Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.21 @ 15:35:29 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (184) 920 Value Destroyed (7633) 7633 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 13963 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 935/1150 Matter 118/300 Energy 250/250 System Corruption 3% Temperature Warning (369) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY (6) ------ Huge Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Target Analyzer Improved Kinecellerator Improved Transmission Jammer > --- WEAPON (5) ------- KE Penetrator Hardcell Cannon > --- INVENTORY (25) --- Micro Nuclear Core Micro Fission Core Light Antimatter Reactor Improved Fusion Compressor Flexi-carbon Leg Medium Armored Exoskeleton Advanced Heat Sink Weight Redist. System Advanced Visual Processing Unit Long-range Sensor Array Precision Matter Filter Improved Weapon Cycler Advanced Shield Generator Advanced Shield Generator Improved Field Recycling Unit (9) Variable Charge Gun Improved Matter Neutralizer Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Medium Armored Exoskeleton Myomer Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Weapon Cycler Improved Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun Mass Driver > --- INVENTORY -------- Light Nuclear Core Fission Core Flexi-carbon Leg Armored Leg Advanced Heat Sink Weight Redist. System 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Armor Integrity Analyzer Precision Matter Filter Advanced Shield Generator Advanced Shield Generator Improved Field Recycling Unit Improved Matter Neutralizer [Rating: 125] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Utility Huge Storage Unit Device Experimental Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Improved Matter Neutralizer Energy Gun Variable Charge Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Special Weapon Multitool Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 13 | . 1 . 4 2 2 . . 2 . . 2 Power 2 | . . . 1 . 1 . . . . . . Propulsion 4 | . 1 . 1 . . . . 1 . . 1 Utility 4 | . . . 2 . 1 . . 1 . . . Weapon 3 | . . . . 2 . . . . . . 1 Parts Attached 259 | 6 10 27 43 26 54 4 1 36 11 2 39 Power 39 | 1 1 2 4 4 13 1 . 4 . 1 8 Engine 17 | 1 1 2 3 2 8 . . . . . . Core 20 | . . . 1 2 5 1 . 4 . 1 6 Reactor 2 | . . . . . . . . . . . 2 Propulsion 42 | 2 1 5 6 4 7 1 . 7 1 . 8 Treads . | . . . . . . . . . . . . Leg 42 | 2 1 5 6 4 7 1 . 7 1 . 8 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 103 | 1 6 11 14 9 25 2 1 14 4 1 15 Device 71 | . 3 4 9 8 19 2 1 10 3 1 11 Storage 2 | . . 1 . . . . . 1 . . . Processor 16 | 1 1 1 3 . 4 . . 1 1 . 4 Hackware . | . . . . . . . . . . . . Protection 14 | . 2 5 2 1 2 . . 2 . . . Artifact . | . . . . . . . . . . . . Weapon 75 | 2 2 9 19 9 9 . . 11 6 . 8 Energy Gun 17 | 1 . 2 6 1 1 . . . 5 . 1 Energy Cannon 11 | . . . . 2 5 . . 4 . . . Ballistic Gun 13 | 1 . 3 3 3 1 . . 1 . . 1 Ballistic Cannon 7 | . . . . . . . . 2 1 . 4 Launcher 17 | . . 2 6 2 2 . . 4 . . 1 Special Weapon 10 | . 2 2 4 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 7 . . 1 . . . Parts Lost 32 | . . 3 . 2 7 . . 2 1 3 14 Power 6 | . . . . 1 2 . . . . 1 2 Propulsion 8 | . . 1 . . 1 . . . . 1 5 Utility 6 | . . 2 . . 1 . . 1 . 1 1 Weapon 12 | . . . . 1 3 . . 1 1 . 6 Highest Loss Streak 5 | . . 