Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 07:22:35 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (290) 1450 Value Destroyed (13398) 13398 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (6841) 6841 TOTAL SCORE: 28589 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5541 Registered with UFD 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/2400 Matter 400/400 Energy 489/570 System Corruption 14% Temperature Cool (0) Movement Hovering (45) Location -1/Access Parts ------- > --- POWER (4) -------- Micro Fission Core Light Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Improved Transmission Jammer Advanced ECM Suite Experimental Reaction Control System Advanced Phase Shifter Cloaking Device Improved Cloaking Device Graphene Brace > --- WEAPON (5) ------- Heavy Flail Heavy Flail (fused) Heavy Flail Power Sword Enhanced Force Lance (fused) > --- INVENTORY (2) ---- Micro Fission Core Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Improved Transmission Jammer Advanced ECM Suite Experimental Reaction Control System Improved Phase Shifter Cloaking Device Improved Cloaking Device Advanced Powered Armor Graphene Brace > --- WEAPON ----------- Heavy Flail Heavy Flail Heavy Flail Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Advanced Powered Armor [Rating: 157] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Antigrav System Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Microactuators Device Microactuators Protection Light Armor Plating Weapon Heavy Flail Energy Gun Autobeam Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Slots Evolved 19 | 2 2 . 1 2 1 2 1 2 3 1 2 Power 3 | . . . . . 1 . . 1 1 . . Propulsion 5 | 1 1 . . . . . . 1 1 . 1 Utility 7 | . . . . 2 . 1 1 . 1 1 1 Weapon 4 | 1 1 . 1 . . 1 . . . . . Parts Attached 125 | 5 12 3 4 5 10 12 3 13 27 8 23 Power 21 | 1 1 . . . 2 . 1 3 4 1 8 Engine 4 | 1 1 . . . 2 . . . . . . Core 8 | . . . . . . . 1 3 2 1 1 Reactor 9 | . . . . . . . . . 2 . 7 Propulsion 40 | 2 5 3 . 2 3 2 1 3 12 2 5 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 35 | . 5 . . 2 3 2 1 3 12 2 5 Flight 3 | . . 3 . . . . . . . . . Utility 41 | . 3 . 1 2 4 5 1 5 9 5 6 Device 28 | . 2 . . 1 1 3 1 3 8 4 5 Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 13 | . 1 . 1 1 3 2 . 2 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 3 . 3 1 1 5 . 2 2 . 4 Energy Gun 1 | . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 16 | . 3 . 2 1 1 5 . 1 2 . 1 Slashing Weapon 2 | . . . . . . . . 1 . . 1 Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . 2 1 . Parts Lost 3 | . . . 1 . . . . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 1 | . . . 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . 1 . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 96 91 93 100 99 94 92 90 91 Engine 7 | . 13 12 11 9 11 15 10 2 . . . Core 4 | . . . . . . . 2 11 15 14 8 Reactor 1 | . . . . . . . . . 2 4 8 Hover 19 | . 24 26 . 15 20 23 20 19 23 19 19 Flight 3 | . . 9 33 6 . . . . . . . Device 15 | . 12 . . 2 9 8 17 27 29 28 29 Protection 8 | . 1 12 7 17 16 15 13 4 . 4 3 Impact Weapon 28 | . 33 37 43 39 35 36 33 22 15 14 13 Slashing Weapon 1 | . . . . . . . . 4 5 4 . Peak Build Rating 157 | 5 9 9 16 21 26 42 53 86 119 127 157 Average Rating 56 | 3 7 8 10 18 22 34 47 68 106 122 140 On Entrance 42 | . 5 9 9 16 21 23 42 53 86 117 126 Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 9 16 16 20 25 32 34 37 41 71 71 99 Greatest Support 102 | 25 25 23 22 24 37 41 43 59 77 77 102 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 1 1 1 2 2 2 2 Average Capacity 1 | . 