Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 11:00:12 Player: SpaceWalrus Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (84) 420 Value Destroyed (3092) 3092 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1262) 1262 TOTAL SCORE: 10594 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 756 Aligned with FarCom 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/1000 Matter 165/300 Energy 309/310 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Layered Light Armor Plating Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Particle Charger Improved System Shield Phase Cannon Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Recoil Nullifier Layered Light Armor Plating Force Field Advanced System Shield > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Medium Storage Unit Advanced Targeting Computer Improved Weapon Cycler Improved Reaction Control System Improved Reaction Control System Layered Light Armor Plating Force Field Blade Saw [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Improved Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . 1 . . Utility 5 | . . . . . 2 1 . . 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . Parts Attached 101 | 8 3 9 2 4 16 2 . 4 10 . . 31 1 11 Power 20 | 2 1 3 . . 4 . . 2 1 . . 5 1 1 Engine 11 | 2 1 2 . . 2 . . 2 . . . 2 . . Core 8 | . . 1 . . 2 . . . 1 . . 3 . 1 Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 21 | 2 2 3 2 . 1 1 . . 2 . . 7 . 1 Treads . | . . . . . . . . . . . . . . . Leg 19 | 2 2 3 2 . 1 1 . . 2 . . 6 . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 1 . 1 Utility 38 | 2 . 1 . 3 6 1 . 1 5 . . 10 . 9 Device 15 | 1 . 1 . 3 1 . . 1 2 . . 4 . 2 Storage 3 | 1 . . . . 1 . . . . . . 1 . . Processor 8 | . . . . . 1 1 . . . . . 2 . 4 Hackware 7 | . . . . . 1 . . . 2 . . 2 . 2 Protection 5 | . . . . . 2 . . . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 . 2 . 1 5 . . 1 2 . . 9 . . Energy Gun 7 | 1 . . . 1 3 . . 1 1 . . . . . Energy Cannon 2 | . . 1 . . . . . . . . . 1 . . Ballistic Gun 9 | 1 . 1 . . . . . . . . . 7 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher 3 | . . . . . 2 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . . . . . . 1 Parts Lost 30 | . . 1 . . 1 . . . . . . 21 4 3 Power 6 | . . 1 . . . . . . . . . 3 2 . Propulsion 7 | . . . . . . . . . . . . 6 . 1 Utility 10 | . . . . . . . . . . . . 6 2 2 Weapon 7 | . . . . . 1 . . . . . . 6 . . Highest Loss Streak 14 | . . 1 . . 1 . . . . . . 14 4 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 99 99 100 100 97 97 100 99 99 100 100 93 13 36 Engine 9 | . 13 12 14 14 6 7 7 14 12 6 6 2 . . Core 3 | . . 1 . . 11 7 7 . . 6 6 6 2 2 Leg 21 | . 28 28 28 28 18 20 23 23 20 20 20 20 . . Device 13 | . 14 14 14 14 14 15 15 15 12 13 13 13 . 8 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 6 4 . . Processor 8 | . . . . . 5 15 15 15 13 13 13 9 4 15 Hackware 2 | . . . . . 1 . . . 6 6 6 3 2 2 Protection 2 | . . . . . 3 . . . 6 6 6 4 . 2 Energy Gun 9 | . 14 . . 14 17 15 15 15 13 13 13 2 . . Energy Cannon 3 | . . 14 14 14 . . . . . . . . . . Ballistic Gun 6 | . 14 14 14 . . . . . . . . 15 . . Launcher 3 | . . . . . 8 7 7 7 6 6 6 1 . . Peak Build Rating 94 | 7 8 9 26 35 51 58 58 60 73 73 73 94 23 46 Average Rating 48 | 5 7 7 16 28 48 56 58 59 69 73 73 82 16 31 On Entrance 36 | . 7 8 8 26 29 51 58 58 60 73 73 73 23 2 Naked Turns 11 | . . . . . . . . . . . . . 