Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 23:50:27 Player: morimori Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (4) 20 Value Destroyed (158) 158 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2487) 2487 TOTAL SCORE: 10205 Bonus ------- Pacifist 1987 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Improved Terrain Scanner Drone Bay (0/2) EM Pulse Gun Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Impulse Thruster Impulse Thruster > --- UTILITY ---------- Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Trap Scanner Improved Terrain Scanner Drone Bay EM Pulse Gun Tesla Bomb Launcher [Rating: 88] Favorites ----------- Power Light Neutrino Core Power Core Light Neutrino Core Propulsion Centrium Leg Treads Improved Heavy Siege Treads Leg Centrium Leg Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Utility Improved System Shield Device Structural Scanner Processor Advanced Terrain Scan Processor Hackware Improved System Shield Weapon Smartbomb Launcher Launcher Smartbomb Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 8 | . . . . 2 2 . . 2 . . . . . . 2 Utility 10 | . . 2 2 . . . . . 2 . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 34 | . 1 . 3 3 3 1 . 6 . 2 . 1 . 11 3 Power 1 | . . . . . . . . 1 . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 18 | . . . 1 1 1 . . 2 . . . . . 11 2 Treads 7 | . . . 1 . . . . . . . . . . 6 . Leg 7 | . . . . 1 1 . . . . . . . . 5 . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . Flight 3 | . . . . . . . . 1 . . . . . . 2 Utility 13 | . 1 . 2 2 2 . . 2 . 2 . 1 . . 1 Device 8 | . 1 . 2 . 1 . . 2 . 1 . 1 . . . Storage . | . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . 1 Hackware 4 | . . . . 2 1 . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . 1 . 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 . . . . . . . Parts Lost 27 | . . . 1 3 2 . 2 5 . 1 . 2 . 2 9 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 15 | . . . 1 . . . 1 3 . . . . . 2 8 Utility 10 | . . . . 3 2 . 1 . . 1 . 2 . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . Highest Loss Streak 8 | . . . 1 2 2 . 2 5 . 1 . 1 . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 19 | . 4 11 25 28 28 20 18 9 5 6 10 8 4 29 25 Treads 2 | . . . 6 . . . . . . . . . . 13 4 Leg 6 | . . . . 3 12 13 12 2 . . . . . 10 12 Flight 1 | . . . . . . . . 1 . . . . . . 4 Device 4 | . 4 11 19 18 2 . . 1 5 3 5 3 . . . Hackware 3 | . . . . 5 13 6 5 . . 2 5 4 4 4 3 Naked Turns 81 | . 23 . . . . . . 38 . 20 . . . . . Heaviest Build 8 | . 1 1 3 3 6 . . 8 1 3 3 3 . . . Greatest Support 90 | 3 3 3 3 3 3 3 3 13 3 3 3 3 3 90 7 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 1 3 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 1 2 3 4 5 5 5 5 5 5 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 1 3 4 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 84% | Mutant 8% | Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Matter Collected 450 | 171 . . . . . 78 . . . 27 18 . . 8 148 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 67 | . . . . . . . . 27 . . . . . . 40 Parts 4 | . . . . . . . . 3 . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Combat Hostiles Destroyed 4 | . . . . . . . . 3 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 AOE 3 | . . . . . . . . 3 . . . . . . . Classes Destroyed 2 | . . . . . . . . 1 . . . . . . 1 Swarmer 1 | . . . . . . . . . . . . . . . 1 Cutter 3 | . . . . . . . . 3 . . . . . . . Best Kill Streak 3 | . . . . . . . . 3 . . . . . . 1 Combat Bots Only 3 | . . . . . . . . 3 . . . . . . 1 Max Kills in Single Turn 2 | . . . . . . . . 2 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Hostile Shots Fired 651 | . 8 28 40 41 . . 36 66 2 53 . 13 . 88 276 Missed 252 | . 3 8 13 18 . . 15 24 1 21 . 2 . 32 115 Damage Taken 9273 | . 