Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 00:32:45 Player: JuustuToug Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (243) 1215 Value Destroyed (12045) 12045 Prototype IDs (73) 1460 Alien Tech Used (6) 1200 Bonus (9486) 9486 TOTAL SCORE: 33806 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 514 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -236 Cogmind --------- Core Integrity 0/1450 Matter 218/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Targeting Computer Graphene Brace Deep Network Scanner System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- AEGIS Remote Shield Enhanced Quantum Rifle Compact HERF Cannon Potential Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Graphene Brace Experimental Focal Shield Improved Hacking Suite System Mapper Deep Network Scanner Advanced System Shield LC Capacitor > --- WEAPON ----------- Enhanced Quantum Rifle Potential Cannon Vortex Lance > --- INVENTORY -------- Biometal Leg Biometal Leg Biometal Leg AEGIS Remote Shield A0-MCA's Component Scanner Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Compact HERF Cannon Compact HERF Cannon Long-range Missile Launcher Advanced Remote Datajack Guided Remote Datajack [Rating: 203] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Improved Medium Armor Plating Artifact LC Capacitor Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . . . 8 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 3 . . . . . . . . . . . . . . . . . 1 Utility 9 | . . . . 3 . . . . 1 . . . . 2 . . . . 2 . . 1 Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Attached 254 | 7 11 3 5 51 4 1 . 5 22 2 2 11 1 13 3 8 3 1 39 18 14 30 Power 38 | 1 2 1 1 13 . . . 2 4 . . 1 . . 1 . 1 . 2 3 3 3 Engine 16 | 1 2 1 . 9 . . . 1 2 . . . . . . . . . . . . . Core 6 | . . . 1 4 . . . 1 . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . 2 . . 1 . . 1 . 1 . 2 3 3 3 Propulsion 64 | 2 2 1 2 10 2 1 . 2 5 . . 3 . 4 1 1 1 . 10 3 4 10 Treads 24 | 2 2 1 2 3 2 1 . . . . . . . 4 1 1 . . 1 2 1 1 Leg 33 | . . . . 7 . . . 2 4 . . 2 . . . . . . 9 1 3 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Utility 79 | 2 2 . 1 10 1 . . 1 6 2 . 5 1 6 . 4 1 1 19 4 4 9 Device 41 | 1 . . . 4 1 . . 1 3 1 . 3 1 4 . 1 . 1 10 3 2 5 Storage 5 | 1 2 . 1 . . . . . . . . . . . . . . . 1 . . . Processor 10 | . . . . 2 . . . . 1 1 . 1 . 1 . 1 . . 2 . . 1 Hackware 8 | . . . . 2 . . . . . . . 1 . . . . . . 1 1 1 2 Protection 14 | . . . . 2 . . . . 2 . . . . 1 . 2 1 . 5 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 73 | 2 5 1 1 18 1 . . . 7 . 2 2 . 3 1 3 . . 8 8 3 8 Energy Gun 33 | . 2 . . 6 . . . . 3 . 2 1 . 3 1 1 . . 4 7 1 2 Energy Cannon 17 | . 1 . . 4 . . . . 2 . . . . . . 1 . . 4 1 1 3 Ballistic Gun 11 | 2 . . 1 5 . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . 5 . . . 1 2 . . 10 . 1 . 1 4 . 3 1 7 3 Corrupted Parts 9 | . . 2 1 . . . . 1 . . . . . . . . . . 1 3 . 1 System Corruption 37 | . . 3 8 . . . . 1 . . . . . . . . . . 9 14 . 2 Parts Lost 94 | . 2 1 . 9 1 . . 1 6 . . . . 4 4 6 . 2 12 9 8 29 Power 11 | . . . . 2 . . . . 2 . . . . . 1 . . . . 1 1 4 Propulsion 28 | . 1 1 . 5 1 . . 1 2 . . . . . 1 2 . 1 2 1 2 8 Utility 31 | . 1 . . 1 . . . . . . . . . 1 1 2 . 1 6 4 3 11 Weapon 24 | . . . . 1 . . . . 2 . . . . 3 1 2 . . 4 3 2 6 Highest Loss Streak 13 | . 1 1 . 4 1 . . 1 2 . . . . 2 3 4 . 2 6 7 8 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 8 18 19 17 18 18 17 19 18 20 20 19 20 19 19 14 17 18 19 19 11 15 Power 1 | . 1 1 . . 1 1 1 1 1 2 2 2 2 2 1 . 1 2 2 2 . 1 Propulsion 1 | . . . 2 1 . . . . . 1 1 1 1 2 1 . . . 2 6 3 1 Utility 7 | . 2 5 5 9 9 9 9 11 10 10 9 9 11 10 8 7 6 8 5 2 1 2 Weapon 6 | . 5 11 9 5 7 7 6 6 5 6 6 6 6 5 7 5 9 6 8 6 3 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | . 6 . 13 5 2 2 . . 4 . 1 1 . 4 . 1 . . 10 20 . 8 Power 10 | . . . 1 . 1 . . . 1 . . . . 1 . . . . 1 3 . 2 Propulsion 18 | . . . . . . . . . . . . . . 2 . . . . 3 13 . . Utility 20 | . . . 3 3 1 . . . 2 . 1 1 . 1 . 1 . . 3 1 . 3 Weapon 27 | . 6 . 9 2 . 1 . . 1 . . . . . . . . . 3 3 . 2 Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 97 84 76 96 95 99 100 86 90 99 100 95 94 93 93 97 77 95 95 91 81 82 Engine 4 | . 13 14 3 6 13 13 13 10 5 . . . . . . . . . . . . . Core 1 | . . . 2 5 . . . 2 4 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 11 11 6 5 5 5 10 10 10 8 8 11 10 Treads 12 | . 27 27 28 12 9 19 20 20 7 . . . . 12 14 13 10 6 2 8 5 . Leg 13 | . . . . 18 18 13 13 12 20 29 29 29 29 12 10 10 10 10 17 5 14 19 Device 13 | . 12 . . 8 13 13 13 6 13 16 17 13 15 20 20 20 20 19 21 26 13 17 Storage 6 | . 14 14 14 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 4 | . . . . 5 6 6 6 6 5 5 5 5 5 5 5 8 10 10 7 4 4 5 Hackware 4 | . . . . 9 6 6 6 . . . . 3 5 5 5 5 5 5 8 12 15 12 Protection 1 | . . . . . . . . . 2 5 5 5 1 4 5 4 5 5 3 . . . Energy Gun 12 | . 2 27 14 3 13 13 13 13 15 17 17 16 17 14 15 16 . 15 12 17 5 4 Energy Cannon 3 | . 7 . . 6 . . . . 1 5 4 4 4 5 4 3 . 4 4 . 2 6 Ballistic Gun 4 | . 10 . 13 7 5 6 6 6 3 . . . . . . . . . . . . 1 Peak Build Rating 203 | 7 10 12 18 77 75 71 71 82 97 96 99 127 123 140 137 127 132 134 157 173 203 202 Average Rating 90 | 5 8 11 13 61 69 70 71 79 88 95 97 114 122 136 133 120 105 125 148 167 153 169 On Entrance 87 | . 7 10 12 18 75 68 71 71 82 96 96 99 123 123 135 122 122 132 124 153 107 167 Avg Prop Armor Cover (%) 9 | . . . . 7 8 7 7 7 12 . . . . 