Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 22:54:24 Player: tsintsir Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (197) 985 Value Destroyed (8307) 8307 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3388) 3388 TOTAL SCORE: 20060 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 897 Entered Garrisons 600 Used RIF Installer 1500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 52% Temperature Cool (1) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Impulse Thruster > --- UTILITY (10) ----- Enhanced Optical Array Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Relay Coupler [Proto] (15) Coil Gun Coil Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Layered Heavy Armor Plating System Shield Relay Coupler [Brawler] > --- WEAPON ----------- Tesla Rifle Matter Neutralizer Railgun > --- INVENTORY -------- Layered Heavy Armor Plating Relay Coupler [Proto] High-powered Shock Rifle Improved Remote Datajack [Rating: 109] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Utility 8 | . . 2 2 . . . . . . . 1 . . . . 2 . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 211 | 8 6 15 13 1 11 15 5 3 1 11 14 4 4 5 . 6 31 10 17 31 Power 26 | 1 1 2 2 1 1 3 . . . 1 3 1 . . . 1 5 1 2 1 Engine 12 | 1 1 2 2 . . . . . . . 3 . . . . 1 2 . . . Core 12 | . . . . 1 1 3 . . . 1 . . . . . . 2 1 2 1 Reactor 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Propulsion 46 | 2 . 3 1 . 1 6 2 2 1 1 1 1 . 1 . . 12 3 2 7 Treads 28 | 2 . 3 1 . . 6 2 2 1 1 1 1 . 1 . . . 3 1 3 Leg 14 | . . . . . . . . . . . . . . . . . 12 . 1 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Utility 89 | 3 2 4 7 . 6 6 . 1 . 3 8 2 3 3 . 5 10 4 8 14 Device 33 | 2 1 1 2 . 1 . . 1 . . 1 2 1 3 . . 6 1 3 8 Storage 11 | 1 1 1 . . 1 . . . . 1 1 . . . . 2 . . . 3 Processor 11 | . . 1 . . . 2 . . . 1 1 . 1 . . 1 1 1 . 2 Hackware 12 | . . . 1 . 1 . . . . . 3 . 1 . . . 1 1 4 . Protection 22 | . . 1 4 . 3 4 . . . 1 2 . . . . 2 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 6 3 . 3 . 3 . . 6 2 . 1 1 . . 4 2 5 9 Energy Gun 27 | 1 2 6 2 . . . 1 . . 2 . . . . . . 3 . 5 5 Energy Cannon 6 | . . . . . . . . . . . 2 . 1 1 . . . 1 . 1 Ballistic Gun 7 | 1 . . . . . . 1 . . 2 . . . . . . 1 . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Launcher 5 | . 1 . 1 . 1 . 1 . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 2 . . 1 . . . . 1 1 . . . . . . . . Corrupted Parts 8 | . . . . . 1 2 . 1 . . . . . . . . . 1 . 3 System Corruption 39 | . . . . . 1 9 . 10 . . . . . . . . . 8 . 11 Parts Lost 116 | . . 5 3 . 10 3 6 2 . 15 1 . 1 1 . 4 24 . 14 27 Power 14 | . . . 1 . 1 . 1 . . 3 . . . . . . 4 . 2 2 Propulsion 25 | . . . . . 2 1 2 1 . 2 . . . . . . 7 . 3 7 Utility 43 | . . 2 2 . 5 1 1 . . 5 1 . . 1 . 3 8 . 5 9 Weapon 34 | . . 3 . . 2 1 2 1 . 5 . . 1 . . 1 5 . 4 9 Highest Loss Streak 16 | . . 2 3 . 4 1 4 2 . 8 1 . 1 1 . 3 11 . 9 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 1 5 4 8 9 9 9 8 7 7 7 7 8 9 8 8 5 7 9 5 3 Power . | . . 1 . 1 1 1 1 1 1 . . . . . . . . 1 . . Propulsion . | . . . 1 . . . 1 1 1 . . . . . . . 1 1 . . Utility 2 | . 1 . 1 2 2 4 3 2 2 1 2 3 4 4 4 . 2 3 2 2 Weapon 2 | . 3 2 4 5 4 2 1 2 2 2 3 4 4 3 3 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 2 . . . 1 4 . . . . . . . 1 . . 2 2 1 4 Power 3 | . 1 . . . . . . . . . . . . . . . . 1 1 . Propulsion 4 | . . . . . . 2 . . . . . . . . . . . 1 . 1 Utility 5 | . . . . . . 2 . . . . . . . . . . 2 . . 1 Weapon 5 | . 1 . . . 1 . . . . . . . . 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 91 96 94 98 96 98 87 92 93 79 95 92 92 93 92 93 94 92 81 Engine 4 | . 13 11 8 7 7 . . 6 7 6 5 11 6 6 6 5 2 . . . Core 5 | . . . . 1 6 14 14 7 7 6 . . . . . . 2 4 8 9 Reactor 1 | . . . . . . . . . . . . 1 6 6 6 5 3 5 1 . Treads 15 | . 28 21 18 23 22 20 22 17 23 22 14 15 13 13 13 11 2 . 12 11 Leg 2 | . . . . . . . . . . . . . . . . . 11 16 3 1 Device 13 | . 14 17 20 23 22 9 1 1 7 6 . 6 6 16 20 22 20 10 15 17 Storage 7 | . 