Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.25 @ 15:53:00 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1321) 1321 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4806 Bonus ------- None Cogmind --------- Core Integrity 523/850 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Micro Nuclear Core Aluminum Leg Heavy Laser Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Small Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Heavy EM Shotgun Heavy Laser Improved Spread Laser Improved Proton Missile Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Slots Evolved 8 | . . . 4 2 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . 1 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 45 | 10 3 . 16 11 5 . Power 8 | 2 1 . 3 2 . . Engine 4 | 2 . . 1 1 . . Core 4 | . 1 . 2 1 . . Reactor . | . . . . . . . Propulsion 10 | 2 1 . 3 4 . . Treads . | . . . . . . . Leg 10 | 2 1 . 3 4 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 . . 6 3 2 . Device 5 | 1 . . 1 1 2 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 3 | . . . 2 1 . . Protection 4 | . . . 3 1 . . Artifact . | . . . . . . . Weapon 14 | 4 1 . 4 2 3 . Energy Gun 10 | 2 1 . 2 2 3 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | 2 . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 12 | . . . . 5 . 7 Power 1 | . . . . 1 . . Propulsion 5 | . . . . 3 . 2 Utility 3 | . . . . 1 . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . . . . 2 . 7 To Critical Strikes . | . . . . . . . Average Backups 6 | 3 6 7 7 7 7 7 Power 2 | 1 3 3 2 2 2 2 Propulsion . | . . . . . 1 1 Utility . | . . . 1 . . . Weapon 3 | 1 2 3 3 4 3 2 Tool/Special . | . . . . . . . Unused Backups 13 | . . 1 3 3 . 6 Power 6 | . . 1 2 . . 3 Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 6 | . . . 1 3 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 84 85 87 97 99 80 Engine 3 | . 5 . 3 2 6 4 Core 9 | . 6 14 11 11 6 5 Leg 27 | . 23 28 30 28 26 18 Device 6 | . 7 . 1 7 12 11 Storage 8 | . 14 14 9 7 6 5 Hackware 9 | . . . 1 18 13 11 Protection 5 | . . . 11 2 6 3 Energy Gun 17 | . 26 28 15 15 20 15 Peak Build Rating 52 | 9 11 9 32 42 52 52 Average Rating 26 | 8 8 8 22 38 49 40 On Entrance 21 | . 9 8 9 32 41 52 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 10 | . . . . . . 10 Heaviest Build 40 | 13 13 12 39 33 40 40 Greatest Support 57 | 20 20 20 55 57 52 52 Greatest Overweight (x) 2 | 1 2 . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 6 | 3 6 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 7 8 8 5 Class Distribution -------------------- 41% | Mutant 25% | Scavenger-Mutant 16% | Hacker-Mutant 11% | Scavenger-Tank 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Tank | -6/Factory Hacker-Tank | -6/Waste Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Matter Collected 685 | 312 108 . 145 120 . . Remotely . | . . . . . . . Salvage Created 1955 | 188 213 . 541 892 . 121 Parts 98 | 22 14 . 33 29 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Combat Hostiles Destroyed 26 | . 2 . 8 15 . 1 Guns 20 | . 2 . 4 13 . 1 Cannons 3 | . . . 3 . . . AOE 3 | . . . 1 2 . . Classes Destroyed 13 | 3 3 . 3 3 . 1 Worker 2 | 1 . . . 1 . . Builder 2 | . 1 . 1 . . . Tunneler 5 | 5 . . . . . . Recycler 7 | 1 1 . 1 4 . . Operator 1 | . . . 1 . . . Watcher 2 | . 1 . . 1 . . Swarmer 5 | . . . . 5 . . Grunt 10 | . 2 . 3 5 . . Brawler 1 | . . . . 1 . . Sentry 6 | . . . 3 3 . . Hunter 2 | . . . 2 . . . Programmer 1 | . . . . 1 . . Compactor 1 | . . . . . . 1 Best Kill Streak 13 | 3 2 . 4 13 . 1 Combat Bots Only 7 | . 2 . 3 7 . 1 Max Kills in Single Turn 2 | 1 1 . 1 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . 1 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Was Hostile Shots Fired 187 | . 11 3 58 100 . 15 Missed 58 | . 4 1 23 29 . 1 Hits 129 | . 7 2 35 71 . 14 Melee 15 | . . . . 1 . 14 Projectile 114 | . 7 2 35 70 . . Critical Strikes 13 | . . . 5 . . 8 Damage Taken 1708 | . 83 36 411 673 . 505 Core 474 | . 26 . 71 50 . 327 Absorbed by Shields . | . . . . . . . Ignored by Resistances 465 | . 24 10 97 201 . 133 Regen/Repaired (Parts) 170 | . . . . 170 . . Core Remaining (%) 92 | 100 . 89 87 92 . . Volleys Fired 126 | 41 15 . 27 30 . 13 Largest 3 | 2 2 . 2 2 . 3 Hottest 225 | 200 80 . 136 150 . 225 Shots Fired 247 | 75 30 . 54 60 . 