Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.30 @ 05:05:38 Player: Deep Beef Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (634) 634 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1909 Bonus ------- None Cogmind --------- Core Integrity 62/400 Matter 172/300 Energy 15/100 System Corruption 0% Temperature Critical (760) Movement Core (800) Ox15 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Gun Beamcaster > --- INVENTORY (20) --- Large Storage Unit Targeting Computer Small Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Large Storage Unit Targeting Computer Hardened Light Armor Plating Small Laser Mining Claw [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 38 | 6 6 10 16 Power 8 | 1 . 4 3 Engine 8 | 1 . 4 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads . | . . . . Leg 6 | 2 . 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 . 5 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 15 | 2 3 3 7 Energy Gun 10 | 1 3 2 4 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . . 5 12 Power 3 | . . 1 2 Propulsion 4 | . . 1 3 Utility 4 | . . . 4 Weapon 6 | . . 3 3 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 94 97 92 Engine 13 | . 14 13 10 Leg 26 | . 28 27 20 Device 9 | . 8 14 9 Storage 13 | . 14 14 11 Processor 1 | . . . 8 Protection 2 | . . . 10 Energy Gun 21 | . 23 19 17 Ballistic Gun 4 | . 4 7 . Naked Turns . | . . . . Heaviest Build 59 | 13 50 56 59 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 14 | 4 2 4 14 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 15 20 20 Most Carried 10 | 3 7 10 10 Average Carried 5 | . 5 5 6 Final Capacity 20 | 8 20 20 20 Final Carried 7 | 1 7 6 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 550 | 192 146 147 65 Remotely . | . . . . Salvage Created 886 | . 305 271 310 Parts 52 | . 17 13 22 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 4 6 6 Guns 14 | . 4 6 4 Cannons 2 | . . . 2 Classes Destroyed 6 | . 3 3 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 5 | . 3 . 2 Swarmer 3 | . . 3 . Grunt 11 | . 4 2 5 Sentry 2 | . . 1 1 Best Kill Streak 4 | . 4 3 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2260 | . 181 807 1272 Core 506 | . 19 149 338 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 32 . Volleys Fired 63 | . 21 25 17 Largest 2 | . 2 2 2 Hottest 150 | . 80 115 150 Shots Fired 121 | . 42 46 33 Gun 111 | . 42 46 23 Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic 35 | . 17 18 . Thermal 44 | . . 21 23 Explosive . | . . . . Electromagnetic 42 | . 25 7 10 Robot Hit Streak 20 | . 13 20 8 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 89 | . 28 38 23 Core Hits 31 | . 12 11 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 . 4 Burn 4 | . . . 4 Corrupt 1 | . 1 . . Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1411 | . 416 493 502 Guns 1233 | . 416 493 324 Cannons 178 | . . . 178 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 319 | . 115 204 . Thermal 531 | . . 207 324 Explosive . | . . . . Electromagnetic 561 | . 301 82 178 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 9 7 . Message Errors 9 | . 6 3 . Matter Fused 3 | . 2 1 . Heat Flow Errors 2 | . 1 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 748 | . 190 262 748 Average Temperature 131 | . 35 55 228 Received Heat Transfer 1278 | . 105 210 963 Effects 13 | . . . 13 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1387 | . . 462 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 161 | . 161 120 66 Initial . | . . . . Average 42 | . 36 65 42 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 12 13 12 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 8 | . 5 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 7 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 19 . 2 Successful 12 | . 12 . . Failed 9 | . 7 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 5 . 2 Terminals 21 | . 19 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2525 | 74 1333 563 555 Spaces Moved 1101 | 46 618 210 227 Core 23 | 22 . . 1 Treads . | . . . . Legs 1078 | 24 618 210 226 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 194 | 134 189 222 196 Slowest Speed 750 | 250 260 400 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 90 36 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . . . 3 Terrain Destroyed 3 | . . . 3 Melee 3 | . . . 3 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1350 | 58 739 261 292 Wait 100 | . 86 3 11 Move 1098 | 45 617 209 227 Hop . | . . . . Pick Up 35 | 7 8 9 11 Fast Attach . | . . . . Attach 26 | 6 2 5 13 Detach 2 | . . . 2 Swap 12 | . 4 5 3 Drop 8 | . 1 5 2 Fire 63 | . 21 25 17 Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 12) 825 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Identified exit to Materials 1189 | -10/Materials | Discovered new exit (range 8) 1408 | -10/Materials | Entered Mines 1617 | -10/Mines | Discovered exit to Materials (range 7) 1695 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1915 | -10/Mines | Assembled infested the area 1945 | -10/Mines | Core integrity fell below 50% 1971 | -10/Mines | Entered Materials 1971 | -9/Materials | Evolved 2 slots: Utility x2 2267 | -9/Materials | Discovered new exit (range 10) 2354 | -9/Materials | Identified exit to Materials 2362 | -9/Materials | Build established: Scavenger-Mutant 2499 | -9/Materials | Core integrity fell below 50% 2516 | -9/Materials | Core integrity fell below 20% 2526 | -9/Materials | Self-destructed Last Messages --------------- Lgt. EM Pulse Cannon destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. G-34 Mercenary misfires. Power failure, Lgt. Deuterium Engine shutdown. R-06 Scavenger collects Aluminum Leg. G-34 Mercenary suffers critical hit (Burn). G-34 Mercenary destroyed. Overheating: Hrd. Light Armor Plating damaged (-55). Overheating: Hcp. Storage Unit damaged (-175). Overheating: Signal Interpreter damaged (-11). Overheating: Lgt. Deuterium Engine damaged (-16). Overheating: Matter decay (-50). R-06 Scavenger collects Aluminum Leg. Lgt. Deuterium Engine destroyed. Overheating: Energy bleed (-1). R-06 Scavenger collects Sensor Array. Overheating: Signal Interpreter damaged (-5). Hrd. Light Armor Plating destroyed. Overheating: Energy bleed (-1). 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