14 11 9 7 8 15 12 7 7 7 6 6 6 6 6 6 7 5 1 2 Processor 7 | . . 2 9 7 3 3 12 7 7 10 16 13 13 6 6 8 11 11 6 7 Hackware 5 | . . . 3 . . 3 . . . . 5 6 6 6 6 5 6 12 15 10 Protection 8 | . . 5 8 7 9 12 18 23 23 17 10 13 13 8 6 5 1 5 4 4 Energy Gun 8 | . 23 21 17 15 14 12 . . . . 6 6 5 . . . 4 7 9 6 Energy Cannon 3 | . . . . . . . . . . . 4 6 6 12 13 13 9 3 4 3 Ballistic Gun 2 | . 4 . . . . . 5 5 7 1 6 6 6 6 6 3 1 1 . 3 Launcher 1 | . . . . . . . 5 2 . 12 . . . . . . . . . . Peak Build Rating 109 | 9 11 18 28 30 32 42 43 39 36 47 64 74 72 69 66 73 76 77 80 109 Average Rating 51 | 5 9 14 25 27 29 37 40 31 36 40 50 67 69 67 66 69 64 73 76 91 On Entrance 43 | . 7 11 18 26 30 29 42 28 32 36 34 63 72 68 66 66 67 65 76 80 Avg Prop Armor Cover (%) 2 | . . . . . 4 . . . . . . . . . . . 11 . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 15 24 28 38 45 52 57 67 62 60 71 75 77 79 80 77 80 67 73 73 139 Greatest Support 130 | 40 40 40 40 60 60 76 76 68 68 76 76 98 98 98 90 90 90 73 73 130 Greatest Overweight (x) 4 | 1 . . . . 1 1 1 1 . 1 1 . . . . . 4 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 5 Most Carried 10 | 3 7 7 10 9 10 10 10 8 7 10 10 10 10 10 8 7 10 10 8 6 Average Carried 7 | 1 5 4 8 9 9 9 9 7 7 7 7 8 9 8 8 5 7 9 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 7 6 10 9 9 9 8 8 7 4 8 9 10 8 8 5 10 8 5 5 Class Distribution -------------------- 25% | Scavenger-Tank 24% | Mutant 22% | Scavenger-Mutant 11% | Scavenger-Gunner 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Matter Collected 5276 | 292 183 187 125 . 343 253 189 413 . 276 447 148 81 194 40 258 443 200 521 683 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9825 | 61 494 844 597 . 630 390 146 132 . 273 826 1574 . 279 113 393 1107 20 802 1144 Parts 370 | 5 34 45 17 . 39 14 11 6 . 17 25 16 . 6 4 8 30 1 25 67 Haulers Intercepted 8 | . 2 3 1 . . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 9 | . . 1 . . . . . . . . 8 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 5 4 . 14 . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Combat Hostiles Destroyed 159 | . 12 13 8 . 16 4 7 1 . 22 5 6 . 4 2 5 18 . 15 21 Melee 6 | . . . . . . 2 1 1 . 2 . . . . . . . . . . Guns 60 | . 5 9 4 . 10 1 1 . . 2 3 3 . 1 1 . 7 . 3 10 Cannons 31 | . . . . . . . . . . . 2 1 . 2 . 4 7 . 9 6 AOE 45 | . 7 2 4 . 5 . 5 . . 18 . . . . . . . . . 4 Classes Destroyed 23 | 2 5 2 . . 2 1 2 1 . . 1 1 . 1 1 2 1 . . 1 Worker 5 | 1 . . . . . . . . . . 1 . . . . . . . . 3 Builder 1 | . . . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 3 1 . . 1 . . . . 1 . . . . . . . . . Recycler 8 | . . 1 . . . 1 . . . . 4 . . . . 2 . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . . . 1 . 1 Watcher 12 | . 3 2 3 . . . . . . . 2 . . . . 1 . . . 1 Swarmer 46 | . 6 4 . . 4 . 7 . . 13 4 . . 1 . . . . . 7 Cutter 4 | . . . . . 3 . . . . . . . . . . . . . 1 . Grunt 58 | . 6 5 8 . 8 1 . . . 8 . . . 2 . . 12 . 4 4 Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Duelist 4 | . . . . . 1 . . . . . . . . . . . . . 3 . Sentry 12 | . . 4 . . . 2 . . . 1 . . . . . 1 2 . . 2 Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . Hunter 4 | . . . . . . . . . . . 1 . . . . . 1 . 2 . Programmer 15 | . . . . . . . . 1 . . . . . . . . 2 . 5 7 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . Samaritan 4 | . . . . . . . 2 1 . . . . . 1 . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . 2 . . . . Fireman 2 | . . . . . . . . . . . . . . . 2 . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | 1 5 4 6 . 6 2 5 1 . 12 4 4 . 1 2 2 4 1 3 7 Combat Bots Only 12 | . 4 4 5 . 6 2 4 1 . 12 3 4 . 1 2 2 4 . 3 7 Max Kills in Single Turn 5 | 1 5 1 2 . 3 1 2 1 . 3 2 1 . 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 4 1 1 . 2 . 2 . . 3 . . . . . . . . . 3 Melee 1 | . . . . . . 1 1 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Hostile Shots Fired 1299 | . 44 60 33 . 107 100 108 31 . 101 34 . 6 58 . 32 155 7 154 269 Missed 372 | . 