28 Gun 188 | 31 30 . 39 60 . 28 Cannon 15 | . . . 15 . . . Launcher . | . . . . . . . Special 44 | 44 . . . . . . Kinetic . | . . . . . . . Thermal 215 | 75 30 . 32 50 . 28 Explosive . | . . . . . . . Electromagnetic 32 | . . . 22 10 . . Robot Hit Streak 58 | 15 19 . 58 24 . 30 Robot Miss Streak 3 | 1 1 . 2 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 2 . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 181 | 25 26 . 50 55 . 25 Core Hits 138 | 8 11 . 23 78 . 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Burn 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4177 | 278 281 . 1255 1582 . 781 Guns 3239 | 278 281 . 685 1214 . 781 Cannons 284 | . . . 284 . . . Explosions 654 | . . . 286 368 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 3586 | 278 281 . 821 1425 . 781 Explosive . | . . . . . . . Electromagnetic 591 | . . . 434 157 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 3 . . Message Errors 1 | . . . . 1 . . Matter Fused 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 105 | . . . . 105 . . Projectiles . | . . . . . . . Explosions 105 | . . . . 105 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 34 | . . . . 34 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 529 | 72 204 . 529 351 . . Average Temperature 86 | 28 64 . 160 101 . . Received Heat Transfer 426 | . 60 9 126 231 . . Effects 6 | . . . 6 . . . Shutdowns 3 | . . . 3 . . . Interference 1 | . . . 1 . . . Damage (major) 1 | . . . 1 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | 1 1 . 2 3 . . Heat Transferred 4674 | 625 650 . 1436 1308 . 655 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 96 | 100 100 . 100 86 100 100 Level 1 3 | . . . . 13 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 222 | 5 40 . 131 222 57 . Initial 57 | . . . . 5 57 . Average 46 | . 14 . 60 113 11 . Influence Increases 802 | 35 67 . 246 454 . . Destroy 0b10 Robot/C 500 | . 40 . 160 300 . . Destroy 0b10 Robot/NC 95 | 35 15 . 15 30 . . Destroy Leader 124 | . 12 . 60 52 . . Successful Hack 22 | . . . . 22 . . Disable Machine 18 | . . . . 18 . . Destroy Structure 28 | . . . 11 17 . . Lose Combat Pursuer 15 | . . . . 15 . . Influence Decreases 802 | 35 67 . 230 334 136 . Entered New Map 90 | . . . . 11 79 . Time Decay 662 | 35 67 . 230 273 57 . Lost Part 50 | . . . . 50 . . Squads Dispatched 7 | . . . 1 6 . . Investigation 1 | . . . . 1 . . Extermination 1 | . . . . 1 . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 3 9 10 20 . 4 Peak Tracking Total 8 | . 2 6 5 8 . 3 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Traps Triggered 5 | . 3 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Machines Disabled 2 | . . . . 2 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Machines Accessed 7 | . . . 1 5 1 . Terminals 1 | . . . . 1 . . Fabricators 2 | . . . . 2 . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 1 1 1 . Garrison Access . | . . . . . . . Total Hacks 18 | . . . 6 10 2 . Successful 15 | . . . 5 9 1 . Failed 2 | . . . . 1 1 . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual . | . . . . . . . Terminals 1 | . . . . 1 . . Fabricators 3 | . . . . 3 . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers 10 | . . . 6 2 2 . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . Network Status 2 | . . . . 2 . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . 5 2 1 . Retrieve Study 8 | . . . 5 2 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 5 | . . . . 4 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 7 | . . . 4 2 1 . Parts Repaired 2 | . . . . 2 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . . 10 Total Damage 147 | . . . . . . 147 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Was Active Infowar (turns) 565 | 447 118 . . . . . Terrain 565 | 447 118 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Turns Passed 2376 | 529 217 47 570 588 322 103 Spaces Moved 1375 | 156 129 38 324 396 286 46 Core 13 | 10 3 . . . . . Treads . | . . . . . . . Legs 1362 | 146 126 38 324 396 286 46 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 105 105 107 107 Average Speed 116 | 117 119 120 132 108 108 112 Slowest Speed 190 | 120 150 120 190 113 111 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 8 25 6 33 13 8 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 4 | 4 . . . . . . Terrain Destroyed 38 | 6 . . 