Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.14 @ 11:57:13 Player: OccultOnion Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (59) 295 Value Destroyed (1988) 1988 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7303 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 215/300 Energy 80/100 System Corruption 3% Temperature Cool (-91) Movement Treading (185) Ox2 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Medium Treads Myomer Leg > --- UTILITY (10) ----- Cryofiber Web Humpback Advanced Signal Interpreter Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (24) --- Advanced Field Recycling Unit (0) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Small Storage Unit Advanced Signal Interpreter Power Shielding Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Component Analysis Suite > --- WEAPON ----------- Heavy Laser Railgun Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Linear Gravjet Heavy Laser Heavy Gauss Cannon Improved Plasma Cutter [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Cryofiber Web Device Cryofiber Web Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Railgun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . . . Utility 8 | . . 1 1 1 2 . . 2 1 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 91 | 7 1 11 9 5 5 5 20 5 20 3 Power 12 | 1 . 1 . . 2 1 2 . 5 . Engine 7 | 1 . 1 . . 1 1 1 . 2 . Core 2 | . . . . . 1 . . . 1 . Reactor 3 | . . . . . . . 1 . 2 . Propulsion 22 | 2 . 3 1 1 1 2 5 1 5 1 Treads 7 | . . 2 1 . 1 . 1 . 1 1 Leg 7 | 2 . . . . . 1 2 . 2 . Wheel 5 | . . 1 . 1 . . 2 . 1 . Hover 3 | . . . . . . 1 . 1 1 . Flight . | . . . . . . . . . . . Utility 24 | 2 1 1 2 2 . 2 8 2 3 1 Device 9 | 1 . . 1 . . 1 4 1 1 . Storage 4 | 1 1 . . . . . 1 . . 1 Processor 5 | . . 1 1 2 . . . . 1 . Hackware 1 | . . . . . . . 1 . . . Protection 5 | . . . . . . 1 2 1 1 . Artifact . | . . . . . . . . . . . Weapon 33 | 2 . 6 6 2 2 . 5 2 7 1 Energy Gun 13 | 2 . 3 1 1 1 . 1 . 3 1 Energy Cannon 2 | . . . . . 1 . . . 1 . Ballistic Gun 6 | . . 1 1 . . . 2 . 2 . Ballistic Cannon 4 | . . . . . . . 2 1 1 . Launcher 3 | . . . 3 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 3 | . . 2 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 56 | . . 4 1 3 3 6 7 4 27 1 Power 10 | . . 1 . 1 1 1 . . 6 . Propulsion 14 | . . 1 . . 1 2 3 1 6 . Utility 14 | . . . 1 . . 2 2 2 7 . Weapon 18 | . . 2 . 2 1 1 2 1 8 1 Highest Loss Streak 18 | . . 3 1 3 3 5 3 3 18 1 Average Slot Usage (%) 74 | . 100 98 99 92 73 53 60 96 68 28 Engine 4 | . 14 10 9 6 4 . . 5 5 . Reactor 1 | . . . . . . . 5 . . . Treads 7 | . . 13 26 15 11 1 5 4 2 . Leg 5 | . 28 16 . . . 1 3 5 2 5 Wheel 3 | . . 2 9 7 6 4 1 5 3 . Hover 1 | . . . . . . . 2 4 1 . Device 11 | . 14 11 8 7 6 6 12 16 14 10 Storage 5 | . 14 11 9 7 6 1 2 5 4 2 Processor 8 | . . 11 18 23 20 15 . . 4 5 Hackware 2 | . . . . . . . 5 5 3 . Protection 5 | . . . . . . 6 7 22 11 . Energy Gun 6 | . 28 15 7 6 4 . 1 . 2 4 Ballistic Gun 2 | . . 1 . . . . 4 5 3 . Ballistic Cannon 1 | . . . . . . . 2 8 4 . Impact Weapon 1 | . . . . 4 6 4 . . . . Slashing Weapon 1 | . . 5 7 2 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 14 26 27 30 33 35 33 51 49 59 88 Greatest Support 75 | 20 20 40 12 28 30 28 30 16 75 30 Greatest Overweight (x) 13 | . 1 2 2 2 1 1 5 3 13 3 Average Overweight (x) 1 | . . 1 2 1 . . 