Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 20:34:52 Player: Megaknight51 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (286) 1430 Value Destroyed (9642) 9642 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3147) 3147 TOTAL SCORE: 20759 Bonus ------- High Alert Combat Kills 447 Follower Combat Kills 205 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -305 Cogmind --------- Core Integrity 0/1000 Matter 29/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Target Analyzer Improved Weapon Cycler > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Micro Nuclear Core Compact Wheel Precision Energy Filter Long-range Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Improved Target Analyzer Improved Target Analyzer Armor Integrity Analyzer Advanced Shield Generator > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Advanced Medium Treads Compact Wheel Compact Wheel Compact Wheel Cryofiber Web Advanced Heat Sink Energy Well Gravity Neutralizer Advanced Targeting Computer Particle Charger Transmission Jammer Improved Heavy Armor Plating Field Recycling Unit Hypervelocity Gauss Rifle Improved Proton Missile Launcher Improved Proton Missile Launcher Long-range Missile Launcher [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . 2 . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . 2 . . 2 . . . . . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Attached 226 | 7 9 1 19 2 3 . 22 18 13 7 17 8 13 1 5 26 25 . 30 Power 38 | 1 . 1 5 . 1 . 2 1 2 1 4 2 . 1 1 3 7 . 6 Engine 17 | 1 . 1 5 . 1 . 1 . . 1 1 . . 1 1 2 . . 2 Core 19 | . . . . . . . 1 1 2 . 2 2 . . . 1 6 . 4 Reactor 2 | . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 27 | 2 2 . 5 1 . . 4 . 2 . 1 1 . . . 3 2 . 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 27 | 2 2 . 5 1 . . 4 . 2 . 1 1 . . . 3 2 . 4 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 72 | 2 2 . . . . . 6 5 6 4 6 4 3 . 3 10 11 . 10 Device 38 | 1 . . . . . . 4 2 5 1 2 2 2 . 2 7 2 . 8 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . . . . . . 1 1 . . . . 1 6 . 2 Hackware 3 | . 1 . . . . . . . . . . . . . . . 2 . . Protection 18 | . . . . . . . 2 3 1 2 3 2 1 . 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 5 . 9 1 2 . 10 12 3 2 6 1 10 . 1 10 5 . 10 Energy Gun 29 | 1 . . 4 1 . . 4 3 1 2 1 1 2 . 1 3 1 . 4 Energy Cannon 8 | . 1 . . . . . 1 . . . . . 3 . . 2 1 . . Ballistic Gun 40 | 1 2 . 5 . 2 . 5 7 2 . 4 . 4 . . 5 3 . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 3 Launcher 4 | . . . . . . . . 2 . . 1 . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 2 . . . . . 1 . . . . . . 1 1 . 1 Corrupted Parts 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . System Corruption 9 | . . . . . . . 3 . . . 4 . . . . . 2 . . Parts Lost 97 | . 2 . 5 1 . . 11 3 6 1 10 2 4 . . 25 2 4 21 Power 17 | . . . 1 . . . 1 1 1 . 2 . . . . 4 1 1 5 Propulsion 15 | . 2 . 2 . . . 4 . . . 1 . . . . 2 . . 4 Utility 23 | . . . . . . . 1 . 3 1 2 1 2 . . 8 . . 5 Weapon 42 | . . . 2 1 . . 5 2 2 . 5 1 2 . . 11 1 3 7 Highest Loss Streak 16 | . 1 . 3 1 . . 4 2 3 1 6 1 2 . . 10 1 4 16 To Critical Strikes 3 | . . . . . . . . . . . 1 . . . . . . 1 1 Average Backups 18 | 3 15 18 19 19 18 19 19 18 18 18 18 19 19 17 19 17 14 19 17 Power 1 | . . . 1 2 . 2 3 1 1 1 1 3 3 1 1 . . 2 . Propulsion 1 | 1 4 4 2 3 3 3 1 1 1 1 1 1 . . . . 2 4 2 Utility 8 | . 4 6 8 10 10 10 9 10 10 9 9 7 8 7 9 9 7 9 9 Weapon 5 | . 5 7 5 3 3 3 3 4 4 5 5 6 6 8 8 6 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 5 . 15 . 2 . 8 3 5 3 2 5 1 . 5 5 3 . 11 Power 17 | . 1 . 2 . 2 . 1 2 2 2 1 2 . . . . 1 . 1 Propulsion 7 | . . . 1 . . . . . . . . 3 . . . . . . 3 Utility 32 | . 1 . 6 . . . 7 . 3 1 . . 1 . 5 2 . . 6 Weapon 14 | . 3 . 6 . . . . 1 . . 1 . . . . 2 . . 1 Tool/Special 3 | . . . . . . . . . . . . . . . . 1 2 . . Average Slot Usage (%) 90 | . 98 100 98 100 88 100 95 89 96 99 95 91 89 91 93 83 76 67 75 Engine 5 | . 14 14 10 11 11 11 3 4 . 3 . . . 5 11 6 . . 2 Core 4 | . . . . . . . 5 4 8 3 1 7 7 12 7 7 8 4 11 Wheel 14 | . 26 28 21 22 22 22 16 9 14 15 11 7 7 6 6 6 10 9 10 Device 10 | . 8 . . . . . 15 15 20 22 12 16 11 19 20 16 5 11 11 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 6 6 5 5 4 Processor 4 | . . . . . . . . . . 6 6 7 7 6 6 8 11 17 16 Hackware 4 | . 5 14 11 11 11 11 5 . . . . . . . . . 6 . . Protection 5 | . . . . . . . 5 11 6 7 18 13 15 6 6 5 1 . . Energy Gun 10 | . 1 . 10 22 22 22 14 15 8 14 12 7 11 6 6 8 . . 3 Energy Cannon 1 | . . . . . . . 2 . . . . . 7 6 6 2 2 3 . Ballistic Gun 16 | . 