17 15 9 . 39 33 34 8 . 32 14 . 3 9 . 6 35 3 41 74 Hits 927 | . 27 45 24 . 68 67 74 23 . 69 20 . 3 49 . 26 120 4 113 195 Melee 26 | . . . . . 7 . . . . . . . . . . 1 1 . 13 4 Projectile 901 | . 27 45 24 . 61 67 74 23 . 69 20 . 3 49 . 25 119 4 100 191 AOE 16 | . . . . . 2 . . . . . . . . . . 10 . . 2 2 Critical Strikes 50 | . . 2 2 . 2 . 1 . . 4 . . . 4 . . 8 . 10 17 Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Damage Taken 18676 | . 377 630 516 . 1086 651 1098 331 . 1283 341 170 87 917 18 861 2521 82 2900 4807 Core 2916 | . 76 98 69 . 116 56 169 29 . 128 . 153 . 63 . . 344 . 457 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 250 | . . . 104 . . . . . . . 31 . . . . 115 . . . . Regen/Repaired (Parts) 148 | . 88 60 . . . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 69 75 87 . . . . . . 28 . . . . 74 . . . 19 . Volleys Fired 550 | 4 41 43 29 . 39 14 24 . . 27 47 17 3 16 3 17 74 5 72 75 Largest 3 | 2 2 2 2 . 2 2 2 . . 2 3 3 1 3 3 3 3 3 3 3 Hottest 265 | 70 90 90 95 . 95 90 105 . . 103 204 204 33 208 213 265 265 181 203 205 Shots Fired 1270 | 8 81 86 51 . 77 26 37 . . 33 75 49 3 46 9 49 221 16 203 200 Gun 826 | 8 80 86 45 . 77 26 22 . . 9 43 32 3 15 3 7 96 10 113 151 Cannon 398 | . . . . . . . . . . . 32 17 . 31 6 42 125 6 90 49 Launcher 44 | . 1 . 6 . . . 15 . . 22 . . . . . . . . . . Special 2 | . . . . . . . . . . 2 . . . . . . . . . . Kinetic 215 | 4 17 . . . . . 12 . . 7 13 17 3 15 3 7 33 5 26 53 Thermal 638 | 4 16 . . . . . 10 . . 2 61 32 . 31 6 42 179 11 170 74 Explosive 44 | . 1 . 6 . . . 15 . . 22 . . . . . . . . . . Electromagnetic 373 | . 47 86 45 . 77 26 . . . 2 1 . . . . . 9 . 7 73 Robot Hit Streak 33 | 2 11 11 6 . 10 7 6 . . 5 8 10 . 7 4 10 33 10 20 15 Robot Miss Streak 10 | 2 10 4 4 . 3 3 5 . . 6 2 4 . 3 1 2 3 1 2 4 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . . 1 . . 1 Secondary Targets 8 | . . 3 . . . . . . . 1 . . . . . . 2 . 1 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . . . . 1 . 1 1 Shots Hit Robots 752 | 3 38 65 33 . 46 25 22 7 . 16 40 34 . 34 6 27 118 15 101 122 Core Hits 370 | 3 21 25 28 . 36 15 19 4 . 38 21 9 . 6 2 11 48 4 25 55 Critical Kills 12 | . . . . . . . . . . . 1 2 . 2 1 2 2 . 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Critical Strikes 31 | 1 1 . . . . 3 . . . . 4 3 . 3 1 2 5 1 2 5 Burn 14 | 1 1 . . . . . . . . . 3 1 . . . . 2 1 1 4 Meltdown 11 | . . . . . . . . . . . 1 2 . 1 1 2 2 . 1 1 Destroy 3 | . . . . . . . . . . . . . . 2 . . 1 . . . Sever 3 | . . . . . . 3 . . . . . . . . . . . . . . Melee Attacks 60 | . . . . . 4 11 7 9 . . . . . 8 . . 6 4 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . 1 11 7 9 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 1 . 4 . . . . . 8 . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22658 | 47 1173 1118 1362 . 1340 414 1025 181 . 2166 1271 1017 . 851 127 901 3158 196 2301 4010 Guns 10278 | 47 555 957 681 . 772 250 180 . . 75 780 631 . 258 63 78 1733 97 1018 2103 Cannons 6245 | . . . . . . . . . . . 491 386 . 593 64 823 1352 99 1283 1154 Explosions 5648 | . 618 161 681 . 549 . 796 . . 2047 . . . . . . 62 . . 734 Melee 413 | . . . . . 19 164 49 181 . . . . . . . . . . . . Ramming 50 | . . . . . . . . . . 20 . . . . . . 11 . . 19 Kinetic 3323 | 23 108 . . . . . 28 . . 53 204 319 . 258 63 78 654 92 474 969 Thermal 11210 | 24 233 161 429 . 549 . 152 . . 24 1061 698 . 593 64 823 2326 104 1768 2201 Explosive 3696 | . 525 . 252 . . . 796 . . 2047 . . . . . . . . . 76 Electromagnetic 3966 | . 307 957 681 . 772 250 . . . 22 6 . . . . . 167 . 59 745 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 413 | . . . . . 19 164 49 181 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . 4 3 . . 1 11 11 23 23 23 1 28 28 28 28 . 2 15 20 52 Average Corruption 13 | . 3 2 . . 1 9 11 14 23 23 1 14 28 28 28 . 1 3 18 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 446 | . 9 6 . . 5 34 61 28 5 38 5 12 19 41 2 . . 