Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.16 @ 22:57:40 Player: chiguireitor Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (98) 490 Value Destroyed (4212) 4212 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3201) 3201 TOTAL SCORE: 13683 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 528 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2020 Friendly Fire -509 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 1089/1100 System Corruption 8% Temperature Cool (21) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Experimental Energy Well Experimental Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor High-capacity Matter Pod (200) Makeshift Armor Plating Improved Shield Generator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Experimental Energy Well Visual Processing Unit Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator System Backup Module > --- WEAPON ----------- Long-range Proton Cannon Vortex Driver KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Light Quantum Reactor Myomer Leg High-capacity Matter Pod Improved ECM Suite Makeshift Armor Plating Improved Shield Generator Improved Shield Generator KE Penetrator Heavy Shock Bomb Launcher Vortex Lance [Rating: 124] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Remote Datajack Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . Utility 6 | . . . . 1 2 . . 1 . . 2 . . . . Weapon 2 | . . 1 . . . . . 1 . . . . . . . Parts Attached 177 | 4 9 6 7 11 22 10 2 12 5 14 8 2 21 6 38 Power 26 | 1 1 . 3 2 4 2 . 3 . 2 . 2 1 . 5 Engine 10 | 1 1 . 3 1 3 . . 1 . . . . . . . Core 10 | . . . . 1 1 2 . 2 . 2 . . . . 2 Reactor 6 | . . . . . . . . . . . . 2 1 . 3 Propulsion 44 | . 2 2 1 3 5 6 . 4 . 3 2 . 7 . 9 Treads 23 | . 2 2 1 3 5 5 . 4 . 1 . . . . . Leg 21 | . . . . . . 1 . . . 2 2 . 7 . 9 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 36 | 1 2 . . 2 2 . . 2 1 4 4 . 5 3 10 Device 23 | . . . . . 1 . . 1 . 4 4 . 5 2 6 Storage 4 | 1 1 . . . . . . . . . . . . . 2 Processor 6 | . 1 . . 2 1 . . . . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . . 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 71 | 2 4 4 3 4 11 2 2 3 4 5 2 . 8 3 14 Energy Gun 33 | 2 . 3 . 3 7 2 1 2 2 3 1 . 3 2 2 Energy Cannon 5 | . . 1 . . . . . . 1 . . . . . 3 Ballistic Gun 18 | . 2 . 2 1 3 . . 1 . 1 1 . 3 1 3 Ballistic Cannon 5 | . . . . . . . . . 1 1 . . 2 . 1 Launcher 5 | . 2 . 1 . . . . . . . . . . . 2 Special Weapon 2 | . . . . . 1 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . . . . . . . 1 . 1 9 Parts Lost 67 | . 3 . 4 2 10 2 . . 4 8 1 . 4 2 27 Power 11 | . 1 . 1 . 3 . . . . 2 . . 1 . 3 Propulsion 13 | . . . 1 . 4 . . . 1 1 1 . 1 . 4 Utility 12 | . . . . . . . . . . 2 . . . 1 9 Weapon 31 | . 2 . 2 2 3 2 . . 3 3 . . 2 1 11 Highest Loss Streak 11 | . 3 . 2 1 5 1 . . 4 7 1 . 2 1 11 Average Slot Usage (%) 96 | . 75 93 98 99 89 99 100 99 93 96 99 100 99 97 97 Engine 1 | . 12 11 10 14 6 . . 3 . . . . . . . Core 7 | . . . . 3 3 14 15 8 13 12 11 8 5 5 3 Reactor 1 | . . . . . . . . . . . . 1 4 5 4 Treads 10 | . 8 28 32 27 17 16 23 20 14 9 5 5 1 . . Leg 8 | . . . . . . 5 . . . 8 10 11 15 17 16 Device 12 | . . . . . 7 7 7 8 6 9 23 23 27 24 19 Storage 6 | . 14 11 11 9 7 7 7 6 6 6 5 5 5 5 5 Processor 18 | . 11 11 11 18 23 23 23 20 20 20 17 17 12 12 17 Protection 1 | . . . . . . . . 4 6 2 . . . . 1 Energy Gun 12 | . 16 15 14 7 10 22 22 25 15 12 11 11 7 3 5 Energy Cannon 2 | . . 8 11 5 . . . . 4 2 . . . . 4 Ballistic Gun 4 | . 6 4 5 14 7 . . . . 3 5 5 7 9 6 Ballistic Cannon 3 | . . . . . . . . . 