11 13 12 13 7 7 11 5 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 11 53 51 53 82 79 75 75 82 97 97 99 112 109 113 117 100 105 105 131 110 131 161 Greatest Support 172 | 40 40 40 40 108 85 70 70 70 111 106 106 136 136 136 58 58 58 58 134 163 116 172 Greatest Overweight (x) 2 | . 2 2 1 2 1 1 1 1 2 . . 1 . 1 2 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 . . 1 1 1 . . . . . . 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 2 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 20 20 20 20 20 20 Average Carried 18 | 1 9 18 19 19 19 19 20 19 18 20 19 19 20 19 18 14 17 18 19 19 11 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 14 20 20 20 19 20 20 20 20 20 20 20 20 20 16 13 15 19 20 20 16 5 Class Distribution -------------------- 24% | Scavenger-Skirmisher 20% | Hacker-Skirmisher 17% | Mutant 12% | Hacker-Tank 9% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Tank | -3/Armory Wizard-Tank | -3/Lab Wizard-Tank | -2/Research Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 8561 | 276 409 75 52 1309 190 115 . 1147 1635 40 65 90 196 387 373 206 . 363 646 357 13 617 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14263 | 22 851 128 . 2152 170 147 . 345 1941 207 422 73 218 729 415 314 . 434 3259 1186 13 1237 Parts 496 | 2 58 6 . 80 7 . . 11 50 5 7 1 12 10 7 4 . 16 112 52 . 56 Haulers Intercepted 6 | . 2 . . 1 . . . . 3 . . . . . . . . . . . . . Recyclers Shooed 20 | 1 3 . . 6 . . . . 5 . . . . 1 . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . 9 . . 6 9 . 45 . . 2 . 10 . 4 5 . 12 . . . . Prevented 11 | . . 2 . . . . . 4 . . . . . . . 5 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 186 | . 16 3 . 27 5 . . 4 14 . 5 1 5 12 8 4 . 11 35 15 1 20 Melee 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Guns 82 | . 10 1 . 11 2 . . 4 12 . . . 2 4 1 1 . 4 15 12 . 3 Cannons 45 | . 6 . . 11 . . . . 1 . . . 1 3 2 1 . 2 14 . . 4 AOE 37 | . . 1 . 3 3 . . . . . 5 . 2 . 5 . . 5 1 . . 12 Classes Destroyed 23 | 1 7 2 . 4 1 . . 2 . . . 1 2 . . 1 . . 1 1 . . Worker 11 | . 3 . . 2 . . . . 1 . . . . . . . . . 2 . . 3 Builder 4 | . . . . 1 . . . . . . . . . . . . . . . . . 3 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . 1 . . . . 3 . . . . . . . . . . . . . Recycler 18 | . 1 . . 4 . . . . 5 . . . . . . . . . 6 . . 2 Minesweeper 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . 2 . . 1 . . . . . . . . . . . . . . . 1 . . Drone 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . Watcher 10 | . 3 . . 3 . . . . 2 . . . . . . . . . 1 1 . . Swarmer 32 | . 3 1 . 7 3 . . . . . 5 . . . . . . 1 3 . . 9 Grunt 64 | . 13 . . 9 1 . . 2 7 . . . 1 2 3 . . 5 18 3 . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 15 | . . 1 . 3 . . . . 1 . . . . 2 1 1 . 1 1 2 . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 21 | . . . . 3 . . . 1 . . . . 2 2 4 2 . . 5 2 . . Programmer 35 | . . . . 5 . . . . 6 . . . . 6 . . . 2 7 6 . 3 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 17 | . . . . . . . . . . 8 7 . . . 1 1 . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 6 1 . 5 3 . . 3 2 . 5 1 3 4 4 2 . 4 10 3 1 10 Combat Bots Only 7 | . 3 1 . 3 3 . . 3 2 . 5 1 2 4 4 2 . 4 7 3 1 5 Max Kills in Single Turn 3 | 1 1 1 . 2 3 . . 1 1 1 2 1 1 1 2 1 . 2 2 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 2 3 . . . . . 2 . 1 . 2 . . 2 1 . . 3 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-3/Lab) Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Hostile Shots Fired 1875 | . 75 15 . 249 15 . . 22 73 . 5 4 14 128 56 89 . 48 388 196 48 450 Missed 505 | . 12 2 . 68 4 . . 4 17 . 1 2 4 45 19 29 . 23 122 62 11 80 Hits 1370 | . 63 13 . 181 11 . . 18 56 . 4 2 10 83 37 60 . 25 266 134 37 370 Projectile 1370 | . 63 13 . 181 11 . . 18 56 . 4 2 10 83 37 60 . 25 266 134 37 370 AOE 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . Critical Strikes 66 | . 3 1 . 3 . . . 3 1 . . . . 5 2 1 . 1 14 2 . 30 Actively Blocked 39 | . . . . . . . . . . . . . . . . . . . 7 2 . 30 Part Disruptions 9 | . . . . . . . . . . . . . . . . . . . 3 2 . 4 Damage Taken 22616 | . 859 207 . 2372 209 . . 359 1280 . 69 81 211 1675 762 967 . 542 3555 3074 956 5438 Core 3146 | . 160 46 . 217 9 . . . 87 . 18 . . 185 17 159 . 50 321 393 78 1406 Absorbed by Shields 4082 | . . . . . . . . . . . . 79 . . . . . . 1506 48 . 2449 Reduced by Siege Mode 65 | . . . . . . . . . . . . . . . . . . . 15 50 . . Redirected to Shielding 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Ignored by Resistances 764 | . . . . . . . . . . . . . . . . . . . 169 141 . 454 Regen/Repaired (Parts) 226 | . . . . . . . . . . . . 25 . . . . . . 201 . . . Core Remaining (%) 62 | 100 . . 17 . . . . 73 . . . . 89 . . . . 64 . . 32 . Volleys Fired 764 | 3 109 10 . 115 13 6 . 14 68 10 37 16 12 40 24 45 . 45 97 50 5 45 Largest 4 | 2 2 2 . 3 3 3 . 3 4 4 4 4 4 4 4 4 . 4 4 4 4 4 Hottest 367 | 40 93 90 . 180 168 168 . 168 315 315 315 334 334 337 337 333 . 333 366 282 299 367 Shots Fired 2007 | 6 218 19 . 297 25 21 . 43 245 40 64 22 36 147 63 84 . 74 312 170 14 107 Gun 1421 | 6 164 18 . 184 21 21 . 43 228 30 27 6 24 105 39 41 . 31 200 163 14 56 Cannon 527 | . 54 . . 109 . . . . 17 10 34 2 8 42 12 43 . 36 111 7 . 42 Launcher 45 | . . 1 . 4 4 . . . . . 3 . 4 . 12 . . 7 1 . . 9 Special 14 | . . . . . . . . . . . . 14 . . . . . . . . . . Kinetic 417 | 6 194 . . 132 8 9 . 14 48 . . . . . . . . . . . . 