1 1 1 1 1 1 1 1 2 2 2 Most Carried 2 | . 1 1 1 1 1 1 1 2 2 2 2 Average Carried . | . . . . 1 1 . . 1 1 1 1 Final Capacity 2 | 1 1 1 1 1 1 1 1 2 2 2 2 Final Carried 2 | . 1 1 1 1 1 . 1 2 2 1 2 Class Distribution -------------------- 57% | Gladiator 16% | Scavenger-Gladiator 14% | Generator-Gladiator 8% | Derelict-Gladiator Dominant Class ---------------- Gladiator | -10/Materials Gladiator | -10/Mines Gladiator | -10/Subcaves Gladiator | -9/Recycling Gladiator | -9/Scraptown Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Generator-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Matter Collected 2335 | 250 156 30 40 50 100 125 56 120 900 204 304 Remotely . | . . . . . . . . . . . . Salvage Created 14077 | . 690 424 268 1100 . 1010 640 749 2887 2325 3984 Parts 516 | . 28 12 6 8 . 21 16 42 132 93 158 Haulers Intercepted 8 | . . . . . . 1 . . 1 3 3 Recyclers Shooed 3 | . . . . 1 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . . . . . . Prevented 1 | . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 219 | . 15 11 10 3 . 17 16 24 42 34 47 Melee 156 | . 9 8 4 1 . 6 12 23 31 26 36 Guns 4 | . 3 . 1 . . . . . . . . Classes Destroyed 20 | . 7 . 2 1 . 4 1 . 2 1 2 Worker 9 | . 2 . . . . . 1 . . 2 4 Builder 2 | . 1 . . 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 8 | . . . . . . 1 . . 1 3 3 Recycler 25 | . 4 2 . 13 . . . . 1 1 4 Mechanic 2 | . 1 . . . . . . . . 1 . Operator 2 | . . . . . . . . . . 1 1 Turret 2 | . . . 2 . . . . . . . . Watcher 19 | . 3 . . . . . . 1 7 . 8 Swarmer 63 | . 3 7 6 . . . 4 19 7 9 8 Saboteur 2 | . . . . . . . . . . . 2 Grunt 56 | . 12 4 . . . 8 7 . 15 4 6 Brawler 2 | . . . . . . . 1 . . . 1 Duelist 8 | . . . . . . . . . 1 2 5 Sentry 26 | . . . . 3 . 4 1 2 6 4 6 Hunter 19 | . . . . . . 2 . . 6 4 7 Programmer 38 | . . . . . . 3 3 3 6 11 12 Behemoth 1 | . . . . . . . . . 1 . . Investigator 1 | . . . . . . . . . . . 1 Subdweller 4 | . . . 4 . . . . . . . . Best Kill Streak 15 | . 4 3 5 6 . 5 6 5 6 15 8 Combat Bots Only 13 | . 3 5 3 1 . 5 5 5 6 13 7 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . 1 1 1 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Hostile Shots Fired 1477 | . 58 67 80 10 . 185 31 48 226 193 579 Missed 801 | . 21 20 42 3 . 92 13 29 131 107 343 Damage Taken 10439 | . 422 448 431 106 . 725 377 265 1561 1770 4334 Core 7628 | . 336 354 324 77 . 458 288 201 1223 1190 3177 Absorbed by Shields 2130 | . . . . . . 161 . . 674 . 1295 Redirected to Core 6372 | . 223 186 254 77 . 376 190 180 1044 1100 2742 Ignored by Resistances 838 | . . . . . . 48 10 58 176 177 369 Regen/Repaired (Parts) 13 | . . . . . . 13 . . . . . Core Remaining (%) 83 | 100 . . . . 60 67 88 84 92 92 . Volleys Fired 6 | . 6 . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . Hottest 40 | . 40 . . . . . . . . . . Shots Fired 22 | . 12 . 10 . . . . . . . . Gun 22 | . 12 . 10 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 12 | . 12 . . . . . . . . . . Thermal 10 | . . . 10 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 7 | . 4 . 7 . . . . . . . . Robot Miss Streak 2 | . 2 . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Autonomous 10 | . . . 10 . . . . . . . . Shots Hit Robots 878 | . 52 30 54 28 . 71 50 50 191 140 212 Core Hits 243 | . 17 7 11 5 . 9 12 23 54 41 64 Critical Kills 22 | . 4 4 2 1 . 1 4 1 2 1 2 Critical Parts Destroyed 84 | . 4 5 6 6 . 12 9 3 14 13 12 Critical Strikes 165 | . 8 9 11 7 . 13 13 8 34 29 33 Smash 112 | . 8 9 11 7 . 13 13 4 18 14 15 Sever 37 | . . . . . . . . 4 16 15 2 Impale 16 | . . . . . . . . . . . 16 Melee Attacks 1099 | . 63 44 86 33 . 93 65 69 221 166 259 Impact 731 | . 