1 2 1 1 Largest Inventory Capacity 24 | 6 10 10 10 10 10 10 6 6 6 24 Average Capacity 7 | 5 6 10 10 10 10 5 4 6 5 14 Most Carried 10 | 6 7 10 10 10 10 9 6 6 6 4 Average Carried 5 | 3 5 8 9 9 9 4 3 5 3 2 Final Capacity 24 | 6 10 10 10 10 10 4 6 6 4 24 Final Carried 10 | 4 7 10 10 10 8 4 4 6 4 2 Class Distribution -------------------- 61% | Mutant 16% | Tank 15% | Scavenger-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Tank | -5/Factory Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Matter Collected 1693 | 239 31 114 46 15 100 . 614 45 459 30 Remotely . | . . . . . . . . . . . Salvage Created 2133 | 14 195 231 110 88 138 . 644 171 542 . Parts 140 | 3 9 17 16 6 13 . 31 15 30 . Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed 5 | . 1 . . . 1 . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 38 | . 4 4 8 2 1 . 6 4 9 . Melee 1 | . . . . . . . 1 . . . Guns 20 | . 4 4 1 . 1 . 3 2 5 . Cannons 6 | . . . . . . . 1 1 4 . AOE 11 | . . . 7 2 . . 1 1 . . Classes Destroyed 12 | 1 2 1 3 . 1 . 2 1 1 . Worker 5 | . . . 1 . 1 . 3 . . . Builder 4 | . . . . . . . 1 1 2 . Tunneler 2 | 1 . . . . . . 1 . . . Hauler 1 | . . . . . . . . . 1 . Recycler 3 | . . . . . . . 2 . 1 . Operator 2 | . . . . . 2 . . . . . Watcher 4 | . 1 . 1 1 1 . . . . . Swarmer 12 | . . . 6 1 . . . . 5 . Grunt 17 | . 4 . 1 . 1 . 5 2 4 . Brawler 1 | . . . 1 . . . . . . . Sentry 6 | . . 4 . 1 . . 1 . . . Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 13 | 1 2 1 4 2 2 . 4 3 13 . Combat Bots Only 8 | . 2 1 3 1 1 . 2 2 8 . Max Kills in Single Turn 3 | 1 1 1 3 1 2 . 1 2 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 1 . . 1 1 . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Damage Taken 8300 | . 166 437 189 362 367 367 1526 668 3735 483 Core 2016 | . 37 26 17 66 32 170 359 146 998 165 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 85 93 96 90 . . 34 85 . . Volleys Fired 191 | 2 15 27 13 9 23 1 39 18 44 . Largest 3 | 2 2 2 2 2 2 1 3 3 3 . Hottest 194 | 90 90 90 89 92 124 69 152 127 194 . Shots Fired 328 | 4 30 31 16 17 28 1 80 32 89 . Gun 219 | 4 30 31 7 9 21 . 54 11 52 . Cannon 85 | . . . . . 7 1 26 14 37 . Launcher 17 | . . . 9 8 . . . . . . Special 7 | . . . . . . . . 7 . . Kinetic 157 | . . 7 2 . . . 65 25 58 . Thermal 103 | 2 15 19 5 9 . . 15 7 31 . Explosive 17 | . . . 9 8 . . . . . . Electromagnetic 51 | 2 15 5 . . 28 1 . . . . Robot Hit Streak 14 | 2 6 14 3 4 4 . 5 5 8 . Robot Miss Streak 7 | 1 3 1 5 2 3 . 5 7 6 . Penetration Max 2 | . . . . . . . 2 . 1 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 199 | 2 18 24 5 6 19 . 51 16 58 . Core Hits 145 | 1 10 9 15 18 11 2 28 22 29 . Critical Hits 6 | . . . . . . . 1 . 5 . Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 4 | . . . . . . . 1 . 3 . Melee Attacks 39 | . . 8 12 17 . 2 . . . . Impact 19 | . . . . 17 . 2 . . . . Slashing 20 | . . 8 12 . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6295 | 26 316 301 604 366 617 8 1755 1018 1284 . Guns 2881 | 26 272 301 10 74 306 . 1100 167 625 . Cannons 1360 | . . . . . 84 . 401 228 647 . Explosions 1969 | . 44 . 569 292 227 . 222 615 . . Melee 25 | . . . 25 . . . . . . . Ramming 60 | . . . . . . 8 32 8 12 . Kinetic 2718 | . . 56 10 . . . 1253 395 1004 . Thermal 1929 | 13 156 194 . 74 139 . 470 615 268 . Explosive 827 | . . . 569 170 88 . . . . . Electromagnetic 736 | 13 160 51 . 122 390 . . . . . Impact . | . . . . . . . . . . . Slashing 25 | . . . 25 . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 5 . 1 . . . 3 3 3 Average Corruption 2 | . 1 5 . 1 . . . 2 2 3 Corruption Purged . | . . . . . . . . . . . Effects 13 | . 