3 8 Heaviest Build 72 | 13 13 15 15 17 45 45 45 49 54 51 51 72 16 16 Greatest Support 90 | 20 20 20 60 60 60 78 78 78 78 75 75 90 6 16 Greatest Overweight (x) 6 | 2 . . . . . . . . . . . 6 5 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 15 5 5 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 10 10 13 5 5 Most Carried 14 | 6 8 8 8 7 10 10 9 10 10 10 10 14 5 5 Average Carried 7 | 2 4 6 7 6 8 9 9 9 9 10 10 9 4 4 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 2 8 7 7 7 10 9 9 10 10 10 10 5 5 5 Class Distribution -------------------- 28% | Skirmisher 25% | Tank 23% | Mutant 14% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Matter Collected 2493 | 290 59 119 . 60 282 33 . 92 72 116 . 1145 225 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3196 | 112 163 337 . . 389 . . 296 324 146 . 1429 . . Parts 163 | 7 15 17 . . 29 . . 12 9 . . 74 . . Haulers Intercepted 5 | . . . . . 3 . . . 1 . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 62 | . 4 10 . . 16 . . 7 3 4 . 18 . . Guns 33 | . 4 5 . . 2 . . 5 2 1 . 14 . . Cannons 5 | . . 5 . . . . . . . . . . . . AOE 22 | . . . . . 14 . . 2 . 3 . 3 . . Classes Destroyed 14 | 2 4 1 . . 3 . . 2 1 1 . . . . Worker 2 | . . . . . 1 . . . 1 . . . . . Builder 1 | . 1 . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 5 | . . . . . 3 . . . 1 . . 1 . . Recycler 2 | 1 . . . . . . . . . . . 1 . . Operator 3 | . . . . . . . . 1 . . . 2 . . Watcher 7 | . 1 . . . 1 . . 1 2 . . 2 . . Swarmer 15 | . 2 3 . . 10 . . . . . . . . . Grunt 31 | . 2 6 . . 4 . . 5 1 3 . 10 . . Brawler 1 | . . . . . . . . . . 1 . . . . Sentry 4 | . . . . . 2 . . 1 1 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Hunter 5 | . . . . . . . . . 1 . . 4 . . Programmer 5 | . . . . . . . . 1 . . . 4 . . Best Kill Streak 12 | 2 2 3 . . 12 . . 4 3 4 . 7 . . Combat Bots Only 11 | . 2 3 . . 11 . . 4 1 4 . 7 . . Max Kills in Single Turn 3 | 1 1 1 . . 3 . . 2 1 2 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 1 . 2 . 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Hostile Shots Fired 570 | . 51 44 . . 18 27 1 25 57 6 . 286 3 52 Missed 176 | . 24 10 . . 7 8 1 8 17 4 . 77 . 20 Damage Taken 5811 | . 277 420 . . 194 98 . 179 365 27 . 3444 159 648 Core 1253 | . 57 110 . . . 14 . 35 37 . . 660 141 199 Absorbed by Shields 1165 | . . . . . 28 46 . 67 148 10 . 866 . . Core Remaining (%) 84 | 100 . . . 33 100 . . 93 . . 95 . . . Volleys Fired 212 | 10 29 34 . . 22 1 . 17 25 5 . 69 . . Largest 4 | 2 2 2 . . 3 3 . 3 3 3 . 4 . . Hottest 213 | 60 60 80 . . 196 196 . 196 204 204 . 213 . . Shots Fired 495 | 20 57 68 . . 36 3 . 36 48 8 . 219 . . Gun 429 | 20 57 34 . . 26 2 . 32 44 4 . 210 . . Cannon 38 | . . 34 . . . . . . . . . 4 . . Launcher 28 | . . . . . 10 1 . 4 4 4 . 5 . . Special . | . . . . . . . . . . . . . . . Kinetic 271 | 10 29 34 . . . . . . . . . 198 . . Thermal 196 | 10 28 34 . . 26 2 . 32 44 4 . 16 . . Explosive 28 | . . . . . 10 1 . 4 4 4 . 5 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 15 | 3 4 8 . . 6 2 . 15 9 3 . 14 . . Robot Miss Streak 8 | 3 6 3 . . 4 2 . 4 6 2 . 8 . . Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 3 | . . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . Shots Hit Robots 312 | 10 28 39 . . 26 3 . 30 36 5 . 135 . . Core Hits 212 | 6 13 16 . . 42 3 . 30 28 8 . 66 . . Critical Kills 14 | . . . . . . . . . . . . 14 . . Critical Parts Destroyed 25 | . . . . . . . . . . . . 25 . . Critical Strikes 43 | . . . . . . . . . 3 . . 40 . . Burn 4 | . . . . . . . . . 3 . . 1 . . Destroy 39 | . . . . . . . . . . . . 