63 44 86 33 . 93 65 32 110 79 126 Slashing 259 | . . . . . . . . 37 111 87 24 Piercing 109 | . . . . . . . . . . . 109 Sneak Attacks 78 | . 9 2 1 21 . 5 4 . 5 11 20 Combat Hostiles 18 | . . . 1 5 . 2 3 . . 3 4 Follow-up Attacks 326 | . 11 9 17 7 . 26 19 15 86 54 82 Damage Inflicted 43707 | . 1635 913 1406 2099 . 3065 2378 2659 9988 7945 11619 Guns 254 | . 83 . 171 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 43453 | . 1552 913 1235 2099 . 3065 2378 2659 9988 7945 11619 Ramming . | . . . . . . . . . . . . Kinetic 83 | . 83 . . . . . . . . . . Thermal 171 | . . . 171 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 22653 | . 1552 913 1235 2099 . 3065 2378 680 3795 2779 4157 Slashing 14773 | . . . . . . . . 1979 6193 5166 1435 Piercing 6027 | . . . . . . . . . . . 6027 Highest Corruption 14 | . . . . . . 1 13 . 3 8 14 Average Corruption 3 | . . . . . . 1 5 . 1 5 6 Corruption Purged 3 | . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . Effects 65 | . . . . . . 7 9 . 6 9 34 Message Errors 21 | . . . . . . 4 3 . 2 2 10 Matter Fused 12 | . . . . . . 1 3 . 2 2 4 Heat Flow Errors 14 | . . . . . . 1 . . . 1 12 Energy Discharges 6 | . . . . . . 1 . . . 2 3 Parts Fused 2 | . . . . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . . 3 . 1 1 2 Alerts 1 | . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 8255 | . 254 256 214 1021 . 820 602 271 1234 1476 2107 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 8255 | . 254 256 214 1021 . 820 602 271 1234 1476 2107 Knockbacks 91 | . 6 3 5 3 . 6 10 1 12 20 25 Impact 88 | . 6 3 5 3 . 6 10 1 12 18 24 Kinetic . | . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . 2 1 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 236 | . . . 81 3 . 105 3 5 27 167 236 Average Temperature 42 | . . . 41 2 . 51 1 3 5 104 94 Received Heat Transfer 1238 | . 216 63 111 27 . 185 54 18 192 108 264 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 76 | . 7 4 5 7 . 11 4 1 11 11 15 Combat Hostiles 59 | . 3 3 5 2 . 11 4 1 11 8 11 Parts Fried 103 | . 11 7 7 10 . 12 8 2 11 12 23 Impact Corruptions 256 | . 13 14 14 36 . 30 22 8 29 43 47 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . Heat Transferred 575 | . . . 575 . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Peak Influence 1984 | . 215 363 . 171 . 248 516 737 1210 1431 1984 Initial 858 | . . 73 . 76 . . 121 215 386 680 858 Average 572 | . 107 231 . 81 . 144 348 329 857 1023 1378 Maximum Alert Level 5 | . 1 1 . . . 1 2 3 4 4 5 Low Security (%) 39 | 100 99 51 . 100 . 78 9 . . . . Level 1 14 | . . 48 . . . 21 51 74 1 . . Level 2 8 | . . . . . . . 39 24 22 6 . Level 3 14 | . . . . . . . . 1 55 51 10 Level 4 18 | . . . . . . . . . 20 41 63 Level 5 1 | . . . . . . . . . . . 9 High Security 2 | . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . Squads Dispatched 43 | . 3 . . . . 6 1 2 3 4 24 Investigation 4 | . 3 . . . . 1 . . . . . Extermination 12 | . . . . . . 3 1 1 2 2 3 Reinforcement 4 | . . . . . . 2 . . . 1 1 Assault 16 | . . . . . . . . 1 1 1 13 Garrison 7 | . . . . . . . . . . . 7 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Distress Signals 9 | . 2 . . . . . . . 1 . 6 Communications Jammed 11 | . . . . . . . . . . . 11 Distress Signals 3 | . . . . . . . . . . . 3 Times Spotted 398 | . 22 14 15 3 . 21 20 29 51 43 180 Peak Tracking Total 23 | . 3 3 4 1 . 3 4 6 4 8 23 Tactical Retreats 44 | . 2 1 1 . . 4 2 2 3 1 28 Traps | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Traps Triggered 13 | . . . . . . 1 3 1 3 1 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Machines Disabled 2 | . 1 1 . . . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Machines Accessed 26 | . 4 1 3 11 2 1 . 1 1 1 1 Terminals 13 | . 3 . . 6 . . . 1 1 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 6 | . 1 . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 51 | . 8 1 8 25 4 1 . 1 1 1 1 Successful 40 | . 6 1 8 18 4 1 . 1 1 . . Failed 11 | . 2 . . 7 . . . . . 1 1 Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 5 . . 17 . 1 . 1 1 . . Terminals 26 | . 7 . . 15 . . . 1 1 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 11 | . 1 . . 10 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . 2 1 8 1 4 . . . . . . Record 9 | . . . 6 . 3 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Open Door 2 | . . 1 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Release Object 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . . . . . . Report Inventory 3 | . . . . 3 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 20 | . 4 . . 13 . 1 . 1 1 . . Terminals 13 | . 3 . . 8 . . . 1 1 . . Botnet 10 | . 2 . . 6 . . . 1 1 . . Search 3 | . 1 . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Patch 1 | . . . . . . 1 . . . . . Recycling Units 6 | . 1 . . 5 . . . . . . . Tunnel 6 | . 1 . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 . . 5 . . . . . 1 1 Full Trace Events 2 | . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Turns Passed 12960 | 65 1287 631 1048 1224 1945 1194 657 757 1365 975 1812 Spaces Moved 16839 | 45 1645 827 1435 1943 2236 1499 757 1035 1789 1361 2267 Core 11 | 7 1 1 . 2 . . . . . . . Treads . | . . . . . . . . . . . . Legs 217 | 38 179 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 14422 | . 1465 656 . 1357 2236 1499 757 1035 1789 1361 2267 Flight 2189 | . . 170 1435 584 . . . . . . . Fastest Speed 34 | 50 52 34 34 34 52 48 42 38 42 48 44 Average Speed 53 | 109 61 48 34 59 85 48 45 41 46 48 47 Slowest Speed 120 | 120 120 120 34 120 116 116 101 48 112 48 115 Overloaded Moves 2 | . . . . . . . . 2 . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 96 100 70 99 93 20 14 20 33 25 59 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 7 | . 1 . 1 5 . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 19 | . . 1 12 . 6 . . . . . . Spaces Dug 4 | . . . . . . 1 . . 1 . 2 Terrain Destroyed 4 | . . . . . . 1 . . 1 . 2 Melee 4 | . . . . . . 1 . . 1 . 2 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Total 19986 | 58 1815 997 1887 1978 2276 1892 1049 1333 2236 1628 2837 Wait 1995 | 9 75 124 385 . 23 272 230 226 209 111 331 Move 16826 | 44 1644 826 1434 1940 2235 1498 756 1034 1788 1360 2267 Hop 1 | . . . . 1 . . . . . . . Pick Up 22 | . 3 1 1 . . 2 1 3 7 2 2 Fast Attach 90 | 5 9 3 2 5 10 10 2 12 15 3 14 Attach 16 | . 2 . 1 . . 2 1 1 5 2 2 Detach 31 | . 4 . . . . 7 2 2 9 2 5 Swap 19 | . 1 . 1 . . . . . 7 3 7 Drop 84 | . 8 4 1 4 8 11 1 10 22 6 9 Fire 6 | . 6 . . . . . . . . . . Melee 617 | . 45 31 54 22 . 59 34 37 111 87 137 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 38 | . . . . . . 13 . . . . 25 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 241 | . 18 8 8 6 . 