Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 02:25:06 Player: Centeno Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (5456) 5456 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1715) 1715 TOTAL SCORE: 10506 Bonus ------- High Alert Combat Kills 1015 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 50/150 System Corruption 0% Temperature Cool (78) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Seismic Detector Hardlight Generator > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Mini Assault Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Wheel Improved Heat Sink Large Matter Pod (150) Relay Coupler [NC] (26) Relay Coupler [NC] (32) Relay Coupler [NC] (22) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (24) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (17) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (12) Shock Rifle Shock Rifle Gauss Rifle Assault Cannon Mini Assault Cannon EMP Blaster Heavy Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector Hardlight Generator > --- WEAPON ----------- Pulse Rifle Pulse Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Wheel Improved Heat Sink Large Matter Pod Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Shock Rifle Shock Rifle Gauss Rifle Assault Cannon Mini Assault Cannon EMP Blaster Heavy Rocket Launcher Katana [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . 2 . . . Weapon 1 | . . . 1 . . . . Parts Attached 96 | 7 9 3 26 18 20 11 2 Power 12 | 1 1 . 1 3 3 3 . Engine 7 | 1 . . 1 1 2 2 . Core 5 | . 1 . . 2 1 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 1 2 8 7 3 3 1 Treads 18 | 1 1 1 5 5 3 1 1 Leg . | . . . . . . . . Wheel 9 | 1 . 1 3 2 . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 3 . 3 4 8 1 . Device 12 | 1 1 . 3 2 5 . . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 6 | . 1 . . 1 3 1 . Artifact . | . . . . . . . . Weapon 36 | 2 4 1 14 4 6 4 1 Energy Gun 17 | 1 2 1 7 2 2 2 . Energy Cannon 6 | . . . 5 . 1 . . Ballistic Gun 5 | 1 . . 1 . 1 2 . Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 4 | . 1 . . 1 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . Parts Lost 34 | . 3 2 10 5 9 4 1 Power 5 | . . . 2 1 1 1 . Propulsion 7 | . 1 1 1 1 1 1 1 Utility 8 | . 1 . 1 1 4 1 . Weapon 14 | . 1 1 6 2 3 1 . Highest Loss Streak 4 | . 3 1 2 4 3 1 1 To Critical Strikes . | . . . . . . . . Average Backups 20 | 2 10 13 21 23 21 24 24 Power 1 | . 1 1 1 1 1 1 2 Propulsion 3 | . 2 1 2 5 4 2 2 Utility 7 | . 4 6 7 5 6 13 12 Weapon 8 | . 2 4 9 11 9 6 7 Tool/Special . | . . . . . . . . Unused Backups 46 | . 2 1 17 2 5 1 18 Power 7 | . 1 . 2 . 1 1 2 Propulsion 2 | . . . . . . . 2 Utility 20 | . 1 1 5 1 1 . 11 Weapon 17 | . . . 10 1 3 . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 99 98 97 100 Engine 5 | . 9 . 8 4 . 6 9 Core 4 | . 4 14 1 3 8 2 . Treads 19 | . 14 14 22 18 19 19 18 Wheel 9 | . 14 13 11 9 7 7 9 Device 16 | . 13 14 10 17 19 18 27 Storage 10 | . 14 14 11 9 9 9 9 Protection 2 | . . . . 3 6 5 . Energy Gun 14 | . 18 27 21 1 13 11 18 Energy Cannon 9 | . . . 7 21 11 6 . Ballistic Gun 2 | . 8 . . . 1 8 4 Slashing Weapon 1 | . 1 . 3 3 . . . Peak Build Rating 40 | 7 11 13 23 30 35 39 40 Average Rating 24 | 4 8 11 18 25 30 35 39 On Entrance 18 | . 7 11 13 18 28 35 39 Avg Prop Armor Cover (%) 14 | 15 13 13 16 13 15 14 11 Naked Turns . | . . . . . . . . Heaviest Build 108 | 13 91 92 102 105 104 108 106 Greatest Support 71 | 20 16 40 40 40 71 71 56 Greatest Overweight (x) 10 | . 5 5 10 10 10 10 10 Average Overweight (x) 7 | . 4 4 7 8 8 7 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 Most Carried 25 | 5 15 17 25 25 25 25 25 Average Carried 20 | 2 10 13 21 23 21 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 4 12 17 22 25 23 23 24 Class Distribution -------------------- 29% | Scavenger-Tank 27% | Mutant 22% | Scavenger-Gunner 8% | Gunner 5% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Matter Collected 2389 | 171 303 129 665 317 445 347 12 Remotely . | . . . . . . . . Salvage Created 5707 | 29 314 153 1836 388 1743 1134 110 Parts 341 | 2 14 12 126 21 93 63 10 Haulers Intercepted 4 | . . . 