24 26 32 22 4 22 17 15 26 15 16 19 10 13 13 12 16 8 . Impact Weapon 1 | . 1 1 . . 7 . . 4 . . . . . . . . . . . Peak Build Rating 99 | 8 14 14 22 21 21 21 38 48 48 47 54 47 51 60 69 72 99 99 99 Average Rating 42 | 6 11 14 19 20 19 21 28 42 41 45 46 45 49 58 66 58 77 77 80 On Entrance 37 | . 8 14 14 21 21 21 21 38 48 39 46 44 44 48 60 69 34 99 57 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 52 51 59 59 59 59 74 80 74 76 87 76 83 92 97 98 126 114 125 Greatest Support 38 | 20 26 26 32 26 20 20 32 28 32 32 32 28 28 28 28 32 32 38 38 Greatest Overweight (x) 17 | 2 17 1 2 2 2 2 7 2 4 2 4 2 2 3 3 8 4 2 12 Average Overweight (x) 2 | . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 3 2 2 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 7 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 15 18 19 19 18 19 19 19 19 19 19 19 19 17 19 18 14 20 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 18 19 20 19 19 20 20 20 20 20 20 20 20 18 20 15 20 20 5 Class Distribution -------------------- 21% | Scavenger-Tank 18% | Scavenger-Gunner 16% | Mutant 15% | Tank 13% | Gunner 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Matter Collected 8588 | 318 396 62 1064 133 . 96 580 828 653 195 629 295 431 . 274 796 733 . 1105 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12566 | 141 842 16 1752 473 . 51 966 1209 895 300 767 520 813 . 376 1272 806 . 1367 Parts 685 | 18 50 2 103 37 . 7 56 57 44 22 35 29 43 . 21 59 46 . 56 Haulers Intercepted 13 | . 2 . 6 . . . 2 . 2 . . . . . . . . . 1 Recyclers Shooed 13 | . 3 . 2 2 . . 1 . . . . 1 . . . 1 1 . 2 Parts Field Recycled 10 | . . . . . . . . . . . 4 . . . . . . . 6 Retrieved Matter 36 | . . . . . . . . . . . 8 . . . . . . . 28 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 223 | . 12 1 31 14 . 3 16 26 18 5 19 10 15 . 10 17 14 . 12 Guns 180 | . 12 1 29 14 . 3 13 24 17 4 17 10 5 . 8 14 9 . . Cannons 26 | . . . . . . . 3 . . . . . 5 . 2 . 4 . 12 AOE 15 | . . . 2 . . . . 2 1 1 1 . 4 . . 3 1 . . Classes Destroyed 19 | 2 5 . 4 . . . 1 3 1 1 . 1 . . . 1 . . . Worker 6 | . . . 3 . . . 1 . . . . . . . . 1 . . 1 Builder 10 | . . . . . . . . . 2 . . . . . . 1 1 . 6 Tunneler 7 | 5 . . . . . . 1 . . . . . . . . . 1 . . Hauler 13 | . 2 . 6 . . . 2 . 2 . . . . . . . . . 1 Recycler 19 | 1 3 . 2 . . . 1 . . . . 2 . . . 3 2 . 5 Mechanic 2 | . 1 . . 1 . . . . . . . . . . . . . . . Operator 7 | . 2 . 2 . . . 1 . 1 . . 1 . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . . . . . Swarmer 59 | . 2 1 9 7 . 3 3 4 3 . 10 . . . 6 3 8 . . Grunt 82 | . 10 . 12 7 . . 8 8 8 2 5 3 8 . . 4 . . 7 Brawler 3 | . . . 1 . . . . . 2 . . . . . . . . . . Duelist 3 | . . . . . . . . 1 . . 1 . . . 1 . . . . Sentry 36 | . . . 9 . . . 3 8 3 1 3 . 3 . 3 2 . . 1 Demolisher 3 | . . . . . . . . 1 . . . 2 . . . . . . . Specialist 5 | . . . . . . . . 3 . . . . . . . 2 . . . Hunter 8 | . . . . . . . 2 1 2 . . . . . . 3 . . . Programmer 19 | . . . . . . . . . . 2 . 1 4 . . 2 6 . 4 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . Assembled 4 | . . . . . . . . . . . . 4 . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 4 4 1 5 5 . 3 3 10 4 3 8 7 4 . 4 6 4 . 6 Combat Bots Only 10 | . 3 1 5 4 . 3 3 10 3 3 8 6 4 . 4 4 3 . 6 Max Kills in Single Turn 3 | 1 1 1 3 2 . 2 1 2 2 1 2 2 3 . 2 2 2 . 2 Gunslinging 1 | . . . . 1 . 1 . . 1 . 1 1 . . . . 1 . . Exploded 3 | . . . 1 . . . . 2 1 1 1 . 3 . . 1 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Hostile Shots Fired 1425 | . 44 6 95 28 . 4 133 110 52 24 150 55 130 . 66 226 98 3 201 Missed 421 | . 15 3 25 11 . . 30 30 15 5 48 20 36 . 18 83 35 . 47 Hits 1004 | . 29 3 70 17 . 4 103 80 37 19 102 35 94 . 48 143 63 3 154 Melee 13 | . . . 1 . . . . . . . 1 6 . . 2 . . 3 . Projectile 991 | . 29 3 69 17 . 4 103 80 37 19 101 29 94 . 46 143 63 . 154 AOE 14 | . . . . . . . 2 4 . . . 6 . . . 2 . . . Critical Strikes 31 | . . . 1 . . . 3 2 1 2 1 1 5 . 1 5 . 2 7 Part Disruptions 4 | . . . . . . . . . . 1 . . . . . 3 . . . Damage Taken 15288 | . 278 21 964 154 . 40 1606 1217 631 299 1267 664 1097 . 316 2578 1088 140 2928 Core 2260 | . 37 6 124 19 . . 239 91 76 41 116 34 140 . 17 272 167 11 870 Absorbed by Shields 1041 | . . . . . . . . . . 65 17 79 . . 204 323 . . 353 Redirected to Shielding 79 | . . . . . . . . . . . . . . . . 56 23 . . Regen/Repaired (Parts) 501 | . 104 . 207 . . . . . . . . . . . . . 190 . . Core Remaining (%) 65 | 100 . 82 . . . 64 . . 26 . . . 52 . . 66 . . . Volleys Fired 652 | 16 52 2 77 16 94 3 58 47 33 13 37 20 32 . 15 58 30 . 