Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 22:04:04 // Winter2019/RPGLIKE Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (103) 515 Value Destroyed (2338) 2338 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 4271 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 230 Friendly Fire -213 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 65/220 System Corruption 4% Temperature Cool (372) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (5) ------ Improved Heat Sink Cooling System Improved Terrain Scanner Terrain Scan Processor ECM Suite > --- WEAPON (4) ------- Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Improved Terrain Scanner Terrain Scan Processor ECM Suite > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- (None) [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon Compact Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 11 | 5 1 5 . Power 1 | 1 . . . Propulsion 3 | 1 . 2 . Utility 4 | 1 1 2 . Weapon 3 | 2 . 1 . Parts Attached 52 | 10 9 21 12 Power 10 | 2 2 4 2 Engine 5 | 2 . 2 1 Core 5 | . 2 2 1 Reactor . | . . . . Propulsion 10 | 3 3 2 2 Treads 7 | . 3 2 2 Leg . | . . . . Wheel 3 | 3 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 5 . Device 6 | 1 1 4 . Storage . | . . . . Processor 2 | 1 . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 24 | 3 3 10 8 Energy Gun 8 | 2 2 4 . Energy Cannon 13 | . . 5 8 Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 3 2 Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 97 | . 98 98 95 Engine 7 | . 15 8 . Core 9 | . 5 9 13 Treads 17 | . 8 17 24 Wheel 2 | . 12 . . Device 22 | . 12 25 26 Processor 8 | . 10 8 6 Energy Gun 8 | . 21 6 . Energy Cannon 12 | . . 13 23 Ballistic Gun 2 | . 10 . . Ballistic Cannon 3 | . . 6 . Naked Turns . | . . . . Heaviest Build 35 | 13 16 34 35 Greatest Support 88 | 37 45 48 88 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 55% | Scavenger-Skirmisher 37% | Skirmisher 5% | Commander-Skirmisher Dominant Class ---------------- Skirmisher | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1176 | 324 207 545 100 Remotely . | . . . . Salvage Created 3354 | 175 701 1673 805 Parts 255 | 12 68 119 56 Haulers Intercepted 8 | . 1 3 4 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 56 | . 11 32 13 Guns 18 | . 10 8 . Cannons 33 | . . 20 13 AOE 5 | . 1 4 . Classes Destroyed 13 | 2 7 3 1 Worker 9 | . 5 4 . Builder 5 | . 1 4 . Tunneler 4 | 3 1 . . Hauler 8 | . 1 3 4 Recycler 6 | 1 . 3 2 Mechanic 1 | . 1 . . Operator 6 | . 2 3 1 Watcher 7 | . 3 4 . Swarmer 9 | . . 6 3 Grunt 32 | . 11 17 4 Brawler 2 | . . . 2 Duelist 1 | . . 1 . Sentry 13 | . . 8 5 Best Kill Streak 8 | 4 7 8 4 Combat Bots Only 6 | . 5 6 4 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging 1 | . 1 . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3424 | . 490 1573 1361 Core 2744 | . 389 1260 1095 Absorbed by Shields . | . . . . Redirected to Core 2260 | . 334 1044 882 Core Remaining (%) 95 | 100 91 . . Volleys Fired 171 | 8 39 96 28 Largest 4 | 3 3 3 4 Hottest 360 | 100 100 194 360 Shots Fired 518 | 24 111 286 97 Gun 229 | 24 111 94 . Cannon 289 | . . 192 97 Launcher . | . . . . Special . | . . . . Kinetic 133 | 8 39 86 . Thermal 153 | . . 58 95 Explosive . | . . . . Electromagnetic 232 | 16 72 142 2 Robot Hit Streak 14 | 5 13 14 11 Robot Miss Streak 6 | 3 6 3 4 Penetration Max . | . . . . Secondary Targets 6 | . 5 1 . Max Gunslinging Chain 2 | . 2 1 . Shots Hit Robots 290 | 14 61 174 41 Core Hits 124 | 5 33 64 22 Critical Hits 4 | . . 2 2 Critical Kills 4 | . . 2 2 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6028 | 166 980 3447 1435 Guns 1774 | 166 775 833 . Cannons 3634 | . . 2199 1435 Explosions 619 | . 205 414 . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 884 | 61 193 630 . Thermal 2497 | . 205 878 1414 Explosive . | . . . . Electromagnetic 2646 | 105 582 1938 21 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 3 4 Average Corruption 3 | . . 2 3 Corruption Purged . | . . . . Effects 28 | . . 9 19 Message Errors 11 | . . 5 6 Matter Fused 3 | . . . 3 Heat Flow Errors 4 | . . 1 3 Energy Discharges 3 | . . 1 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 4 | . . 1 3 Targeting Errors 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 82 | . 8 41 33 Projectiles 69 | . . 36 33 Explosions 13 | . 8 5 . Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary 1 | . . 1 . Self-Inflicted Damage 107 | . 61 46 . Shots 4 | . 2 2 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 512 | 249 471 449 512 Average Temperature 137 | 136 138 125 166 Received Heat Transfer 1416 | . 243 579 594 Effects 31 | . 12 8 11 Shutdowns 13 | . 6 5 2 Energy Bleed 3 | . 1 1 1 Interference 7 | . 3 2 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . 1 . . Damage (major) 5 | . 1 . 4 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 6 | 1 1 4 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 1 3 Heat Transferred 3740 | . 250 1658 1832 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | . 4 5 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 739 | 20 366 739 695 Average Influence 354 | 5 181 359 528 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 21 | 100 50 16 . Level 1 42 | . 49 50 22 Level 2 33 | . . 27 77 Level 3 2 | . . 5 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 4 4 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 2 3 1 Assault 3 | . . . 