Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 21:14:35 Player: Scarlet Result: Destroyed self via exploding Phase Generator Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2197) 2197 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1226) 1226 TOTAL SCORE: 6088 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 461 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 125/125 System Corruption 3% Temperature Cool (24) Movement Walking (105) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg > --- UTILITY (5) ------ Salvage Targeting Computer Targeting Computer > --- WEAPON (2) ------- Particle Gun Katana > --- INVENTORY (5) ---- Carbon-fiber Leg Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Salvage Targeting Computer Targeting Computer Shock Absorption System > --- WEAPON ----------- Improved Assault Rifle Katana > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg Particle Gun [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 56 | 6 6 7 2 15 4 16 Power 8 | 1 . 2 . 2 1 2 Engine 6 | 1 . 1 . 2 1 1 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 18 | 2 1 2 2 4 2 5 Treads . | . . . . . . . Leg 13 | 2 1 2 . 3 2 3 Wheel . | . . . . . . . Hover 2 | . . . 2 . . . Flight 3 | . . . . 1 . 2 Utility 17 | 1 3 1 . 6 1 5 Device 7 | . 1 1 . 3 . 2 Storage 2 | 1 1 . . . . . Processor 5 | . 1 . . 2 . 2 Hackware 1 | . . . . 1 . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 13 | 2 2 2 . 3 . 4 Energy Gun 6 | 2 . 1 . 1 . 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | . 2 . . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 30 | . 3 3 . 7 3 14 Power 4 | . . 1 . 1 . 2 Propulsion 11 | . . 2 . 3 . 6 Utility 8 | . 1 . . 2 1 4 Weapon 7 | . 2 . . 1 2 2 Highest Loss Streak 7 | . 3 3 . 4 3 7 To Critical Strikes . | . . . . . . . Average Backups 7 | . 1 5 9 9 8 5 Power . | . . . 1 . . . Propulsion 4 | . . 3 5 5 4 2 Utility . | . . 1 1 1 1 . Weapon 2 | . . 1 2 3 3 1 Tool/Special . | . . . . . . . Unused Backups 7 | . . . 1 4 . 2 Power . | . . . . . . . Propulsion 5 | . . . . 3 . 2 Utility 1 | . . . . 1 . . Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 89 84 75 86 74 61 Engine 7 | . 14 6 . 9 8 3 Core 1 | . . 6 11 . . 1 Leg 13 | . 28 24 . 12 12 11 Hover 2 | . . . 20 1 . . Flight 2 | . . . . . . 11 Device 11 | . 4 5 11 16 17 4 Storage 10 | . 14 14 11 11 9 4 Processor 9 | . 2 . . 12 9 9 Hackware 1 | . . . . 1 . . Energy Gun 6 | . 20 5 11 5 7 3 Energy Cannon 5 | . . . . 9 9 . Ballistic Gun 4 | . 5 16 . 4 . 2 Launcher 2 | . . 6 11 1 . . Slashing Weapon 1 | . . . . . . 6 Peak Build Rating 29 | 6 7 12 17 24 25 29 Average Rating 17 | 4 6 7 16 20 22 17 On Entrance 11 | . 6 6 12 17 22 15 Avg Prop Armor Cover (%) 7 | . . . . . 7 . Naked Turns . | . . . . . . . Heaviest Build 31 | 12 18 22 22 31 31 20 Greatest Support 39 | 20 20 20 20 26 32 39 Greatest Overweight (x) 10 | 2 . 4 7 5 10 1 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 7 Most Carried 10 | 1 4 8 10 10 10 9 Average Carried 7 | . 2 5 9 9 8 5 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 1 4 7 10 9 8 2 Class Distribution -------------------- 72% | Mutant 10% | Scavenger-Mutant 9% | Commander-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Matter Collected 1451 | 245 153 105 50 514 28 356 Remotely . | . . . . . . . Salvage Created 2235 | . 336 250 144 993 95 417 Parts 148 | . 29 12 13 64 7 23 Haulers Intercepted 4 | . 2 . 1 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Combat Hostiles Destroyed 54 | . 11 2 3 21 4 13 Melee 6 | . 1 . . . . 5 Guns 28 | . 7 2 . 8 3 8 Cannons 5 | . . . . 5 . . AOE 13 | . 2 . 3 8 . . Classes Destroyed 13 | . 4 1 3 3 . 2 Worker 2 | . 1 . . 1 . . Builder 3 | . . . 1 2 . . Hauler 4 | . 2 . 1 1 . . Recycler 3 | . . 2 . 1 . . Mechanic 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 19 | . 9 . . 1 3 6 Grunt 24 | . 2 2 1 14 . 5 Brawler 1 | . . . . 1 . . Duelist 3 | . . . 1 2 . . Sentry 6 | . . . 1 4 1 . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 9 | . 8 2 3 9 2 5 Combat Bots Only 8 | . 7 2 2 8 2 5 Max Kills in Single Turn 4 | . 2 1 2 4 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 1 3 . . Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Hostile Shots Fired 431 | . 69 18 9 93 39 203 Missed 159 | . 21 7 2 36 11 82 Hits 272 | . 48 11 7 57 28 121 Melee 1 | . . . . 1 . . Projectile 271 | . 48 11 7 56 28 121 Critical Strikes 3 | . 1 . . 2 . . Damage Taken 3320 | . 422 132 127 840 335 1464 Core 931 | . 81 15 54 182 35 564 Absorbed by Shields 137 | . . . . 63 . 74 Core Remaining (%) 67 | 100 . 61 . 41 . . Volleys Fired 221 | . 28 13 13 78 12 77 Largest 2 | . 2 2 2 2 2 1 Hottest 133 | . 80 40 95 133 133 65 Shots Fired 331 | . 46 26 18 144 21 76 Gun 237 | . 46 26 13 66 10 76 Cannon 66 | . . . . 55 11 . Launcher 28 | . . . 5 23 . . Special . | . . . . . . . Kinetic 127 | . 13 26 . 41 . 47 Thermal 137 | . . . 13 79 21 24 Explosive 28 | . . . 5 23 . . Electromagnetic 39 | . 33 . . 1 . 5 Robot Hit Streak 11 | . 9 8 5 11 4 7 Robot Miss Streak 13 | . 3 3 2 2 13 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 158 | . 27 17 9 60 6 39 Core Hits 126 | . 18 10 9 55 4 30 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . 1 2 1 Burn 2 | . . . . 1 1 . Meltdown 1 | . . . . . 1 . Sever 1 | . . . . . . 1 Melee Attacks 34 | . . . . . . 34 Impact . | . . . . . . . Slashing 34 | . . . . . . 34 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3852 | . 547 169 354 1892 109 781 Guns 1614 | . 332 164 159 505 44 410 Cannons 487 | . . . . 427 60 . Explosions 1290 | . 189 . 195 906 . . Melee 320 | . . . . . . 320 Ramming 141 | . 26 5 . 54 5 51 Kinetic 829 | . 93 164 . 338 . 234 Thermal 1126 | . 189 . 159 583 104 91 Explosive 1101 | . . . 195 906 . . Electromagnetic 335 | . 239 . . 11 . 85 Impact . | . . . . . . . Slashing 320 | . . . . . . 320 Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 . 3 Average Corruption 1 | . . . . 1 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . 4 . 11 Message Errors 4 | . . . . 2 . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . . . 4 Misfires 1 | . . . . 1 . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 27 | . . . . 16 . 11 Projectiles . | . . . . . . . Explosions 20 | . . . . 16 . 4 Melee 7 | . . . . . . 7 Knockbacks 2 | . 1 . . 1 . . Impact 2 | . 1 . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 371 | . 28 . 22 161 . 160 Shots 12 | . 1 . 1 9 . 1 Rammed 7 | . . . . . . 7 Targets Rammed 52 | . 12 2 . 12 1 25 Kicked 45 | . 12 2 . 12 1 18 Crushed . | . . . . . . . Highest Temperature 521 | . 144 15 7 390 521 150 Average Temperature 88 | . 72 6 4 69 227 69 Received Heat Transfer 756 | . 60 75 42 255 117 207 Effects 10 | . . . . 5 5 . Shutdowns 1 | . . . . 1 . . Interference 6 | . . . . 3 3 . Short Circuit 2 | . . . . . 2 . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 3 | . . . 1 . 2 . Heat Transferred 2290 | . 200 . 370 1202 296 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Maximum Alert Level 2 | . 1 . . 2 1 2 Low Security (%) 38 | 100 91 100 100 18 . 36 Level 1 25 | . 8 . . 29 100 27 Level 2 35 | . . . . 52 . 35 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 606 | . 219 76 90 606 268 516 Initial 228 | . . 76 1 25 228 154 Average 294 | . 78 50 25 393 246 297 Influence Increases 2491 | . 306 60 135 1398 100 492 Destroy 0b10 Robot/C 1460 | . 220 40 60 800 80 260 Destroy 0b10 Robot/NC 80 | . 15 10 10 45 . . Destroy Leader 320 | . 34 10 22 214 20 20 Allied During Kill 119 | . . . . 119 . . Successful Hack 19 | . . . . 19 . . Disable Machine 135 | . 15 . . 120 . . Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 153 | . 7 . 43 81 . 22 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 90 | . 15 . . . . 75 Influence Decreases 1985 | . 110 250 81 917 403 224 Entered New Map 557 | . . 120 5 35 313 84 Time Decay 928 | . 80 100 76 622 50 . Lost Part 300 | . 30 30 . 70 30 140 Lost Ally 200 | . . . . 190 10 . Squads Dispatched 9 | . . . . 7 2 . Investigation 3 | . . . . 3 . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 1 . Assault 2 | . . . . 2 . . Garrison 2 | . . . . 1 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 13 2 9 42 7 20 Peak Tracking Total 7 | . 4 2 5 7 4 6 Tactical Retreats 5 | . 1 . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Traps Triggered 4 | . . . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . 4 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Machines Disabled 11 | . 1 . . 8 . 2 Max in Single Turn 1 | . 1 . . 1 . 1 Garrison Access 1 | . . . . 1 . . Garrison Relay 1 | . . . . . . 1 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Machines Accessed 18 | . 5 . 1 11 1 . Terminals 13 | . 3 . . 10 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 37 | . 10 . 1 24 2 . Successful 19 | . 7 . 1 10 1 . Failed 18 | . 3 . . 14 1 . Catastrophic 6 | . 1 . . 5 . . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 25 | . 4 . . 21 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 6 | . 6 . . . . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . 3 2 . Terminal Hacks 11 | . 2 . . 9 . . Record 2 | . 1 . . 1 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Reprogram Traps 1 | . . . . 1 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks 5 | . 5 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Matter 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 10 | . 2 . . 8 . . Full Trace Events 4 | . . . . 4 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Total Allies 12 | . . . . 12 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders 3 | . . . . 2 1 . EXPLORE 3 | . . . . 2 1 . Ally Attacks 95 | . . . . 95 . . Total Damage 1013 | . . . . 1013 . . Kills 23 | . . . . 23 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 4 | . . . . 4 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Turns Passed 3959 | 62 308 203 292 2186 109 799 Spaces Moved 2083 | 45 172 97 207 979 37 546 Core 38 | 10 . 4 3 1 2 18 Treads . | . . . . . . . Legs 1460 | 35 172 93 1 908 35 216 Wheels . | . . . . . . . Hover 273 | . . . 203 70 . . Flight 312 | . . . . . . 312 Fastest Speed 32 | 50 120 120 116 116 120 32 Average Speed 142 | 117 120 156 120 191 181 65 Slowest Speed 550 | 150 120 250 400 300 550 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 36 20 15 90 7 49 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 22 | . . . . 20 . 2 Terrain Destroyed 146 | . 6 . 43 95 . 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 144 | . 6 . 43 95 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Total 2684 | 51 225 123 234 1144 58 849 Wait 143 | . 2 . . 29 1 111 Move 2077 | 44 171 96 206 978 36 546 Hop . | . . . . . . . Pick Up 23 | 1 3 1 6 9 1 2 Fast Attach 44 | 6 4 7 2 10 2 13 Attach 12 | . 1 . . 2 2 7 Detach 12 | . 2 3 2 2 1 2 Swap 14 | . 1 . . 10 . 3 Drop 26 | . 1 1 5 12 2 5 Fire 221 | . 28 13 13 78 12 77 Melee 34 | . . . . . . 34 Ram 7 | . . . . . . 7 Kick 45 | . 12 2 . 12 1 18 Crush . | . . . . . . . Escape Stasis 24 | . . . . . . 24 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . . . 2 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 12) 297 | -10/Materials | Destroyed 7 combat bots 318 | -10/Materials | Build established: Mutant 345 | -10/Materials | Lost 3 parts (1u2w) 371 | -10/Materials | Entered Mines 374 | -10/Mines | Discovered new exit (range 15) 444 | -10/Mines | Lost 3 parts (1p2n) 484 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 503 | -10/Mines | Learned location of 1 exit from Materials 574 | -10/Mines | Entered Materials 574 | -9/Materials | Evolved 2 slots: Utility x2 575 | -9/Materials | Identified exit to Storage 800 | -9/Materials | Discovered exit to Storage (range 12) 866 | -9/Materials | Entered Storage 924 | -9/Storage | Identified exit to Recycling 954 | -9/Storage | Garrison activated, responded to threat 1005 | -9/Storage | Lost 4 parts (1p2n1u) 1039 | -9/Storage | Met a pair of Derelict thieves 1273 | -9/Storage | Identified exit to Materials 1302 | -9/Storage | Destroyed 8 combat bots 1418 | -9/Storage | Core integrity fell below 50% 1841 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1914 | -9/Storage | Lost 6 allies 2131 | -9/Storage | Build established: Commander-Mutant 2503 | -9/Storage | Build established: Mutant 3052 | -9/Storage | Entered Materials 3052 | -8/Materials | Accompanied by 1 ally 3052 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3151 | -8/Materials | Garrison activated, responded to threat 3159 | -8/Materials | Identified exit to Garrison 3161 | -8/Materials | Entered Garrison 3192 | -8/Garrison | Lost 3 parts (1u2w) 3203 | -8/Garrison | Triggered checkpoint 3283 | -8/Garrison | Lost 4 parts (2n1u1w) 3460 | -8/Garrison | Core integrity fell below 50% 3603 | -8/Garrison | Triggered checkpoint 3616 | -8/Garrison | Garrison Relay disabled 3649 | -8/Garrison | Triggered checkpoint 3663 | -8/Garrison | Triggered checkpoint 3706 | -8/Garrison | Core integrity fell below 20% 3742 | -8/Garrison | Lost 7 parts (1p3n2u1w) 3768 | -8/Garrison | Discovered new exit (range 10) 3858 | -8/Garrison | Installed Relay Interface Framework 3960 | -8/Garrison | Phase Generator disabled 3960 | -8/Garrison | Destroyed self via exploding Phase Generator Last Messages --------------- System corrupted: Component data lost. Acquired Lgt. Ion Engine. G-47 Trooper destroyed. Acquired 10 matter. Acquired 30 matter. Acquired Particle Gun. Acquired 4 matter. Acquired 6 matter. EXIT=FOUND System corrupted: Heat flow error (+169). Initiating installation procedure... Relay Interface Framework installed. [Achievement: Join The Dark Side] With RIF installed, you can review your current list of abilities via the new button at the top-right of the HUD, or Spacebar+i. System corrupted: Component data lost. System corrupted: Heat flow error (+171). Phase Generator explodes. VSS Leg destroyed. Destroyed VSS Leg. Map ----- +----------------------------------------------------+ | * = [ ######???????????????? | | !=[=[ = = #???????????????? | | = *=! % #???????????????? | | ######################## !#???????????????? | | #[#????????????????????#% ###?????????????? | | # #??????????????????### !#"#?????????????? | | # #??????????????????# %%! #?????????????? | | # #??????????????????# % #?????????????? | | # #??????????????????# % "#?????????????? | | # #??????????????????### %#"#?????????????? | | # #????????????????????# ###?????????????? | | # ?????????????????????# #???????????????? | | # ???????????# ###### #???????????????? | | # ????????????# #???????????????? | | # ??????? " ##########???????????????? | | ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?????????????????????##????????????????? | | #????????????????????#"#????????????????? | | ###????????????????#####"#####????????????? | | ###########????????# """""#????????????? | | #????????# " "#????????????? | | #????????# "#????????????? | | ######## #???###### "#????????????? | | ####??????# #???# @ ""#????????????? | | ??????????# #???# #### #????????????? | | ??????????# #???# #??# ######???????? | | ??????????# ##### #??# ##??????? | | ??????????# " #??# ## #??????? | | ??????????# ##### #??##### ###### #??????? | | ??????????# #???# #??????# #????# # #??????? | | ??????????# #???# #??????# #????######??????? | | ???????#??# #???# #??????# #????????????????? | | ??#### #### #???# #??????# #????????????????? | | ??# ##### #??????# #????????????????? | | ??# ####### ##"##"######?# #????????????????? | | ??# #?????# #?# ########?????????? | | ??# ###???# ### ## """"#?????????? | | ## #####"######### < + "#?????????? | | ? # # #???????# ### ## """"#?????????? | | ??# ### ###???????#####?# ########?????????? | | ??# ###?# #???????????????# #????????????????? | | ??# #???# #???????????????# #????????????????? | | ??# #???#%#???????????????# #????????????????? | | ??#!#####"##??????????????# #????????????????? | | ??#%[ %=%[%#??????????????# #????????????????? | | ??####=[ ###??????????????# #????????????????? | | ????#"""""#???????????????# #????????????????? | | ????#######???????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: EX 25 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 5 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Sprinter The More The Merrier Challenges ------------ None Game ------ Seed CoreArcSword Manual? 0 Play Time 01:07:13 Cumulative 10.3 hours Start 2026.07.04 @ 20:06:13 End 2026.07.04 @ 21:14:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7673b099-49ef-4142-820a-0621946aabaf