1 6 . . . . . 1 . 5 Message Errors 6 | . 1 3 . . . . . . . 2 Matter Fused 2 | . . 1 . . . . . . . 1 Heat Flow Errors 2 | . . 1 . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . Targeting Errors 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 180 | . . . 10 . 9 . 83 78 . . Projectiles . | . . . . . . . . . . . Explosions 180 | . . . 10 . 9 . 83 78 . . Melee . | . . . . . . . . . . . Knockbacks 27 | . . . . . . . 5 9 13 . Impact . | . . . . . . . . . . . Kinetic 24 | . . . . . . . 5 8 11 . Secondary 3 | . . . . . . . . 1 2 . Self-Inflicted Damage 398 | . 14 . . 19 31 3 275 51 5 . Shots 9 | . 1 . . 2 1 . 3 2 . . Rammed 15 | . . . . . . 4 7 1 3 . Targets Rammed 16 | . . . . . . 4 8 1 3 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 506 | 60 192 81 48 27 69 8 506 . 20 78 Average Temperature 84 | 30 77 24 14 8 25 6 210 . 14 57 Received Heat Transfer 1659 | . 84 135 27 171 135 . 540 117 405 45 Effects 3 | . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 1 2 . . . . . . 2 . Heat Transferred 2959 | 37 433 518 . 185 200 . 581 450 555 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Peak Influence 394 | 5 118 174 370 394 286 114 244 318 348 . Average Influence 140 | . 34 96 185 233 246 93 70 178 171 . Maximum Alert Level 1 | . . . 1 1 1 . 1 1 1 . Low Security (%) 77 | 100 100 100 66 69 28 100 90 67 73 . Level 1 22 | . . . 33 30 72 . 9 32 26 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 3 1 . 2 5 . 2 4 2 . Investigation 6 | . 2 1 . 2 . . . 1 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 8 | . 1 . . . 2 . 2 1 2 . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 3 . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 1 . Haulers Reinforced 2 | . . . . . . . 1 . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Distress Signals 2 | . . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 99 | . 6 7 13 7 15 5 8 11 26 1 Peak Tracking Total 9 | . 2 3 4 3 4 5 3 5 9 1 Tactical Retreats 16 | . . . 2 . 6 . 3 2 3 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Traps Triggered 9 | . 1 1 . 2 1 . 2 . 2 . Indirectly 2 | . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Machines Disabled 20 | . . . 1 6 2 . 5 4 2 . Max in Single Turn 4 | . . . 1 4 2 . 4 4 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Machines Accessed 14 | . 5 . 1 2 . . 2 1 3 . Terminals 10 | . 4 . 1 1 . . 1 1 2 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 33 | . 12 . 2 6 . . 4 4 5 . Successful 17 | . 7 . 1 1 . . 2 2 4 . Failed 16 | . 5 . 1 5 . . 2 2 1 . Catastrophic 3 | . 1 . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 7 . . . . . 2 . . . Terminals 25 | . 10 . 2 4 . . 2 4 3 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 12 | . 5 . 1 1 . . 1 2 2 . Level Access Points 2 | . 1 . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . Alert Level 6 | . 2 . . 1 . . 1 1 1 . Recall Investigation 2 | . 2 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . 2 . Report Inventory 2 | . 1 . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 4 . 1 2 . . 2 1 1 . Full Trace Events 5 | . 2 . . 2 . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Matter 234 | . . . . . . . 234 . . . Time 58 | . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 3 . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Turns Passed 4047 | 82 241 385 318 345 350 147 787 356 606 430 Spaces Moved 2475 | 52 138 183 191 220 261 158 382 228 402 260 Core 237 | 5 . . . . . 