Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.23 @ 13:58:30 Player: Jefffff Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (676) 676 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1351 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 164/250 System Corruption 0% Temperature Danger (401) Movement Rolling (160) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Gun Armor > --- WEAPON (2+2) ----- Particle Gun Subdweller Laser (+) Subdweller Beam Cannon (+) Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Subdweller Monowheel Structural Scanner Improved Terrain Scanner Improved Terrain Scanner Core Shielding Core Shielding Core Shielding Propulsion Shielding Tractor Beam Subdweller Laser Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Gun Armor > --- WEAPON ----------- Particle Gun Subdweller Laser Subdweller Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Subdweller Monowheel Structural Scanner Improved Terrain Scanner Improved Terrain Scanner Core Shielding Core Shielding Core Shielding Propulsion Shielding Tractor Beam Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Gun Armor Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 10 11 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 2 | 1 1 . Wheel 4 | 1 . 3 Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 8 | 2 2 4 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 16 | 4 16 19 Power 2 | . 2 2 Propulsion 6 | 2 6 7 Utility 6 | . 5 8 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 17 | . . 17 Power 2 | . . 2 Propulsion 6 | . . 6 Utility 8 | . . 8 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Leg 13 | . 13 13 Wheel 13 | . 14 13 Device 12 | . 13 9 Storage 13 | . 14 13 Protection 1 | . . 3 Energy Gun 22 | . 24 16 Energy Cannon 1 | . . 3 Ballistic Gun 6 | . 3 13 Peak Build Rating 23 | 7 9 23 Average Rating 9 | 5 8 13 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 65 | 13 50 65 Greatest Support 20 | 16 16 20 Greatest Overweight (x) 4 | 1 3 4 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 18 20 Most Carried 20 | 8 20 20 Average Carried 16 | 4 16 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 19 Class Distribution -------------------- 57% | Mutant 33% | Scavenger-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 515 | 209 114 192 Remotely . | . . . Salvage Created 898 | 127 428 343 Parts 54 | 9 14 31 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 12 10 Guns 21 | . 12 9 Cannons 1 | . . 1 Classes Destroyed 9 | 2 5 2 Worker 1 | . 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Turret 2 | . . 2 Watcher 1 | . 1 . Swarmer 10 | . 6 4 Grunt 6 | . 6 . Subdweller 6 | . . 6 Best Kill Streak 5 | 2 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 121 | . 56 65 Missed 44 | . 18 26 Hits 77 | . 38 39 Projectile 77 | . 38 39 Critical Strikes 2 | . . 2 Damage Taken 748 | . 306 442 Core 264 | . 91 173 Absorbed by Shields . | . . . Ignored by Resistances 215 | . 97 118 Regen/Repaired (Parts) 85 | . 85 . Core Remaining (%) 100 | 100 . . Volleys Fired 96 | 12 53 31 Largest 4 | 2 2 4 Hottest 225 | 90 90 225 Shots Fired 181 | 24 75 82 Gun 171 | 24 75 72 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 31 | . . 31 Thermal 150 | 24 75 51 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 7 9 18 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 125 | 16 50 59 Core Hits 48 | 5 24 19 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 5 | . 2 3 Burn 3 | . 2 1 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1613 | 205 578 830 Guns 1450 | 205 578 667 Cannons 163 | . . 163 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 157 | . . 157 Thermal 1456 | 205 578 673 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 401 | 150 246 401 Average Temperature 83 | 54 77 133 Received Heat Transfer 291 | . 141 150 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 3532 | 557 1591 1384 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 97 | 5 97 . Initial . | . . . Average 20 | . 23 . Influence Increases 529 | 20 344 165 Destroy 0b10 Robot/C 360 | . 240 120 Destroy 0b10 Robot/NC 35 | 20 15 . Destroy Leader 44 | . 44 . Successful Hack 30 | . 30 . Lose Combat Pursuer 60 | . 15 45 Influence Decreases 469 | 20 344 105 Time Decay 442 | 20 317 105 Purge Threat 27 | . 27 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 18 14 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 39 | . 34 5 Successful 26 | . 21 5 Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 11 5 Record 5 | . . 5 Prototype ID Bank 4 | . 4 . Branch Access Points 1 | . 1 . Emergency Access Points 2 | . 2 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 931 | . 931 . Terrain 931 | . 931 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1934 | 140 1215 579 Spaces Moved 1022 | 87 600 335 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 1019 | 84 600 335 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 130 Average Speed 134 | 99 137 137 Slowest Speed 160 | 100 145 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 39 | 4 80 33 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1429 | 113 919 397 Wait 247 | . 236 11 Move 1020 | 86 599 335 Hop . | . . . Pick Up 23 | 9 13 1 Fast Attach 8 | 5 2 1 Attach 2 | 1 . 1 Detach . | . . . Swap 19 | . 9 10 Drop 14 | . 7 7 Fire 96 | 12 53 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 12) 531 | -10/Materials | Identified exit to Mines 558 | -10/Materials | Discovered new exit (range 7) 1113 | -10/Materials | Repaired Aluminum Leg 1141 | -10/Materials | Discovered new exit (range 4) 1331 | -10/Materials | Discovered new exit (range 9) 1356 | -10/Materials | Entered Subcaves 1419 | -10/Subcaves | Build established: Scavenger-Mutant 1453 | -10/Subcaves | Visited Clippyterm 1457 | -10/Subcaves | Learned Research machine intel 1457 | -10/Subcaves | Learned Factory emergency access door positions 1587 | -10/Subcaves | Learned location of Storage (-9) 1620 | -10/Subcaves | Core integrity fell below 50% 1700 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1706 | -10/Subcaves | A Subdweller sparked back to life 1706 | -10/Subcaves | A Subdweller sparked back to life 1706 | -10/Subcaves | A Subdweller sparked back to life 1757 | -10/Subcaves | Found Prototype Protection 1757 | -10/Subcaves | Identified Gun Armor 1759 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1912 | -10/Subcaves | Discovered new exit (range 7) 1919 | -10/Subcaves | Core integrity fell below 20% 1936 | -10/Subcaves | Crushed by falling debris 1936 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 01775_ Acquired Sub. Laser. 01781_ Acquired 67 matter. 01789_ Acquired 25 matter. 01818_ Sub. Power Source shoots sparks and powers down. 01829_ Dropped Broken Sub. Power Source. 01841_ HU-3ZY(R) destroyed. 01851_ Acquired 5 matter. 01858_ Acquired 9 matter. 01912_ EXIT=FOUND 01920_ S-10 Pest suffers critical hit (Destroy). 01920_ Destroyed Lgt. Assault Rifle. 01920_ S-10 Pest destroyed. 01925_ Machine disabled. 01925_ Autobeam Turret destroyed. 01935_ Flight Unit fries itself beyond repair. 01935_ Destroyed Autobeam. 01935_ Autobeam Turret destroyed. 01936_ The unstable cave ceiling collapses. 01936_ Crushed by falling debris. 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" #? | | ?? #?# ???# # ?????????????#####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 5% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegSensorBox Manual? 0 Play Time 00:15:51 Cumulative 255.6 hours Start 2025.07.23 @ 13:24:43 End 2025.07.23 @ 13:58:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 295 Rogue 0 Adventurer 295 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c2c6c7e-5285-4373-9233-1ac00cd59aea