4 6 5 5 5 8 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 99 | 13 24 29 33 38 40 47 47 63 68 68 63 74 83 83 99 Greatest Support 86 | 3 40 63 63 60 60 86 86 86 86 58 30 30 60 60 86 Greatest Overweight (x) 4 | 4 4 . . . 1 1 . 1 1 2 4 2 2 1 1 Average Overweight (x) . | 1 2 . . . . . . . . . 2 2 1 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 3 7 9 7 8 9 9 9 9 9 9 9 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 3 3 10 8 8 10 9 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 47% | Scavenger-Gunner 24% | Scavenger-Skirmisher 15% | Skirmisher 6% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Matter Collected 3907 | 191 110 366 165 271 277 175 19 157 56 283 117 119 504 234 863 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4725 | . 136 113 448 543 299 335 . 178 107 500 174 . 1083 76 733 Parts 232 | . 17 6 25 29 11 23 . 15 4 20 5 . 53 3 21 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 2 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 175 | . . . . . . 12 . . . 28 . . . 2 133 Prevented 46 | . . . . . . 3 . . . 8 . . . . 35 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Combat Hostiles Destroyed 81 | . 6 2 11 10 5 5 . 2 . 8 3 . 13 1 15 Melee 2 | . . . . 1 . . . . . . . . . . 1 Guns 41 | . 3 1 2 7 5 5 . 2 . 3 1 . 10 1 1 Cannons 26 | . . 1 3 2 . . . . . 5 2 . 3 . 10 AOE 12 | . 3 . 6 . . . . . . . . . . . 3 Classes Destroyed 17 | . 5 2 . 1 1 2 . 1 . 1 . . 1 . 3 Worker 3 | . 1 . 1 . . . . . . . . . 1 . . Builder 4 | . 1 . . . . . . 1 . . . . 2 . . Tunneler 2 | . 1 . . . 1 . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . 2 . . Watcher 6 | . 2 . . 1 . . . 1 . . . . 2 . . Swarmer 16 | . 6 . . . . 4 . . . 2 . . 4 . . Grunt 35 | . . 1 8 7 2 . . . . 1 2 . 6 . 8 Brawler 5 | . . . . 1 . . . . . 2 1 . . . 1 Duelist 2 | . . . . . 1 . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 12 | . . 1 3 2 2 . . 1 . 1 . . 2 . . Hunter 3 | . . . . . . . . . . 1 . . 1 . 1 Programmer 2 | . . . . . . . . 1 . . . . . . 1 Behemoth 2 | . . . . . . 1 . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . 1 . . . . . . . 1 . Samaritan 5 | . . . . . . 2 . . 2 1 . . . . . Best Kill Streak 7 | . 6 1 7 3 2 4 . 2 . 3 2 . 6 1 6 Combat Bots Only 6 | . 3 1 6 2 2 4 . 1 . 3 2 . 4 1 6 Max Kills in Single Turn 3 | . 3 1 2 1 1 1 . 1 2 2 1 . 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . . . . . . . . . . . 3 Melee 1 | . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Damage Taken 10090 | . 553 75 499 657 1135 199 . 338 318 1095 283 . 699 367 3872 Core 1644 | . 160 11 74 28 150 16 . 14 . 189 . . 63 61 878 Absorbed by Shields 569 | . . . . . . . . . . . . . 169 130 270 Core Remaining (%) 76 | 100 36 . 78 94 . . 76 . . 76 . . . . . Volleys Fired 224 | . 15 6 19 37 25 11 2 12 3 15 12 . 27 7 33 Largest 4 | . 2 3 3 3 3 3 1 4 4 4 4 . 4 4 4 Hottest 278 | . 80 177 177 195 136 170 30 245 278 278 241 . 229 176 267 Shots Fired 671 | . 26 18 52 109 53 33 2 45 10 48 38 . 91 28 118 Gun 466 | . 20 12 28 84 52 33 . 45 8 22 26 . 64 18 54 Cannon 183 | . . 6 17 25 . . . . 2 26 12 . 27 10 58 Launcher 19 | . 6 . 7 . . . . . . . . . . . 6 Special 3 | . . . . . 1 . 2 . . . . . . . . Kinetic 337 | . 10 2 15 60 43 . . . 1 17 24 . 66 28 71 Thermal 118 | . . 10 13 24 6 4 . 9 2 21 14 . 11 . 4 Explosive 13 | . 6 . 7 . . . . . . . . . . . . Electromagnetic 186 | . 10 6 17 25 3 29 . 36 7 10 . . 14 . 29 Entropic 14 | . . . . . . . . . . . . . . . 14 Robot Hit Streak 39 | . 2 9 6 20 39 18 10 12 8 20 6 . 12 10 7 Robot Miss Streak 12 | . 4 3 3 4 3 1 . 2 1 4 6 . 8 5 12 Penetration Max 1 | . . . . . 1 . . . . . . . 1 . 1 Secondary Targets 2 | . . . . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . Shots Hit Robots 442 | . 11 12 31 80 47 24 2 34 6 32 23 . 54 17 69 Core Hits 243 | . 13 6 27 24 23 17 . 11 3 19 14 . 32 7 47 Critical Hits 16 | . . . . . 2 1 . . . . 2 . 7 2 2 Critical Kills 9 | . . . . . 1 1 . . . . 2 . 4 . 1 Critical Parts Destroyed 5 | . . . . . 1 . . . . . . . 3 . 1 Melee Attacks 5 | . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10471 | . 479 240 781 1306 1021 349 . 485 100 750 522 . 1247 400 2791 Guns 5687 | . 121 118 276 789 901 333 . 405 68 291 374 . 1010 275 726 Cannons 3023 | . . 88 188 474 . . . . 32 453 113 . 232 125 1318 Explosions 1303 | . 358 34 317 30 106 . . 80 . . 32 . . . 346 Melee 398 | . . . . . . . . . . . . . . . 398 Ramming 60 | . . . . 13 14 16 . . . 6 3 . 5 . 3 Kinetic 4295 | . 65 11 144 577 756 . . . . 210 285 . 795 400 1052 Thermal 1851 | . . 141 178 242 219 31 . 233 54 358 202 . 170 . 23 Explosive 629 | . 358 . 271 . . . . . . . . . . . . Electromagnetic 2637 | . 56 88 188 474 32 302 . 252 46 176 32 . 277 . 714 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 999 | . . . . . . . . . . . . . . . 999 Highest Corruption 10 | . . . . . . . . . . 5 . . 3 1 10 Average Corruption 4 | . . . . . . . . . . 3 . . 1 1 7 Corruption Purged 15 | . . . . . . . . . . 5 . . 2 1 7 Effects 83 | . . . . . . . . . . 10 . . 8 . 65 Message Errors 10 | . . . . . . . . . . 2 . . 2 . 6 Matter Fused 16 | . . . . . . . . . . 2 . . . . 14 Heat Flow Errors 10 | . . . . . . . . . . . . . 2 . 8 Energy Discharges 10 | . . . . . . . . . . 1 . . 3 . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . . . . 1 . . . . 8 Data Loss (major) 4 | . . . . . . . . . . 1 . . . . 3 Misfires 2 | . . . . . . . . . . . . . . . 2 Misdirections 7 | . . . . . . . . . . . . . . . 7 Targeting Errors 10 | . . . . . . . . . . 2 . . . . 8 Weapon Failures 3 | . . . . . . . . . . 1 . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 156 | . 43 14 . 26 . 5 . 29 . 2 . . 1 . 36 Projectiles 77 | . . 14 . 26 . . . . . . . . 1 . 36 Explosions 72 | . 43 . . . . . . 29 . . . . . . . Melee 7 | . . . . . . 5 . . . 2 . . . . . Knockbacks 12 | . . . . . . . . . . . 2 . 5 . 5 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 11 | . . . . . . . . . . . 2 . 5 . 4 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 242 | . 76 . 45 38 . . . . . . 22 . . . 61 Shots 9 | . 2 . 3 1 . . . . . . 1 . . . 2 Rammed 14 | . . . . 4 1 5 . . . 2 . . . . 2 Targets Rammed 16 | . . . . 4 1 5 . . . 2 1 . 1 . 2 Kicked 2 | . . . . . . . . . . . 1 . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 623 | . 36 335 319 568 166 342 11 623 248 552 460 . 423 102 507 Average Temperature 152 | . 17 131 133 160 61 108 11 212 130 215 191 . 147 42 135 Received Heat Transfer 1596 | . . 45 204 279 291 24 . 57 135 141 108 . 147 36 129 Effects 50 | . . . 3 12 . 3 . 10 . 13 3 . 2 . 4 Shutdowns 19 | . . . . 6 . . . 4 . 3 2 . 2 . 2 Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . Interference 14 | . . . 2 4 . 3 . 3 . 2 . . . . . Matter Decay 3 | . . . . . . . . 1 . 1 . . . . 1 Short Circuit 4 | . . . . 1 . . . 1 . 2 . . . . . Damage (minor) 5 | . . . . . . . . 1 . 3 1 . . . . Damage (major) 1 | . . . . . . . . . . 1 . . . . . Damage (core) 2 | . . . . . . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . 7 . 2 . . . . 1 . . Impact Corruptions 2 | . . . . . . 1 . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 2 . . . . . . . . 2 . 1 Heat Transferred 3126 | . . 359 383 568 300 74 . 350 74 481 296 . 222 . 19 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 1 1 . . . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Peak Influence 748 | . 