72 27 . 133 . Treads 185 | . . 3 . . 1 . 176 . 2 3 Legs 629 | 47 138 116 . . . . 63 . 8 257 Wheels 1424 | . . 64 191 220 260 86 116 228 259 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 110 110 100 100 50 50 120 50 120 Average Speed 120 | 113 121 136 110 109 104 79 147 125 102 155 Slowest Speed 700 | 120 150 180 110 110 160 110 210 130 700 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 34 25 31 7 8 76 12 10 12 39 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 . . . 1 1 . Unknown Exits Taken 3 | 1 . 1 . . . . 1 . . . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug 49 | . . 4 45 . . . . . . . Terrain Destroyed 270 | . 2 4 86 56 21 . 54 31 16 . Melee 10 | . . 4 6 . . . . . . . Projectile 30 | . . . . . . . 7 7 16 . AOE 230 | . 2 . 80 56 21 . 47 24 . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Total 3156 | 71 182 273 258 284 312 175 530 262 521 288 Wait 192 | . 18 26 21 10 17 . 49 4 25 22 Move 2466 | 51 137 182 190 219 261 157 381 227 401 260 Hop . | . . . . . . . . . . . Pick Up 118 | 11 7 14 8 13 4 5 26 6 22 2 Fast Attach . | . . . . . . . . . . . Attach 74 | 7 . 7 3 3 5 5 19 3 19 3 Detach 1 | . . . . . . 1 . . . . Swap 17 | . 1 4 6 2 . . 1 2 1 . Drop 42 | . 4 5 5 11 2 . 7 1 6 1 Fire 191 | 2 15 27 13 9 23 1 39 18 44 . Melee 39 | . . 8 12 17 . 2 . . . . Ram 8 | . . . . . . 4 . 1 3 . Kick . | . . . . . . . . . . . Crush 8 | . . . . . . . 8 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 14) 268 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 547 | -9/Materials | Lost 3 parts (1p2w) 693 | -9/Materials | Discovered new exit (range 9) 709 | -9/Materials | Entered another Materials area 709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 911 | -8/Materials | Build established: Scavenger-Mutant 1022 | -8/Materials | Discovered new exit (range 5) 1026 | -8/Materials | Identified exit to Factory 1027 | -8/Materials | Entered Factory 1027 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1355 | -7/Factory | Discovered new exit (range 17) 1371 | -7/Factory | Identified exit to Factory 1372 | -7/Factory | Entered another Factory area 1372 | -6/Factory | Evolved 2 slots: Utility x2 1397 | -6/Factory | Lost 3 parts (1p2w) 1532 | -6/Factory | Garrison activated, responded to threat 1582 | -6/Factory | Build established: Mutant 1636 | -6/Factory | Garrison activated, responded to threat 1695 | -6/Factory | Lost 3 parts (1p1n1w) 1722 | -6/Factory | Sucked down chute 1722 | -6/Factory | Entered Waste 1730 | -6/Waste | Spotted C-40 Crusher 1732 | -6/Waste | Spotted C-40 Crusher 1748 | -6/Waste | Found Prototype Slashing Weapon 1758 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1766 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1767 | -6/Waste | Spotted C-40 Crusher 1770 | -6/Waste | Spotted C-40 Crusher 1774 | -6/Waste | Spotted C-40 Crusher 1823 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1830 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1837 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1838 | -6/Waste | Crushed by Compactor (1 part destroyed) 1845 | -6/Waste | Spotted C-40 Crusher 1858 | -6/Waste | Discovered new exit (range 13) 1869 | -6/Waste | Lost 5 parts (1p1n2u1w) 1869 | -6/Waste | Entered Factory 2154 | -6/Factory | Fabricated Railgun (x2) 2286 | -6/Factory | Lost 3 parts (1n1u1w) 2487 | -6/Factory | Core integrity fell below 50% 2623 | -6/Factory | Discovered new exit (range 15) 2656 | -6/Factory | Entered another Factory area 2656 | -5/Factory | Evolved 2 slots: Utility x2 2825 | -5/Factory | Identified exit to Factory 2832 | -5/Factory | Spotted B-75 Beast 2969 | -5/Factory | Garrison activated, responded to threat 3012 | -5/Factory | Entered another Factory area 3012 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3029 | -4/Factory | Lost 3 parts (1n2u) 3253 | -4/Factory | Identified exit to Upper Caves 3253 | -4/Factory | Identified exit to Extension 3408 | -4/Factory | Destroyed 8 combat bots 3498 | -4/Factory | Lost 18 parts (5p4n4u5w) 3505 | -4/Factory | Core integrity fell below 50% 3548 | -4/Factory | Core integrity fell below 20% 3555 | -4/Factory | Lost 9 parts (1p2n3u3w) 3618 | -4/Factory | Entered Upper Caves 4032 | -4/Upper Caves | Spotted B-86 Titan 4048 | -4/Upper Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 03575_ Acquired Adv. Medium Treads. 03599_ Acquired Phase Gun. LOCATION=UPPER CAVES GOAL=ESCAPE 03738_ System corrupted: Heat flow error (+221). 03793_ =ZFZFYI=WSJ%HH07ECUQ7 03829_ Searching scrap... 03829_ Found 30 Matter. 03829_ Found Humpback. 03830_ Acquired 30 matter. 03831_ Dropped Imp. Plasma Cutter. 03832_ Acquired Humpback. 03836_ Acquired Imp. Plasma Cutter. 03893_ System corrupted: Matter fused (-8). 03943_ O/3<0OMX%KUXO5JATPLFHR<>WZFASVFEHYS 04031_ System corrupted: Energy discharge (-21). 04035_ Phase Gun destroyed. 04035_ Penetrated by Slug. 04038_ Slug penetrates Wall. 04043_ B-86 Titan activates siege mode. Map ----- +----------------------------------------------------+ | ??????????????????# ## ##??# | | ??????????????????# ##?# ## | | ??????????????????# #?# ###### | | ??????????????????#### ##?## ##????? | | ?????????????????????# ###???## #?????? | | ?????????????????????# ## #####???## ?????? | | ?????????????????????# ###### ## ##???# #?????? | | ??????????????????#### #?#### # ##??###?????? | | ?????????????????## # #?# #??????????? | | ?????????????????# # #?# ## #?????????? | | ?????????????????# ### ###??#?????????? | | ?????????????????# ## #????????????? | | ?????????????????# #????????????? | | ?????????????????## ##???????????? | | ??????????????????## #???????????? | | ???????????????????## #???????????? | | ????????????????????# ### ##???????????? | | ???????????????????## ##?# ##???????????? | | ??????????????????## #??### ##??????????? | | ??????????????????# ####### #??????????? | | ??????????????????#### #### #??????????? | | ?????????????????????## #### ##??????????? | | ??????????????????????##### ##???????????? | | ????????????????????????## ##????????????? | | ????????????????????????# ###?????????????? | | ????????????????????????#@ ##???????????????? | | ???????????????????????# #????????????????? | | ?????????????????????? #?????????????? | | ???????????????????? ??????????? | | ????????????????????% ?????????? | | ???????????????????### #;; ?????????? | | ????????????????????? #### BB #?????????? | | ???????????????????? ????## BB #?????????? | | ???????????????????###?????# ??????????? | | ???????????????????????????# ??????????? | | ????????????????????????????##### ???????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: EM 25 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberWaveExtractor Manual? 0 Play Time 00:43:25 Cumulative 29.2 hours Start 2020.01.14 @ 11:15:18 End 2020.01.14 @ 11:57:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed41a4cc-38b3-4a42-8ff2-1c5f427d5173