Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 16:35:29 Player: Megaknight51 Result: Destroyed by GO-3FJ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (502) 502 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1257 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 248/250 System Corruption 0% Temperature Cool (6) Movement Rolling (80) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Flight Unit Flight Unit Structural Scanner Improved Terrain Scanner ECM Suite Hacking Suite Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Improved Terrain Scanner Seismic Detector ECM Suite Light Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 7 9 4 . Power 5 | 1 3 1 . Engine 5 | 1 3 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 2 2 . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 2 1 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . 1 . 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 8 | 3 8 10 10 Power 1 | . 1 2 2 Propulsion 2 | 1 2 2 2 Utility 2 | . 3 4 4 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 12 | . 4 . 8 Power 1 | . 1 . . Propulsion 4 | . 2 . 2 Utility 5 | . 1 . 4 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 98 100 Engine 14 | . 14 14 14 Wheel 27 | . 28 26 28 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Energy Gun 5 | . . 12 14 Ballistic Gun 22 | . 28 15 14 Peak Build Rating 8 | 7 8 8 8 Average Rating 7 | 6 7 7 7 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 18 | 15 18 18 18 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 2 | 2 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 3 8 10 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 10 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 750 | 293 408 49 . Remotely . | . . . . Salvage Created 921 | 202 519 200 . Parts 83 | 22 48 13 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 11 2 . Guns 13 | . 11 2 . Classes Destroyed 7 | 3 4 . . Worker 3 | 1 1 1 . Builder 4 | . 3 1 . Tunneler 7 | 7 . . . Recycler 3 | 1 1 1 . Operator 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 10 | . 8 2 . Best Kill Streak 5 | 4 5 4 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 85 | . 65 9 11 Missed 22 | . 17 2 3 Hits 63 | . 48 7 8 Projectile 63 | . 48 7 8 Critical Strikes 2 | . 1 1 . Damage Taken 804 | . 529 102 173 Core 257 | . 166 . 91 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 90 | 16 62 12 . Largest 2 | 2 2 2 . Hottest 60 | 40 40 60 . Shots Fired 177 | 32 124 21 . Gun 177 | 32 124 21 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 173 | 32 124 17 . Thermal 4 | . . 4 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 11 10 9 . Robot Miss Streak 3 | 2 3 1 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 118 | 20 82 16 . Core Hits 52 | 10 32 10 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1227 | 252 826 149 . Guns 1227 | 252 826 149 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1182 | 252 826 104 . Thermal 45 | . . 45 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 43 | . 12 43 . Average Temperature 11 | . 5 20 . Received Heat Transfer 369 | . 258 78 33 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 65 | 10 65 50 . Initial 7 | . . 7 . Average 15 | 1 20 10 . Influence Increases 426 | 45 316 65 . Destroy 0b10 Robot/C 260 | . 220 40 . Destroy 0b10 Robot/NC 90 | 45 30 15 . Destroy Leader 60 | . 50 10 . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 426 | 45 296 85 . Entered New Map 13 | . . 13 . Time Decay 403 | 45 286 72 . Lost Part 10 | . 10 . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 23 2 7 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 3 | . 3 . . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1564 | 152 860 403 149 Seismic 1564 | 152 860 403 149 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1708 | 249 901 403 155 Spaces Moved 1317 | 82 601 451 183 Core 9 | 9 . . . Treads . | . . . . Legs . | . . . . Wheels 1308 | 73 601 451 183 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 80 Average Speed 85 | 89 90 80 80 Slowest Speed 150 | 150 90 95 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 69 83 10 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1738 | 221 853 472 192 Wait 286 | 110 163 4 9 Move 1314 | 81 600 450 183 Hop . | . . . . Pick Up 14 | 7 7 . . Fast Attach 10 | 7 1 2 . Attach . | . . . . Detach . | . . . . Swap 11 | . 9 2 . Drop 13 | . 11 2 . Fire 90 | 16 62 12 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 8) 605 | -10/Materials | Discovered new exit (range 14) 873 | -10/Materials | Core integrity fell below 50% 1151 | -10/Materials | Entered Mines 1228 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1237 | -10/Mines | Discovered new exit (range 14) 1394 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1475 | -10/Mines | Build established: Scavenger-Mutant 1487 | -10/Mines | Learned Materials emergency access door positions 1523 | -10/Mines | Discovered new exit (range 6) 1554 | -10/Mines | Entered Subcaves 1555 | -10/Subcaves | Identified exit to Materials 1688 | -10/Subcaves | Core integrity fell below 20% 1709 | -10/Subcaves | Destroyed by GO-3FJ(R) with Subdweller Laser Last Messages --------------- 01391_ BY-55O(g): "Everyone knows a good old rocket launcher goes a long way." 01392_ BY-55O(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01393_ BY-55O(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01394_ BY-55O(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01394_ BY-55O(g) slips back into the shadows. 01465_ YI-UF0 mumbles something. 01474_ K-01 Serf collects debris. 01487_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 01523_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01555_ Acquired derelict log, extracted data. Loading 1 Subcaves exit... 01703_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# ### ### ##???? | | ???????????????????????### ##### | | ?????????????????????????## # | | ??????????????????????????## # | | ???????????????????????????## """""" # | | ????????????????????????##?## """"""" | | ????????????????????????# ## """""""" | | ????????????????????##### ##""""""# | | ????????????????????# ####""" #? | | ????????????????????# # ## ##???????? | | ????????????????????# #### ### ##??????? | | ????????????????????# # ## ### #??????? | | ????????????????????# ## ## #?????? | | ????????????????????#### #?????? | | ???????????????????????### #??????? | | ?????????????????????????# ###??????? | | ???????????????????????###### ##????????? | | ???????????????????????# ## #?????????? | | ???????????????????????# # ## ##?????????? | | ???????????????????????# ## "#####?# ?????????? | | ???????????????????????# # "#??????# ????????? | | ???????????????????????# ## " #?????? #???????? | | ???????????????????????## ##""##???"????????????? | | ???????????????????????## ##" ""????????????? | | ???????????????????????# ## " ""????????????? | | ???????????????????????##@ " #??????????????? | | ???????????????????????# "R #???????????????? | | ???????????????????????## R *!#??????????????? | | ????????????????????????## "" !%] "#????????????? | | ??????????????????????????##" = "?????????????? | | ????????????????????????????# ""?????????????? | | ????????????????????????????? "??????????????? | | ?????????????????????????????? "??????????????? | | ??????????????????????????????? ""??????????????? | | ??????????????????????????????? "???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionCargoFist Manual? 0 Play Time 00:09:08 Cumulative 131.7 hours Start 2026.05.29 @ 16:26:48 End 2026.05.29 @ 16:35:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f65c4a5e-135f-4d8d-b974-b6f99cd3dc06