3 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 7 | . 1 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 18 43 41 Peak Tracking Total 12 | . 6 6 12 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 7 | . 3 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 9 | . 1 7 1 Max in Single Turn 2 | . 1 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 3 1 Successful 3 | . . 2 1 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Open Door 1 | . . . 1 Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 12 | . . . 12 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 68 | . . . 68 Total Damage 681 | . . . 681 Kills 11 | . . . 11 Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3785 | 85 781 2028 891 Spaces Moved 1923 | 50 496 971 406 Core 12 | 9 3 . . Treads 1570 | . 193 971 406 Legs . | . . . . Wheels 341 | 41 300 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 160 Average Speed 148 | 87 123 160 160 Slowest Speed 160 | 100 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 3 92 83 69 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . 11 14 27 Melee . | . . . . Projectile 32 | . . 5 27 AOE 20 | . 11 9 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2459 | 68 577 1231 583 Wait 168 | . 12 58 98 Move 1920 | 49 495 970 406 Hop . | . . . . Pick Up . | . . . . Fast Attach 37 | 10 8 13 6 Attach . | . . . . Detach . | . . . . Swap 16 | . 1 9 6 Drop 30 | 1 4 17 8 Fire 171 | 8 39 96 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 116 | . 18 67 31 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / *Sto x2) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 23 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 13) 252 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Skirmisher 356 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Reached level 2 618 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Upgraded with Utility slot (x1) 867 | -10/Materials | Entered another Materials area 869 | -9/Materials | Reached level 3 878 | -9/Materials | Discovered new exit (range 16) 990 | -9/Materials | Build established: Scavenger-Skirmisher 1103 | -9/Materials | Discovered new exit (range 7) 1411 | -9/Materials | Discovered new exit (range 4) 1514 | -9/Materials | Discovered new exit (range 11) 1578 | -9/Materials | Reached level 4 1778 | -9/Materials | Discovered new exit (range 16) 1929 | -9/Materials | Upgraded with Utility slot (x2) 2198 | -9/Materials | Discovered new exit (range 13) 2208 | -9/Materials | Build established: Skirmisher 2299 | -9/Materials | Reached level 5 2719 | -9/Materials | Reached level 6 2825 | -9/Materials | Upgraded with Propulsion slot (x2) 2825 | -9/Materials | Upgraded with Weapon slot (x1) 2895 | -9/Materials | Entered Storage 2921 | -9/Storage | Reached level 7 3023 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3248 | -9/Storage | Reached level 8 3418 | -9/Storage | Discovered new exit (range 14) 3548 | -9/Storage | Build established: Scavenger-Skirmisher 3695 | -9/Storage | First assault squad dispatched 3717 | -9/Storage | Met a pair of Derelict thieves 3762 | -9/Storage | Reached level 9 3770 | -9/Storage | Core integrity fell below 50% 3780 | -9/Storage | Core integrity fell below 20% 3786 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03742_ K8-2WU(g) critical meltdown. 03744_ Power failure, Lgt. Nuclear Core shutdown. 03746_ Overheating: Cooling System damaged (-17). 03746_ Overheating: Lgt. Treads damaged (-38). 03746_ Overheating: Lgt. Treads damaged (-86). 03746_ Overheating: Com. Ion Cannon damaged (-38). 03746_ 4B-M57(g) heat damages Beamcaster. 03746_ 4B-M57(g) destroyed. 03747_ Overheating: Energy bleed (-1). 03752_ Used Protomatter to restore core integrity (+150, depleted) 03762_ B-36 Bruiser destroyed. 03762_ Reached level 9. 03762_ Particle Gun melted. 03762_ G-47 Trooper destroyed. 03771_ Protomatter-59 decays. 03775_ G-34 Mercenary destroyed. 03778_ Protomatter-60 decays. 03784_ R-06 Scavenger collects Imp. Medium Laser. 03786_ Overheating: Short circuit. 03786_ Broken Com. Ion Cannon permanently disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#????? 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""%=####### """ "####### | | #### # """##### [%* ""* ##### + """ T####### | | #### # """##### ^ "" =##### # "####### | | #### # """##### [%=[!%["##"" # ] ######## | | #### # ##### * %= " ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 4 Terrain Scan Range 16 Terrain Scan Density 385 ECM Strength 1 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Levels Raised 8 | . 1 4 3 XP Earned 15148 | 3000 1565 6412 4171 XP Spent 10495 | 3000 1495 6000 . Upgrades 21 | 8 7 6 . Power Slot 1 | 1 . . . Propulsion Slot 3 | 1 . 2 . Utility Slot 4 | 1 1 2 . Weapon Slot 3 | 2 . 1 . Core Integrity 2 | . 2 . . Mass Support 1 | 1 . . . Sensor Range 2 | 1 1 . . Terrain Scan Density 3 | 1 2 . . Ranged Accuracy 2 | . 1 1 . Protomatter Created 1051 | . 197 556 298 Integrity Restored 2421 | . 359 1412 650 Core 2033 | . 331 1185 517 Parts 388 | . 28 227 133 Protomatter Decayed 533 | . 70 78 385 Game ------ Seed HugeCompositeGravjet Manual? 0 Play Time 00:42:05 Cumulative 76.4 hours Start 2019.12.20 @ 21:12:10 End 2019.12.20 @ 22:04:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: bb58d062-260f-4f80-80b4-a923c88c9643