12 73 96 Message Errors 91 | . . . . . . 9 16 5 2 11 2 1 6 4 . . . 2 15 18 Matter Fused 115 | . 4 4 . . 4 6 19 11 1 9 1 3 6 10 1 . . 3 13 20 Heat Flow Errors 47 | . 1 1 . . 1 6 6 5 . 3 . 1 2 6 . . . 1 3 11 Energy Discharges 50 | . . . . . . 3 3 2 . 3 1 5 2 10 1 . . 4 8 8 Parts Rejected 3 | . . 1 . . . . . . . . . . . . . . . . 1 1 Parts Fused 6 | . 1 . . . . . . 2 . . . . . . . . . . 2 1 Data Loss (minor) 43 | . . . . . . 3 6 3 . 5 . . 1 4 . . . 1 10 10 Data Loss (major) 26 | . 1 . . . . 5 2 . 1 2 . 1 1 3 . . . . 2 8 Misfires 19 | . 1 . . . . 1 5 . . . . . . 1 . . . 1 6 4 Alerts 14 | . 1 . . . . 1 2 . 1 1 . . 1 2 . . . . 3 2 Misdirections 7 | . . . . . . . . . . 1 . . . . . . . . 1 5 Weapon Failures 25 | . . . . . . . 2 . . 3 1 1 . 1 . . . . 9 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 503 | . . 10 . . 55 . 58 7 . 82 8 . . 40 . 8 4 10 4 217 Projectiles 114 | . . . . . . . . . . . 8 . . 40 . 8 4 10 4 40 Explosions 382 | . . 10 . . 55 . 58 . . 82 . . . . . . . . . 177 Melee 7 | . . . . . . . . 7 . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . 1 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . 1 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 922 | . 104 52 146 . 155 . 85 . . 35 . . . . . . . . . 345 Shots 23 | . 3 2 4 . 3 . 4 . . 2 . . . . . . . . . 5 Rammed 2 | . . . . . . . . . . 2 . . . . . . . . . . Targets Rammed 21 | . . . . . . . . . . 4 . . . . . . 2 . . 15 Kicked 17 | . . . . . . . . . . . . . . . . . 2 . . 15 Crushed 2 | . . . . . . . . . . 2 . . . . . . . . . . Highest Temperature 715 | 18 222 259 264 . 335 298 496 303 . 302 465 538 174 595 109 9 453 62 715 327 Average Temperature 118 | 8 60 73 105 . 79 114 164 130 . 104 128 239 84 209 64 6 54 62 130 102 Received Heat Transfer 4377 | . 96 192 252 . 321 201 84 . . 243 . 9 . 450 9 67 1044 18 990 401 Effects 62 | . . . 1 . 3 . 19 2 . 4 8 10 . 10 . . 3 . 2 . Shutdowns 22 | . . . . . . . 9 . . . 4 3 . 3 . . 2 . 1 . Energy Bleed 10 | . . . 1 . 1 . 2 . . 1 . 3 . 1 . . 1 . . . Interference 13 | . . . . . . . 4 2 . 3 3 . . 1 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 5 | . . . . . 1 . 2 . . . . 1 . 1 . . . . . . Damage (minor) 5 | . . . . . 1 . 1 . . . . 2 . 1 . . . . . . Damage (major) 4 | . . . . . . . . . . . 1 . . 3 . . . . . . Damage (core) 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 2 1 . 1 1 . . . . . . . . . . . . . . Combat Hostiles 4 | . . 2 . . 1 1 . . . . . . . . . . . . . . Parts Fried 17 | . 1 8 2 . 4 1 . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . . . . . . . . . . 1 2 . 1 1 3 4 . 3 1 Combat Hostiles 13 | . . . . . . . . . . . . 2 . 1 1 1 4 . 3 1 Parts Melted 42 | . 1 . . . . . 2 . . . 3 7 . . 2 6 10 . 7 4 Heat Transferred 17421 | 148 581 150 400 . 550 . 296 . . 160 1860 1155 . 833 200 1248 4030 259 2886 2665 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 2 4 5 . 5 . . . . . . . . . . . 1 . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Maximum Alert Level 2 | . 1 . . . 2 1 . . . . 2 . . . . . 1 1 2 2 Low Security (%) 73 | 100 78 100 100 100 46 77 . . . . 84 100 100 . . 100 77 94 20 63 Level 1 19 | . 21 . . . 27 22 . . . . 13 . . . . . 22 5 67 16 Level 2 7 | . . . . . 25 . . . . . 2 . . . . . . . 12 19 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 577 | 5 252 198 183 53 552 279 . . . . 404 140 32 . . 50 371 216 427 577 Initial 279 | . 3 83 19 53 39 279 . . . . 107 140 . . . . . 194 46 224 Average 137 | 1 76 81 80 49 243 104 . . . . 92 43 2 . . 11 129 80 257 202 Influence Increases 6412 | 15 455 450 426 14 594 122 165 35 . 515 623 10 49 120 . 129 661 123 641 1265 Destroy 0b10 Robot/C 3340 | . 240 260 160 . 340 80 140 20 . 460 260 . 20 60 . 60 380 60 380 420 Destroy 0b10 Robot/NC 210 | 15 30 30 20 . . 10 5 5 . . 45 . . . . 15 . 5 . 30 Destroy Leader 572 | . 60 70 38 . 40 32 20 10 . 30 78 . 10 . . 22 30 20 20 92 Allied During Kill 247 | . . . . . 1 . . . . 10 166 . 2 . . . 5 13 34 16 Successful Hack 52 | . 9 3 6 14 . . . . . . . . . . . . . 