49 Largest 4 | 2 2 2 4 4 2 4 4 4 4 4 4 4 4 . 4 4 4 . 4 Hottest 248 | 60 60 46 136 136 90 136 202 194 168 168 168 129 248 . 207 211 218 . 224 Shots Fired 2021 | 32 104 4 295 56 190 12 191 174 129 43 125 75 106 . 60 170 105 . 150 Gun 1817 | 32 104 4 295 56 190 12 179 169 128 43 124 75 72 . 45 160 86 . 43 Cannon 185 | . . . . . . . 12 . . . . . 31 . 15 7 17 . 103 Launcher 15 | . . . . . . . . 5 1 . 1 . 3 . . 3 2 . . Special 4 | . . . . . . . . . . . . . . . . . . . 4 Kinetic 1241 | 16 92 4 256 32 1 6 99 99 98 26 68 60 47 . 30 120 83 . 104 Thermal 238 | 16 12 . . . . . 63 52 . . . . 37 . 15 21 17 . 5 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 538 | . . . 39 24 189 6 29 23 31 17 57 15 22 . 15 29 5 . 37 Robot Hit Streak 16 | 5 14 1 13 9 . 2 12 14 8 9 12 11 11 . 11 16 7 . 11 Robot Miss Streak 9 | 2 4 3 7 4 . 5 4 6 9 4 6 4 3 . 4 9 5 . 8 Penetration Max 2 | . . . . . . . 1 1 2 1 . 1 . . . 1 1 . 1 Secondary Targets 32 | . 2 . 3 8 . 1 2 3 4 . 4 2 . . . 2 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 . 1 1 . . . 1 1 . . Shots Hit Robots 1080 | 21 69 1 166 41 . 4 110 97 78 32 87 48 57 . 38 114 51 . 66 Core Hits 612 | 7 28 1 74 24 . 3 42 56 62 22 57 23 31 . 33 82 29 . 38 Critical Kills 25 | . . . . . . . . . . . 2 1 1 . . 4 4 . 13 Critical Parts Destroyed 31 | . . . 1 . . . . 2 3 . 2 1 . . . 3 5 . 14 Critical Strikes 74 | . . . 1 . . . 3 5 3 . 8 3 2 . . 7 9 . 33 Burn 7 | . . . . . . . 3 3 . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . Destroy 55 | . . . 1 . . . . 2 3 . 4 2 . . . 7 9 . 27 Blast 4 | . . . . . . . . . . . . . . . . . . . 4 Corrupt 7 | . . . . . . . . . . . 4 1 1 . . . . . 1 Melee Attacks 62 | . 3 5 . . 8 . 1 36 8 . . . . . . . . . 1 Impact 60 | . 2 5 . . 8 . 1 36 8 . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . 1 . . . . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22900 | 236 963 34 2952 696 . 43 1940 2092 2013 658 1649 847 1584 . 839 2647 1601 . 2106 Guns 17551 | 236 963 34 2668 696 . 43 1704 2001 1689 561 1401 847 744 . 617 2014 788 . 545 Cannons 3042 | . . . . . . . 236 . . . . . 624 . 222 153 416 . 1391 Explosions 1973 | . . . 284 . . . . 91 166 97 248 . 216 . . 474 397 . . Melee 158 | . . . . . . . . . 158 . . . . . . . . . . Ramming 176 | . . . . . . . . . . . . . . . . 6 . . 170 Kinetic 13073 | 118 874 34 2128 355 . 16 775 1235 1224 436 788 700 502 . 319 1389 783 . 1397 Thermal 4287 | 118 89 . 113 . . . 714 548 30 97 197 . 743 . 298 448 808 . 84 Explosive 562 | . . . 171 . . . . . 87 . . . . . . 304 . . . Electromagnetic 4644 | . . . 540 341 . 27 451 309 514 125 664 147 339 . 222 500 10 . 455 Impact 158 | . . . . . . . . . 158 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 3 3 3 3 4 4 4 . 4 11 15 . . 5 6 14 20 Average Corruption 5 | . . . 1 3 3 3 2 4 2 . 4 6 14 . . 4 4 12 15 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 288 | . . . 22 9 23 7 18 33 4 . 15 17 36 . . 15 17 4 68 Message Errors 80 | . . . 7 4 10 1 3 13 . . 1 7 10 . . 4 4 . 16 Matter Fused 61 | . . . 4 2 2 1 8 6 1 . 7 5 3 . . 2 7 . 13 Heat Flow Errors 31 | . . . 1 1 3 2 1 3 . . 1 1 6 . . . 2 . 10 Energy Discharges 29 | . . . 2 1 2 3 1 2 . . 1 . 5 . . 2 1 2 7 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Fused 2 | . . . . . . . . 1 . . . . 1 . . . . . . Data Loss (minor) 31 | . . . 4 . 1 . 2 1 1 . 2 1 7 . . 3 2 . 7 Data Loss (major) 14 | . . . 2 1 1 . . 3 . . . . 2 . . 1 . 1 3 Misfires 14 | . . . . . 3 . . 3 2 . 1 . . . . 1 1 . 3 Alerts 8 | . . . 2 . . . 1 1 . . 1 2 . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Weapon Failures 12 | . . . . . 1 . 2 . . . 1 1 1 . . 2 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 337 | . . . 26 . . . . . 120 . 20 . . . 21 23 82 . 45 Projectiles 46 | . . . . . . . . . . . . . . . 21 . . . 25 Explosions 191 | . . . 26 . . . . . 40 . 20 . . . . 23 82 . . Melee 100 | . . . . . . . . . 80 . . . . . . . . . 20 Knockbacks 12 | . . . . . . . . . . . . . . . . . . . 12 Impact 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic 8 | . . . . . . . . . . . . . . . . . . . 8 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 697 | . . . 140 . . . . 45 60 123 136 . . . . 86 24 . 83 Shots 16 | . . . 3 . . . . 3 2 2 3 . . . . 2 1 . . Rammed 10 | . . . . . . . . . . . . . . . . 1 . . 9 Targets Rammed 10 | . . . . . . . . . . . . . . . . 1 . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 610 | . 1 . 286 233 336 185 591 363 344 211 240 95 444 . 359 436 610 . 597 Average Temperature 115 | . 1 . 50 90 107 87 144 118 95 84 96 10 97 . 137 127 184 . 