6 Thermal 1383 | . 24 . . 133 7 6 . 15 178 40 61 8 32 147 51 84 . 67 271 156 14 89 Explosive 45 | . . 1 . 4 4 . . . . . 3 . 4 . 12 . . 7 1 . . 9 Electromagnetic 148 | . . 18 . 28 6 6 . 14 19 . . . . . . . . . 40 14 . 3 Robot Hit Streak 25 | 3 9 15 . 12 6 3 . 10 13 13 5 18 6 25 8 13 . 14 19 18 3 12 Robot Miss Streak 8 | 1 5 2 . 5 2 2 . 3 4 2 2 2 2 6 2 3 . 3 8 5 2 7 Penetration Max 1 | . . . . 1 . 1 . 1 1 . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . . . 2 1 . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . . . . . . . 1 . . Shots Hit Robots 1102 | 5 124 12 . 169 8 9 . 26 154 15 16 18 21 92 21 29 . 27 197 78 22 59 Core Hits 526 | 3 56 4 . 70 12 5 . 17 52 9 12 . 15 26 29 13 . 27 95 34 4 43 Critical Kills 16 | . . . . 2 . 1 . 1 3 . . 1 1 2 . . . . 4 . . 1 Critical Parts Destroyed 11 | . . . . 3 . . . . 2 . . . 2 1 1 . . 1 1 . . . Critical Strikes 52 | . 2 . . 6 . 1 . 1 9 3 . 2 4 7 1 . . 2 12 . 1 1 Burn 21 | . . . . . . . . . 3 3 . 1 1 4 . . . 1 7 . 1 . Meltdown 5 | . . . . 1 . . . . . . . 1 . . . . . . 2 . . 1 Destroy 22 | . . . . 4 . 1 . 1 5 . . . 3 3 1 . . 1 3 . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Melee Attacks 43 | . . . . 15 . . . . 1 . . . . . . . . . . . 27 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Piercing 15 | . . . . 15 . . . . . . . . . . . . . . . . . . Entropic 27 | . . . . . . . . . . . . . . . . . . . . . 27 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34917 | 40 1497 175 . 4565 610 228 . 582 3611 332 902 134 930 2420 1652 738 . 1677 6439 2938 1177 4270 Guns 19345 | 40 868 158 . 2360 259 228 . 582 3247 299 363 66 385 1771 333 559 . 478 3488 2555 184 1122 Cannons 8358 | . 436 . . 1824 . . . . 364 33 106 68 105 649 77 179 . 199 2763 171 . 1384 Explosions 6060 | . 193 17 . 267 351 . . . . . 433 . 440 . 1242 . . 1000 152 212 . 1753 Melee 1066 | . . . . 73 . . . . . . . . . . . . . . . . 993 . Ramming 88 | . . . . 41 . . . . . . . . . . . . . . 36 . . 11 Kinetic 3683 | 40 1163 . . 1604 83 93 . 162 512 . . . . . . . . . . . . 26 Thermal 21795 | . 141 . . 2162 70 71 . 173 2827 332 469 134 490 2420 410 738 . 677 5139 2342 184 3016 Explosive 5456 | . 193 17 . 267 351 . . . . . 433 . 440 . 1242 . . 1000 152 212 . 1149 Electromagnetic 2829 | . . 158 . 418 106 64 . 247 272 . . . . . . . . . 1112 384 . 68 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 73 | . . . . 73 . . . . . . . . . . . . . . . . . . Entropic 993 | . . . . . . . . . . . . . . . . . . . . . 993 . Highest Corruption 52 | . . 3 8 7 7 7 7 8 3 1 . . . 6 6 6 6 7 18 41 52 38 Average Corruption 9 | . . 1 8 3 7 7 7 7 1 1 . . . 5 6 6 6 6 11 32 49 10 Corruption Purged 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 517 | . . 5 1 42 34 30 6 54 9 2 . . . 19 44 34 8 39 31 97 27 35 Message Errors 121 | . . 1 . 13 8 7 1 15 4 1 . . . 2 9 2 1 7 7 22 10 11 Matter Fused 123 | . . 2 . 10 9 4 3 13 3 . . . . 5 12 11 3 10 6 23 5 4 Heat Flow Errors 66 | . . 2 1 3 2 5 1 10 . . . . . 3 6 3 2 5 5 11 3 4 Energy Discharges 55 | . . . . 5 7 1 . 6 1 . . . . 2 6 3 1 4 5 9 1 4 Parts Rejected 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . Parts Fused 5 | . . . . . . 1 . . . . . . . 2 . 1 . . . 1 . . Data Loss (minor) 51 | . . . . 2 2 7 . 4 . 1 . . . 3 3 2 1 5 5 9 4 3 Data Loss (major) 19 | . . . . 2 3 1 1 1 . . . . . 1 1 3 . 1 . 1 1 3 Misfires 23 | . . . . 5 . 3 . 1 . . . . . . 3 5 . 1 1 3 . 1 Alerts 18 | . . . . . 1 1 . 3 1 . . . . . 4 2 . 1 . 4 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Weapon Failures 30 | . . . . . 2 . . . . . . . . 1 . 2 . 5 2 13 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1062 | . 46 . . 19 22 . . . . 14 156 . 28 16 17 . . 7 117 1 43 576 Projectiles 626 | . 19 . . 10 . . . . . 14 81 . 17 16 . . . 6 117 . . 346 Explosions 393 | . 27 . . 9 22 . . . . . 75 . 11 . 17 . . 1 . 1 . 230 Melee 43 | . . . . . . . . . . . . . . . . . . . . . 43 . Knockbacks 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . 55 . . 21 46 . . . . . . . . . . . . . . 58 . 39 Shots 7 | . 1 . . 2 1 . . . . . . . . . . . . . . 1 . 2 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 10 | . . . . 2 . . . . . . . . . . . . . . 4 . . 4 Kicked 8 | . . . . 2 . . . . . . . . . . . . . . 4 . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 571 | . 219 242 213 324 180 185 94 301 344 308 308 357 150 571 330 360 6 267 422 172 284 477 Average Temperature 99 | . 46 101 113 93 64 49 71 112 107 113 98 191 78 137 98 167 6 110 87 42 123 146 Received Heat Transfer 2471 | . 489 36 . 468 18 . . 63 234 . 9 6 30 153 163 27 . 48 274 301 . 152 Effects 8 | . . . . 3 . . . 1 . . . . . 1 . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . 4 4 . . Total Turns 84 | . . . . . . . . . . . . . . . . . . . 41 43 . . Longest Duration 18 | . . . . . . . . . . . . . . . . . . . 15 18 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 1 . 1 . . . . . . . . . . . . . . 3 3 . . Combat Hostiles 7 | . . 1 . . . . . . . . . . . . . . . . 3 3 . . Parts Fried 17 | . . . . 3 . . . 1 1 . . . . . . . . . 6 5 . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . . 1 . . . . 3 . . 1 . 5 . 2 . . 4 . . 1 Combat Hostiles 13 | . . . . 1 . . . . 1 . . 1 . 5 . 2 . . 2 . . 1 Parts Melted 109 | . . . . 10 . . . . 21 . 1 1 4 24 2 6 . 2 27 9 . 2 Heat Transferred 32047 | . 296 . . 3317 111 111 . 259 5293 907 844 285 842 3946 683 1306 . 1183 7134 2553 239 2738 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Maximum Alert Level 2 | . . . . 