4 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Combat Hostiles Destroyed 121 | . 10 7 36 9 37 19 3 Guns 50 | . 7 3 20 . 9 11 . Cannons 36 | . . . 7 6 14 6 3 AOE 29 | . 3 4 6 3 12 1 . Classes Destroyed 13 | 1 2 . 7 . 2 1 . Worker 7 | . . . 3 1 . 3 . Builder 3 | . . . 1 . . 2 . Tunneler 2 | 1 . 1 . . . . . Hauler 4 | . . . 4 . . . . Recycler 4 | . . . 1 . . 2 1 Operator 1 | . . . . . . 1 . Watcher 5 | . . . 3 . . 2 . Swarmer 26 | . 3 3 7 . 7 3 3 Grunt 64 | . 7 4 20 5 20 8 . Brawler 3 | . . . . . 1 2 . Duelist 2 | . . . 1 1 . . . Sentry 22 | . . . 8 3 8 3 . Hunter 4 | . . . . . 1 3 . Best Kill Streak 8 | 1 3 3 8 4 6 6 4 Combat Bots Only 8 | . 3 3 8 4 6 4 3 Max Kills in Single Turn 3 | 1 1 3 3 2 3 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 3 2 3 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Hostile Shots Fired 530 | . 65 39 132 53 111 95 35 Missed 139 | . 21 9 25 18 28 27 11 Hits 391 | . 44 30 107 35 83 68 24 Melee 14 | . . . 5 . 2 7 . Projectile 377 | . 44 30 102 35 81 61 24 Critical Strikes 22 | . 3 3 5 1 3 5 2 Damage Taken 5547 | . 579 377 1365 775 1267 990 194 Core 928 | . 93 87 196 228 94 193 37 Absorbed by Shields 276 | . . . 164 . . 16 96 Core Remaining (%) 59 | 100 . 28 51 . . . . Volleys Fired 407 | 4 40 22 72 33 166 56 14 Largest 3 | 2 2 2 3 3 3 3 3 Hottest 204 | 60 90 90 186 204 201 154 166 Shots Fired 874 | 8 78 41 193 79 273 165 37 Gun 595 | 8 74 36 163 11 138 142 23 Cannon 249 | . . . 28 64 120 23 14 Launcher 30 | . 4 5 2 4 15 . . Special . | . . . . . . . . Kinetic 114 | 4 23 . 5 . 15 53 14 Thermal 479 | 4 51 36 118 64 94 89 23 Explosive 18 | . 4 5 2 4 3 . . Electromagnetic 263 | . . . 68 11 161 23 . Robot Hit Streak 23 | 4 9 10 23 12 20 20 6 Robot Miss Streak 6 | 1 2 6 3 4 3 3 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 483 | 6 53 23 133 52 97 101 18 Core Hits 233 | 2 23 12 61 19 66 44 6 Critical Kills 3 | . . . . . 2 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | . 1 1 4 . 3 6 . Burn 8 | . 1 1 1 . . 5 . Meltdown 2 | . . . . . 2 . . Destroy 1 | . . . . . . 1 . Corrupt 3 | . . . 2 . 1 . . Sever 1 | . . . 1 . . . . Melee Attacks 40 | . 6 . 25 4 . 5 . Impact . | . . . . . . . . Slashing 40 | . 6 . 25 4 . 5 . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . 5 . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11400 | 62 784 620 2975 1526 2793 2215 425 Guns 5539 | 62 592 264 1797 184 724 1715 201 Cannons 2916 | . . . 341 892 1064 395 224 Explosions 2547 | . 192 356 513 450 1005 31 . Melee 391 | . . . 319 . . 72 . Ramming 7 | . . . 5 . . 2 . Kinetic 1331 | 31 131 . 48 . 148 749 224 Thermal 5544 | 31 461 264 1472 1081 1037 997 201 Explosive 1321 | . 192 356 206 261 306 . . Electromagnetic 2806 | . . . 925 184 1302 395 . Impact . | . . . . . . . . Slashing 391 | . . . 319 . . 72 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 . . . . Average Corruption 2 | . . . 2 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . 23 . . . . Message Errors 6 | . . . 6 . . . . Matter Fused 4 | . . . 4 . . . . Heat Flow Errors 5 | . . . 5 . . . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 4 | . . . 4 . . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 170 | . 10 10 90 59 1 . . Projectiles 4 | . . . 4 . . . . Explosions 114 | . 10 10 34 59 1 . . Melee 52 | . . . 52 . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 511 | . 29 . 103 229 116 34 . Shots 13 | . 1 . 3 3 5 1 . Rammed 2 | . . . 1 . . 1 . Targets Rammed 2 | . . . 1 . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 401 | 40 369 17 401 399 193 400 198 Average Temperature 100 | 24 119 10 126 146 41 92 72 Received Heat Transfer 2077 | . 