Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 16:49:44 Player: Null_error Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1231) 1231 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3393 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Great Axe (fused) > --- INVENTORY (8) ---- Improved Titanium Leg Small Storage Unit Core Shielding Arc Projector Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Makeshift Hammer Great Axe > --- INVENTORY -------- Improved Ion Engine Small Storage Unit Core Shielding Arc Projector Enhanced Autogun [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Makeshift Hammer Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 74 | 6 12 8 15 33 Power 20 | 1 1 4 4 10 Engine 18 | 1 1 4 3 9 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 23 | 2 4 3 6 8 Treads 1 | . . . . 1 Leg 11 | 2 1 . 3 5 Wheel 1 | . . . 1 . Hover 7 | . 3 3 1 . Flight 3 | . . . 1 2 Utility 10 | 1 3 . 1 5 Device 1 | . . . 1 . Storage 2 | 1 . . . 1 Processor 3 | . 1 . . 2 Hackware 1 | . . . . 1 Protection 3 | . 2 . . 1 Artifact . | . . . . . Weapon 21 | 2 4 1 4 10 Energy Gun 7 | 2 3 . . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 . 2 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 5 | . . 1 . 4 Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 21 | . 3 3 1 14 Power 6 | . . 1 . 5 Propulsion 7 | . . 2 . 5 Utility 3 | . 1 . . 2 Weapon 5 | . 2 . 1 2 Highest Loss Streak 5 | . 2 2 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 97 100 89 Engine 14 | . 14 12 13 15 Core 2 | . . . . 5 Leg 11 | . 24 . 11 13 Wheel 1 | . . . 5 . Hover 7 | . 3 27 8 . Flight 4 | . . . 2 8 Device 7 | . . . 14 8 Storage 4 | . 14 14 . . Processor 11 | . 1 14 14 10 Protection 2 | . 12 . . 3 Energy Gun 8 | . 23 24 1 1 Ballistic Gun 1 | . 3 . . 3 Launcher 3 | . . . 11 . Impact Weapon 7 | . . 3 14 6 Slashing Weapon 2 | . . . . 5 Peak Build Rating 36 | 6 11 13 14 36 Average Rating 17 | 4 7 11 13 26 On Entrance 8 | . 6 11 12 14 Naked Turns . | . . . . . Heaviest Build 34 | 12 17 16 13 34 Greatest Support 60 | 20 20 14 20 60 Greatest Overweight (x) 5 | 1 1 1 4 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 5 | 7 8 8 5 5 Most Carried 8 | 1 8 8 7 5 Average Carried 5 | . 6 7 4 4 Final Capacity 8 | 8 8 8 5 8 Final Carried 8 | 1 8 8 4 4 Class Distribution -------------------- 73% | Mutant 22% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1224 | 251 72 154 355 392 Remotely . | . . . . . Salvage Created 1557 | 95 227 339 148 748 Parts 83 | 4 11 15 8 45 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 38 | . 6 12 7 13 Melee 9 | . . 2 . 7 Guns 14 | . 5 6 . 3 AOE 7 | . . . 7 . Classes Destroyed 8 | 1 3 . 1 3 Worker 3 | . . . . 3 Recycler 2 | 1 . . . 1 Operator 1 | . . . . 1 Watcher 3 | . 1 . . 2 Swarmer 14 | . 3 5 2 4 Grunt 15 | . 3 7 . 5 Sentry 4 | . . . . 4 Subdweller 5 | . . . 5 . Best Kill Streak 5 | 1 5 3 2 4 Combat Bots Only 5 | . 5 3 2 4 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 362 | . 80 43 27 212 Missed 110 | . 28 6 13 63 Damage Taken 3234 | . 482 401 320 2031 Core 795 | . 91 93 60 551 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 87 | . . . . 87 Core Remaining (%) 51 | 100 . . 2 . Volleys Fired 80 | 1 34 14 17 14 Largest 2 | 2 2 2 1 2 Hottest 130 | 80 130 130 33 80 Shots Fired 121 | 2 53 27 17 22 Gun 107 | 2 53 27 3 22 Cannon . | . . . . . Launcher 14 | . . . 14 . Special . | . . . . . Kinetic 24 | . 7 . 3 14 Thermal 46 | . 