1 . . . . . . . . . 1 . . . . 2 1 . 2 Low Security (%) 78 | 100 100 . . 72 . . . . 100 . . . . 75 . . . . 65 66 . 67 Level 1 19 | . . . . 27 . . . . . . . . . 24 . . . . 25 33 . 23 Level 2 2 | . . . . . . . . . . . . . . . . . . . 8 . . 9 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 494 | 5 150 . . 378 . . . . 124 . . . . 300 . . . . 438 277 . 494 Initial 300 | . . . . . . . . . . . . . . 300 . . . . 36 224 . . Average 124 | . 53 . . 151 . . . . 44 . . . . 155 . . . . 159 164 . 152 Influence Increases 7065 | 5 579 40 . 1056 150 65 . 100 578 5 110 41 90 695 195 115 . 210 1197 635 . 1199 Destroy 0b10 Robot/C 3860 | . 320 40 . 540 100 40 . 80 340 . 100 40 60 240 160 80 . 180 700 300 . 540 Destroy 0b10 Robot/NC 325 | 5 55 . . 65 . 5 . . 60 5 . . 20 . 5 . . 10 45 10 . 40 Destroy Leader 874 | . 90 . . 158 20 10 . 20 82 . 10 . 10 60 30 20 . 20 122 82 . 140 Allied During Kill 137 | . . . . . 30 10 . . 15 . . 1 . . . . . . . 1 . 80 Successful Hack 180 | . 14 . . 14 . . . . 28 . . . . 49 . . . . 44 31 . . Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . . . . . . . Disable Machine 375 | . 30 . . 135 . . . . 30 . . . . 30 . . . . 30 105 . 15 Destroy Structure 624 | . 40 . . 69 . . . . 8 . . . . 16 . . . . 106 76 . 309 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 60 | . 15 . . 15 . . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 300 | . 15 . . 30 . . . . 15 . . . . . . 15 . . 150 15 . 60 Influence Decreases 6794 | 5 465 154 . 678 528 65 . 100 485 98 110 41 90 556 314 113 22 156 823 890 173 928 Entered New Map 704 | . . 55 . . 141 . . . . 35 . . . . 52 4 22 . 18 204 173 . Time Decay 4580 | 5 445 89 . 588 377 15 . 100 405 63 110 11 90 416 222 89 . 146 535 556 . 318 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 800 | . 20 10 . 90 10 . . . 60 . . . . 40 40 20 . 10 120 90 . 290 Lost Ally 460 | . . . . . . 50 . . 20 . . 30 . . . . . . . 40 . 320 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 50 | . 5 . . 17 . . . . 9 . . . . 4 . . . . 6 3 . 6 Investigation 13 | . 2 . . 7 . . . . . . . . . 2 . . . . 1 . . 1 Extermination 19 | . . . . 5 . . . . 3 . . . . 2 . . . . 4 3 . 2 Reinforcement 12 | . 3 . . 4 . . . . 4 . . . . . . . . . . . . 1 Assault 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . 2 . . . . 3 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 17 | . 2 . . . . . . . 2 . . 1 1 2 . . . . 6 1 . 2 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Times Spotted 310 | . 30 2 . 37 6 . . 12 23 . 6 4 7 21 10 6 . 8 56 32 1 49 Peak Tracking Total 18 | . 7 1 . 5 4 . . 5 3 . 7 6 3 7 4 2 . 4 7 8 1 18 Tactical Retreats 15 | . 1 . . 2 . . . . 1 . . . . . . 1 . . 6 1 . 3 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 7 | . 4 . . 2 . . . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 31 | . 2 . . 9 2 1 . . 2 . . . . 2 . . . . 2 7 3 1 Max in Single Turn 2 | . 2 . . 1 1 1 . . 1 . . . . 1 . . . . 1 1 1 1 Garrison Access 5 | . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 70 | . 5 . 5 15 . 2 4 . 4 . 2 2 . 6 . . 4 . 10 7 1 3 Terminals 27 | . 4 . . 6 . . . . 2 . . . . 3 . . . . 6 5 . 1 Fabricators 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . Repair Stations 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . Recycling Units 7 | . 1 . . 5 . . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Garrison Access 6 | . . . . 3 . . . . . . . . . 1 . . . . 1 . . 1 Total Hacks 226 | . 15 . 12 38 . 2 26 . 9 . 2 2 . 19 . . 16 . 45 27 4 9 Successful 142 | . 8 . 12 24 . 2 26 . 3 . 2 2 . 10 . . 16 . 20 10 4 3 Failed 82 | . 7 . . 13 . . . . 6 . . . . 9 . . . . 25 17 . 5 Catastrophic 5 | . . . . 2 . . . . . . . . . . . . . . 2 1 . . Database Lockouts 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Manual 76 | . 14 . . 21 . . . . . . . 1 . 7 . . . . 18 9 1 5 Terminals 107 | . 14 . . 17 . . . . 5 . . . . 12 . . . . 33 21 . 5 Fabricators 10 | . . . . . . . . . . . . . . 4 . . . . . 6 . . Repair Stations 11 | . . . . . . . . . 2 . . . . . . . . . 9 . . . Recycling Units 9 | . 1 . . 7 . . . . . . . . . . . . . . 1 . . . Scanalyzers 13 | . . . . 8 . . . . 2 . . . . . . . . . . . . 3 Garrison Access 12 | . . . . 6 . . . . . . . . . 3 . . . . 2 . . 1 Terminal Hacks 93 | . 1 . 12 3 . 2 26 . 2 . 2 2 . 5 . . 16 . 10 8 4 . Record 27 | . . . 11 . . . 8 . . . . . . . . . 5 . . . 3 . Part Schematic 12 | . . . . . . . 8 . . . . . . . . . 3 . . 1 . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . . Prototype ID Bank 12 | . . . . . . . 3 . 1 . . . . 3 . . 4 . . 1 . . Open Door 7 | . . . . . . 2 . . . . 2 2 . . . . . . . 1 . . Level Access Points 3 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Repair 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 7 . . . . 1 . . . . . . . . . . . . 2 Retrieve Study 10 | . . . . 7 . . . . 1 . . . . . . . . . . . . 2 Garrison Access Hacks 4 | . . . . 2 . . . . . . . . . . . . . . 1 . . 1 Seal Access 4 | . . . . 2 . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 25 | . 6 . . 12 . . . . . . . . . 3 . . . . 3 1 . . Terminals 20 | . 6 . . 8 . . . . . . . . . 3 . . . . 2 1 . . Botnet 10 | . 2 . . 3 . . . . . . . . . 3 . . . . 1 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Skim 9 | . 4 . . 5 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 4 . . . . . . . . . . . . . . 1 . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . 3 . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . . 9 . . . . 4 . . . . 6 . . . . 9 6 . 1 Full Trace Events 5 | . . . . 2 . . . . . . . . . 2 . . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 8 . . . . . . . . . 3 . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . 169 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . 7 . . . . 1 . . . . . . . . . . . . 2 Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Time 186 | . . . . . . . . . . . . . . . . . . . 186 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 Machine Destruction 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 4 . . . . . . 5 . . . . . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 34 | . . . . . 4 . . . 1 . . 5 . . . . . . . 2 . 22 Largest Group 13 | . . . . . 4 4 . . 1 . . 5 . . . . . . . 2 . 13 Highest-Rated Group 290 | . . . . . 120 120 . . 99 . . 290 . . . . . . . 100 . 183 Highest-Rated Ally 99 | . . . . . 30 30 . . 99 . . 64 . . . . . . . 50 . 15 Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 98 | . . . . . 1 10 . . 10 . . 7 . . . . . . . 3 . 67 Total Damage 3084 | . . . . . 33 293 . . 894 . . 357 . . . . . . . 212 . 1295 Kills 15 | . . . . . 1 2 . . 4 . . 1 . . . . . . . . . 7 Allies Corrupted 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Active Infowar (turns) 18939 | 16 1655 . . 1948 1150 1090 200 108 840 599 996 1126 444 1015 1528 1272 288 1114 1414 1636 92 408 Sensors 17265 | . . . . 1948 1150 1090 200 108 840 599 996 1126 444 1015 1528 1272 288 1114 1414 1636 92 405 Structural 340 | . . . . . . . . . . . . . . . . . . . . . . 340 Seismic 1671 | 16 1655 . . . . . . . . . . . . . . . . . . . . . Cloaking 8 | . . . . . . . . . . . . . . . . . . . 5 . . 3 Jamming 342 | . . . . . . . . . . . . . . . . . . . . 342 . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . . Derelict Logs Recovered 10 | . . . 2 . 2 . . 1 . . . . 2 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 28308 | 94 1929 486 3327 2836 1150 1090 200 1693 1736 599 996 1126 475 1015 1528 1272 288 1155 2118 1636 427 1132 Spaces Moved 13925 | 49 787 153 1355 1445 536 433 83 654 800 486 756 911 373 428 711 622 148 545 937 685 196 832 Core 108 | 3 . . . . . . . . . . . . . . . . . . . . . 105 Treads 4834 | 46 787 153 1355 496 320 433 83 547 . . . . . 36 . . . . 87 452 26 13 Legs 8898 | . . . . 949 216 . . 107 800 486 756 911 373 392 711 622 148 545 850 233 170 629 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 85 | . . . . . . . . . . . . . . . . . . . . . . 85 Fastest Speed 30 | 50 160 240 240 120 120 243 243 200 114 114 114 110 112 110 180 180 180 180 114 165 113 30 Average Speed 168 | 153 180 241 243 146 196 243 243 235 149 114 114 113 112 179 180 180 180 180 151 185 160 98 Slowest Speed 320 | 160 320 320 245 260 245 245 243 243 270 114 114 184 112 225 250 180 180 180 250 270 180 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 54 | 4 94 19 87 31 62 58 68 83 16 67 78 92 49 14 78 62 60 62 27 23 98 24 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 13 | . . . 2 2 1 . 1 1 . . . . 2 . 1 . 3 . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . 5 . 5 . . 1 . 4 . . 1 . 2 3 . 1 . . . . Spaces Dug 216 | . . . . 37 32 . . . 1 . 9 . . 6 17 25 . 23 12 12 . 42 Terrain Destroyed 779 | . 55 2 . 71 68 2 . 1 4 9 81 . 45 13 103 35 . 89 51 37 . 113 Melee 12 | . . . . 11 . . . . 1 . . . . . . . . . . . . . Projectile 233 | . 1 . . 30 . 2 . 1 3 9 30 . 5 13 . 35 . 28 40 22 . 14 AOE 534 | . 54 2 . 30 68 . . . . . 51 . 40 . 103 . . 61 11 15 . 99 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Total 17451 | 60 1112 251 1395 1923 610 459 82 774 1178 506 839 999 403 584 923 729 171 675 1468 992 273 1045 Wait 1737 | . 170 76 3 188 14 5 . 89 239 3 35 16 12 61 173 44 2 74 279 155 11 88 Move 13891 | 48 786 152 1354 1444 535 432 82 653 799 485 755 910 372 427 710 621 147 544 936 684 195 820 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 228 | 2 19 7 15 38 1 3 . 4 16 . 1 5 . 16 1 4 3 5 35 32 2 19 Fast Attach 154 | 7 6 1 2 20 1 1 . 3 14 4 2 14 . 8 1 4 6 . 28 6 9 17 Attach 96 | . 1 . 1 15 . . . . 9 . . . . 6 5 6 4 2 17 3 15 12 Detach 19 | . . . . . . . . . . . . 1 . . . . 4 1 1 1 7 4 Swap 157 | . 9 3 2 37 6 . . 3 13 . 3 6 6 8 8 1 . 4 20 15 1 12 Drop 282 | . 12 2 18 49 4 4 . 7 19 4 4 21 1 18 1 4 5 . 51 39 1 18 Fire 764 | 3 109 10 . 115 13 6 . 14 68 10 37 16 12 40 24 45 . 45 97 50 5 45 Melee 43 | . . . . 15 . . . . 1 . . . . . . . . . . . 27 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick 8 | . . . . 2 . . . . . . . . . . . . . . 4 . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 63 | . . . . . 36 8 . . . . 2 10 . . . . . . . 