2 . 1 3 . . 1 1 3 5 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 88 92 92 86 99 100 98 99 94 84 Engine 4 | . 12 11 9 4 7 . . . . . . Core 10 | . . . 6 9 8 17 18 16 16 14 13 Leg 26 | . 36 36 31 26 19 24 25 26 26 24 23 Device 15 | . 10 6 10 13 15 25 25 21 16 15 18 Storage 1 | . . . . . . . . 4 5 5 5 Processor 7 | . 12 2 11 9 7 6 6 5 10 11 5 Protection 1 | . 1 6 4 1 2 . . . . . . Energy Gun 4 | . 11 8 4 6 . . . . 13 22 9 Energy Cannon 6 | . . . . 6 10 18 18 13 6 . . Ballistic Gun 4 | . 11 9 7 7 7 . . . . . . Launcher 4 | . . 2 3 6 5 6 6 4 . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 211 | 8 9 211 50 60 87 78 71 159 148 129 150 Greatest Support 150 | 20 30 55 72 77 85 90 90 130 130 130 150 Greatest Overweight (x) 3 | . . 3 . . 1 . . 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 35 | 5 5 35 5 5 5 5 5 25 25 25 25 Average Capacity 12 | 5 5 5 5 5 5 5 5 24 25 25 25 Most Carried 22 | 4 5 5 5 5 5 3 5 16 22 17 22 Average Carried 7 | 2 4 3 4 3 3 2 3 11 17 16 17 Final Capacity 25 | 5 5 5 5 5 5 5 5 25 25 25 25 Final Carried 20 | 4 5 4 4 4 2 2 5 13 17 15 20 Class Distribution -------------------- 29% | Hacker-Skirmisher 17% | Hacker-Gunner 16% | Scavenger-Mutant 12% | Hacker-Mutant 10% | Scavenger-Skirmisher 8% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Tank | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 5890 | 211 87 421 1152 637 1389 43 25 573 229 . 1123 Remotely . | . . . . . . . . . . . . Salvage Created 7298 | . 62 365 930 781 2169 . 29 1293 410 158 1101 Parts 380 | . 9 39 60 23 124 . 1 59 7 8 50 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 10 | . . . . . 5 . . 3 . . 2 Parts Field Recycled 53 | . . . . 16 4 2 . 10 . . 21 Retrieved Matter 684 | . . . . 302 83 18 . 150 . . 131 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 141 | . 1 10 22 9 36 . . 28 9 3 23 Guns 66 | . 1 9 18 6 12 . . 1 5 3 11 Cannons 51 | . . . . 1 15 . . 21 3 . 11 AOE 14 | . . 1 4 2 4 . . 2 . . 1 Classes Destroyed 20 | . 3 1 5 2 6 . 1 . 1 . 1 Worker 10 | . . . 2 . 4 . . 2 . . 2 Builder 8 | . 1 . 1 . 3 . . 1 . . 2 Tunneler 1 | . . . . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 10 | . . . 1 5 1 . . 1 . . 2 Minesweeper 1 | . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . Watcher 10 | . 1 . 3 2 1 . . 1 . . 2 Swarmer 35 | . 1 2 8 1 8 . . 4 3 1 7 Grunt 38 | . . . 6 4 13 . . 11 2 1 1 Brawler 1 | . . . . 1 . . . . . . . Duelist 2 | . . . . . . . . . 2 . . Protector 1 | . . . . . 1 . . . . . . Sentry 21 | . . . 7 1 3 . . 3 1 1 5 Specialist 4 | . . . . . 4 . . . . . . Hunter 10 | . . . 1 1 2 . . . 1 . 5 Programmer 20 | . . . . 1 4 . . 10 . . 5 Heavy 1 | . . . . . 1 . . . . . . Subdweller 8 | . . 8 . . . . . . . . . Best Kill Streak 8 | . 1 4 4 4 7 . 1 8 3 3 8 Combat Bots Only 7 | . 1 4 3 3 6 . . 7 3 3 4 Max Kills in Single Turn 4 | . 1 1 1 3 4 . 1 2 1 1 4 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 2 | . . 1 1 2 2 . . 2 . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 1136 | . 7 76 99 92 290 . . 115 39 24 394 Missed 374 | . 1 26 21 26 122 . . 30 11 6 131 Damage Taken 8309 | . 83 825 642 660 1903 . . 1098 403 189 2506 Core 689 | . 10 24 36 87 144 . . 67 89 17 215 Absorbed by Shields 855 | . . . . . . . . 21 . 11 823 Redirected to Shielding 13 | . . . 13 . . . . . . . . Ignored by Resistances 5477 | . 