39 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7670 | 102 261 477 . . 1590 61 . 1040 1033 636 . 2470 . . Guns 3975 | 102 261 160 . . 450 34 . 655 779 33 . 1501 . . Cannons 349 | . . 317 . . . . . . . . . 32 . . Explosions 3311 | . . . . . 1140 27 . 376 234 603 . 931 . . Melee . | . . . . . . . . . . . . . . . Ramming 35 | . . . . . . . . 9 20 . . 6 . . Kinetic 1630 | 48 130 160 . . . . . . . . . 1292 . . Thermal 2801 | 54 131 317 . . 450 34 . 655 779 33 . 348 . . Explosive 3194 | . . . . . 1130 27 . 376 234 603 . 824 . . Electromagnetic 10 | . . . . . 10 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 1 . . . 5 5 5 6 12 17 Average Corruption 7 | . . . . . 1 . . . 4 5 5 4 10 16 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . . . 7 2 25 2 15 Message Errors 7 | . . . . . . . . . . . . 5 . 2 Matter Fused 13 | . . . . . . . . . . 2 1 6 2 2 Heat Flow Errors 6 | . . . . . . . . . . 2 . 1 . 3 Energy Discharges 6 | . . . . . . . . . . 1 . 3 . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . . . . . 2 1 6 . 3 Alerts 1 | . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 153 | . . . . . 27 . . . 1 27 . 98 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 153 | . . . . . 27 . . . 1 27 . 98 . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . 38 . . . 26 . . . . . Shots 3 | . . . . . 2 . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . 1 1 . . 1 . . Kicked 3 | . . . . . . . . 1 1 . . 1 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 508 | 40 118 291 . . 195 102 . 270 296 226 . 508 . 158 Average Temperature 112 | 20 35 116 . . 67 57 . 77 102 79 . 159 . 82 Received Heat Transfer 1238 | . 87 204 . . 51 32 . 50 82 12 . 639 . 81 Effects 23 | . . . . . . . . . . . . 23 . . Shutdowns 8 | . . . . . . . . . . . . 8 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Interference 10 | . . . . . . . . . . . . 10 . . Matter Decay 3 | . . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 2 . . 1 . . Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . . Parts Melted 14 | . . . . . 1 . . 3 9 . . 1 . . Heat Transferred 6716 | 125 300 666 . . 1025 75 . 1450 2225 75 . 775 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Peak Influence 732 | 15 221 199 . . 648 326 129 310 429 . . 732 199 197 Initial 275 | . 9 9 . . . 275 114 48 151 . . 177 184 121 Average 222 | 5 62 99 . . 490 298 112 104 261 . . 419 188 125 Maximum Alert Level 3 | . 1 . . . 2 1 . 1 2 . . 3 . . Low Security (%) 60 | 100 95 100 . 100 12 . 100 82 30 . . 25 100 100 Level 1 15 | . 4 . . . . 100 . 17 39 . . 20 . . Level 2 20 | . . . . . 86 . . . 29 . . 41 . . Level 3 2 | . . . . . . . . . . . . 12 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 1 . . 1 . . 5 7 . . 9 . 2 Investigation 3 | . . . . . . . . 1 2 . . . . . Extermination 5 | . . . . . . . . 2 . . . 2 . 1 Reinforcement 14 | . 1 . . . 1 . . 2 2 . . 7 . 1 Assault 1 | . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . . . . . 1 . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Distress Signals 6 | . . . . . . . . . 3 . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 143 | . 14 13 . . 18 1 5 19 17 4 . 32 4 16 Peak Tracking Total 12 | . 4 4 . . 10 1 5 4 6 4 . 5 4 12 Tactical Retreats 9 | . 2 . . . 1 . . . 1 . . 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Traps Triggered 12 | . . . . . 1 1 . 2 4 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Machines Disabled 22 | . . . . . 2 . . 1 1 . . 18 . . Max in Single Turn 4 | . . . . . 