172 120 395 355 176 . . 74 . . 129 . 748 . . Initial 166 | . . 72 50 166 86 . . . . . . . . . . Average 146 | . 49 59 172 170 82 . . 27 . . 65 . 452 . . Maximum Alert Level 3 | . . . 1 1 . . . . . . . . 3 . . Low Security (%) 80 | 100 100 100 66 73 100 . . 100 . . 100 100 25 . . Level 1 5 | . . . 33 26 . . . . . . . . . . . Level 2 14 | . . . . . . . . . . . . . 72 . . Level 3 . | . . . . . . . . . . . . . 1 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 2 2 1 . . . 2 . 1 1 . 5 . . Investigation . | . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 9 | . . 2 2 1 . . . 1 . . 1 . 2 . . Assault 3 | . . . . . . . . . . 1 . . 2 . . Garrison 1 | . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 1 . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Distress Signals 12 | . 2 2 2 3 . . . 1 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 182 | . 10 6 14 19 6 7 . 11 2 8 4 . 26 2 67 Peak Tracking Total 14 | . 4 3 4 7 5 3 . 5 2 8 3 . 5 1 14 Tactical Retreats 19 | . . 2 . 3 1 2 . . . 2 . . 1 1 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Traps Triggered 8 | . . . 1 . 1 . . 1 . . 4 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 43 | . . . . . . . . . . 2 . . . . 41 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Machines Disabled 11 | . . 1 2 . 1 . . . . . 2 . 2 . 3 Max in Single Turn 1 | . . 1 1 . 1 . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Machines Accessed 25 | . 1 2 . 2 2 1 . 3 1 2 2 . 2 1 6 Terminals 10 | . 1 2 . 1 . . . 2 . . 2 . 2 . . Fabricators 2 | . . . . . 2 . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 66 | . 4 6 . 7 3 1 . 9 6 11 2 . 5 1 11 Successful 56 | . 2 6 . 7 2 1 . 6 6 11 . . 3 1 11 Failed 10 | . 2 . . . 1 . . 3 . . 2 . 2 . . Catastrophic 3 | . . . . . . . . 1 . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . 4 . . . . . . . . . . . . 3 Terminals 24 | . 4 6 . 4 . . . 3 . . 2 . 5 . . Fabricators 3 | . . . . . 3 . . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 46 | . 2 6 . 4 . 1 . 1 6 11 . . 3 1 11 Record 32 | . 1 4 . . . . . . 6 10 . . 1 . 10 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . 1 . . . 1 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . Network Status 2 | . . . . . 2 . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 5 . . . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . . . . . . . Recycle Component 1 | . . . . 1 . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . . 2 . 2 2 . . 2 . . 2 . 2 . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . Time 88 | . . . . . . . . 88 . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . . . . . . Recycled Matter 186 | . . . . 186 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . . . . 2 . . Machine Destruction 4 | . . . . . . . . 2 . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Total Allies 32 | . . . . . . . . 12 . . . 20 . . . Largest Group 20 | . . . . . . . . 12 . . . 20 20 2 . Highest-Rated Group 797 | . . . . . . . . 264 . . . 797 797 63 . Highest-Rated Ally 50 | . . . . . . . . 31 . . . 50 50 32 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 117 | . . . . . . . . 38 . . . . 79 . . Total Damage 2798 | . . . . . . . . 510 . . . . 2288 . . Kills 17 | . . . . . . . . 4 . . . . 13 . . Allies Corrupted 3 | . . . . . . . . . . . . . 3 . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Turns Passed 14778 | 333 388 315 354 501 738 1574 1028 739 1037 1826 413 285 982 1079 3186 Spaces Moved 8126 | 91 148 170 175 203 363 917 638 398 580 1070 189 156 518 697 1813 Core 180 | 91 89 . . . . . . . . . . . . . . Treads 3941 | . 