7 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 3 exits: *Res x2 / *Lab) -3/Lab -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 12) 687 | -10/Materials | Core integrity fell below 50% 773 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Build established: Scavenger-Mutant 1122 | -10/Materials | Discovered new exit (range 7) 1597 | -10/Materials | Discovered new exit (range 16) 1874 | -10/Materials | Build established: Mutant 2024 | -10/Materials | Entered Subcaves 2025 | -10/Subcaves | Approached by a straggling Scientist 2123 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2124 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2204 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2222 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2388 | -10/Subcaves | Core integrity fell below 20% 2510 | -10/Subcaves | Entered Scraptown 2510 | -9/Scraptown | System corruption cleaned by C-Scrubber 2913 | -9/Scraptown | Visited Spacefarers 3269 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3276 | -9/Scraptown | Learned Factory garrison access intel 3312 | -9/Scraptown | Discovered new exit (range 5) 3333 | -9/Scraptown | System corruption cleaned by C-Scrubber 4083 | -9/Scraptown | Visited IN-MT5's Study 4117 | -9/Scraptown | Visited SPCMW 4198 | -9/Scraptown | Visited CPS Storage 4234 | -9/Scraptown | Visited Assassins FH 4303 | -9/Scraptown | Visited Cyclists 4369 | -9/Scraptown | Visited Fellowship of the Rings 4416 | -9/Scraptown | Visited UFD Registry 4416 | -9/Scraptown | Registered with UFD as "Nanorunner" 4470 | -9/Scraptown | Entered Cyclist Reading Room 4479 | -9/Scraptown | Learned location of Exiles (-9) 4479 | -9/Scraptown | Learned location of Zion (-7) 4653 | -9/Scraptown | Visited Science Guys 4744 | -9/Scraptown | Visited Research Penetration Think Tank 4955 | -9/Scraptown | Visited Chapter 10 5002 | -9/Scraptown | Visited Derelict Rescue Squad 5017 | -9/Scraptown | Found DRS Beacon 5060 | -9/Scraptown | Visited Abandonware Association 5089 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 5138 | -9/Scraptown | Visited A0-MCA Data Center 5153 | -9/Scraptown | Given a C+ rating by A0-MCA 5158 | -9/Scraptown | Found A0-MCA's Component Scanner 5208 | -9/Scraptown | Visited Scrapoid Pod Storage 5252 | -9/Scraptown | Visited Scrap Suit Storage 5292 | -9/Scraptown | Visited Infowarlord's Domain 5307 | -9/Scraptown | Found Exp. Sensor Array 5526 | -9/Scraptown | Discovered new exit (range 3) 5693 | -9/Scraptown | Met Optimus 5693 | -9/Scraptown | Accepted into 0bPrime 5837 | -9/Scraptown | Entered Factory 5837 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 5838 | -6/Factory | Identified exit to Lower Caves 5839 | -6/Factory | Loaded intel: 4 garrison access locations 6338 | -6/Factory | Build established: Scavenger-Skirmisher 6698 | -6/Factory | Central database locked down 6721 | -6/Factory | Garrison activated, responded to threat 7012 | -6/Factory | Build established: Scavenger-Gunner 7274 | -6/Factory | Lost 4 parts (1p1n1u1w) 7454 | -6/Factory | Loaded intel: 8 recycling unit locations 7520 | -6/Factory | Spotted B-75 Beast 7557 | -6/Factory | Build established: Scavenger-Skirmisher 7881 | -6/Factory | Learned location of Protoforge (-2) 8252 | -6/Factory | Identified exit to Factory 8270 | -6/Factory | Learned Extension security intel 8310 | -6/Factory | Identified exit to Extension 8361 | -6/Factory | Learned location of 2 exits from Proximity Caves 8428 | -6/Factory | Learned location of 3 exits from Factory 8673 | -6/Factory | Entered Lower Caves 8943 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9118 | -6/Lower Caves | Discovered new exit (range 8) 9132 | -6/Lower Caves | Identified exit to Lower Caves 9823 | -6/Lower Caves | Entered another Lower Caves area 9823 | -6/Lower Caves | Accompanied by 4 allies 9889 | -6/Lower Caves | Lost 4 allies 9921 | -6/Lower Caves | Entered a destroyed Warlord outpost 10570 | -6/Lower Caves | Found Prototype Device 10592 | -6/Lower Caves | Murdered Warlord Statue 10758 | -6/Lower Caves | Discovered new exit (range 10) 10911 | -6/Lower Caves | Identified exit to Data Miner 10913 | -6/Lower Caves | Entered Data Miner 10913 | -6/Data Miner | Discovered new exit (range 6) 10923 | -6/Data Miner | Identified exit to Proximity Caves 10960 | -6/Data Miner | Met Data Miner 11001 | -6/Data Miner | Learned location of Section 7 (-2) 11001 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11052 | -6/Data Miner | Received God Mode back door access code from Data Miner 11113 | -6/Data Miner | Entered Proximity Caves 11114 | -5/Proximity Caves | Activated DRS Beacon 11222 | -5/Proximity Caves | Identified Heart of Steel 11384 | -5/Proximity Caves | Learned location of Armory (-3) 11510 | -5/Proximity Caves | Build established: Scavenger-Gunner 11611 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12089 | -5/Proximity Caves | Spotted B-75 Beast 12806 | -5/Proximity Caves | Entered Factory 12806 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12807 | -5/Factory | Identified exit to Factory 12807 | -5/Factory | Identified exit to Upper Caves 13762 | -5/Factory | Heart of Steel transformed into Warbot 13765 | -5/Factory | Cargo convoy interrupted 13792 | -5/Factory | Incoming assault squad redirected 13794 | -5/Factory | Incoming assault squad redirected 14071 | -5/Factory | Build established: Scavenger-Skirmisher 14542 | -5/Factory | Entered Upper Caves 15003 | -5/Upper Caves | Discovered new exit (range 3) 15007 | -5/Upper Caves | Identified exit to Upper Caves 15141 | -5/Upper Caves | Entered another Upper Caves area 15273 | -5/Upper Caves | Discovered exit to Factory (range 15) 16116 | -5/Upper Caves | Discovered new exit (range 10) 16131 | -5/Upper Caves | Identified exit to Warlord 16137 | -5/Upper Caves | Entered Warlord 16169 | -5/Warlord | Discovered new exit (range 13) 16180 | -5/Warlord | Identified exit to Proximity Caves 16469 | -5/Warlord | Opened Warlord's prototype stash 16475 | -5/Warlord | Found Prototype Reactor 16475 | -5/Warlord | Identified Vortex Chain Reactor 16491 | -5/Warlord | Found Prototype Device 16491 | -5/Warlord | Identified Exp. Phase Shifter 16512 | -5/Warlord | Found Prototype Device 16512 | -5/Warlord | Identified Exp. Focal Shield 16518 | -5/Warlord | Found Prototype Processor 16518 | -5/Warlord | Identified Exp. Target Analyzer 16532 | -5/Warlord | Found Prototype Hackware 16532 | -5/Warlord | Identified System Mapper 16643 | -5/Warlord | Build established: Commander-Skirmisher 16793 | -5/Warlord | Warlord's base attacked by MAIN.C 16894 | -5/Warlord | Found Prototype Energy Gun 16894 | -5/Warlord | Identified Vortex Shotgun 16898 | -5/Warlord | Found Prototype Piercing Weapon 16898 | -5/Warlord | Identified Vortex Lance 16989 | -5/Warlord | Rebuked by Warlord 17139 | -5/Warlord | Build established: Hacker-Skirmisher 17143 | -5/Warlord | Warlord forces counterattacked 17150 | -5/Warlord | Spotted Striker 17159 | -5/Warlord | Destroyed Striker 17201 | -5/Warlord | Lost 3 allies 17233 | -5/Warlord | Opened side exit 17263 | -5/Warlord | Entered Proximity Caves 17283 | -4/Proximity Caves | Lost 3 allies 17345 | -4/Proximity Caves | Spotter reported a threat 17398 | -4/Proximity Caves | Spotter reported a threat 17409 | -4/Proximity Caves | Learned location of Quarantine (-2) 17738 | -4/Proximity Caves | Entered Factory 17738 | -4/Factory | Evolved 2 slots: Utility x2 17988 | -4/Factory | Search patrols dispatched 18236 | -4/Factory | Identified exit to Upper Caves 18554 | -4/Factory | Identified exit to Research 18753 | -4/Factory | Entered Upper Caves 18991 | -4/Upper Caves | Learned Research security intel 20033 | -4/Upper Caves | Lost 3 parts (1n1u1w) 20170 | -4/Upper Caves | Discovered new exit (range 11) 20182 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20184 | -4/Upper Caves | Identified exit to Upper Caves 20281 | -4/Upper Caves | Entered another Upper Caves area 20281 | -4/Upper Caves | Discovered exit to Research (range 9) 20343 | -4/Upper Caves | Lost 4 parts (1n1u2w) 20604 | -4/Upper Caves | Learned Research terminal intel 20681 | -4/Upper Caves | Found Alien Artifact 20681 | -4/Upper Caves | Identified Core Expander 20681 | -4/Upper Caves | Installed Core Expander, added new Utility slot 21281 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21361 | -4/Upper Caves | Spotted B-86 Titan 21413 | -4/Upper Caves | Discovered new exit (range 7) 21517 | -4/Upper Caves | Destroyed B-86 Titan 21548 | -4/Upper Caves | Identified exit to Zhirov 21553 | -4/Upper Caves | Entered Zhirov 21553 | -4/Zhirov | Discovered new exit (range 3) 21555 | -4/Zhirov | Identified exit to Proximity Caves 21588 | -4/Zhirov | Met Zhirov 21627 | -4/Zhirov | Learned location of Testing (-3) 21627 | -4/Zhirov | Learned location of Command (-1) 21638 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21680 | -4/Zhirov | Found Alien Artifact 21680 | -4/Zhirov | Identified Integrated Dissipator 21680 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21705 | -4/Zhirov | Found Alien Artifact 21841 | -4/Zhirov | Entered Proximity Caves 22736 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22996 | -3/Proximity Caves | Entered Research 22996 | -3/Research | Evolved 2 slots: Utility x2 22998 | -3/Research | Loaded intel: 20 terminal locations 23216 | -3/Research | Identified exit to Armory 23216 | -3/Research | Identified exit to Testing 23415 | -3/Research | Build established: Hacker-Tank 23925 | -3/Research | Build established: Hacker-Gunner 23949 | -3/Research | Loaded intel: 5 recycling unit locations 24115 | -3/Research | Destroyed 7 combat bots 24276 | -3/Research | Repaired Lrn. Missile Launcher 24345 | -3/Research | Repaired Imp. Thunder Leg 24407 | -3/Research | Lost 4 parts (2u2w) 24490 | -3/Research | Lost 6 parts (2n2u2w) 24504 | -3/Research | Build established: Hacker-Tank 24895 | -3/Research | System corruption reached 10% 24996 | -3/Research | First assault squad dispatched 25012 | -3/Research | Incoming assault squad redirected 25114 | -3/Research | Entered Armory 25256 | -3/Armory | System corruption reached 30% 25494 | -3/Armory | Identified Transdimensional Reconstructor 25494 | -3/Armory | Warped through subspace to slip node 25494 | -3/Armory | Discovered new exit (range 1) 25494 | -3/Armory | Identified exit to Lab 25554 | -3/Armory | Identified exit to Research 26714 | -3/Armory | Spotted Armor Guard 26714 | -3/Armory | Spotted Armor Guard 26750 | -3/Armory | Core integrity fell below 50% 26750 | -3/Armory | Entered Lab 26756 | -3/Lab | Discovered exit to Research (range 9) 26779 | -3/Lab | Unable to decrypt terminal 26779 | -3/Lab | Opened the door to a hidden lab 26780 | -3/Lab | Gained access to the hidden lab's interior 26780 | -3/Lab | Lost 7 parts (1p1n3u2w) 26792 | -3/Lab | Detected by scanners 26800 | -3/Lab | Confronted by A5 26864 | -3/Lab | Destroyed A5 26890 | -3/Lab | Found Core Expander 26890 | -3/Lab | Installed Core Expander, added new Power slot 26893 | -3/Lab | Lost 8 parts (1p2n3u2w) 26901 | -3/Lab | Found Alien Artifact 26901 | -3/Lab | Identified Integrated Reactor 26901 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 26910 | -3/Lab | Found Transdimensional Reconstructor 26936 | -3/Lab | Found Prototype Device 26936 | -3/Lab | Identified AEGIS Remote Shield 26940 | -3/Lab | Found Prototype Energy Cannon 26940 | -3/Lab | Identified Potential Cannon 26946 | -3/Lab | Found