9 23 . . Melee . | . . . . . . . Projectile 6 | 6 . . . . . . AOE 32 | . . . 9 23 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Was Total 1813 | 335 159 40 413 494 300 72 Wait 175 | 114 . . 15 33 . 13 Move 1370 | 155 128 37 323 395 286 46 Hop . | . . . . . . . Pick Up 54 | 11 6 1 17 15 4 . Fast Attach 9 | . 5 . 2 2 . . Attach 24 | 7 2 . 5 7 3 . Detach . | . . . . . . . Swap 26 | 7 2 . 9 5 3 . Drop 29 | . 1 2 15 7 4 . Fire 126 | 41 15 . 27 30 . 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 530 | -11/Scrapyard | Entered Materials 545 | -10/Materials | Discovered new exit (range 15) 548 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 14) 747 | -10/Materials | Entered Subcaves 748 | -10/Subcaves | Approached by a straggling Scientist 777 | -10/Subcaves | Discovered new exit (range 15) 792 | -10/Subcaves | Ambushed by swarm of Subdwellers 794 | -10/Subcaves | Entered Materials 794 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1287 | -8/Materials | Build established: Scavenger-Mutant 1318 | -8/Materials | Central database locked down 1336 | -8/Materials | Discovered new exit (range 15) 1364 | -8/Materials | Entered Factory 1364 | -7/Factory | Evolved 2 slots: Utility x2 1620 | -7/Factory | Garrison activated, responded to threat 1630 | -7/Factory | Build established: Hacker-Mutant 1699 | -7/Factory | Destroyed 7 combat bots 1868 | -7/Factory | Discovered new exit (range 15) 1902 | -7/Factory | Repaired Carbon-fiber Leg+ 1918 | -7/Factory | Repaired Aluminum Leg+ 1952 | -7/Factory | Entered another Factory area 1952 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2274 | -6/Factory | Sucked down chute 2274 | -6/Factory | Entered Waste 2275 | -6/Waste | Met a frightened Derelict 2295 | -6/Waste | Spotted C-40 Crusher 2302 | -6/Waste | Spotted C-40 Crusher 2313 | -6/Waste | Spotted C-40 Crusher 2335 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2339 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2350 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2353 | -6/Waste | Destroyed C-40 Crusher 2358 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2359 | -6/Waste | Spotted C-40 Crusher 2361 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2364 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2367 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2368 | -6/Waste | Spotted C-40 Crusher 2377 | -6/Waste | Self-destructed Last Messages --------------- Titanium Leg+ crushed. Aluminum Leg+ crushed. Carbon-fiber Leg+ crushed. C-40 Crusher destroyed. Switching to secondary target: C-40 Crusher. Imp. Spread Laser crushed. Imp. Cooling System crushed. Imp. Deuterium Engine crushed. Imp. Cooling System crushed. Mic. Nuclear Core+ crushed. 121 Matter crushed. Imp. Cooling System crushed. Mic. Nuclear Core+ crushed. Imp. Spread Laser crushed. Sml. Storage Unit crushed. Imp. Spread Laser crushed. Imp. Cooling System crushed. Hacking Suite crushed. Mic. Nuclear Core+ crushed. Sml. Storage Unit crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ???????????????????????????# ?????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ?????????????????????????### #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# #????????? | | ?????????????????????????? #????????? | | ??????????????????????????? #????????? | | ???????????????????????????# #????????? | | ?????????????############??# #????????? | | ?????????????# #??# =#???????? | | ?????????????# #??# #??????? | | ?????????????# #### ######## | | ?????????????# | | ?????????????# CC | | ?????????????# CC | | ?????????????# | | ?????????????# CC #### ######## | | ?????????????# CCCC #??# #???????? | | ?????????????# *@CC #??# #????????? | | ?????????????############??# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????######????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 11% | -7/Factory Aluminum Leg | 18% | -7/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Particle Cannon | -7/Factory | Hacked Titanium Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralMobileProtomatter Manual? 0 Play Time 00:35:15 Cumulative 6.0 hours Start 2026.03.25 @ 15:19:36 End 2026.03.25 @ 15:53:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 39b71e0b-3efd-4aa5-a147-c55834dad91c