52 490 402 409 1154 . . 659 235 117 1959 Regen/Repaired (Parts) 421 | . . . 235 . 76 . . 110 . . . Core Remaining (%) 88 | 100 . 86 93 87 . . 83 . . 82 . Volleys Fired 410 | . 10 38 86 33 83 . . 47 20 4 89 Largest 4 | . 2 2 2 4 4 . . 4 4 4 4 Hottest 675 | . 200 105 108 262 378 . . 382 376 300 675 Shots Fired 935 | . 20 71 120 77 225 1 1 138 60 16 206 Gun 529 | . 18 70 112 47 113 . . 5 49 16 99 Cannon 360 | . . . . 26 91 1 1 126 11 . 104 Launcher 43 | . . 1 8 3 21 . . 7 . . 3 Special 3 | . 2 . . 1 . . . . . . . Kinetic 434 | . 9 37 84 33 113 . . 36 . . 122 Thermal 445 | . 2 18 36 44 91 1 1 95 60 16 81 Explosive . | . . . . . . . . . . . . Electromagnetic 56 | . 9 16 . . 21 . . 7 . . 3 Robot Hit Streak 28 | . 4 25 28 20 27 . 15 19 15 4 26 Robot Miss Streak 4 | . 2 1 4 2 2 . . 2 2 1 4 Penetration Max 1 | . . . . . 1 . . 1 . . 1 Secondary Targets 9 | . 1 1 2 . 1 . . . 1 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . 1 . 1 Shots Hit Robots 679 | . 12 62 90 61 163 . 1 82 43 9 156 Core Hits 322 | . 4 18 43 27 102 . 1 46 14 6 61 Critical Kills 11 | . . . 2 . 4 . . 4 1 . . Critical Parts Destroyed 6 | . . . 1 . 3 . . . . . 2 Critical Strikes 34 | . . 4 4 1 8 . . 4 1 . 12 Burn 5 | . . 3 1 1 . . . . . . . Meltdown 8 | . . . . . 3 . . 4 1 . . Destroy 11 | . . 1 3 . 5 . . . . . 2 Blast 10 | . . . . . . . . . . . 10 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22445 | . 150 1028 2360 2057 5559 . 40 4307 1145 189 5610 Guns 8403 | . 117 989 1793 778 1828 . . 89 770 189 1850 Cannons 9918 | . . . . 513 2417 . 40 3363 365 . 3220 Explosions 3875 | . 33 39 565 728 1285 . . 744 . . 481 Melee . | . . . . . . . . . . . . Ramming 239 | . . . 2 28 29 . . 111 10 . 59 Kinetic 9836 | . 40 492 1840 1209 1828 . . 724 . . 3703 Thermal 10440 | . 33 359 518 820 2732 . 40 2892 1135 189 1722 Explosive . | . . . . . . . . . . . . Electromagnetic 1930 | . 77 177 . . 970 . . 580 . . 126 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 2 1 5 5 5 5 5 5 3 Average Corruption 3 | . . . 1 1 3 5 5 4 5 5 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 138 | . . . 6 3 38 21 6 24 21 4 15 Message Errors 31 | . . . . 3 9 3 2 3 7 2 2 Matter Fused 25 | . . . 3 . 7 8 . 1 4 . 2 Heat Flow Errors 22 | . . . . . 5 3 . 4 5 2 3 Energy Discharges 9 | . . . . . 2 3 . 3 . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 5 | . . . . . 2 1 1 1 . . . Data Loss (minor) 17 | . . . 2 . 3 2 2 3 2 . 3 Data Loss (major) 6 | . . . 1 . 2 . . 1 1 . 1 Misfires 7 | . . . . . 2 1 1 1 1 . 1 Alerts 7 | . . . . . 1 . . 5 1 . . Weapon Failures 8 | . . . . . 4 . . 2 . . 2 Overload Shots 4 | . . . . . . . . . . . 4 Overflow Damage 502 | . . . . 6 74 . . 280 2 . 140 Projectiles 352 | . . . . . 55 . . 225 2 . 70 Explosions 141 | . . . . 6 19 . . 46 . . 70 Melee 9 | . . . . . . . . 9 . . . Knockbacks 21 | . . . . 2 . . . 7 . . 12 Impact 4 | . . . . 2 . . . 2 . . . Kinetic 17 | . . . . . . . . 5 . . 12 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 604 | . . . . 63 299 . . 63 . . 179 Shots 15 | . . . . 2 9 . . 1 . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 25 | . . . 2 4 5 . . 9 1 . 4 Kicked 25 | . . . 2 4 5 . . 9 1 . 4 Crushed . | . . . . . . . . . . . . Highest Temperature 584 | . 56 1 370 507 489 169 10 513 584 199 522 Average Temperature 154 | . 