1 . . . 1 . . 4 . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Machines Accessed 8 | . . . 1 . 2 . . 2 3 . . . . . Terminals 4 | . . . . . 2 . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . . Total Hacks 14 | . . . 1 . 2 . . 5 6 . . . . . Successful 7 | . . . 1 . 2 . . 2 2 . . . . . Failed 7 | . . . . . . . . 3 4 . . . . . Catastrophic 2 | . . . . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 5 | . . . . . 2 . . 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 3 5 . . . . . Terminal Hacks 6 | . . . 1 . 2 . . 2 1 . . . . . Record 1 | . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . 1 . . 1 1 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 . . 1 1 . . . . . Full Trace Events 2 | . . . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Total Allies 15 | . . 1 . 5 . . . 3 3 . . . . 3 Largest Group 6 | . . 1 1 6 6 3 3 3 5 . . . . 3 Highest-Rated Group 155 | . . 31 31 116 116 55 55 93 155 . . . . 93 Highest-Rated Ally 31 | . . 31 31 31 31 31 31 31 31 . . . . 31 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 189 | . . 11 . . 23 9 21 49 68 . . . . 8 Total Damage 2945 | . . 170 . . 308 139 265 868 1070 . . . . 125 Kills 26 | . . 3 . . 4 1 . 7 10 . . . . 1 Allies Corrupted 1 | . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Turns Passed 6701 | 114 467 746 264 408 603 227 64 1005 749 261 108 1217 58 410 Spaces Moved 6020 | 64 308 510 219 403 534 227 86 918 631 276 120 807 121 796 Core 306 | 21 . . . . . . . . . . . 6 39 240 Treads . | . . . . . . . . . . . . . . . Legs 5053 | 43 308 510 219 403 534 227 86 918 631 276 120 778 . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 661 | . . . . . . . . . . . . 23 82 556 Fastest Speed 40 | 50 120 120 45 90 90 90 60 100 90 90 90 40 40 45 Average Speed 93 | 98 120 120 103 90 90 96 74 100 96 90 90 109 45 48 Slowest Speed 350 | 150 120 120 120 90 90 100 100 100 100 90 90 350 300 100 Overloaded Moves 67 | . . . 12 . . . 55 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . 1 . 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 38 89 62 67 36 6 67 22 20 55 19 18 75 25 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 280 | . . . . . 72 . . 25 52 41 . 90 . . Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 . . AOE 270 | . . . . . 72 . . 25 52 41 . 80 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Total 6698 | 95 356 588 256 447 618 233 85 966 723 280 119 1001 123 808 Wait 206 | 7 6 12 33 37 14 . . 19 38 . . 36 . 4 Move 5981 | 63 307 509 218 402 533 227 85 917 630 275 119 805 120 771 Hop 13 | . . . . . . . . . . . . 1 . 12 Pick Up 99 | 7 8 12 1 2 19 2 . 4 9 . . 29 1 5 Fast Attach 23 | 2 . . . . 1 . . . 3 . . 6 1 10 Attach 56 | 5 2 8 1 . 9 2 . 2 3 . . 23 . 1 Detach 1 | . . . . . 1 . . . . . . . . . Swap 23 | 1 1 1 1 4 7 . . 2 4 . . 2 . . Drop 81 | . 3 12 2 2 12 1 . 4 10 . . 29 1 5 Fire 212 | 10 29 34 . . 22 1 . 17 25 5 . 69 . . Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . 1 1 . . 