2 . 18 Disable Machine 570 | . 75 30 105 . . . . . . . 60 . 15 . . . . 15 . 270 Anti-Garrison Action 450 | . . . . . 150 . . . . . . . . . . . 150 . 150 . Destroy Structure 551 | . 41 12 67 . 33 . . . . . 14 10 2 . . 32 21 8 57 254 Lose Combat Pursuer 420 | . . 45 30 . 30 . . . . 15 . . . 60 . . 75 . . 165 Influence Decreases 5872 | 10 261 602 355 75 118 636 184 35 . 344 394 410 27 142 . 129 290 427 281 1152 Entered New Map 1225 | . 2 116 28 65 18 254 8 . . . 64 260 . 9 . . . 177 21 203 Time Decay 3321 | 10 259 436 297 10 . 342 166 35 . 194 320 110 25 133 . 115 . 230 . 639 Lost Part 1024 | . . 50 30 . 100 20 10 . . 150 10 . . . . 14 230 . 140 270 Lost Ally 302 | . . . . . . 20 . . . . . 40 2 . . . 60 20 120 40 Squads Dispatched 22 | . 2 . 2 . . 2 . . . . 5 . 1 . . 1 . 2 . 7 Investigation 4 | . 1 . 1 . . . . . . . 1 . . . . . . . . 1 Extermination 11 | . . . . . . 1 . . . . 3 . 1 . . . . 1 . 5 Reinforcement 6 | . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Construction Impeded 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Distress Signals 6 | . 1 2 2 . . . . . . . . . . . . 1 . . . . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . 16 Times Spotted 269 | . 18 22 15 . 20 5 7 5 . 21 14 6 1 7 4 21 25 6 27 45 Peak Tracking Total 11 | . 4 5 4 . 6 2 4 4 . 11 4 4 1 7 4 8 7 3 5 6 Tactical Retreats 25 | . . 2 2 . 1 . . . . 3 . . . 3 . 2 5 . . 7 ECM-based Alert Blocks 11 | . . . . . . . . . . 8 . . . . . . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Traps Triggered 19 | . 2 2 1 . 2 4 . . . . 1 . 1 . . 1 1 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Machines Disabled 43 | . 5 2 7 . 1 . . . . 1 4 . 1 1 . . 1 1 1 18 Max in Single Turn 5 | . 4 2 3 . 1 . . . . 1 1 . 1 1 . . 1 1 1 5 Garrison Relay 4 | . . . . . 1 . . . . . . . . . . . 2 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Machines Accessed 47 | . 7 5 4 1 1 4 . . 4 . 5 . 3 . . 1 . 5 . 7 Terminals 25 | . 6 3 3 . 1 2 . . . . 1 . 2 . . . . 3 . 4 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . . 1 . . . . . . . . 1 Scanalyzers 5 | . . . 1 . . . . . . . 2 . . . . . . 1 . 1 Garrison Access 6 | . . . . 1 . 2 . . . . . . 1 . . 1 . 1 . . Total Hacks 137 | . 19 13 11 3 1 7 . . 30 . 11 . 5 . . 1 . 20 . 16 Successful 66 | . 7 5 2 1 . 1 . . 30 . 4 . . . . 1 . 12 . 3 Failed 69 | . 12 8 9 2 1 6 . . . . 6 . 5 . . . . 7 . 13 Catastrophic 19 | . 6 2 2 1 . 1 . . . . 1 . 2 . . . . . . 4 Database Lockouts 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Manual 55 | . 12 9 9 . 1 7 . . . . 2 . 5 . . . . 5 . 5 Terminals 55 | . 12 7 9 . 1 4 . . . . 2 . 4 . . . . 6 . 10 Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . . 2 Repair Stations 9 | . 7 2 . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . 4 . . . . . . . . 2 . . . . . . . . 2 Scanalyzers 22 | . . . 2 . . . . . . . 5 . . . . . . 13 . 2 Garrison Access 9 | . . . . 3 . 3 . . . . . . 1 . . 1 . 1 . . Terminal Hacks 35 | . 1 . 1 . . 1 . . 30 . . . . . . . . 1 . 1 Record 13 | . . . . . . . . . 11 . . . . . . . . 1 . 1 Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . 5 2 . . . . . . . . . . . . . . . . . . Scan Component 4 | . 3 1 . . . . . . . . . . . . . . . . . . Repair 3 | . 2 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Report Inventory 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Scanalyzer 13 | . . . 1 . . . . . . . 1 . . . . . . 10 . 1 Retrieve Study 13 | . . . 1 . . . . . . . 1 . . . . . . 10 . 1 Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . 1 . 1 . . Unlock Access 3 | . . . . 1 . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 3 | . 1 2 . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 40 | . 7 5 4 1 1 4 . . . . 4 . 3 . . 1 . 3 . 7 Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . . . . 9 . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 1 . . . . . . . 1 . . . . . . 10 . 1 Parts Repaired 3 | . 2 1 . . . . . . . . . . . . . . . . . . Time 90 | . 