 2 | . . . . . 1 1 . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . . 2 2 5 . Full Trace Events 3 | . . . . 1 . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 84 | . . . . . 84 . . Total Part Build Rating 4 | . . . . . 4 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . 5 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 4 | . . . 3 . 1 . . Largest Group 3 | . . . 3 . 1 1 . Highest-Rated Group 40 | . . . 40 . 40 40 . Highest-Rated Ally 40 | . . . 16 . 40 40 . Total Orders 3 | . . . . . 1 2 . FOLLOW 1 | . . . . . . 1 . AID 2 | . . . . . 1 1 . Ally Attacks 5 | . . . 5 . . . . Total Damage 46 | . . . 46 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 4866 | 89 458 395 629 912 583 1026 774 Spaces Moved 3099 | 61 251 179 369 483 751 637 368 Core 81 | 18 . . 5 24 24 . 10 Treads 1902 | 43 251 179 281 14 144 637 353 Legs 280 | . . . . 275 5 . . Wheels 224 | . . . 81 138 . . 5 Hover 2 | . . . 2 . . . . Flight 610 | . . . . 32 578 . . Fastest Speed 26 | 50 160 160 85 31 26 148 95 Average Speed 125 | 127 160 160 147 129 55 148 158 Slowest Speed 500 | 160 160 160 400 360 450 148 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 39 18 71 31 15 12 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 293 | . . 69 . 100 59 56 9 Melee 1 | . . . . . . . 1 Projectile 6 | . . . . 6 . . . AOE 286 | . . 69 . 94 59 56 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 3694 | 72 282 232 412 655 873 705 463 Wait 52 | . 14 . . 2 21 14 1 Move 3090 | 60 250 178 368 482 748 636 368 Hop 1 | . . . . . 1 . . Pick Up 106 | 6 3 10 8 35 16 18 10 Fast Attach 10 | . . . . . 10 . . Attach 79 | 6 1 4 7 27 16 9 9 Detach 6 | . . . . . 1 4 1 Swap 23 | . . 6 . 4 3 4 6 Drop 39 | . . 5 . 7 14 8 5 Fire 198 | . 14 29 20 92 21 6 16 Melee 50 | . . . . 5 1 4 40 Ram 30 | . . . 7 . 16 . 7 Kick 1 | . . . . 1 . . . Crush 6 | . . . 2 . 2 2 . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . 3 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 3) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 893 | -9/Materials | Discovered new exit (range 7) 943 | -9/Materials | Entered Mines 950 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1218 | -9/Mines | Build established: Scavenger-Mutant 1383 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1408 | -9/Mines | Assembled infested the area 1457 | -9/Mines | Lost 3 allies 1461 | -9/Mines | Lost 4 parts (2n1u1w) 1565 | -9/Mines | Discovered new exit (range 9) 1572 | -9/Mines | Entered Materials 1572 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1807 | -8/Materials | Lost 5 parts (2n1u2w) 1946 | -8/Materials | Lost 3 parts (2n1u) 1980 | -8/Materials | Core integrity fell below 50% 2039 | -8/Materials | Lost 9 parts (1p3n3u2w) 2447 | -8/Materials | Discovered new exit (range 11) 2470 | -8/Materials | Core integrity fell below 20% 2484 | -8/Materials | Entered Factory 2484 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2568 | -7/Factory | Core integrity fell below 50% 2577 | -7/Factory | Lost 14 parts (2p4n5u3w) 2718 | -7/Factory | Discovered new exit (range 15) 2988 | -7/Factory | Fabricated Imp. Cooling System (x1) 3067 | -7/Factory | Entered another Factory area 3067 | -6/Factory | Accompanied by 1 ally 3067 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3087 | -6/Factory | Build established: Gunner 3945 | -6/Factory | Discovered new exit (range 15) 4036 | -6/Factory | Build established: Mutant 4093 | -6/Factory | Entered another Factory area 4093 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4715 | -5/Factory | Garrison activated, responded to threat 4719 | -5/Factory | Lost 5 parts (3n2w) 4778 | -5/Factory | Core integrity fell below 50% 4814 | -5/Factory | Lost 11 parts (2p1n5u3w) 4840 | -5/Factory | Core integrity fell below 20% 4867 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04850_ Com. Wheel destroyed. 04850_ U-05 Engineer destroyed. 04852_ Acquired 10 matter. 04852_ R-10 Processor collects Terrain Scanner. 04854_ Slammed into U-05 Engineer. 04854_ R-10 Processor collects Welding Torch. 04855_ K-01 Serf collects debris. 04855_ Slammed into U-05 Engineer. 04856_ Penetrated by Slug. 04856_ Slammed into H-66 Slayer. 04857_ R-10 Processor collects Terrain Scanner. 04858_ Slammed into H-66 Slayer. 04859_ Penetrated by Slug. 04859_ Wheel destroyed. 04859_ Slug penetrates Wall. 04859_ K-01 Serf collects debris. 04863_ Penetrated by Slug. 04863_ S-27 Virus destroyed. 04866_ K-01 Serf collects debris. 04867_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????###?# #??????????????? | | ????????????????????????# ? #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #????########### | | ????????????????#??????? #????# | | ????????????????# "????? ? #????# """" " | | ????????????????# ""???? ? #????# """" " | | ????????????????# """???#k#?# #????# """" Y | | ????????????????# """???# #?# #????# """" " | | ????????????????# ??# #?# #????# " | | ????????????????+ !##%### #????# """" | | ????????????????#? ##@# # #????# """" | | ????????????????? ? ##%#%" #????# """" | | ???????????????####+#####h### #????# """" | | ???????????????# %%%%# #????# | | ???????????????# """ %%%# #????# | | ???????????????# " % %% # ############+### | | ???????????????# " ! R # | | ???????????????# % # | | ???????????????# +% | | ???????????????# # | | ???????????????# # | | ???????????????# # ############+### | | ???????????????# # #?????# | | ???????????????# # #?????# """ "" | | ???????????????# # #?????# """ "" | | ???????????????############## #?????# """ "" | | ????????????????????????????# #?????# | | ????????????????????????????# #?????# """ "" | | ????????????????????????????# #?????# """ "" | | ????????????????????????????# #?????# """ "" | | ???????????????????????????? #?????# | | ??????????????????????????? #?????# | | ??????????????????????????? #?????# | | ?????????????????????????? #?????# | | ?????????????????????????? #?????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 365 Matter Stores 359 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 225 Resistance: KI 25 Power Shielding 66 Weapon Cycling 15 Evasion (%) 72 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaZhirovCasing Manual? 0 Play Time 01:06:16 Cumulative 34.0 hours Start 2024.07.08 @ 18:34:05 End 2024.07.08 @ 20:15:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 01f22545-1511-46aa-a19f-f7846f324ca3