21 1 142 139 132 68 7 186 198 97 170 Received Heat Transfer 1954 | . . 108 396 225 495 . . 414 54 27 235 Effects 89 | . . . 3 10 15 . . 13 21 . 27 Shutdowns 42 | . . . 2 2 8 . . 4 8 . 18 Energy Bleed 13 | . . . 1 1 2 . . 1 4 . 4 Interference 14 | . . . . 3 4 . . 4 3 . . Matter Decay 3 | . . . . . 1 . . 2 . . . Short Circuit 6 | . . . . 2 . . . . 1 . 3 Damage (minor) 4 | . . . . 2 . . . 2 . . . Damage (major) 7 | . . . . . . . . . 5 . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted 8 | . . . . . 3 . . 4 1 . . Combat Hostiles 8 | . . . . . 3 . . 4 1 . . Parts Melted 30 | . . 1 . 3 9 . . 5 3 1 8 Heat Transferred 13906 | . 50 851 999 1611 3407 . 37 2468 1591 333 2559 Parts Sabotaged 2 | . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 3 . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 427 | . 35 . 283 249 427 . . 323 . . 281 Initial 34 | . . . 23 21 34 . . 2 . . 24 Average 98 | . 16 . 77 67 148 . . 95 . . 104 Maximum Alert Level 2 | . . . 1 1 2 . . 1 . . 1 Low Security (%) 84 | 100 100 . 92 88 69 . . 88 . . 84 Level 1 13 | . . . 7 11 24 . . 11 . . 15 Level 2 1 | . . . . . 5 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . . . 1 2 15 . . 6 . . 8 Investigation 5 | . . . . . 3 . . 1 . . 1 Extermination 10 | . . . . 1 2 . . 3 . . 4 Reinforcement 11 | . . . 1 1 7 . . 2 . . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 7 | . . . 3 1 1 . . 1 . . 1 Communications Jammed 21 | . . . . . . . . 18 . . 3 Distress Signals 18 | . . . . . . . . 16 . . 2 Times Spotted 206 | . 3 19 35 13 46 . . 42 10 3 35 Peak Tracking Total 7 | . 2 6 3 5 7 . . 6 3 3 6 Tactical Retreats 12 | . . 1 . . 3 . . 5 1 . 2 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 15 | . . . 5 1 4 . . 3 . . 2 Indirectly 5 | . . . . . 1 . . 2 . . 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 5 | . . . 3 1 1 . . . . . . Triggered 6 | . . 1 1 . 2 . . . . 2 . Most Traps Carried 2 | . . . 2 . 1 . 2 2 . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 41 | . . . 4 6 15 . . 7 . . 9 Max in Single Turn 4 | . . . 1 4 4 . . 4 . . 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 35 | . 3 . 10 3 9 . . 6 1 . 3 Terminals 16 | . 3 . 5 2 4 . . . . . 2 Fabricators 3 | . . . . . 1 . . 1 . . 1 Repair Stations 5 | . . . 2 . 1 . . 2 . . . Recycling Units 5 | . . . 2 . 1 . . 2 . . . Scanalyzers 4 | . . . 1 1 2 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 110 | . 8 . 42 8 24 . . 19 1 . 8 Successful 87 | . 6 . 37 6 18 . . 14 1 . 5 Failed 23 | . 2 . 5 2 6 . . 5 . . 3 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 42 | . 8 . 15 5 10 . . . . . 4 Fabricators 12 | . . . . . 4 . . 4 . . 4 Repair Stations 16 | . . . 8 . 2 . . 6 . . . Recycling Units 20 | . . . 12 . 1 . . 7 . . . Scanalyzers 17 | . . . 7 3 7 . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 30 | . 6 . 11 3 7 . . . 1 . 2 Record 4 | . 1 . 2 . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 Alert Level 3 | . . . 1 . 2 . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . 1 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 3 | . . . 2 1 . . . . . . . Fabricator Hacks 11 | . . . . . 4 . . 4 . . 3 Network Status 1 | . . . . . 1 . . . . . . Load Schematic 5 | . . . . . 2 . . 2 . . 1 Build 5 | . . . . . 1 . . 2 . . 2 Repair Station Hacks 13 | . . . 7 . 2 . . 4 . . . Scan Component 8 | . . . 4 . 1 . . 