306 246 405 270 522 215 113 Effects 12 | . 1 . 6 3 . 2 . Shutdowns 3 | . . . 1 1 . 1 . Energy Bleed 3 | . 1 . 1 . . 1 . Interference 4 | . . . 2 2 . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 10 | . . . 5 . 3 2 . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 1 . 2 1 . Combat Hostiles 4 | . . . 1 . 2 1 . Parts Melted 24 | . 3 1 6 5 5 4 . Heat Transferred 11738 | 75 1299 768 3215 1741 1835 2361 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . . 3 1 5 1 . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Maximum Alert Level 5 | . . . 2 . 5 3 1 Low Security (%) 53 | 100 100 100 64 100 17 . . Level 1 10 | . . . 14 . 14 . 100 Level 2 11 | . . . 21 . 21 . . Level 3 18 | . . . . . 20 100 . Level 4 4 | . . . . . 18 . . Level 5 1 | . . . . . 6 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1822 | 5 87 80 477 196 1822 951 396 Initial 887 | . . 10 12 196 39 887 396 Average 363 | . 24 20 159 69 726 821 343 Influence Increases 4739 | 5 305 196 1274 369 1873 610 107 Destroy 0b10 Robot/C 2420 | . 200 140 720 180 740 380 60 Destroy 0b10 Robot/NC 145 | 5 . 5 65 5 10 50 5 Destroy Leader 448 | . 50 30 194 50 20 94 10 Successful Hack 70 | . 20 . 21 18 . . 11 Disable Machine 150 | . . . 75 45 . 15 15 Anti-Garrison Action 900 | . . . . . 900 . . Destroy Structure 291 | . 20 21 49 71 113 11 6 Lose Combat Pursuer 315 | . 15 . 150 . 90 60 . Influence Decreases 4406 | 5 276 193 839 775 112 1493 713 Entered New Map 1810 | . . 19 20 271 22 935 543 Time Decay 2082 | 5 246 164 535 454 . 518 160 Lost Part 320 | . 30 10 90 50 90 40 10 Purge Threat 194 | . . . 194 . . . . Squads Dispatched 16 | . 2 . 5 4 . 3 2 Investigation 8 | . . . 2 2 . 2 2 Extermination . | . . . . . . . . Reinforcement 7 | . 2 . 3 2 . . . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Distress Signals 10 | . . . 1 3 . 5 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 181 | . 18 7 60 15 40 32 9 Peak Tracking Total 10 | . 3 3 10 4 6 6 5 Tactical Retreats 14 | . 1 . 8 . 3 2 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Traps Triggered 9 | . . . 3 1 3 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Machines Disabled 16 | . . . 5 3 6 1 1 Max in Single Turn 2 | . . . 1 2 1 1 1 Garrison Relay 4 | . . . . . 4 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Machines Accessed 33 | . 7 . 11 7 2 3 3 Terminals 27 | . 6 . 9 5 2 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . Scanalyzers 2 | . . . 1 . . 1 . Garrison Access 1 | . . . . 1 . . . Total Hacks 94 | . 27 . 31 15 3 9 9 Successful 35 | . 11 . 14 6 . 1 3 Failed 58 | . 16 . 16 9 3 8 6 Catastrophic 12 | . 2 . 3 2 1 2 2 Database Lockouts 1 | . . . 1 . . . . Manual 43 | . 11 . 21 4 . 5 2 Terminals 78 | . 24 . 25 11 3 6 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 3 . 2 2 . . . Scanalyzers 7 | . . . 4 . . 3 . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 26 | . 10 . 8 4 . 1 3 Robot Analysis 3 | . 1 . 2 . . . . Prototype ID Bank 3 | . . . 1 1 . . 1 Emergency Access Points 1 | . . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 4 | . 1 . 1 2 . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 2 | . 1 . . . . 1 . Maintenance Status 2 | . . . 1 . . . 1 Hauler Manifests 2 | . 2 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 3 | . 2 . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 1 . . . Report Inventory 3 | . 1 . 1 1 . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 4 | . . . 4 . . . . Retrieve Study 4 | . . . 4 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 32 | . 7 . 10 7 2 3 3 Full Trace Events 4 | . . . 1 . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Sto Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 17 | . . . . . 17 . . Machine Destruction 17 | . . . . . 17 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Active Infowar (turns) 4978 | 5 639 . . 