18 22 8 63 52 38 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 17) 66 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Upgraded with Weapon slot (x1) 321 | -10/Materials | Discovered new exit (range 18) 376 | -10/Materials | Discovered new exit (range 3) 507 | -10/Materials | Discovered new exit (range 6) 588 | -10/Materials | Build established: Gladiator 651 | -10/Materials | Discovered new exit (range 6) 969 | -10/Materials | Reached level 2 1079 | -10/Materials | Upgraded with Propulsion slot (x1) 1110 | -10/Materials | Identified exit to Mines 1353 | -10/Materials | Entered Mines 1360 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1412 | -10/Mines | Reached level 3 1501 | -10/Mines | Found the Drone Emporium 1503 | -10/Mines | Identified exit to Materials 1616 | -10/Mines | Core integrity fell below 50% 1750 | -10/Mines | Discovered exit to Materials (range 11) 1980 | -10/Mines | Discovered new exit (range 11) 1984 | -10/Mines | Entered Subcaves 1986 | -10/Subcaves | Reached level 4 1987 | -10/Subcaves | Upgraded with Weapon slot (x1) 2504 | -10/Subcaves | Learned location of Zion (-6) 2565 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2567 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2592 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2593 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2610 | -10/Subcaves | Discovered new exit (range 16) 2640 | -10/Subcaves | Visited Clippyterm 2641 | -10/Subcaves | Identified exit to Materials 2641 | -10/Subcaves | Identified exit to Recycling 2641 | -10/Subcaves | Learned Factory fabricator intel 2922 | -10/Subcaves | Disturbed a concealed Subdweller 2956 | -10/Subcaves | Disturbed a concealed Subdweller 3032 | -10/Subcaves | Entered Recycling 3034 | -9/Recycling | Reached level 5 3097 | -9/Recycling | Discovered new exit (range 18) 3294 | -9/Recycling | Upgraded with Utility slot (x1) 3593 | -9/Recycling | Scanned before Scraplab entrance 3838 | -9/Recycling | Reached level 6 3865 | -9/Recycling | Upgraded with Utility slot (x1) 4212 | -9/Recycling | Entered Scraplab 4221 | -9/Recycling | Discovered new exit (range 4) 4256 | -9/Recycling | Entered Scraptown 4743 | -9/Scraptown | Discovered new exit (range 11) 5022 | -9/Scraptown | Visited Fellowship of the Rings 5056 | -9/Scraptown | Visited Junk Repository 5105 | -9/Scraptown | Visited Spacefarers 5228 | -9/Scraptown | Visited Artisan Demo Area 5313 | -9/Scraptown | Visited Awakened 5367 | -9/Scraptown | Visited Assassins FH 5463 | -9/Scraptown | Visited UFD Registry 5463 | -9/Scraptown | Registered with UFD as "Shadowcycle" 5541 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5557 | -9/Scraptown | Found DCF Scrap (29 items) 5592 | -9/Scraptown | Upgraded with Power slot (x1) 5832 | -9/Scraptown | Visited Scrapoid Pod Storage 5865 | -9/Scraptown | Visited Research Penetration Think Tank 5874 | -9/Scraptown | Build established: Derelict-Gladiator 5888 | -9/Scraptown | Visited Supply Room 5910 | -9/Scraptown | Visited Science Guys 5934 | -9/Scraptown | Visited Abandonware Association 5953 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5969 | -9/Scraptown | Visited Derelict Rescue Squad 6082 | -9/Scraptown | Visited Curators Association 6166 | -9/Scraptown | Visited Cartography Club 6199 | -9/Scraptown | Discovered new exit (range 3) 6201 | -9/Scraptown | Entered Factory 6202 | -6/Factory | Loaded intel: 6 fabricator locations 6203 | -6/Factory | Reached level 7 6228 | -6/Factory | Discovered new exit (range 15) 6417 | -6/Factory | Reached level 8 6568 | -6/Factory | Upgraded with Weapon slot (x1) 6591 | -6/Factory | Discovered new exit (range 6) 7033 | -6/Factory | Build established: Gladiator 7059 | -6/Factory | Core integrity fell below 50% 7230 | -6/Factory | Reached level 9 7234 | -6/Factory | Upgraded with Utility slot (x1) 7395 | -6/Factory | Entered another Factory area 7397 | -5/Factory | Reached level 10 7669 | -5/Factory | Discovered new exit (range 5) 7670 | -5/Factory | Upgraded with Utility slot (x1) 7720 | -5/Factory | Core integrity fell below 50% 7720 | -5/Factory | Reached level 11 7900 | -5/Factory | System corruption reached 10% 8052 | -5/Factory | Entered another Factory area 8054 | -4/Factory | Reached level 12 8361 | -4/Factory | Discovered new exit (range 18) 8586 | -4/Factory | Reached level 13 8604 | -4/Factory | Upgraded with Power slot (x1) 8720 | -4/Factory | Reached level 14 8756 | -4/Factory | Upgraded with Propulsion slot (x1) 8800 | -4/Factory | Discovered new exit (range 5) 8802 | -4/Factory | First assault squad dispatched 8809 | -4/Factory | Entered Research 8811 | -3/Research | Reached level 15 8919 | -3/Research | Reached level 16 9059 | -3/Research | Upgraded with Propulsion slot (x1) 9059 | -3/Research | Upgraded with Utility slot (x1) 9167 | -3/Research | Reached level 17 9200 | -3/Research | Spotted B-86 Titan 9332 | -3/Research | Build established: Scavenger-Gladiator 9332 | -3/Research | Destroyed B-86 Titan 9359 | -3/Research | Upgraded with Power slot (x1) 9488 | -3/Research | Reached level 18 9748 | -3/Research | Found Prototype Device 9748 | -3/Research | Identified Adv. EM Disruption Field 9795 | -3/Research | Discovered new exit (range 5) 9808 | -3/Research | Reached level 19 9983 | -3/Research | Found Powered Armor 10094 | -3/Research | First assault squad dispatched 10174 | -3/Research | Entered another Research area 10176 | -2/Research | Reached level 20 10176 | -2/Research | Reached level 21 10176 | -2/Research | Upgraded with Utility slot (x1) 10346 | -2/Research | Spotted B-90 Cyclops 10424 | -2/Research | First assault squad dispatched 10599 | -2/Research | Discovered new exit (range 9) 10709 | -2/Research | Reached level 22 10740 | -2/Research | Core integrity fell below 50% 10769 | -2/Research | Destroyed 13 combat bots 10787 | -2/Research | Reached level 23 10897 | -2/Research | Spotted B-90 Cyclops 11011 | -2/Research | Found Adv. Powered Armor 11014 | -2/Research | Found Adv. Powered Armor 11032 | -2/Research | Reached level 24 11149 | -2/Research | Entered Access 11151 | -1/Access | Reached level 25 11244 | -1/Access | Reached level 26 11274 | -1/Access | Destroyed 7 combat bots 11327 | -1/Access | Garrison activated, responded to threat 11390 | -1/Access | Reached level 27 11475 | -1/Access | Upgraded with Utility slot (x1) 11759 | -1/Access | Build established: Generator-Gladiator 11815 | -1/Access | Upgraded with Propulsion slot (x1) 11947 | -1/Access | First assault squad dispatched 11981 | -1/Access | Core integrity fell below 50% 12247 | -1/Access | Spotted B-99 Colossus 12276 | -1/Access | Reached level 28 12296 | -1/Access | Garrison activated, responded to threat 12405 | -1/Access | Spotted B-99 Colossus 12422 | -1/Access | Garrison activated, responded to threat 12481 | -1/Access | Reached level 29 12649 | -1/Access | System corruption reached 10% 12672 | -1/Access | High security lockdown imminent 12752 | -1/Access | High security lockdown engaged 12827 | -1/Access | Reached level 30 12889 | -1/Access | Spotted Striker 12889 | -1/Access | Spotted Executioner 12916 | -1/Access | Scanned by Researcher 12917 | -1/Access | Spotted Investigator 12923 | -1/Access | Spotted Striker 12923 | -1/Access | Spotted Executioner 12945 | -1/Access | Core integrity fell below 20% 12959 | -1/Access | Destroyed Investigator 12960 | -1/Access | Reached level 31 12961 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12954_ M-36 Artificer repairs Investigator. 12954_ M-36 Artificer repairs Striker. 12956_ I&K7A71WEMVQCKHB13,PPVVAOI 12956_ M-36 Artificer repairs Lgt. Quantum Reactor. 12956_ Penetrated by Slug. 12956_ Slug penetrates Wall. 12957_ P-80 Master resets Striker, system corruption cleaned. 