150 Received Heat Transfer 2766 | . 96 . 255 30 . . 423 396 252 31 243 65 282 . 32 410 . . 251 Effects 75 | . . . 1 . 6 . 13 3 . . 1 . 1 . 2 5 21 . 22 Shutdowns 18 | . . . . . . . . . . . . . . . 1 2 7 . 8 Energy Bleed 12 | . . . 1 . 2 . 4 . . . 1 . . . . 2 . . 2 Interference 25 | . . . . . 4 . 5 3 . . . . . . . 1 5 . 7 Matter Decay 5 | . . . . . . . . . . . . . . . 1 . 4 . . Short Circuit 4 | . . . . . . . 1 . . . . . 1 . . . 2 . . Damage (minor) 7 | . . . . . . . 2 . . . . . . . . . 2 . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . . 1 . 2 Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Fried 14 | . . . 2 1 . . 2 1 3 . 1 . . . . . . . 4 Impact Corruptions 5 | . . . . . . . . . 3 . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Melted 20 | . . . . 1 . . 3 5 . . 1 . 4 . . 4 2 . . Heat Transferred 7561 | 275 200 . 200 . . . 1776 1233 50 100 123 . 999 . 583 1000 800 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 3 . . . . . 1 2 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Maximum Alert Level 3 | . . . 1 1 . . . 3 2 1 1 . 2 1 1 . 2 1 1 Low Security (%) 69 | 100 100 100 74 51 . 100 100 4 . 96 68 100 20 73 93 100 65 57 84 Level 1 15 | . . . 25 48 . . . 29 10 3 31 . 38 26 6 . 17 42 15 Level 2 11 | . . . . . . . . 29 89 . . . 40 . . . 16 . . Level 3 3 | . . . . . . . . 36 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 958 | 10 189 91 302 267 . 70 115 958 605 212 362 189 463 242 262 167 643 212 338 Initial 466 | . 3 53 . 87 . . . 50 466 212 18 189 88 242 46 137 29 212 78 Average 190 | 1 62 33 141 192 . 15 44 612 485 67 170 86 301 155 146 84 167 165 117 Influence Increases 8361 | 30 469 80 1211 390 . 70 565 978 651 208 464 211 415 5 236 680 839 . 859 Destroy 0b10 Robot/C 4560 | . 240 60 700 280 . 60 320 540 360 100 400 120 300 . 220 340 280 . 240 Destroy 0b10 Robot/NC 335 | 30 40 . 80 5 . . 30 . 25 . . 15 . . . 25 20 . 65 Destroy Leader 902 | . 54 10 238 40 . 10 84 10 114 40 30 30 30 . 10 110 50 . 42 Allied During Kill 37 | . . 8 8 5 . . . 14 . . 1 . . . 1 . . . . Successful Hack 233 | . 42 . 20 . . . 20 14 12 54 . 14 . 5 . 38 10 . 4 Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . Disable Machine 450 | . . . 60 . . . 45 15 60 . 15 15 . . . 45 150 . 45 Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . . . . Destroy Structure 404 | . 3 2 30 . . . 6 155 20 14 18 2 10 . 5 17 84 . 38 Partial Spotted 90 | . . . . . . . . . . . . 15 30 . . . . . 45 Lose Combat Pursuer 630 | . 30 . 15 60 . . 60 30 60 . . . 45 . . 105 45 . 180 Active Sensor Use 400 | . . . . . . . . . . . . . . . . . 200 . 200 Influence Decreases 8033 | 25 336 218 985 431 185 70 487 98 1142 648 129 446 79 401 41 882 292 495 643 Entered New Map 2234 | . 2 85 . 139 185 . . 28 492 255 9 173 39 221 21 125 31 395 34 Time Decay 4211 | 25 314 122 574 262 . 70 379 . 440 363 . 253 . 180 . 545 241 40 403 Lost Part 899 | . 20 . 50 10 . . 81 30 60 10 100 20 40 . . 212 20 40 206 Lost Ally 151 | . . 11 . 20 . . . 40 . 20 20 . . . 20 . . 20 . Purge Threat 538 | . . . 361 . . . 27 . 150 . . . . . . . . . . Squads Dispatched 54 | . 6 . 6 2 . . 2 . 4 3 . 4 . . . 11 7 . 9 Investigation 14 | . 3 . 4 . . . 1 . 1 1 . . . . . . 2 . 2 Extermination 12 | . . . . . . . . . . 2 . 1 . . . 3 4 . 2 Reinforcement 24 | . 3 . 2 . . . 1 . 3 . . 1 . . . 8 1 . 5 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . 2 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses 4 | . . . . . . . . . . . . . . . . . 2 . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Distress Signals 20 | . 1 . 8 . . . 3 . 3 . . 1 . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 355 | . 23 4 50 18 . 1 31 30 32 7 21 21 15 . 10 29 20 6 37 Peak Tracking Total 11 | . 4 3 7 5 . 1 7 9 4 3 4 5 4 . 4 5 4 6 11 Tactical Retreats 23 | . 2 1 1 2 . . 1 1 2 . . . 2 . . 5 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Traps Triggered 32 | . 2 . 2 . . . 1 8 . 2 5 2 2 . 3 1 2 . 2 Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Machines Disabled 32 | . . . 4 . . . 3 3 4 . 1 1 . . . 3 10 . 3 Max in Single Turn 5 | . . . 1 . . . 1 1 1 . 1 1 . . . 2 5 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Machines Accessed 73 | . 8 . 15 . . . 8 3 4 7 2 4 1 2 . 4 8 . 7 Terminals 40 | . 5 . 10 . . . 6 3 3 2 2 1 1 1 . 2 1 . 3 Fabricators 8 | . . . . . . . . . . 3 . 1 . . . . 3 . 1 Repair Stations 7 | . 1 . 1 . . . . . . . . 1 . . . . 3 . 1 Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 1 . 1 1 . . . . . 1 1 . 1 Garrison Access 6 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . . 1 Total Hacks 219 | . 20 . 65 . . . 21 7 12 17 3 7 1 4 . 8 38 . 16 Successful 131 | . 14 . 42 . . . 8 1 10 9 . 2 . 2 . 5 31 . 7 Failed 85 | . 6 . 22 . . . 13 6 2 7 3 5 1 2 . 3 7 . 8 Catastrophic 18 | . 1 . 5 . . . 1 3 1 1 . . 1 . . . 1 . 4 Database Lockouts 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 Manual 93 | . 13 . 36 . . . 16 . 4 5 . 3 . 2 . 3 5 . 6 Terminals 113 | . 12 . 42 . . . 18 7 4 6 3 3 1 3 . 3 5 . 6 Fabricators 13 | . . . . . . . . . . 8 . 1 . . . . 3 . 1 Repair Stations 25 | . 6 . 6 . . . . . . . . 2 . . . . 9 . 2 Recycling Units 5 | . 2 . 3 . . . . . . . . . . . . . . . . Scanalyzers 57 | . . . 14 . . . 2 . 8 2 . . . . . 4 21 . 6 Garrison Access 6 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . . 1 Terminal Hacks 25 | . 2 . 13 . . . 3 1 1 3 . . . . . . 2 . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 4 . . . 2 . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . . . 2 . . Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 . . Build 2 | . . . . . . . . . . 1 . . . . . . 1 . . Repair Station Hacks 17 | . 5 . 6 . . . . . . . . . . . . . 6 . . Scan Component 9 | . 3 . 3 . . . . . . . . . . . . . 3 . . Repair 8 | . 2 . 3 . . . . . . . . . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 50 | . . . 14 . . . 1 . 7 1 . . . . . 3 20 . 4 Insert Component 19 | . . . 8 . . . . . 2 . . . . . . . 8 . 1 Analyze 19 | . . . 6 . . . . . 3 . . . . . . . 8 . 2 Retrieve Study 12 | . . . . . . . 1 . 2 1 . . . . . 3 4 . 1 Garrison Access Hacks 6 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . . 1 Unlock Access 4 | . . . . . . . 1 . . 1 . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 29 | . 7 . 9 . . . 3 . 2 2 . 1 . 1 . 1 1 . 2 Terminals 25 | . 5 . 7 . . . 3 . 2 2 . 1 . 1 . 1 1 . 2 Botnet 25 | . 5 . 7 . . . 3 . 2 2 . 1 . 1 . 1 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 62 | . 6 . 13 . . . 8 3 4 7 2 3 1 1 . 3 5 . 6 Full Trace Events 8 | . 2 . 2 . . . 1 2 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . 40 . . . . . . 152 . . Total Robot Build Rating 2 | . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 16 | . . . 6 . . . 1 . 2 . . . . . . . 7 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . . . . 1 . 2 1 . . . . . 3 4 . 1 Parts Repaired 8 | . 2 . 3 . . . . . . . . . . . . . 3 . . Time 299 | . 58 . 115 . . . . . . . . . . . . . 126 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 6 . . . . . 2 . . . . . . . 7 . 1 Part Schematics Acquired 15 | . . . 6 . . . . . 2 . . . . . . . 7 . . Parts Damaged 2 | . . . 1 . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Used RIF Installer 4 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 2 | . 1 . . . . . . . . . . . . . . . . . 1 Non-combat 2 | . 1 . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 1 . . . . . . . . . . . . . . . . . 1 ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 2 . . 1 . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Total Allies 11 | . . 3 . 1 . . . 2 . 2 1 . . . 1 . . 1 . Largest Group 2 | . . 2 1 1 . . . 2 . 2 1 . . . 1 . . 1 . Highest-Rated Group 45 | . . 45 31 31 . . . 40 . 16 32 . . . 29 . . 31 . Highest-Rated Ally 32 | . . 31 31 31 . . . 20 . 8 32 . . . 29 . . 31 . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . . COLLECT 1 | . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 72 | . . 12 25 15 . . . 5 . . 1 . . . 1 . . 13 . Total Damage 1133 | . . 169 382 167 . . . 108 . . 55 . . . 19 . . 233 . Kills 14 | . . 6 5 . . . . 1 . . 1 . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Active Infowar (turns) 6362 | 113 744 . . . . . 951 55 4 913 . 350 . . . 586 1409 62 1175 Optics 586 | . . . . . . . . . . . . . . . . 586 . . . Sensors 917 | . . . . . . . . . 4 913 . . . . . . . . . A.S.S. 2644 | . . . . . . . . . . . . . . . . . 1407 62 1175 Terrain 1167 | . . . . . . . 817 . . . . 350 . . . . . . . Structural 817 | . . . . . . . 817 . . . . . . . . . . . . Seismic 1045 | 113 744 . . . . . 133 55 . . . . . . . . . . . Jamming 418 | . . . . . . . . . . . . 345 . . . . 2 . 71 Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Turns Passed 19781 | 156 1213 353 2200 579 1286 344 1373 1791 1088 1025 976 619 939 375 506 1642 1676 83 1557 Spaces Moved 12354 | 113 828 307 1281 458 830 303 868 1089 665 432 549 400 549 257 284 985 988 72 1096 Core 183 | 7 3 . . . . . . . . . . . . . . . . . 