1 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 582 | -10/Materials | Entered Mines 653 | -10/Mines | Assembled infested the area 670 | -10/Mines | Discovered new exit (range 9) 736 | -10/Mines | Discovered new exit (range 15) 803 | -10/Mines | Core integrity fell below 50% 827 | -10/Mines | Build established: Scavenger-Mutant 846 | -10/Mines | Learned Materials interactive machine intel 886 | -10/Mines | Learned location of Zion (-7) 970 | -10/Mines | Discovered new exit (range 3) 1021 | -10/Mines | Met a Derelict testing a Signal Generator 1056 | -10/Mines | Learned location of Storage (-9) 1290 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1322 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1322 | -10/Mines | Discovered new exit (range 6) 1328 | -10/Mines | Entered Exiles 1328 | -10/Exiles | Accompanied by 1 ally 1356 | -10/Exiles | Met 8R-AWN 1378 | -10/Exiles | Met EX-HEX 1421 | -10/Exiles | Met EX-BIN 1435 | -10/Exiles | Aligned with FarCom system 1436 | -10/Exiles | Given EX-Vault access code 1464 | -10/Exiles | Opened EX-Vault 1471 | -10/Exiles | Found Potential Leg 1473 | -10/Exiles | Found Potential Leg 1493 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1521 | -10/Exiles | Met EX-DEC 1546 | -10/Exiles | Discovered new exit (range 14) 1592 | -10/Exiles | Left Exiles lab with Potential Leg 1592 | -10/Exiles | Entered Mines 1592 | -9/Mines | Accompanied by 1 ally 1655 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1719 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1721 | -9/Mines | Found Prototype Device 1722 | -9/Mines | Identified Exp. Sensor Array 1770 | -9/Mines | Build established: Mutant 1936 | -9/Mines | Found a hidden stash of uninstalled traps 1982 | -9/Mines | Discovered new exit (range 5) 1995 | -9/Mines | Learned Materials stockpile data 2000 | -9/Mines | Entered Materials 2000 | -8/Materials | Accompanied by 6 allies 2000 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2002 | -8/Materials | Loaded intel: 19 interactive machine locations 2005 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2108 | -8/Materials | Destroyed 11 combat bots 2208 | -8/Materials | Discovered new exit (range 8) 2246 | -8/Materials | Identified exit to Factory 2304 | -8/Materials | Build established: Skirmisher 2603 | -8/Materials | Entered Factory 2603 | -7/Factory | Accompanied by 3 allies 2603 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2830 | -7/Factory | Sucked down chute 2830 | -7/Factory | Entered Waste 2841 | -7/Waste | Spotted C-40 Crusher 2859 | -7/Waste | Spotted C-40 Crusher 2860 | -7/Waste | 1 allies followed down the chute 2861 | -7/Waste | Spotted C-40 Crusher 2865 | -7/Waste | 2 allies followed down the chute 2868 | -7/Waste | Spotted C-40 Crusher 2882 | -7/Waste | Spotted C-40 Crusher 2883 | -7/Waste | Discovered new exit (range 14) 2892 | -7/Waste | Identified exit to Factory 2894 | -7/Waste | Entered Factory 3589 | -7/Factory | Allied Derelicts emerged from ambush trap array 3858 | -7/Factory | Discovered new exit (range 15) 3874 | -7/Factory | Identified exit to Factory 3899 | -7/Factory | Entered another Factory area 3899 | -6/Factory | Accompanied by 2 allies 3899 | -6/Factory | Evolved 2 slots: Utility x2 4203 | -6/Factory | Build established: Tank 4329 | -6/Factory | Garrison activated, responded to threat 4623 | -6/Factory | Discovered new exit (range 8) 4629 | -6/Factory | Identified exit to Lower Caves 4648 | -6/Factory | Entered Lower Caves 4712 | -6/Lower Caves | Learned Factory security intel 4848 | -6/Lower Caves | Discovered new exit (range 7) 4856 | -6/Lower Caves | Identified exit to Lower Caves 4909 | -6/Lower Caves | Entered another Lower Caves area 4929 | -6/Lower Caves | Discovered new exit (range 9) 4936 | -6/Lower Caves | Identified exit to Factory 5017 | -6/Lower Caves | Entered Factory 5017 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5382 | -5/Factory | Destroyed 7 combat bots 5613 | -5/Factory | Lost 4 parts (1p2n1u) 5916 | -5/Factory | Build established: Scavenger-Gunner 6089 | -5/Factory | Lost 3 parts (1p1n1w) 6212 | -5/Factory | Core integrity fell below 50% 6234 | -5/Factory | Sucked down chute 6234 | -5/Factory | Entered Waste 6242 | -5/Waste | Lost 14 parts (1p3n5u5w) 6243 | -5/Waste | Spotted C-40 Crusher 6249 | -5/Waste | EMP discharged 6249 | -5/Waste | System corruption reached 10% 6254 | -5/Waste | Spotted C-40 Crusher 6268 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6270 | -5/Waste | Spotted C-40 Crusher 6278 | -5/Waste | Spotted C-40 Crusher 6280 | -5/Waste | Discovered new exit (range 15) 6285 | -5/Waste | Crushed by Compactor (1 part destroyed) 6289 | -5/Waste | Crushed by Compactor (1 part destroyed) 6290 | -5/Waste | Core integrity fell below 20% 6292 | -5/Waste | Entered Factory 6320 | -5/Factory | Lost 4 parts (2p2u) 6489 | -5/Factory | Found Prototype Processor 6489 | -5/Factory | Identified Exp. Targeting Computer 6521 | -5/Factory | Build established: Mutant 6613 | -5/Factory | Allied Derelicts emerged from ambush trap array 6671 | -5/Factory | Spotted B-75 Beast 6702 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Imp. Reaction Control System destroyed. U-05 Engineer builds a Door. K-01 Serf collects debris. Acquired Adv. Hacking Suite. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. U-05 Engineer works on Assembly Bed. K-01 Serf collects debris. W-25 Informer sends out distress signal. Dropped Phase Cannon. Acquired Imp. System Shield. Construction Platform disabled. Penetrated by Slug. Field Propulsion Drive destroyed. Adv. Hacking Suite destroyed. System corrupted: Heat flow error (+159). Door malfunctions. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????####### """" """" """" #? | | ?????????????????????? # """" """" """" #? | | ?????????????????????"""" # """" """" """" ## | | ?????????????????????"""" # # | | ?????????????????????"""" # """" """" # | | ?????????????????????"""" # """" """" ]]] # | | ?????????????????????"""" # """" """" ]] ] # | | ???????????????????"""""" # """" """" ]] # | | ?????????????????# """""" # """" """" # | | ?????????????????# """""" + """" """" "F"" # | | ?????????????????# """""" g # """" """" """" + | | ?????????????????# hp# g # | | ?????????????????# # / | | ?????????????????# ! ## ####+########### | | ?????????????????# ## #??????????????# | | ?????????????????# ## h#??????????????# | | ?????????????????#########/### #??????????????## | | ?????????????????????????# #?? #???????????????? | | ?????????????????????????# #?? #???????????????? | | ????????????????????????## ### #???????????????? | | ????????????????????????# p #???????????????? | | ????????????????????????# +???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ######???????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????+ #?????Y??????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##???#####?????????????????????????????????????? | | ??# ?? [#?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# """" #?????????????????????????????????????? | | ??# """" #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 71 Targeting Accuracy 20 Target Analysis 9 Recoil Reduction 6 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeDroneGravjet Manual? 0 Play Time 01:12:24 Cumulative 37.6 hours Start 2024.10.15 @ 19:51:30 End 2024.10.19 @ 11:00:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f155604-0ca3-402c-a981-f18bb60f2af5