64 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 13 | . . . . . 2 . . . . . . . . . . . 2 2 7 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . 2 . . . . . . . . . . . 2 2 7 . Robot Hacks Applied 13 | . . . . . 2 . . . . . . . . . . . 2 2 7 . disable_weapons 1 | . . . . . 1 . . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 11 | . . . . . 1 . . . . . . . . . . . 2 2 6 . Relay Couplers Released 18 | . . . . . 5 . . . . . . . . . . . 9 . 4 . Machine Destruction 18 | . . . . . 5 . . . . . . . . . . . 9 . 4 . Attached 7 | . . . . . 1 . . . . . . . . . . . 1 1 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 4 . . 1 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Total Allies 22 | . . . . . 1 . . . . 1 3 1 . 4 . . 3 2 7 . Largest Group 4 | . . . . . 1 1 . . . 1 4 4 2 4 4 3 1 2 3 2 Highest-Rated Group 144 | . . . . . 32 32 . . . 96 144 144 84 107 107 87 46 98 58 58 Highest-Rated Ally 96 | . . . . . 32 32 . . . 96 96 96 68 29 29 29 46 49 49 29 Total Orders 5 | . . . . . . . . . . . 2 . . . . . 1 2 . . STAY 2 | . . . . . . . . . . . 1 . . . . . . 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Ally Attacks 309 | . . . . . 1 1 . . . 3 37 65 8 2 29 41 5 8 70 39 Total Damage 5541 | . . . . . 45 22 . . . 93 729 1263 167 36 390 510 121 167 1320 678 Kills 31 | . . . . . 1 . . . . 1 9 . 1 . 2 7 1 3 4 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Active Infowar (turns) 11884 | 49 1044 1235 693 30 1427 872 . 31 . 93 1109 369 355 841 34 466 975 . . 2261 Optics 5396 | . . 232 693 30 625 . . . . . 1109 369 124 . . . . . . 2214 Sensors 2728 | . . . . . . . . . . . . . 231 841 34 210 . . . 1412 Terrain 6093 | 23 . 1235 652 30 1427 872 . . . . . . . 367 34 466 975 . . 12 Seismic 1467 | 26 1044 350 . . . . . . . . . . . . . . . . . 47 Jamming 1502 | . . . . . . . . . . . . . . . . . . . . 1502 ECM 268 | . . . . . . . . 31 . 93 . . . . . . . . . 144 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Turns Passed 17791 | 119 1044 1235 693 30 1427 935 1514 625 156 747 1288 369 359 841 34 466 1550 630 1369 2360 Spaces Moved 8302 | 61 520 381 323 17 551 486 801 271 96 328 526 191 190 471 15 235 631 328 600 1280 Core 130 | 9 . . . . . . . . . . . . . . . . . . . 121 Treads 7206 | 52 520 381 323 17 551 486 801 271 96 328 526 191 190 471 15 235 149 10 600 993 Legs 801 | . . . . . . . . . . . . . . . . . 482 318 . 1 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 116 | . . . . . . . . . . . . . . . . . . . . 116 Flight 49 | . . . . . . . . . . . . . . . . . . . . 49 Fastest Speed 40 | 50 160 160 160 160 160 160 160 160 163 163 163 160 160 160 165 165 110 120 163 40 Average Speed 167 | 149 160 160 160 160 180 162 164 212 163 197 203 160 160 160 165 165 184 169 167 135 Slowest Speed 410 | 160 160 160 160 160 240 240 240 245 163 255 255 163 160 165 165 165 410 205 250 221 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 81 33 38 1 50 14 81 34 75 48 17 86 6 60 8 9 54 8 61 23 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . . 1 1 . . . . 1 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . . 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . 1 2 . 3 . . . 1 . . . . . . Spaces Dug 7 | . . . . . . . . . . . 4 . . . . 3 . . . . Terrain Destroyed 629 | . 43 11 70 . 9 . 99 . . 193 12 8 1 13 2 15 4 1 6 142 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 91 | . . . . . . . . . . . 12 8 1 13 2 15 . 1 6 33 AOE 538 | . 43 11 70 . 9 . 99 . . 193 . . . . . . 4 . . 109 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Fac Gar Fac Gar Fac Total 11041 | 77 652 918 446 19 903 581 951 302 96 380 682 219 242 519 18 275 836 390 796 1739 Wait 1569 | 2 68 464 57 . 275 27 95 14 . 1 73 . 43 12 1 7 44 16 71 299 Move 8285 | 60 519 380 322 17 549 485 800 270 95 327 526 190 189 470 14 235 630 328 599 1280 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 80 | 2 6 . 5 . 4 6 5 1 . 3 11 1 . 1 . 2 17 2 7 7 Fast Attach 183 | 8 6 14 10 1 10 18 2 3 . 