56 244 375 362 9 . 306 1118 28 490 . 315 . 2098 3872 Core 3847 | . 56 225 192 210 1 . 147 493 28 399 . 251 . 233 1612 Absorbed by Shields 218 | . . . . . . . 35 . . . . . . 183 . Core Remaining (%) 71 | 100 77 43 65 70 . . 82 50 . . 62 80 . 83 . Volleys Fired 2 | . . . . . . . . 2 . . . . . . . Largest 1 | . . . . . . . . 1 . . . . . . . Hottest 46 | . . . . . . . . 46 . . . . . . . Shots Fired 2 | . . . . . . . . 2 . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits 7 | . . . . 1 . . . 5 . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 651 | . 6 . . 51 18 . 37 444 . . . 1 . 1 93 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 427 | . . . . . . . . 427 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 224 | . 6 . . 51 18 . 37 17 . . . 1 . 1 93 Kinetic . | . . . . . . . . . . . . . . . . Thermal 126 | . . . . . . . . 126 . . . . . . . Explosive 301 | . . . . . . . . 301 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 . . 3 8 8 9 2 . . . . . 2 14 Average Corruption 4 | . 1 . . 1 4 8 8 1 . . . . . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 15 | . . . . . 2 1 4 3 . . . . . . 5 Message Errors 4 | . . . . . . . 3 . . . . . . . 1 Matter Fused 3 | . . . . . 1 . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . 1 . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 44 | . . . . . . . . 44 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 44 | . . . . . . . . 44 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . 1 1 . . . . . . . . . . Impact 2 | . . . . 1 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 286 | . 3 . . 23 9 . 16 194 . . . . . . 41 Shots 3 | . . . . . . . . 3 . . . . . . . Rammed 46 | . 1 . . 7 3 . 10 1 . . . 1 . 1 22 Targets Rammed 46 | . 1 . . 7 3 . 10 1 . . . 1 . 1 22 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 88 | . . . . . . 88 . . . . . . . . . Average Temperature 51 | . . . . . . 51 . . . . . . . . . Received Heat Transfer 504 | . 30 63 99 45 . . 107 27 . 85 . 39 . . 9 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Peak Influence 428 | . 28 161 117 185 107 26 18 212 133 . . 148 82 76 428 Initial 103 | . . 11 67 48 80 26 18 . 103 . . 99 77 61 33 Average 92 | . 15 68 86 116 84 26 7 92 114 . . 129 77 63 160 Maximum Alert Level 2 | . . . . . . . . 1 . . . . . . 2 Low Security (%) 94 | 100 100 100 100 100 100 100 100 98 100 . . 100 100 100 73 Level 1 5 | . . . . . . . . 1 . . . . . . 25 Level 2 . | . . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 1 3 1 . 2 4 . . . 1 . 1 5 Investigation 13 | . 2 . 1 1 1 . 1 3 . . . 1 . . 3 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 6 | . . . . 2 . . 1 1 . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Distress Signals 6 | . . . . . . . 1 . . . . 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 152 | . 3 15 11 15 1 . 9 14 1 13 . 8 . 7 55 Peak Tracking Total 25 | . 3 15 12 8 1 . 7 6 1 10 . 8 . 6 25 Tactical Retreats 20 | . . 1 1 4 . . 1 3 . 2 . . . 1 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Traps Triggered 11 | . . . . 1 1 . 4 . . . . 1 . 4 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Machines Disabled 1 | . . . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Machines Accessed 23 | . 3 1 1 6 2 . 1 4 . . . 1 1 . 3 Terminals 23 | . 3 1 1 6 2 . 1 4 . . . 1 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 65 | . 9 3 3 17 6 . 1 13 . . . 5 1 . 7 Successful 19 | . 2 . 1 7 2 . . 3 . . . 3 1 . . Failed 46 | . 7 3 2 10 4 . 1 10 . . . 2 . . 7 Catastrophic 19 | . 1 2 1 3 2 . 1 4 . . . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 39 | . 9 3 2 10 1 . 1 8 . . . 5 . . . Terminals 65 | . 9 3 3 17 6 . 1 13 . . . 5 1 . 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 12 | . 1 . . 5 1 . . 2 . . . 2 1 . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Level Access Points 4 | . 