517 2064 1432 321 Seismic 4978 | 5 639 . . 517 2064 1432 321 Robot Analysis Total 3 | . 1 . 2 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Turns Passed 10852 | 69 1040 626 2756 1775 2833 1432 321 Spaces Moved 4000 | 41 446 307 1043 654 926 497 86 Core 2 | 2 . . . . . . . Treads 497 | 4 . 1 95 87 129 139 42 Legs . | . . . . . . . . Wheels 3501 | 35 446 306 948 567 797 358 44 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 175 175 215 215 190 230 Average Speed 210 | 103 174 175 206 226 225 231 234 Slowest Speed 360 | 160 175 320 360 240 243 325 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 3 86 61 96 57 83 39 21 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 48 | . 3 8 26 4 3 4 . Terrain Destroyed 199 | . 23 28 42 77 18 6 5 Melee 30 | . 3 . 19 4 . 4 . Projectile 5 | . . . . . . . 5 AOE 164 | . 20 28 23 73 18 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Total 5623 | 57 620 353 1458 871 1444 646 174 Wait 793 | . 98 8 186 112 266 55 68 Move 3994 | 40 445 306 1042 654 925 496 86 Hop . | . . . . . . . . Pick Up 132 | 5 14 8 49 23 24 7 2 Fast Attach 13 | 7 . . 3 1 1 1 . Attach 47 | . 3 3 15 10 11 4 1 Detach 5 | . . 1 1 . 3 . . Swap 87 | . 10 4 30 19 13 10 1 Drop 85 | 1 4 1 34 15 19 11 . Fire 407 | 4 40 22 72 33 166 56 14 Melee 40 | . 6 . 25 4 . 5 . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis 18 | . . . . . 16 . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Storage History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Discovered new exit (range 8) 746 | -10/Materials | Lost 3 parts (1n1u1w) 1019 | -10/Materials | Discovered new exit (range 7) 1110 | -10/Materials | Entered Mines 1119 | -10/Mines | Core integrity fell below 50% 1483 | -10/Mines | Discovered new exit (range 11) 1535 | -10/Mines | Found DCF Scrap (11 items) 1647 | -10/Mines | Discovered new exit (range 6) 1693 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1721 | -10/Mines | Discovered new exit (range 11) 1736 | -10/Mines | Entered Materials 1736 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2043 | -9/Materials | Build established: Gunner 2073 | -9/Materials | Discovered new exit (range 16) 2499 | -9/Materials | Central database locked down 2700 | -9/Materials | Build established: Scavenger-Tank 2704 | -9/Materials | Discovered new exit (range 5) 3089 | -9/Materials | Build established: Tank 3558 | -9/Materials | Destroyed 8 combat bots 4138 | -9/Materials | Discovered new exit (range 15) 4156 | -9/Materials | Build established: Mutant 4422 | -9/Materials | Discovered new exit (range 16) 4492 | -9/Materials | Entered another Materials area 4492 | -8/Materials | Evolved 2 slots: Utility x2 5011 | -8/Materials | Met 7R-MNS 5072 | -8/Materials | Build established: Scavenger-Mutant 5510 | -8/Materials | Lost 4 parts (1p1u2w) 5781 | -8/Materials | Build established: Scavenger-Gunner 5933 | -8/Materials | Discovered new exit (range 13) 6229 | -8/Materials | Discovered new exit (range 16) 6267 | -8/Materials | Identified exit to Garrison 6267 | -8/Materials | Entered Garrison 6563 | -8/Garrison | Triggered checkpoint 6876 | -8/Garrison | Build established: Scavenger-Tank 6967 | -8/Garrison | Triggered checkpoint 7085 | -8/Garrison | Lost 3 parts (1p1u1w) 7309 | -8/Garrison | Build established: Scavenger-Gunner 7327 | -8/Garrison | Triggered checkpoint 7474 | -8/Garrison | Installed Relay Interface Framework 7559 | -8/Garrison | Garrison Relay disabled 7635 | -8/Garrison | Discovered new exit (range 10) 7796 | -8/Garrison | Garrison Relay disabled 7845 | -8/Garrison | Build established: Scavenger-Tank 7914 | -8/Garrison | Triggered checkpoint 7948 | -8/Garrison | Triggered checkpoint 7969 | -8/Garrison | Triggered checkpoint 8096 | -8/Garrison | Discovered new exit (range 8) 8272 | -8/Garrison | Build established: Scavenger-Gunner 