Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.05 @ 19:57:49 Player: Zach Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (677) 677 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 1884 Bonus ------- Follower Combat Kills 25 Friendly Fire -28 Cogmind --------- Core Integrity 0/400 Matter 340/350 Energy 80/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Matter Pod Signal Interpreter Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Wheel Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Launcher Guidance Computer Field Recycling Unit > --- WEAPON ----------- Particle Gun Light EM Pulse Cannon Mining Laser > --- INVENTORY -------- Ion Engine Ion Engine Shock Absorption System [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 48 | 6 28 9 5 Power 10 | 1 7 1 1 Engine 8 | 1 6 . 1 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 8 | 2 4 2 . Treads . | . . . . Leg 8 | 2 4 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 10 2 3 Device 6 | . 4 . 2 Storage 3 | 1 1 . 1 Processor 5 | . 3 2 . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 14 | 2 7 4 1 Energy Gun 5 | 2 1 1 1 Energy Cannon 4 | . 3 1 . Ballistic Gun . | . . . . Ballistic Cannon 2 | . 2 . . Launcher 1 | . 1 . . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 1 7 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . 1 1 6 Average Slot Usage (%) 95 | . 97 99 84 Engine 9 | . 10 11 1 Core 4 | . 3 2 8 Leg 25 | . 27 28 19 Device 11 | . 12 9 11 Storage 3 | . 7 . . Processor 11 | . 5 18 19 Energy Gun 4 | . 2 6 6 Energy Cannon 16 | . 23 8 9 Launcher 1 | . 1 5 . Special Weapon 3 | . . 7 8 Naked Turns . | . . . . Heaviest Build 30 | 11 30 12 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . 2 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 4 4 Average Capacity 5 | 5 5 4 4 Most Carried 5 | 2 5 4 4 Average Carried 2 | . 2 1 2 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 1 1 4 1 Class Distribution -------------------- 55% | Mutant 33% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 728 | 182 314 205 27 Remotely 76 | . 76 . . Salvage Created 788 | . 613 81 94 Parts 36 | . 30 3 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 20 | . 12 6 2 Guns 1 | . 1 . . Cannons 10 | . 8 1 1 AOE 8 | . 2 5 1 Classes Destroyed 7 | . 5 1 1 Worker 1 | . 1 . . Builder 3 | . 3 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Grunt 14 | . 12 1 1 Sentry 1 | . . . 1 Assembled 5 | . . 5 . Best Kill Streak 5 | . 4 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 3 | . 1 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1601 | . 531 202 868 Core 501 | . 71 22 408 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 52 | . 32 7 13 Largest 3 | . 2 2 3 Hottest 221 | . 112 130 221 Shots Fired 92 | . 62 14 16 Gun 15 | . 7 6 2 Cannon 63 | . 48 2 13 Launcher 12 | . 7 5 . Special 2 | . . 1 1 Kinetic 2 | . 2 . . Thermal 17 | . 7 7 3 Explosive 12 | . 7 5 . Electromagnetic 61 | . 46 2 13 Robot Hit Streak 8 | . 8 7 3 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | . 37 8 8 Core Hits 43 | . 29 11 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1985 | . 1432 353 200 Guns 103 | . 63 40 . Cannons 980 | . 806 25 149 Explosions 887 | . 560 288 39 Melee . | . . . . Ramming 15 | . 3 . 12 Kinetic 37 | . 37 . . Thermal 366 | . 287 40 39 Explosive 624 | . 336 288 . Electromagnetic 943 | . 769 25 149 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 104 | . 100 4 . Projectiles 44 | . 44 . . Explosions 60 | . 56 4 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 253 | . 100 149 4 Shots 6 | . 1 5 . Rammed 4 | . . . 4 Targets Rammed 7 | . 1 . 6 Kicked 3 | . 1 . 2 Crushed . | . . . . Highest Temperature 255 | . 255 120 219 Average Temperature 76 | . 66 33 111 Received Heat Transfer 627 | . 237 . 390 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 609 | . 448 111 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 249 | . 249 148 166 Initial 96 | . . 96 57 Average 95 | . 100 113 107 Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 91 100 100 Level 1 4 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 19 7 14 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 3 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 18 . 13 Successful 21 | . 12 . 9 Failed 10 | . 6 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 21 | . 14 . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 3 | . 2 . 1 Robot Analysis 1 | . . . 1 Scanalyzer Index 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 16 | . 10 . 6 Recycle Component 5 | . 3 . 2 Process 5 | . 3 . 2 Report Inventory 3 | . 2 . 1 Retrieve Matter 2 | . 1 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 5 | . 3 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 5 | . 3 . 2 Recycled Matter 262 | . 102 . 160 Retrieved Matter 202 | . 42 . 160 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 87 | . . . 87 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1323 | 111 683 263 266 Spaces Moved 829 | 91 412 182 144 Core 17 | 14 . . 3 Treads . | . . . . Legs 812 | 77 412 182 141 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 109 124 120 146 Slowest Speed 250 | 120 180 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 55 44 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 85 | . 43 35 7 Melee . | . . . . Projectile 2 | . . 1 1 AOE 83 | . 43 34 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1013 | 100 519 212 182 Wait 7 | . . . 7 Move 826 | 90 411 181 144 Hop . | . . . . Pick Up 42 | 3 26 9 4 Fast Attach 7 | 5 1 . 1 Attach 17 | 1 8 4 4 Detach . | . . . . Swap 24 | . 19 5 . Drop 31 | 1 21 6 3 Fire 52 | . 32 7 13 Melee . | . . . . Ram 2 | . . . 2 Kick 5 | . 1 . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 14) 754 | -10/Materials | Discovered new exit (range 16) 794 | -10/Materials | Identified exit to Mines 795 | -10/Materials | Entered Mines 836 | -10/Mines | Assembled infested the area 872 | -10/Mines | Received a Mining Laser from a helpful Derelict 965 | -10/Mines | Build established: Scavenger-Mutant 1040 | -10/Mines | Learned 8 Materials zone layouts 1043 | -10/Mines | Discovered new exit (range 10) 1056 | -10/Mines | Identified exit to Materials 1058 | -10/Mines | Entered Materials 1058 | -9/Materials | Accompanied by 1 ally 1058 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1059 | -9/Materials | Identified exit to Materials 1312 | -9/Materials | Core integrity fell below 50% 1322 | -9/Materials | Core integrity fell below 20% 1324 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Recycling at 100% efficiency: Ion Engine (29) >>Recycling(Report) Matter reserves: 160 Inventory: Empty >>Retrieve(Matter) Matter ejected: 160 01299_ K-01 Serf collects debris. 01306_ Acquired Wheel. 01311_ Slammed into G-47 Trooper. 01313_ Aluminum Leg destroyed. 01315_ Imp. Ion Engine destroyed. 01316_ R-06 Scavenger collects Lgt. Treads. 01317_ Slammed into G-47 Trooper. 01317_ K-01 Serf destroyed. 01318_ Slammed into G-34 Mercenary. 01319_ Y-45 Defender misfires. 01320_ K-01 Serf collects debris. 01320_ R-06 Scavenger collects Lgt. Nuclear Core. 01323_ Acquired Sml. Matter Pod. 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