19 27 . . Explosive 14 | . . . 14 . Electromagnetic 37 | 2 27 . . 8 Robot Hit Streak 7 | 1 7 5 4 3 Robot Miss Streak 9 | . 9 6 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 108 | 1 23 27 9 48 Core Hits 62 | 1 12 23 9 17 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . 1 . 2 Critical Strikes 5 | . . 1 . 4 Smash 4 | . . 1 . 3 Sever 1 | . . . . 1 Melee Attacks 120 | . . 23 14 83 Impact 97 | . . 23 14 60 Slashing 23 | . . . . 23 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 3748 | 15 332 660 954 1787 Guns 789 | 15 293 200 43 238 Cannons . | . . . . . Explosions 950 | . 39 . 911 . Melee 1997 | . . 455 . 1542 Ramming 12 | . . 5 . 7 Kinetic 271 | . 35 . 43 193 Thermal 323 | . 123 200 . . Explosive 911 | . . . 911 . Electromagnetic 234 | 15 174 . . 45 Impact 1338 | . . 455 . 883 Slashing 659 | . . . . 659 Piercing . | . . . . . Highest Corruption 11 | . 1 1 1 11 Average Corruption 2 | . 1 1 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 51 | . . 9 12 30 Message Errors 13 | . . 2 2 9 Matter Fused 17 | . . 3 8 6 Heat Flow Errors 3 | . . 1 . 2 Energy Discharges 4 | . . 1 . 3 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 5 | . . 2 1 2 Data Loss (major) 1 | . . . . 1 Alerts 4 | . . . 1 3 Misdirections 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 383 | . . 138 20 225 Projectiles . | . . . . . Explosions 20 | . . . 20 . Melee 363 | . . 138 . 225 Knockbacks 9 | . . 2 . 7 Impact 8 | . . 2 . 6 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 47 | . . 2 45 . Shots 2 | . . . 2 . Rammed 2 | . . 1 . 1 Targets Rammed 6 | . . 1 . 5 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 341 | 18 154 341 2 287 Average Temperature 100 | 12 79 129 2 98 Received Heat Transfer 849 | . 102 150 48 549 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 10 | . 1 4 . 5 Combat Hostiles 8 | . 1 4 . 3 Parts Fried 18 | . 2 6 . 10 Impact Corruptions 16 | . . 6 . 10 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 405 | . 150 255 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 200 | 5 180 186 . 200 Initial 5 | . 3 5 . . Average 86 | 1 59 91 . 94 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 . 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 14 14 10 50 Peak Tracking Total 12 | . 5 3 3 12 Tactical Retreats 6 | . 1 . . 5 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . . . 1 4 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . . 5 5 Successful 10 | . . . 5 5 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . . 5 3 Record 7 | . . . 5 2 Prototype ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 44 | . . . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 36 | . . 6 30 . Total Damage 435 | . . 45 390 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4794 | 62 514 805 1556 1857 Spaces Moved 3213 | 43 366 646 1396 762 Core 12 | 5 . . 6 1 Treads 97 | . . . . 97 Legs 1244 | 38 294 . 415 497 Wheels 390 | . . . 390 . Hover 1261 | . 72 646 543 . Flight 209 | . . . 42 167 Fastest Speed 50 | 50 56 56 56 120 Average Speed 119 | 115 109 104 99 172 Slowest Speed 460 | 190 130 120 250 460 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 47 | 3 64 88 37 45 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 7 | . . 3 4 . Spaces Dug 31 | . . . 12 19 Terrain Destroyed 119 | . 4 . 96 19 Melee 31 | . . . 12 19 Projectile . | . . . . . AOE 88 | . 4 . 84 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3910 | 50 426 725 1526 1183 Wait 380 | . 