12958_ K-01 Serf collects debris. 12959_ M-36 Artificer destroyed. 12959_ Penetrated by Slug. 12959_ Slug penetrates Wall. 12959_ Held in stasis. 12959_ Investigator is analyzing... 12959_ Investigator destroyed. 12959_ Hvy. Flail follow-up attack on G-73 Enforcer. 12959_ Destroyed Hvy. Laser. 12959_ G-73 Enforcer system corrupted by crushing effect. 12960_ G-73 Enforcer system terminally corrupted. 12960_ Reached level 31. 12960_ Adv. Heat Sink fried. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????######### ??????????????????????????????????? | | ????? ?????????????????????????????????? | | ????? ?????????????????????????????????? | | ???? ?????????????????????????????????? | | ???? ????????????????????????????????? | | ??? ????????????????????????????????? | | ??? ????????????????????????????????? | | ""? ????????????????????????????????? | | ""? 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"""%" [/!%E=g%?="" #??????????????? | | ?????????"T""" kE =%%??!%%* =%%" #??????????????? | | ?????????######## !%=;##m#####" #??????????????? | | ????????????????# ## %K@K= #??????????????????? | | ????????????????# ## p%!= #??????????????????? | | ????????????????# ##g=g! #??????????????????? | | ????????????????# ## g #??????????????????? | | ?????????????#### ## #??????????????????? | | ?????????????? ## #??????????????????? | | ?????????????#####+############??????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????#!!! #?????????????????????????? | | ??????????????#!!! ! #?????????????????????????? | | ??????????????#!!! #?????????????????????????? | | ??????????????# #?????????????????????????? | | ############### #?????????????????????????? | | + #?????????????????????????? | | ############### #?????????????????????????? | | ??????????????##########?????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 86 Energy Capacity 660 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 20 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 85 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Res Acc Levels Raised 30 | . 1 1 1 2 . 3 2 3 5 5 7 XP Earned 48037 | 3000 2160 1875 1850 2050 650 3785 3447 4404 7933 6975 9908 XP Spent 46460 | 2100 2100 1500 1760 1300 1210 4625 3225 4260 6290 2000 16090 Upgrades 103 | 10 4 3 4 2 6 12 5 9 12 1 35 Power Slot 3 | . . . . . 1 . . 1 1 . . Propulsion Slot 5 | 1 1 . . . . . . 1 1 . 1 Utility Slot 7 | . . . . 2 . 1 1 . 1 1 1 Weapon Slot 4 | 1 1 . 1 . . 1 . . . . . Core Integrity 36 | . . . 2 . . 7 . . . . 27 Heat Dissipation 13 | . . . . . 3 . . 4 6 . . Energy Generation 3 | . . . . . 1 . . . . . 2 Energy Storage 2 | . . . . . 1 . . . 1 . . Matter Storage 2 | . . . . . . . . . 2 . . Mass Support 5 | 1 . . 1 . . 1 . . . . 2 Inventory Capacity 2 | 1 . . . . . . . 1 . . . Sight Range 2 | 2 . . . . . . . . . . . Sensor Range 8 | 4 . . . . . . 2 . . . 2 Melee Accuracy 7 | . 2 3 . . . . 2 . . . . KI Resistance % 4 | . . . . . . 2 . 2 . . . Protomatter Created 3136 | . 311 69 48 46 . 176 242 153 771 616 704 Integrity Restored 5276 | . 336 186 156 138 . 390 507 159 1361 1185 858 Core 5226 | . 336 186 156 138 . 390 507 159 1311 1185 858 Parts 50 | . . . . . . . . . 50 . . Protomatter Decayed 650 | . 165 . 5 . . . . . 315 122 43 Game ------ Seed DefenseWeldingComputer Manual? 0 Play Time 03:21:48 Cumulative 75.3 hours Start 2024.09.22 @ 03:53:46 End 2024.09.22 @ 07:22:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 33 Rogue 29 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 40 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99e34023-d4c3-4bdf-af9d-d4799c040db2