59 170 175 203 363 917 638 398 580 438 . . . . . Legs 4005 | . . . . . . . . . . 632 189 156 518 697 1813 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 160 160 160 160 150 180 180 150 150 106 Average Speed 158 | 137 207 160 160 164 164 160 160 160 174 161 182 180 158 150 141 Slowest Speed 250 | 250 250 160 160 166 190 180 160 180 180 180 240 180 180 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 36 18 37 22 8 87 62 12 64 91 6 80 19 52 88 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 7 | . 1 1 1 . 1 1 1 . 1 . . . . . . Unknown Exits Taken 6 | 1 . . . 1 . . . 1 . 1 . . 1 1 . Scrap Searched 10 | . . . . . . 1 2 . 1 4 . . . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 170 | . 24 4 55 1 30 . . 3 . 10 7 . 8 4 24 Melee . | . . . . . . . . . . . . . . . . Projectile 53 | . . . . . . . . . . 10 7 . 8 4 24 AOE 117 | . 24 4 55 1 30 . . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Was Fac Upp War Total 9553 | 299 204 201 208 282 451 988 644 472 596 1133 230 161 623 711 2350 Wait 771 | 200 23 5 . 18 17 32 . 27 4 12 1 . 29 . 403 Move 8112 | 90 147 169 174 202 362 916 637 397 579 1069 189 155 517 696 1813 Hop . | . . . . . . . . . . . . . . . . Pick Up 152 | 5 8 11 5 8 18 8 2 13 4 15 6 2 14 2 31 Fast Attach 12 | 2 . . . . 3 . . 2 . . 2 . 1 . 2 Attach 72 | 2 6 2 4 4 11 3 . 4 3 9 3 . 3 2 16 Detach . | . . . . . . . . . . . . . . . . Swap 93 | . 3 4 3 7 8 7 2 6 2 5 3 2 17 4 20 Drop 86 | . 2 4 3 2 6 6 1 11 1 6 3 2 14 . 25 Fire 224 | . 15 6 19 37 25 11 2 12 3 15 12 . 27 7 33 Melee 5 | . . . . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . 1 . 1 . 2 Crush 12 | . . . . 4 1 5 . . . 2 . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 334 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Lost 3 parts (1p2w) 645 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Core integrity fell below 50% 714 | -10/Materials | Identified exit to Materials 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 972 | -9/Materials | Met 8R-AWN 1020 | -9/Materials | Discovered new exit (range 7) 1023 | -9/Materials | Discovered new exit (range 15) 1028 | -9/Materials | Identified exit to Storage 1037 | -9/Materials | Entered Storage 1099 | -9/Storage | Found Prototype Processor 1151 | -9/Storage | Build established: Scavenger-Gunner 1326 | -9/Storage | Discovered new exit (range 16) 1390 | -9/Storage | Identified exit to Materials 1391 | -9/Storage | Entered Materials 1391 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1393 | -8/Materials | Identified Exp. Targeting Computer 1866 | -8/Materials | Discovered new exit (range 5) 1892 | -8/Materials | Entered Factory 1892 | -7/Factory | Evolved 2 slots: Utility x2 2202 | -7/Factory | Discovered new exit (range 12) 2253 | -7/Factory | Lost 3 parts (2p1n) 2399 | -7/Factory | Lost 5 parts (2n3w) 2497 | -7/Factory | Build established: Skirmisher 2524 | -7/Factory | Identified exit to Lower Caves 2630 | -7/Factory | Entered Lower Caves 2908 | -7/Lower Caves | Learned Factory non-interactive machine intel 3006 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3032 | -7/Lower Caves | Encountered a Warlord checkpoint 3337 | -7/Lower Caves | Spotted B-75 Beast 3814 | -7/Lower Caves | Destroyed B-75 Beast 4167 | -7/Lower Caves | Discovered new exit (range 16) 4193 | -7/Lower Caves | Identified exit to Lower Caves 4204 | -7/Lower Caves | Entered another Lower Caves area 4205 | -7/Lower Caves | Encountered a Warlord checkpoint 4573 | -7/Lower Caves | Learned location of Extension (-4) 5114 | -7/Lower Caves | Discovered new exit (range 9) 5221 | -7/Lower Caves | Identified exit to Factory 5232 | -7/Lower Caves | Entered Factory 5232 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5233 | -6/Factory | Loaded intel: 188 non-interactive machine locations 5371 | -6/Factory | Repaired Med. Treads 5415 | -6/Factory | Repaired Med. Treads 5736 | -6/Factory | Discovered new exit (range 18) 5971 | -6/Factory | Entered Lower Caves 6070 | -6/Lower Caves | Learned 8 Research zone layouts 6070 | -6/Lower Caves | Learned Extension trap positions 6070 | -6/Lower Caves | Learned Armory stockpile data 6070 | -6/Lower Caves | Learned Extension terminal intel 6225 | -6/Lower Caves | Lost 4 parts (1n3w) 6505 | -6/Lower Caves | Encountered a Warlord checkpoint 6529 | -6/Lower Caves | Build established: Skirmisher 6799 | -6/Lower Caves | Discovered new exit (range 9) 6813 | -6/Lower Caves | Identified exit to Lower Caves 7008 | -6/Lower Caves | Entered another Lower Caves area 7446 | -6/Lower Caves | Encountered a Warlord checkpoint 7705 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7750 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7871 | -6/Lower Caves | Lost 7 parts (1p1n2u3w) 8109 | -6/Lower Caves | Learned Armory stockpile data 8109 | -6/Lower Caves | Learned Research garrison access intel 8109 | -6/Lower Caves | Learned Armory garrison access intel 8131 | -6/Lower Caves | Build established: Scavenger-Gunner 8782 | -6/Lower Caves | Learned 4 Factory zone layouts 8822 | -6/Lower Caves | Discovered new exit (range 7) 8834 | -6/Lower Caves | Entered Factory 8834 | -5/Factory | Evolved 2 slots: Utility x2 8856 | -5/Factory | Build established: Scavenger-Mutant 9247 | -5/Factory | Sucked down chute 9247 | -5/Factory | Entered Waste 9248 | -5/Waste | Joined by Warlord forces that had cleared the area 9393 | -5/Waste | Discovered new exit (range 17) 9532 | -5/Waste | Entered Factory 9532 | -5/Factory | Accompanied by 20 allies 9541 | -5/Factory | Build established: Scavenger-Gunner 10432 | -5/Factory | First assault squad dispatched 10492 | -5/Factory | Discovered new exit (range 16) 10514 | -5/Factory | Entered Upper Caves 10514 | -5/Upper Caves | Accompanied by 2 allies 10738 | -5/Upper Caves | Spotted B-75 Beast 11208 | -5/Upper Caves | Destroyed B-75 Beast 11576 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11593 | -5/Upper Caves | Entered Warlord 12272 | -5/Warlord | Learned 4 Research zone layouts 12273 | -5/Warlord | Learned Research security intel 12273 | -5/Warlord | Learned Research repair station intel 12546 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12612 | -5/Warlord | Met Warlord 12635 | -5/Warlord | Warlord's base attacked by MAIN.C 12985 | -5/Warlord | Warlord forces counterattacked 13170 | -5/Warlord | Spotted Striker 13265 | -5/Warlord | Spotted Executioner 13301 | -5/Warlord | System corruption reached 10% 13332 | -5/Warlord | Lost 9 parts (2p1n3u3w) 13440 | -5/Warlord | Spotted Striker 13474 | -5/Warlord | Destroyed Striker 13574 | -5/Warlord | Found Prototype Energy Cannon 13576 | -5/Warlord | Found Prototype Piercing Weapon 13809 | -5/Warlord | Spotted Striker 13946 | -5/Warlord | Identified Vortex Lance 13947 | -5/Warlord | Identified Vortex Driver 14011 | -5/Warlord | Spotted Striker 14285 | -5/Warlord | P-70 Sage assimilated allied 3M-R5Q(K) 14292 | -5/Warlord | Spotted 3M-R5Q(K) 14303 | -5/Warlord | Spotted Executioner 14333 | -5/Warlord | Core integrity fell below 50% 14515 | -5/Warlord | Found Prototype Reactor 14517 | -5/Warlord | Identified Vortex Chain Reactor 14541 | -5/Warlord | Found Prototype Processor 14542 | -5/Warlord | Identified Exp. Target Analyzer 14590 | -5/Warlord | Found Prototype Device 14590 | -5/Warlord | Identified Adv. Kinecellerator 14624 | -5/Warlord | Spotted Executioner 14630 | -5/Warlord | Destroyed Executioner 14711 | -5/Warlord | Attacked by Warlord forces 14764 | -5/Warlord | Spotted Executioner 14767 | -5/Warlord | Lost 4 parts (4w) 14771 | -5/Warlord | Core integrity fell below 20% 14777 | -5/Warlord | Destroyed Executioner 14779 | -5/Warlord | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 14772_ Penetrated by Slug. 14772_ Slug penetrates B-60 Warrior. 