6 8 4 4 3 . 4 26 10 12 34 Attach 73 | . . 4 4 1 7 3 7 1 1 6 8 1 . 1 . 5 12 2 8 2 Detach 39 | 1 2 4 6 . 4 4 4 1 . . 4 1 2 1 . . 3 1 1 . Swap 54 | . 3 2 7 . 2 1 3 2 . 4 . . . 3 . 1 5 7 11 3 Drop 115 | . 7 7 6 . 5 12 4 1 . 2 5 5 1 4 . 4 12 14 4 22 Fire 550 | 4 41 43 29 . 39 14 24 . . 27 47 17 3 16 3 17 74 5 72 75 Melee 60 | . . . . . 4 11 7 9 . . . . . 8 . . 6 4 11 . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick 17 | . . . . . . . . . . . . . . . . . 2 . . 15 Crush 4 | . . . . . . . . . . 4 . . . . . . . . . . Escape Stasis 9 | . . . . . 4 . . . . . . . . . . . 5 . . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 10) 593 | -10/Materials | Discovered new exit (range 10) 753 | -10/Materials | Discovered new exit (range 14) 1016 | -10/Materials | Repaired Imp. Ion Engine 1050 | -10/Materials | Repaired Hvy. EM Pulse Gun 1125 | -10/Materials | Discovered new exit (range 16) 1164 | -10/Materials | Entered another Materials area 1164 | -9/Materials | Evolved 2 slots: Utility x2 1699 | -9/Materials | Build established: Scavenger-Mutant 1720 | -9/Materials | Discovered new exit (range 6) 2351 | -9/Materials | Repaired Lgt. Treads 2399 | -9/Materials | Entered another Materials area 2399 | -8/Materials | Evolved 2 slots: Utility x2 2944 | -8/Materials | Lost 3 parts (1p2u) 3037 | -8/Materials | Discovered new exit (range 11) 3092 | -8/Materials | Entered Factory 3092 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3122 | -7/Factory | Identified exit to Garrison 3122 | -7/Factory | Entered Garrison 3744 | -7/Garrison | Triggered checkpoint 3779 | -7/Garrison | Garrison Relay disabled 4047 | -7/Garrison | Build established: Mutant 4154 | -7/Garrison | Triggered checkpoint 4206 | -7/Garrison | Lost 3 parts (1p1u1w) 4398 | -7/Garrison | Build established: Scavenger-Mutant 4399 | -7/Garrison | Installed Relay Interface Framework 4470 | -7/Garrison | Triggered checkpoint 4514 | -7/Garrison | Lost 4 parts (2n1u1w) 4518 | -7/Garrison | Discovered new exit (range 10) 4549 | -7/Garrison | Entered Factory 4549 | -7/Factory | Accompanied by 1 ally 4737 | -7/Factory | System corruption reached 10% 5181 | -7/Factory | Build established: Mutant 5313 | -7/Factory | Discovered new exit (range 16) 5484 | -7/Factory | Entered Lower Caves 5654 | -7/Lower Caves | Encountered a Warlord checkpoint 5684 | -7/Lower Caves | Identified exit to Lower Caves 6117 | -7/Lower Caves | Spotted B-75 Beast 6915 | -7/Lower Caves | Lost 4 parts (1p2n1w) 6998 | -7/Lower Caves | Entered another Lower Caves area 7001 | -7/Lower Caves | Identified exit to Data Miner 7338 | -7/Lower Caves | Core integrity fell below 50% 7410 | -7/Lower Caves | Build established: Scavenger-Mutant 7623 | -7/Lower Caves | Entered Data Miner 7624 | -7/Data Miner | Discovered new exit (range 6) 7655 | -7/Data Miner | Met Data Miner 7716 | -7/Data Miner | Learned location of Section 7 (-2) 7716 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7743 | -7/Data Miner | Received God Mode back door access code from Data Miner 7779 | -7/Data Miner | Entered Proximity Caves 8108 | -6/Proximity Caves | Build established: Derelict-Mutant 8389 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8446 | -6/Proximity Caves | Destroyed 12 combat bots 8447 | -6/Proximity Caves | Lost 6 parts (1n3u2w) 8474 | -6/Proximity Caves | Escorted by Enhanced Grunt 8506 | -6/Proximity Caves | Lost 8 parts (3p1n1u3w) 8518 | -6/Proximity Caves | Discovered new exit (range 6) 8526 | -6/Proximity Caves | Entered Factory 8526 | -6/Factory | Accompanied by 1 ally 8526 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8831 | -6/Factory | Incoming investigation squad redirected 8961 | -6/Factory | Fabricated G-47 Trooper? 