173 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 12171 | 106 825 307 1281 458 830 303 868 1089 665 432 549 400 549 257 284 985 988 72 923 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 110 110 110 110 130 120 120 120 130 130 130 145 105 105 100 50 Average Speed 121 | 80 107 105 116 113 110 110 121 130 127 120 124 130 130 144 145 135 124 111 115 Slowest Speed 900 | 150 900 105 120 120 110 110 185 130 160 120 150 130 130 145 145 200 145 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . 3 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 93 71 95 87 69 54 62 76 40 14 54 12 54 6 26 22 19 81 22 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 8 | . 2 1 2 3 . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . 1 . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 . . . . . . 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . Spaces Dug 21 | . 1 5 . . 5 . . 5 4 . . . . . . . 1 . . Terrain Destroyed 165 | . 1 5 22 . 5 . . 8 18 10 19 . 1 . . 15 45 . 16 Melee 19 | . 1 5 . . 5 . . 4 4 . . . . . . . . . . Projectile 33 | . . . . . . . . 3 8 . 4 . 1 . . . 1 . 16 AOE 111 | . . . 22 . . . . . 6 10 15 . . . . 15 43 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Total 15643 | 142 1042 324 1815 480 1007 306 1064 1301 826 917 768 459 701 260 348 1160 1363 74 1286 Wait 1741 | . 115 7 377 4 53 . 57 22 73 446 106 16 72 . 4 50 285 2 52 Move 12333 | 112 827 306 1280 457 829 302 867 1087 664 431 547 399 547 256 283 984 988 71 1096 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 7 19 1 24 . 7 1 25 7 13 8 11 4 11 1 6 14 12 . 20 Fast Attach 73 | 7 5 . 9 . . . 6 2 4 . 6 1 3 . . 9 10 . 11 Attach 86 | . 2 . 5 1 2 . 14 2 6 3 7 1 3 3 . 13 10 . 14 Detach 21 | . 1 . . . 2 . 3 . 1 . 1 . . . . 1 9 . 3 Swap 181 | . 10 2 14 1 5 . 12 30 12 9 14 10 12 . 6 16 10 1 17 Drop 177 | . 8 1 29 1 7 . 21 13 12 7 11 8 13 . 9 14 9 . 14 Fire 652 | 16 52 2 77 16 94 3 58 47 33 13 37 20 32 . 15 58 30 . 49 Melee 62 | . 3 5 . . 8 . 1 36 8 . . . . . . . . . 1 Ram 10 | . . . . . . . . . . . . . . . . 1 . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . . . 32 . . 24 . 8 . 24 . . . . Rewire 28 | . . . . . . . . 23 . . 4 . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / [*Exi] / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Met a group of wandering Federalists 178 | -10/Materials | Discovered new exit (range 16) 387 | -10/Materials | Discovered new exit (range 3) 395 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 3) 868 | -10/Materials | Discovered new exit (range 5) 971 | -10/Materials | Discovered new exit (range 8) 1267 | -10/Materials | Repaired Seismic Detector 1300 | -10/Materials | Repaired Hvy. Assault Rifle 1370 | -10/Materials | Entered Mines 1446 | -10/Mines | Learned Materials interactive machine intel 1565 | -10/Mines | Learned location of Zion (-7) 1595 | -10/Mines | Assembled infested the area 1708 | -10/Mines | Discovered new exit (range 15) 1713 | -10/Mines | Received a Mining Laser from a helpful Derelict 1723 | -10/Mines | Entered Materials 1723 | -9/Materials | Accompanied by 1 ally 1723 | -9/Materials | Evolved 2 slots: Weapon x2 1724 | -9/Materials | Loaded intel: 18 interactive machine locations 1908 | -9/Materials | Discovered new exit (range 14) 2035 | -9/Materials | Build established: Gunner 2319 | -9/Materials | Lost 3 parts (2n1w) 2332 | -9/Materials | Discovered new exit (range 14) 2570 | -9/Materials | Discovered new exit (range 10) 2608 | -9/Materials | Build established: Scavenger-Gunner 2680 | -9/Materials | Central database locked down 2730 | -9/Materials | Discovered new exit (range 16) 3107 | -9/Materials | Build established: Gunner 3380 | -9/Materials | Repaired Hvy. Assault Rifle 3413 | -9/Materials | Repaired Hvy. Assault Rifle 3466 | -9/Materials | Repaired Imp. EM Shotgun 3778 | -9/Materials | Discovered new exit (range 15) 3923 | -9/Materials | Entered Mines 3924 | -9/Mines | Met a Derelict testing a Signal Generator 3943 | -9/Mines | Discovered new exit (range 7) 3955 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3976 | -9/Mines | Met a Derelict bent on vengeance 3987 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4424 | -9/Mines | Learned location of Storage (-7) 4453 | -9/Mines | Build established: Scavenger-Gunner 4497 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4497 | -9/Mines | Discovered new exit (range 5) 4502 | -9/Mines | Entered Exiles 4529 | -9/Exiles | Met 8R-AWN 4549 | -9/Exiles | Met EX-HEX 4582 | -9/Exiles | Met EX-BIN 5038 | -9/Exiles | Build established: Mutant 5093 | -9/Exiles | Met EX-DEC 5542 | -9/Exiles | Discovered new exit (range 14) 5788 | -9/Exiles | Entered