3 25 73 279 Move 3209 | 42 365 645 1395 762 Hop . | . . . . . Pick Up 19 | 1 8 3 3 4 Fast Attach 20 | 6 3 2 . 9 Attach 7 | . 2 . 2 3 Detach 1 | . 1 . . . Swap 47 | . 7 6 13 21 Drop 26 | . 3 6 9 8 Fire 80 | 1 34 14 17 14 Melee 115 | . . 23 14 78 Ram 2 | . . 1 . 1 Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 8) 284 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 11) 576 | -10/Materials | Identified exit to Mines 577 | -10/Materials | Entered Mines 590 | -10/Mines | Met a Derelict bent on vengeance 650 | -10/Mines | Core integrity fell below 50% 714 | -10/Mines | Learned location of Zion (-6) 825 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 861 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 864 | -10/Mines | Discovered new exit (range 5) 868 | -10/Mines | Identified exit to Materials 1092 | -10/Mines | Discovered exit to Materials (range 13) 1165 | -10/Mines | Excavation squad dispatched 1165 | -10/Mines | A large section of the Mines collapsed 1272 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1298 | -10/Mines | Discovered new exit (range 6) 1300 | -10/Mines | Identified exit to Subcaves 1382 | -10/Mines | Entered Subcaves 1382 | -10/Subcaves | Accompanied by 3 allies 1411 | -10/Subcaves | Visited Clippyterm 1413 | -10/Subcaves | Identified exit to Recycling 1413 | -10/Subcaves | Identified exit to Materials 1413 | -10/Subcaves | Learned Research security intel 1455 | -10/Subcaves | Learned location of 1 exit from Materials 1576 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2852 | -10/Subcaves | A Subdweller sparked back to life 2852 | -10/Subcaves | A Subdweller sparked back to life 2852 | -10/Subcaves | A Subdweller sparked back to life 2861 | -10/Subcaves | Core integrity fell below 20% 2938 | -10/Subcaves | Entered Materials 2938 | -8/Materials | Evolved 4 slots: Power x2, Propulsion x1, Utility x1 2939 | -8/Materials | Identified exit to Factory 3011 | -8/Materials | Repaired Mak. Hammer 3233 | -8/Materials | Build established: Scavenger-Mutant 4417 | -8/Materials | Crushed by falling debris 4417 | -8/Materials | System corruption reached 10% 4448 | -8/Materials | Lost 3 parts (2p1u) 4718 | -8/Materials | Build established: Mutant 4744 | -8/Materials | Core integrity fell below 50% 4782 | -8/Materials | Core integrity fell below 20% 4795 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04743_ Electrolysis Chamber disabled. 04744_ Critical hit (Burn: +37). 04747_ System corrupted: Matter fused (-5). 04749_ G-47 Trooper knocked back. 04751_ Imp. Titanium Leg destroyed. 04753_ Destroyed Imp. Heat Sink. 04753_ G-47 Trooper system corrupted by crushing effect. 04765_ System corrupted: Imp. Titanium Leg rejected. 04769_ Mak. Hammer destroyed. 04770_ Kicked S-10 Pest. 04771_ Lgt. Nuclear Core destroyed. 04772_ Kicked Y-45 Defender. 04773_ Kicked Y-45 Defender out of the way. 04775_ Kicked S-10 Pest out of the way. 04779_ Acquired 2 matter. 04786_ Imp. Titanium Leg destroyed. 04792_ System corrupted: Matter fused (-8). 04795_ Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###########???????????????? | | ?????????????????###+### * #???????????????? | | ????????########## # "S ????????????????? | | ??????? " # """ """ #???????????????? | | ??????? "Tx%x "" """ #???????????????? | | ??????? s;s@ """ + ?????????? | | ???????????###+###! 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