1 . . 1 . . . 1 . . . 1 . . . Terminal Index 4 | . . . . 1 1 . . 1 . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 2 1 . . 1 . . . 1 . . . Terminals 7 | . 1 . 1 2 1 . . 1 . . . 1 . . . Botnet 7 | . 1 . 1 2 1 . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 1 1 6 2 . 1 4 . . . 1 . . 3 Full Trace Events 13 | . 2 1 1 1 1 . . 3 . . . 1 . . 3 Feedback Events 4 | . 1 . . . 1 . . 2 . . . . . . . Corruption 4 | . 1 . . . 1 . . 2 . . . . . . . Feedback Blocked 1 | . . . . . 1 . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Total Allies 20 | . . . . . . 20 . . . . . . . . . Largest Group 20 | . . . . . . 20 1 . . . . . . . . Highest-Rated Group 832 | . . . . . . 832 25 . . . . . . . . Highest-Rated Ally 50 | . . . . . . 50 25 . . . . . . . . Total Orders 2 | . . . . . 1 . . . . 1 . . . . . EXPLORE 2 | . . . . . 1 . . . . 1 . . . . . Ally Attacks 7 | . . . . . . . 7 . . . . . . . . Total Damage 62 | . . . . . . . 62 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . Drone Launches 5 | . . . . . 2 . . . . 3 . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Turns Passed 1546 | 13 29 67 80 208 115 39 155 231 15 91 27 65 22 115 274 Spaces Moved 2679 | 24 53 134 151 389 143 73 239 434 30 171 54 125 43 126 490 Core 2532 | 24 53 134 151 389 143 73 239 293 30 171 54 125 43 121 489 Treads 4 | . . . . . . . . . . . . . . 4 . Legs 1 | . . . . . . . . . . . . . . 1 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 142 | . . . . . . . . 141 . . . . . . 1 Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 64 50 50 50 50 50 50 50 50 53 50 Slowest Speed 180 | 50 50 50 50 50 100 50 50 50 50 50 50 50 50 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 22 22 20 18 10 74 11 15 1 45 14 9 1 90 23 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 . . . 1 . 1 . 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 . . . 1 . 1 . 1 . . . . Scrap Searched 4 | . . . . . . . . . . 3 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 40 | . . . . . . . . 40 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 40 | . . . . . . . . 40 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res DSF Acc Total 2825 | 24 54 133 153 400 164 74 273 442 29 174 53 126 42 168 516 Wait 5 | . . . . . 2 . . . . 2 . . . . 1 Move 2668 | 23 52 133 150 389 143 72 238 434 29 170 53 125 42 125 490 Hop . | . . . . . . . . . . . . . . . . Pick Up 3 | 1 . . . 2 . . . . . . . . . . . Fast Attach 34 | . 1 . 3 3 3 1 . 6 . 2 . 1 . 11 3 Attach . | . . . . . . . . . . . . . . . . Detach 2 | . . . . . 1 1 . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . Drop 3 | . . . . . . . . . . . . . . 3 . Fire 2 | . . . . . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ram 43 | . 1 . . 6 3 . 10 . . . . . . 1 22 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . 25 . . . . . . 26 . Rewire 14 | . . . . . 12 . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: Qua / DSF) -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Identified exit to Materials 43 | -10/Materials | Entered another Materials area 43 | -9/Materials | Evolved 2 slots: Utility x2 104 | -9/Materials | Discovered new exit (range 8) 108 | -9/Materials | Core integrity fell below 50% 110 | -9/Materials | Entered another Materials area 110 | -8/Materials | Evolved 2 slots: Utility x2 183 | -8/Materials | Discovered new exit (range 15) 190 | -8/Materials | Entered Factory 190 | -7/Factory | Evolved 2 slots: Propulsion x2 323 | -7/Factory | Identified exit to Factory 398 | -7/Factory | Entered another Factory area 398 | -6/Factory | Evolved 2 slots: Propulsion x2 488 | -6/Factory | Discovered new exit (range 27) 513 | -6/Factory | Sucked down chute 513 | -6/Factory | Entered Waste 514 | -6/Waste | Joined by Warlord forces that had cleared the area 530 | -6/Waste | Found Prototype Launcher 530 | -6/Waste | Identified Tesla Bomb Launcher 544 | -6/Waste | Discovered new exit (range 15) 552 | -6/Waste | Entered Factory 552 | -6/Factory | Accompanied by 1 ally 605 | -6/Factory | Spotted B-75 Beast 704 | -6/Factory | Discovered new exit (range 5) 707 | -6/Factory | Entered another Factory area 707 | -5/Factory | Evolved 2 slots: Propulsion x2 764 | -5/Factory | Build established: Mutant 857 | -5/Factory | Identified exit to Factory 859 | -5/Factory | Lost 5 parts (1p3n1w) 938 | -5/Factory | Entered another Factory area 938 | -4/Factory | Evolved 2 slots: Utility x2 951 | -4/Factory | Discovered new exit (range 5) 953 | -4/Factory | Entered Upper Caves 975 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 975 | -4/Upper Caves | Identified exit to Upper Caves 1019 | -4/Upper Caves | Encountered a Warlord checkpoint 1022 | -4/Upper Caves | Spotted B-86 Titan 1044 | -4/Upper Caves | Entered another Upper Caves area 1065 | -4/Upper Caves | Discovered new exit (range 15) 1071 | -4/Upper Caves | Entered Research 1071 | -3/Research | Evolved 2 slots: Utility x2 1079 | -3/Research | Identified exit to Research 1136 | -3/Research | Entered another Research area 1136 | -2/Research | Evolved 2 slots: Utility x2 1137 | -2/Research | Identified exit to Quarantine 1157 | -2/Research | Identified exit to DSF 1158 | -2/Research | Entered DSF 1190 | -2/DSF | Additional patrols routed to DSF 1265 | -2/DSF | Discovered new exit (range 16) 1273 | -2/DSF | Entered Access 1273 | -1/Access | Evolved 2 slots: Propulsion x2 1515 | -1/Access | System corruption reached 10% 1518 | -1/Access | Core integrity fell below 50% 1540 | -1/Access | Core integrity fell below 20% 1547 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01519_ Slammed into S-43 Plague. 01519_ S-43 Plague destroyed. [Achievement: Fist Fight] 01520_ Acquired 5 matter. 01520_ Slammed into R-10 Processor. 01520_ Imp. System Shield destroyed. 01520_ System corrupted by crushing effect (+2). 01520_ R-10 Processor sends out distress signal. 01523_ ALERT: Rogue bot located, Programmers report to Access Zone 6V. 01523_ Slammed into R-10 Processor. 01523_ Destabilizing: Core damaged (-64). 01524_ P-80 Master resets S-43 Plague, system corruption cleaned. 01526_ Slammed into R-10 Processor. 01530_ W-44 Eye sends out distress signal. 01530_ Slammed into R-10 Processor. 01532_ Slug penetrates Wall. 01536_ Penetrated by Slug. 01547_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########################################?????????? | | ????????? | | ????????? | | @ ????????? | | k ????????? | | s s ????????? | | ?????????? | | s ?????????? | | #####################s ###########??????????? | | ????# #?????????#s #????????????????????? | | ????# #?????????# #????????????????????? | | ????# #?????????# #????????????????????? | | ##??# #?????????# #????????????????????? | | #??# #?????????# #????????????????????? | | %#??# #?????????# #????????????????????? | | #??# #?????????# #????????????????????? | | #??# #?????????+ #????????????????????? | | %#??# #?????????# ##????????????????????? | | #??# #?????????? ??????????????????????? | | %#### #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | T #####+###### ?????????????????????????? | | " %%=%%== ?????????????????????????? | | #####%###### ?????????????????????????? | | #???#%#???????????????????????????????????????? | | ####???# #???????????????????????????????????????? | | ?####??#%#???????????????????????????????????????? | | ## ### #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed UltimateRemoteProjector Manual? 0 Play Time 00:33:18 Cumulative 206.8 hours Start 2024.05.23 @ 23:22:18 End 2024.05.23 @ 23:50:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac53dca0-34bd-4146-8733-dc64ded89838