Mines 6073 | -8/Mines | Build established: Scavenger-Gunner 6121 | -8/Mines | Discovered new exit (range 8) 6132 | -8/Mines | Entered Materials 6132 | -8/Materials | Evolved 2 slots: Utility x2 6214 | -8/Materials | Lost 3 parts (1n2w) 6468 | -8/Materials | Build established: Scavenger-Skirmisher 6870 | -8/Materials | Lost 4 parts (2n2w) 7070 | -8/Materials | Lost 4 parts (1p1n1u1w) 7222 | -8/Materials | Discovered new exit (range 15) 7402 | -8/Materials | Build established: Scavenger-Tank 7471 | -8/Materials | Discovered new exit (range 3) 7504 | -8/Materials | Identified exit to Garrison 7505 | -8/Materials | Entered Garrison 7639 | -8/Garrison | Door terminal overloaded 7741 | -8/Garrison | Triggered checkpoint 8103 | -8/Garrison | Triggered checkpoint 8114 | -8/Garrison | Triggered checkpoint 8119 | -8/Garrison | Core integrity fell below 50% 8127 | -8/Garrison | Triggered checkpoint 8217 | -8/Garrison | Build established: Tank 8218 | -8/Garrison | Destroyed 10 combat bots 8633 | -8/Garrison | Triggered checkpoint 8897 | -8/Garrison | Discovered new exit (range 6) 9114 | -8/Garrison | Build established: Gunner 9114 | -8/Garrison | Installed Relay Interface Framework 9296 | -8/Garrison | Entered Materials 9860 | -8/Materials | Build established: Tank 10071 | -8/Materials | Lost 3 parts (2u1w) 10334 | -8/Materials | Discovered new exit (range 11) 10384 | -8/Materials | Entered Factory 10384 | -7/Factory | Evolved 2 slots: Utility x2 10385 | -7/Factory | Identified exit to Storage 10533 | -7/Factory | Central database locked down 10540 | -7/Factory | Allied Derelicts emerged from ambush trap array 10641 | -7/Factory | Fabricated R-06 Scavenger (x2) 10692 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 11408 | -7/Factory | Identified exit to Garrison 11409 | -7/Factory | Entered Garrison 11701 | -7/Garrison | Triggered checkpoint 11754 | -7/Garrison | Expanded RIF knowledge: Structural Interface 11992 | -7/Garrison | Build established: Scavenger-Tank 12001 | -7/Garrison | Lost 4 parts (1n1u2w) 12082 | -7/Garrison | Triggered checkpoint 12139 | -7/Garrison | Lost 6 parts (2p1u3w) 12145 | -7/Garrison | Destroyed 8 combat bots 12305 | -7/Garrison | Discovered new exit (range 11) 12385 | -7/Garrison | Entered Factory 12689 | -7/Factory | Build established: Scavenger-Gunner 12896 | -7/Factory | Garrison activated, responded to threat 12940 | -7/Factory | Assembled infested ambush trap array 12951 | -7/Factory | System corruption reached 10% 13002 | -7/Factory | Identified exit to Garrison 13004 | -7/Factory | Entered Garrison 13029 | -7/Garrison | Build established: Scavenger-Tank 13062 | -7/Garrison | Triggered checkpoint 13378 | -7/Garrison | Triggered checkpoint 13553 | -7/Garrison | Triggered checkpoint 13642 | -7/Garrison | Triggered checkpoint 13906 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 13923 | -7/Garrison | Triggered checkpoint 13928 | -7/Garrison | Discovered new exit (range 12) 13943 | -7/Garrison | Entered Factory 13943 | -6/Factory | Evolved 2 slots: Power x2 14316 | -6/Factory | Identified exit to Garrison 14318 | -6/Factory | Entered Garrison 14334 | -6/Garrison | Expanded RIF knowledge: Autooverride 14702 | -6/Garrison | Triggered checkpoint 14786 | -6/Garrison | Triggered checkpoint 14821 | -6/Garrison | Discovered new exit (range 3) 14824 | -6/Garrison | Entered Factory 16045 | -6/Factory | Lost 10 parts (2p4u4w) 16050 | -6/Factory | Found Prototype Device 16135 | -6/Factory | Lost 9 parts (2p1n2u4w) 16172 | -6/Factory | Discovered new exit (range 9) 16367 | -6/Factory | Lost 3 parts (2u1w) 16450 | -6/Factory | Discovered new exit (range 15) 16466 | -6/Factory | Entered another Factory area 16466 | -5/Factory | Evolved 2 slots: Utility x2 16496 | -5/Factory | Identified Active Sensor Suite 16774 | -5/Factory | Build established: Scavenger-Skirmisher 16830 | -5/Factory | Repaired Hyp. Gauss Rifle+ 16857 | -5/Factory | Repaired Com. Wheel+ 16909 | -5/Factory | Repaired Imp. Proton Missile Launcher+ 18142 | -5/Factory | Sucked down chute 18142 | -5/Factory | Entered Waste 18143 | -5/Waste | Met a frightened Derelict 18155 | -5/Waste | Spotted C-40 Crusher 18157 | -5/Waste | EMP discharged 18157 | -5/Waste | System corruption reached 10% 18168 | -5/Waste | Spotted C-40 Crusher 18177 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18180 | -5/Waste | Spotted C-40 Crusher 18183 | -5/Waste | Spotted C-40 Crusher 18190 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18191 