14772_ Penetrated by Slug. 14772_ Biometal Leg destroyed. 14773_ VTOL Module fries itself beyond repair. 14773_ Vortex Chain Reactor destroyed. 14774_ Biometal Leg destroyed. 14774_ Hpw. Shock Rifle destroyed. 14775_ Visual Processing Unit destroyed. 14775_ System corrupted by crushing effect (+5). 14775_ System corrupted: Vortex Lance targeting data glitched. 14775_ System Backup Module destroyed. 14776_ System corrupted: Enh. Biometal Leg rejected. 14776_ L-41 Fighter suffers critical hit. 14776_ Adv. Kinecellerator destroyed. 14777_ Executioner destroyed. 14778_ Autogun fries itself beyond repair. 14778_ Vortex Lance destroyed. 14778_ Lrg. Storage Unit destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # # ####+####### # | | #+############ #? ????###/####### # | | # #???######## # ??# #???# # | | #######+# ##### ## # #?# #???# # | | ????# ### # """" #?# #???#^^ # | | ????# #?# # """" #?# #???#^^^ | | ????########### #?# # """" #?#######???# | | ###???????????## ##?# # """" #???????????# | | #?????######## #??# # #???????????# | | #?????#""""" + #### # ? #?????????####+### | | ##????#"" "" # ###?????##?????????# | | #????#"" # ########???????????# "" | | ##????#"" " # """ ##"""""#???????????# "" | | #?????#""""X # """ + ""#???????????# """ | | #?????######## """ ##XXX""#???????????# """ | | #+###??????????# ##"""""#???????????# "" | | #??????????# ########???????????#^ "" | | #??????????#####+###??????????????????# | | #???????????# #??????????????????######## | | ############# #??????##?????############# | | ## ## #?????# #?????# ! # == | | ## ## #????# #??????# " | | #+#### ! ## ##### #???????# " ] | | + [ ## ##;#;##??????## [ / = | | # # = ## ##!b |#??????# # != | | # # ## ##@bil###??### ######## | | # + = ## !%[^ ; #### #* = """"""" | | # # ## ## s; # ! ! | | # #######+#####";; "##gs;;s; !%%[%[%= " | | # = %% %% sg%%%=!%=%%%%[=!* " | | + !% % **! %= = %%|=%=%!!%!= "" | | # [ %!%% *% %[ !%=]%%[ " | | ### #######;###""""""####; ; %%%#%=! " | | #?#^ # #" #####" % %#!! = " | | #?# + #! """### #%"[" " """" | | #?##### #! X""#?# " % ############## | | #?????# #! ""#?# " ## #??????????### | | #?????# #" X !!#?# """ # ##??????????#"" | | ??????# ##"""!!#?# "" " ##????????????#" | | ??????# ########?# #?????????????#" | | ??????# #????????# #?????????????#" | | ??????# #????????# #?????????????#" | | ??????##########????????##########?????????????#" | | ???????????????????????????????????????????????#"" | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 150 Resistance: KI 25 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Kinecelleration 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Everything Is Under Control Hey, That's Mine! I Spy Librarian Respectable Loadout Significant Disruption System Compromised The More The Merrier Tourist We Are Legion Challenges ------------ None Game ------ Seed TargetingShieldLog Manual? 0 Play Time 03:14:10 Cumulative 8.6 hours Start 2021.02.16 @ 19:00:20 End 2021.02.16 @ 22:57:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e474a4ce-c9cc-44eb-8df4-8476a3177316