3 . . . Repair 5 | . . . 3 . 1 . . 1 . . . Recycling Unit Hacks 18 | . . . 12 . 1 . . 5 . . . Recycle Component 4 | . . . 3 . . . . 1 . . . Process 4 | . . . 3 . . . . 1 . . . Report Inventory 7 | . . . 4 . 1 . . 2 . . . Retrieve Matter 3 | . . . 2 . . . . 1 . . . Scanalyzer 14 | . . . 7 3 4 . . . . . . Insert Component 9 | . . . 4 2 3 . . . . . . Analyze 5 | . . . 3 1 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 2 . 6 2 9 . . 4 . . 3 Full Trace Events 5 | . . . . . 3 . . 1 . . 1 Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 1 1 . . . . . . Parts Built 8 | . . . . . 2 . . 4 . . 2 Authchips . | . . . . . . . . . . . . Time 530 | . . . . . 117 . . 234 . . 179 Total Part Build Rating 51 | . . . . . 14 . . 28 . . 9 Parts Repaired 5 | . . . 3 . 1 . . 1 . . . Time 225 | . . . 180 . 14 . . 31 . . . Parts Recycled 4 | . . . 3 . . . . 1 . . . Recycled Matter 393 | . . . 93 . . . . 300 . . . Retrieved Matter 393 | . . . 93 . . . . 300 . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 1 2 . . . . . . Part Schematics Acquired 5 | . . . 3 1 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . . 36 Garrisons 1 | . . . . . . . . . . . 1 Patrols 6 | . . . . . . . . . . . 6 Guards 29 | . . . . . . . . . . . 29 Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 11754 | 78 364 943 1814 942 2115 645 231 2300 850 93 1379 Spaces Moved 5835 | 55 234 485 829 449 1073 555 196 906 482 54 517 Core 5 | 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 5830 | 50 234 485 829 449 1073 555 196 906 482 54 517 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 113 113 115 115 116 116 120 Average Speed 138 | 113 120 120 121 124 126 114 115 182 154 145 170 Slowest Speed 330 | 120 120 330 123 125 203 115 115 253 190 185 205 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 5 36 25 70 7 24 57 24 21 66 9 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 3 | . . . . . . 2 1 . . . . Spaces Dug 5 | . . . . . 3 . . . . . 2 Terrain Destroyed 426 | . 3 11 88 54 144 1 . 60 4 1 60 Melee . | . . . . . . . . . . . . Projectile 69 | . . . 1 . 8 1 . 31 4 1 23 AOE 357 | . 3 11 87 54 136 . . 29 . . 37 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Fac Total 8817 | 70 295 792 1515 778 1676 563 202 1473 545 59 849 Wait 1827 | . 27 150 495 216 355 1 2 418 10 . 153 Move 5824 | 54 233 484 828 448 1072 554 195 905 481 53 517 Hop . | . . . . . . . . . . . . Pick Up 217 | 10 9 33 26 20 50 2 3 29 12 . 23 Fast Attach . | . . . . . . . . . . . . Attach 189 | 6 4 19 21 16 43 4 1 29 10 2 34 Detach 65 | . 1 3 6 5 9 2 1 17 5 . 16 Swap 70 | . 6 8 22 10 11 . . 7 1 . 5 Drop 160 | . 5 36 22 25 47 . . 12 5 . 8 Fire 410 | . 10 38 86 33 83 . . 47 20 4 89 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 25 | . . . 2 4 5 . . 9 1 . 4 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 20 | . . 20 . . . . . . . . . Trap 5 | . . . 3 1 1 . . . . . . Miscellaneous 5 | . . 