Prototype Energy Gun 26946 | -3/Lab | Identified Hyp. EM Gauss Rifle 26958 | -3/Lab | Found Prototype Hackware 26958 | -3/Lab | Identified Deep Network Scanner 26989 | -3/Lab | Unable to decrypt terminal 27014 | -3/Lab | Found Prototype Special Weapon 27014 | -3/Lab | Identified Gui. Remote Datajack 27066 | -3/Lab | Unable to decrypt terminal 27068 | -3/Lab | Found Alien Artifact 27068 | -3/Lab | Identified LC Capacitor 27152 | -3/Lab | Found Alien Artifact 27177 | -3/Lab | Entered Research 27177 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27232 | -2/Research | Build established: Wizard-Tank 27397 | -2/Research | Central database locked down 27634 | -2/Research | Intercept squad dispatched 27651 | -2/Research | Spotted Tracker 27652 | -2/Research | Spotted Tracker 27664 | -2/Research | Destroyed Tracker 27696 | -2/Research | Spotted Combat Programmer 27706 | -2/Research | Spotted Combat Programmer 27711 | -2/Research | Destroyed Tracker 27716 | -2/Research | System corruption reached 10% 27716 | -2/Research | Found Prototype Processor 27716 | -2/Research | Identified Exp. Targeting Computer 27750 | -2/Research | Destroyed Combat Programmer 27769 | -2/Research | Destroyed Combat Programmer 27789 | -2/Research | Lost 6 parts (1p1n3u1w) 28014 | -2/Research | Build established: Hacker-Tank 28112 | -2/Research | Intercept squad dispatched 28127 | -2/Research | Spotted Tracker 28128 | -2/Research | Spotted Tracker 28131 | -2/Research | Spotted Tracker 28132 | -2/Research | Destroyed Tracker 28143 | -2/Research | Spotted Combat Programmer 28146 | -2/Research | Spotted Combat Programmer 28154 | -2/Research | System corruption reached 30% 28161 | -2/Research | Destroyed Tracker 28170 | -2/Research | Identified Core Reset Matrix 28170 | -2/Research | Used Core Reset Matrix 28171 | -2/Research | Warped through subspace 28174 | -2/Research | Sensed 1 artifact in vicinity 28196 | -2/Research | Lost 13 parts (3p2n5u3w) 28201 | -2/Research | Spotted B-90 Cyclops 28238 | -2/Research | Core integrity fell below 50% 28250 | -2/Research | Emitted hypermatrix ping 28255 | -2/Research | Assembled emerged from beneath the floor 28256 | -2/Research | Assembled emerged from beneath the floor 28268 | -2/Research | Core integrity fell below 20% 28279 | -2/Research | Lost 4 parts (1n2u1w) 28306 | -2/Research | Assembled emerged from beneath the floor 28309 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 28281_ Identified Imp. Antigrav System. 28286_ Acquired Unknown Hackware. 28286_ Identified System Shield. 28289_ System corrupted: Heat flow error (+227). 28295_ Acquired Prototype Flight Unit. 28295_ Identified Diametric Drive. 28298_ Acquired Imp. Antigrav System. 28300_ Acquired Unknown Device. 28300_ Identified Cloaking Device. 28303_ Cloaking Device destroyed. 28304_ Imp. Antigrav System destroyed. 28306_ Assembled emerge from beneath the floor. 28306_ Slug penetrates Wall. 28307_ S-43 Plague system corrupted by crushing effect. 28308_ Diametric Drive destroyed. 28309_ Slammed into G-73 Enforcer. 28309_ Destabilizing: System corrupted (+2). 28309_ Imp. Antigrav System destroyed. 28309_ Terminal disabled. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????????? | | ## ##?????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# =!#??????????????????????????????????????????? | | ??# |%#??????????????????????????????????????????? | | ??# *########### #????????????????????????????? | | #?# #????????????????????????????? | | #?# #????????????????????????????? | | #?# #????????????????????????????? | | ######/###+###### #????????????????????????????? | | ## #????? ?????????#######???????????????? | | ?# #?????? ????????# #???????????????? | | ?# ####???? ######## #???????????????? | | ?# ! + #????? # #???????????????? | | ?# ## #?????? # #???????????????? | | ?#! """ ## #??????? # #???????????????? | | ?# """ ##+########## # #???????????????? | | ?# """ # # # #???????????????? | | ?########### # # #???????????????? | | ???????????# + + #???????????????? | | ???????????# # g# #???????????????? | | ???????????# # g # s #???????????????? | | ???????????############# g/ #???????????????? | | ???????????????????????##@########???????????????? | | ??????????????????????? g ?????????????????????? | | ????????????????????? *???????????????????? | | ????????????????????#* """" #??????????????????? | | ????????????????????# ""T"" g#??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ! #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# u #??????????????????? | | ????????????????????#######/###??????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Power Shielding 90 Weapon Shielding 15 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 12 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 57 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrn. Missile Launcher | 16% | -3/Research Imp. Thunder Leg | 25% | -3/Research Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor LC Capacitor Core Reset Matrix Achievements -------------- Brother of Steel Challenges ------------ None Game ------ Seed ThermalSpikedCyclogen Manual? 0 Play Time 02:51:49 Cumulative 256.5 hours Start 2025.12.26 @ 21:36:55 End 2025.12.27 @ 00:32:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 88 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a83f52b-4095-4be3-a805-8009384cc284