8366 | -8/Garrison | Discovered new exit (range 10) 8371 | -8/Garrison | Triggered checkpoint 8526 | -8/Garrison | Discovered new exit (range 6) 8584 | -8/Garrison | Triggered checkpoint 8594 | -8/Garrison | Core integrity fell below 50% 8634 | -8/Garrison | Garrison Relay disabled 8703 | -8/Garrison | Build established: Scavenger-Tank 8776 | -8/Garrison | Triggered checkpoint 8987 | -8/Garrison | Garrison Relay disabled 9100 | -8/Garrison | Entered Materials 10002 | -8/Materials | Discovered new exit (range 8) 10014 | -8/Materials | Core integrity fell below 20% 10270 | -8/Materials | Build established: Scavenger-Gunner 10300 | -8/Materials | First assault squad dispatched 10532 | -8/Materials | Entered Storage 10708 | -8/Storage | Build established: Scavenger-Tank 10853 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10820_ K-01 Serf collects debris. 10822_ G-47 Trooper destroyed. 10823_ K-01 Serf collects debris. 10824_ U-05 Engineer builds a Wall. 10826_ R-06 Scavenger collects Lgt. Nuclear Core. 10827_ K-01 Serf collects debris. 10830_ U-05 Engineer builds a Wall. 10831_ K-01 Serf collects debris. 10832_ G-47 Trooper knocked back. 10833_ R-06 Scavenger collects Unknown Ballistic Gun. 10835_ Terminal disabled. 10836_ R-06 Scavenger collects Unknown Ballistic Gun. 10837_ Med. Treads destroyed. 10837_ K-01 Serf collects debris. 10839_ R-06 Scavenger collects Unknown Storage. 10843_ K-01 Serf collects debris. 10853_ Critical hit (Burn: +28). Map ----- +----------------------------------------------------+ | ???# #??????????###???????????????????????????? | | ???# #??????????## ???????????????????????????? | | ???# #??????????## ???????????????????????????? | | ??## ##???###???###???????????????????????????? | | ??# #################+###########???????????? | | ??# ??????????? | | ??# T ??????????? | | ??# ! ??????????? | | ??# #####+#########+#######?????????????????? | | ??####### # #????????????????????? | | ????????# # #????????????????????? | | ????????# #"""" #????????????????????? | | ????????# #"""" #????????????????????? | | ????????#^ !![ #"""" #????????????????????? | | ????????# !^! #"""" #????????????????????? | | ????????# ! ! # #????????????????????? | | ????????# ^ # #????????????????????? | | ????????# #########+#????????????????????? | | ????????##########???????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #??????#?????????????? | | ????????????????????##?### #????? #?????????????? | | ????????????????????#==" # #???? #?????????????? | | ????????????????????#== @# #####+###+########???? | | ????????????????????#==" gg ^ ???? | | ????????????????????#??#T##g ^ ??? | | ???????????????????????#### k!!! ^ ???? | | ????????????????????????### !!] ######??????? | | ????????????????????????#T#%%% !! #???????????? | | ????????????????????????" +% #???????????? | | ????????????????????????###! % +???????????? | | ??????????????????????????#%% " T"# #???????????? | | ??????????????????????????#==######?#???????????? | | ??????????????????????????# %# ?????????????????? | | ??????????????????????????# # ?????????????????? | | ?????????????????????????? + ????????????????? | | ????????????????????????? #? ????????????????? | | ???????????????????????? #?! ???????????????? | | ???????????????????????# #? ???????????????? | | ??????????????????????? #??##??????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????/ ???????????????????? | | ?????????????????????/? ???????????????????? | | ?????????????????????????[[ ???????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassDispersionNanoactuators Manual? 0 Play Time 01:41:37 Cumulative 15.7 hours Start 2025.12.23 @ 14:18:48 End 2025.12.24 @ 02:25:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x20 Zoom Use 78% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f75cb97-c163-4bba-9b27-0cba97e13955