1 4 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Propulsion x1 213 | -10/Materials | Identified exit to Subcaves 213 | -10/Materials | Discovered exit to Subcaves (range 9) 310 | -10/Materials | Build established: Hacker-Mutant 353 | -10/Materials | Identified exit to Mines 353 | -10/Materials | Discovered exit to Mines (range 9) 443 | -10/Materials | Entered Subcaves 533 | -10/Subcaves | Ambushed by swarm of Subdwellers 605 | -10/Subcaves | Lost 4 allies 752 | -10/Subcaves | Identified exit to Materials 752 | -10/Subcaves | Discovered exit to Materials (range 15) 787 | -10/Subcaves | Ambushed by Subdweller buried in earth 904 | -10/Subcaves | Build established: Scavenger-Mutant 1283 | -10/Subcaves | Build established: Hacker-Mutant 1386 | -10/Subcaves | Entered Materials 1386 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1528 | -8/Materials | Identified exit to Storage 1528 | -8/Materials | Discovered exit to Storage (range 10) 2400 | -8/Materials | Build established: Scavenger-Mutant 2563 | -8/Materials | Identified exit to Factory 2720 | -8/Materials | Repaired Broken Myomer Leg 2776 | -8/Materials | Repaired Adv. Heat Sink 2976 | -8/Materials | Repaired Hvy. Battle Rifle 3200 | -8/Materials | Entered Factory 3200 | -7/Factory | Evolved 2 slots: Weapon x2 3210 | -7/Factory | Identified exit to DSF 4090 | -7/Factory | Identified exit to Factory 4090 | -7/Factory | Discovered exit to Factory (range 14) 4142 | -7/Factory | Entered another Factory area 4142 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4678 | -6/Factory | Garrison activated, responded to threat 4929 | -6/Factory | Fabricated Myomer Leg (x2) 5283 | -6/Factory | Build established: Scavenger-Skirmisher 5376 | -6/Factory | Cargo convoy interrupted 5484 | -6/Factory | Lost 3 parts (1p2w) 5673 | -6/Factory | Build established: Hacker-Skirmisher 5924 | -6/Factory | Repaired Proton Missile Launcher 6231 | -6/Factory | Identified exit to Lower Caves 6231 | -6/Factory | Discovered exit to Lower Caves (range 7) 6257 | -6/Factory | Entered Lower Caves 6351 | -6/Lower Caves | Encountered a Warlord checkpoint 6449 | -6/Lower Caves | Identified exit to Lower Caves 6449 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 6902 | -6/Lower Caves | Entered another Lower Caves area 6973 | -6/Lower Caves | Identified exit to Factory 6973 | -6/Lower Caves | Discovered exit to Factory (range 12) 6984 | -6/Lower Caves | Learned Factory emergency access door positions 7133 | -6/Lower Caves | Entered Factory 7133 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7258 | -5/Factory | Repaired Myomer Leg 7309 | -5/Factory | Identified exit to Factory 7309 | -5/Factory | Discovered exit to Factory (range 12) 8032 | -5/Factory | Fabricated Myomer Leg (x2) 8169 | -5/Factory | Fabricated Myomer Leg? 8798 | -5/Factory | Destroyed 7 combat bots 9348 | -5/Factory | Spotted B-75 Beast 9350 | -5/Factory | Build established: Hacker-Gunner 9388 | -5/Factory | Identified exit to Upper Caves 9388 | -5/Factory | Discovered exit to Upper Caves (range 9) 9433 | -5/Factory | Entered Upper Caves 9725 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10228 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10269 | -5/Upper Caves | Encountered a Warlord checkpoint 10271 | -5/Upper Caves | Identified exit to Upper Caves 10271 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 10283 | -5/Upper Caves | Entered another Upper Caves area 10283 | -5/Upper Caves | Discovered exit to Factory (range 14) 10318 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10359 | -5/Upper Caves | Lost 3 parts (1p1n1u) 10376 | -5/Upper Caves | Entered Factory 10376 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10707 | -4/Factory | Build established: Hacker-Tank 10767 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 10838 | -4/Factory | Fabricated Multitool (x1) 11264 | -4/Factory | Lost 5 parts (1n4w) 11384 | -4/Factory | Garrison activated, responded to threat 11619 | -4/Factory | Spotted B-86 Titan 11755 | -4/Factory | Self-destructed Last Messages --------------- Establishing remote squad link... No tasked investigation squads found. >>Index(Scanalyzers) Found 4 scanalyzers. Downloaded coordinate data. 11722_ >> DECODED: Security location. 11735_ System corrupted: Heat flow error (+144). 11739_ Slug penetrates Wall. 11743_ >> DECODED: Security location. 11746_ Slug penetrates P-70 Sage. 11749_ Slug penetrates Wall. 11749_ P-70 Sage suffers critical hit (Blast). 11749_ Destroyed Imp. Target Analyzer. 11749_ Myomer Leg destroyed. 11752_ Power Conduit explodes. 11752_ U-05 Engineer destroyed. 11752_ Slug penetrates P-70 Sage. 11752_ Destroyed Tesla Rifle. 11752_ Destroyed Hpw. Shock Rifle. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######?#??????????????????? | | ?????????????????????### # #??????????????????? | | ????????????????????## ##??????????????????? | | ????????????????????# ;;;;;;;#######????????????? | | ????????????????????# @ #????????????? | | ????????????????????# ; ;##??????????? | | ????????????????????# ; ############## | | ????????????????????# ; % + % | | ????????????????????# ; = # !%! | | ????????????????????# #; +%% ^ | | ????????????????????###; # | | ??????????????????????## # | | ???????????????????????# # ###### | | ???????????????????????# # #?????? | | ???????????????????????# """ """ # #??????? | | ???????????????????????# """T""" # #?????? | | ???????????????????????############## #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ???????????????????????????????????## "########### | | ???????????????????????????????????## ## | | ????????????????????????????????????# ## """ | | ??????????????????????????????????###%## |! R" | | ??????????????????????????????????+ % %+ |! """ | | ??????????????????????????????????###### | | ?????????????????????????????????????#?# """"""""" | | ??????????????????????????????????????#" % | | ?????????????????????????????????????#"""""#""#### | | ??????????????????????????????????# [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 58 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 1025 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 7 Core Analysis 6 Armor Integrity Analysis 30 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Myomer Leg | -8/Materials | Scanalyzed Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Multitool | -7/Factory | Scanalyzed Proton Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -6/Factory Myomer Leg | x2 | -5/Factory Myomer Leg | x2 | -5/Factory Lrn. Sensor Array | x1 | -4/Factory | Preloaded Multitool | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Respectable Loadout Tank Total Silence Challenges ------------ None Game ------ Seed MasterNullBroadsword Manual? 0 Play Time 03:35:34 Cumulative 18.0 hours Start 2024.04.20 @ 15:05:17 End 2024.04.21 @ 15:35:29 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 12 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 461a9d2e-aa1d-4ead-b5f2-0c36271b4e02