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18192 | -5/Waste | Spotted C-40 Crusher 18213 | -5/Waste | Spotted C-40 Crusher 18214 | -5/Waste | Discovered new exit (range 10) 18222 | -5/Waste | Lost 4 parts (1p3w) 18225 | -5/Waste | Entered Factory 18489 | -5/Factory | Build established: Scavenger-Mutant 18664 | -5/Factory | Allied Derelicts emerged from ambush trap array 19043 | -5/Factory | Lost 3 allies 19084 | -5/Factory | Build established: Scavenger-Gunner 19390 | -5/Factory | Central database locked down 19692 | -5/Factory | Core integrity fell below 50% 19737 | -5/Factory | Lost 16 parts (4p3n3u6w) 19777 | -5/Factory | Core integrity fell below 20% 19782 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 19767_ Slug penetrates K-01 Serf. 19769_ K-01 Serf cleans the Fabricator. 19770_ System corrupted: Matter fused (-10). 19771_ K-01 Serf cleans the Fabricator. 19773_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 19776_ H-71 Marshal calls for reinforcements. 19776_ ALERT: Hostile activity reported, dispatching reinforcements to area. 19776_ Knocked back. 19776_ U-05 Engineer builds a Door. 19778_ Knocked back. 19778_ Slug penetrates Assembly Bed. 19780_ Broken Armor Integrity Analyzer destroyed. 19780_ Knocked back. 19780_ Acquired 8 matter. 19781_ Penetrated by Slug. 19781_ K-01 Serf cleans the Fabricator. 19782_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ["G # """ #??? """ #? | | """ # #???? R" #? | | #########+##### % """ # """ #???? """ # | | ?????* ??# """ # "????????? ## | | ????# # """ # "????????""""" | | ##### # "" # ????????""""" | | ## """" # " # "???????"""""" | | ## """" # # ?????# """""" | | ## """" # """ """ # ?????# | | "" ## """" # """ """ # ?????# """""" ## | | "" ## ????? # """ """ ###+##### """""" # | | "" ###+######## "" "" """""" # | | ## T + "" "" """""" # | | ## # # | | ##### #] # | | ????# """ """ # # | | ????# """ """ # ##########k############ # | | ????# """ """ # #???# k""""" #????# # | | ????# # #???# /k| """"" #????# ## | | ????# # ##### || "" F" ###### #? | | ????####+###+## + /| / #? | | ???????# #?# ## ##### u ###### ## | | ???????# #?# ## #???#Y"" " """" #????# | | ???????# #?# #?######???# """"u"""" #?######+#### | | ???????# #?# #??????????# """ """" #?# | | ???????# #?# #?????????##@"""" """" #?# | | ??????? ? ??########; """ """" #??? | | ??????? ] H/ """ """" #?? """"" | | ??????? ^ ###### #?# """"" | | ??????? ? !!????H?????#;############## " " | | ??????? ? !]?????????? ! ???????????# | | ??????? ? ?????????? ????????????# """"" | | ??????? ? ?????????? ????????????# """"" | | ???????* ? ?????????? ????????????# """ | | ???????##"?T""?????????? ????????????# | | ?????????"?????????????? !????????????# | | ???????????????????????? !????????????########### | | ???????????????????????? R!??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 49 Energy Capacity 755 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 600 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Target Analysis 9 Armor Integrity Analysis 30 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Datajack | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Cryofiber Web | -5/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed Com. Wheel | -5/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Scanalyzed Imp. Proton Missile Launcher | -5/Factory | Scanalyzed Imp. Remote Datajack | -5/Factory | Scanalyzed Transmission Jammer | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Repaired ---------- Seismic Detector | 30% | -10/Materials Hvy. Assault Rifle | 21% | -10/Materials Hvy. Assault Rifle | 29% | -9/Materials Hvy. Assault Rifle | 4% | -9/Materials Imp. EM Shotgun | 77% | -9/Materials Hyp. Gauss Rifle | 4% | -5/Factory Com. Wheel | 23% | -5/Factory Imp. Proton Missile Launcher | 63% | -5/Factory Studied --------- Beam Rifle | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Arc Projector | -7/Factory | Hacked Hpw. Shock Rifle | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Coil Gun | -5/Factory | Hacked Hyp. Gauss Rifle | -5/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Infiltrator Just Shoot The Terminal Prolific Hacker You Will Be Upgraded Challenges ------------ None Game ------ Seed ShieldZioniteShielding Manual? 0 Play Time 02:47:32 Cumulative 84.8 hours Start 2026.02.17 @ 17:15:12 End 2026.02.17 @ 20:34:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 50% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44d344d8-b8bd-45d5-9b6a-6b5b25a3f744