Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 05:03:09 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (616) 616 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1746 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 285/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink Heat Sink Heat Sink High-capacity Storage Unit Structural Scanner Seismic Detector Small Laser Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink Heat Sink High-capacity Storage Unit Seismic Detector [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 27 | 8 19 . Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 10 | 2 8 . Treads . | . . . Leg 10 | 2 8 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 3 5 . Device 6 | 2 4 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 2 | . 2 . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 5 | . 5 . To Critical Strikes . | . . . Average Backups 6 | 1 7 14 Power 1 | . 1 . Propulsion 1 | . 1 4 Utility 3 | . 3 8 Weapon . | . . 2 Tool/Special . | . . . Unused Backups 8 | . 1 7 Power 1 | . 1 . Propulsion . | . . . Utility 5 | . . 5 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 77 Engine 8 | . 8 11 Core 4 | . 4 . Leg 26 | . 26 22 Device 13 | . 13 11 Storage 13 | . 14 11 Energy Gun 4 | . 4 . Energy Cannon 9 | . 9 11 Ballistic Gun 14 | . 14 11 Peak Build Rating 12 | 7 12 10 Average Rating 8 | 5 8 10 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 30 | 14 30 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 1 3 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 14 | 3 14 14 Average Carried 6 | 2 7 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 3 14 14 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 772 | 368 404 . Remotely . | . . . Salvage Created 1225 | 229 996 . Parts 83 | 18 65 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 16 . Guns 10 | . 10 . Cannons 6 | . 6 . Classes Destroyed 9 | 3 6 . Worker 8 | 2 6 . Builder 3 | . 3 . Tunneler 6 | 5 1 . Hauler 1 | . 1 . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 13 | . 13 . Best Kill Streak 5 | 4 5 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 124 | . 124 . Missed 45 | . 45 . Hits 79 | . 79 . Projectile 79 | . 79 . Damage Taken 875 | . 875 . Core 156 | . 156 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 122 | . 122 . Core Remaining (%) 68 | 100 37 . Volleys Fired 130 | 22 108 . Largest 2 | 2 2 . Hottest 80 | 40 80 . Shots Fired 249 | 44 205 . Gun 205 | 44 161 . Cannon 44 | . 44 . Launcher . | . . . Special . | . . . Kinetic 152 | 44 108 . Thermal 97 | . 97 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 5 9 . Robot Miss Streak 7 | 4 7 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 140 | 23 117 . Core Hits 58 | 11 47 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1526 | 229 1297 . Guns 1034 | 229 805 . Cannons 492 | . 492 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 732 | 229 503 . Thermal 794 | . 794 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 7 . Message Errors 2 | . 2 . Matter Fused 3 | . 3 . Energy Discharges 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 132 | . 132 . Average Temperature 30 | . 30 . Received Heat Transfer 402 | . 402 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 6 . Heat Transferred 1736 | . 1736 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 108 | 10 108 11 Initial 11 | . . 11 Average 35 | 1 39 11 Influence Increases 540 | 40 500 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 110 | 40 70 . Destroy Leader 64 | . 64 . Successful Hack 16 | . 16 . Disable Machine 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 529 | 40 471 18 Entered New Map 18 | . . 18 Time Decay 451 | 40 411 . Lost Part 60 | . 60 . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 26 . Peak Tracking Total 4 | . 4 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 13 | . 13 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 445 | 76 369 . Structural 251 | . 251 . Seismic 194 | 76 118 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1625 | 160 1453 12 Spaces Moved 725 | 66 653 6 Core 15 | 2 13 . Treads . | . . . Legs 710 | 64 640 6 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 152 | 126 154 190 Slowest Speed 200 | 190 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 94 3 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1006 | 99 901 6 Wait 100 | 1 99 . Move 723 | 65 652 6 Hop . | . . . Pick Up 16 | 3 13 . Fast Attach 9 | 6 3 . Attach 4 | 1 3 . Detach . | . . . Swap 18 | 1 17 . Drop 6 | . 6 . Fire 130 | 22 108 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / Sub) -9/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 14) 606 | -10/Materials | Lost 5 parts (1p2n1u1w) 777 | -10/Materials | Repaired Aluminum Leg 805 | -10/Materials | Repaired Aluminum Leg 832 | -10/Materials | Repaired Aluminum Leg 850 | -10/Materials | Discovered new exit (range 10) 1008 | -10/Materials | Discovered new exit (range 12) 1169 | -10/Materials | Build established: Scavenger-Mutant 1186 | -10/Materials | Discovered new exit (range 16) 1360 | -10/Materials | Core integrity fell below 50% 1497 | -10/Materials | Discovered new exit (range 7) 1610 | -10/Materials | Identified exit to Subcaves 1614 | -10/Materials | Entered another Materials area 1614 | -9/Materials | Evolved 2 slots: Propulsion x2 1626 | -9/Materials | Self-destructed Last Messages --------------- 01447_ System corrupted: FCS attempts to trigger Beam Cannon. 01447_ System corrupted: Beam Cannon misfires. 01448_ Acquired Sml. Laser. 01467_ K-01 Serf cleans the Atomic Centrifuge. 01497_ EXIT=FOUND 01554_ Acquired Structural Scanner. 01566_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 4 systems. Skimming routine engaged. Thanks from A0-MCA. 01567_ System corrupted: Matter fused (-5). 01568_ K-01 Serf cleans the Terminal. 01610_ >> SKIM: Loading 1 Materials exit... PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????# ??????????????? | | ???????????????????????????? #?????????????? | | ???????????????????????????? #?????????????? | | ???????????????????????????? #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????#######?# #?????????????? | | ????????????????????# ### ##????????????? | | ????????????????????# #????????????? | | ????????????????????# " @ #????????????? | | ????????????????????# #????????????? | | ????????????????????# ########????????????? | | ????????????????????## ##???????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? "??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 42% | -10/Materials Aluminum Leg | 60% | -10/Materials Aluminum Leg | 62% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultDrainedMinigun Manual? 0 Play Time 00:07:09 Cumulative 160.4 hours Start 2025.10.13 @ 04:56:09 End 2025.10.13 @ 05:03:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 278 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2bbec33-03f6-4153-ada4-b5cdff568e25