9108 | -6/Factory | Central database locked down 9243 | -6/Factory | Build established: Tank 9782 | -6/Factory | Discovered new exit (range 22) 9814 | -6/Factory | Sucked down chute 9814 | -6/Factory | Entered Waste 9814 | -6/Waste | Met up with 1 ally sucked down the chute earlier 9829 | -6/Waste | EMP discharged 9854 | -6/Waste | 3 allies followed down the chute 9867 | -6/Waste | Spotted C-40 Crusher 9876 | -6/Waste | Destroyed C-40 Crusher 9894 | -6/Waste | Spotted C-40 Crusher 9897 | -6/Waste | Spotted C-40 Crusher 9900 | -6/Waste | Spotted C-40 Crusher 9901 | -6/Waste | Spotted C-40 Crusher 9903 | -6/Waste | Destroyed C-40 Crusher 9914 | -6/Waste | Destroyed C-40 Crusher 9917 | -6/Waste | Destroyed C-40 Crusher 9929 | -6/Waste | EMP discharged 9929 | -6/Waste | System corruption reached 10% 9933 | -6/Waste | Destroyed C-40 Crusher 9943 | -6/Waste | Found Prototype Device 9943 | -6/Waste | Identified Exp. Thermal Shield 9966 | -6/Waste | Build established: Scavenger-Tank 10017 | -6/Waste | Spotted C-40 Crusher 10029 | -6/Waste | EMP discharged 10082 | -6/Waste | Destroyed C-40 Crusher 10129 | -6/Waste | EMP discharged 10160 | -6/Waste | Discovered new exit (range 12) 10183 | -6/Waste | Entered Factory 10183 | -6/Factory | Accompanied by 2 allies 10486 | -6/Factory | Discovered new exit (range 9) 10534 | -6/Factory | Identified exit to Lower Caves 10542 | -6/Factory | Entered Lower Caves 10542 | -6/Lower Caves | Accompanied by 1 ally 10749 | -6/Lower Caves | Attracted the attention of an 0b10 base 10768 | -6/Lower Caves | Encountered a Warlord checkpoint 11086 | -6/Lower Caves | Discovered new exit (range 3) 11089 | -6/Lower Caves | Identified exit to Lower Caves 11246 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11383 | -6/Lower Caves | Entered another Lower Caves area 11383 | -6/Lower Caves | Accompanied by 4 allies 11383 | -6/Lower Caves | Discovered new exit (range 5) 11386 | -6/Lower Caves | Ambushed by wild Derelicts 11415 | -6/Lower Caves | Identified exit to Factory 11417 | -6/Lower Caves | Entered Factory 11417 | -5/Factory | Accompanied by 3 allies 11417 | -5/Factory | Evolved 2 slots: Utility x2 11590 | -5/Factory | Assembled infested ambush trap array 11666 | -5/Factory | Lost 3 allies 11674 | -5/Factory | Lost 3 parts (3u) 11883 | -5/Factory | Identified exit to Garrison 11883 | -5/Factory | Entered Garrison 11976 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 11994 | -5/Garrison | Spotted B-75 Beast 12159 | -5/Garrison | Triggered checkpoint 12339 | -5/Garrison | Garrison Relay disabled 12400 | -5/Garrison | Lost 4 parts (1n2u1w) 12877 | -5/Garrison | Destroyed B-75 Beast 12947 | -5/Garrison | Lost 11 parts (2p3n4u2w) 13009 | -5/Garrison | Triggered checkpoint 13135 | -5/Garrison | Phase Generator disabled 13155 | -5/Garrison | Build established: Scavenger-Gunner 13207 | -5/Garrison | Discovered new exit (range 10) 13222 | -5/Garrison | Identified exit to Factory 13281 | -5/Garrison | Triggered checkpoint 13347 | -5/Garrison | Lost 6 parts (1p2n2u1w) 13366 | -5/Garrison | Garrison Relay disabled 13433 | -5/Garrison | Entered Factory 13904 | -5/Factory | Central database locked down 14031 | -5/Factory | Garrison activated, responded to threat 14048 | -5/Factory | System corruption reached 10% 14063 | -5/Factory | Identified exit to Garrison 14063 | -5/Factory | Entered Garrison 14063 | -5/Garrison | Accompanied by 1 ally 14340 | -5/Garrison | Build established: Scientist-Gunner 14373 | -5/Garrison | Triggered checkpoint 14490 | -5/Garrison | Spotted B-75 Beast 14519 | -5/Garrison | Core integrity fell below 50% 14533 | -5/Garrison | Allies destroyed B-75 Beast 14559 | -5/Garrison | Lost 9 parts (2p2n3u2w) 14614 | -5/Garrison | Found Relay Coupler [Proto] 14707 | -5/Garrison | Discovered new exit (range 11) 14765 | -5/Garrison | Triggered checkpoint 14809 | -5/Garrison | Garrison Relay disabled 14850 | -5/Garrison | Build established: Scavenger-Gunner 15158 | -5/Garrison | Discovered new exit (range 14) 15246 | -5/Garrison | Lost 4 parts (1n2u1w) 15279 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 15345 | -5/Garrison | Triggered checkpoint 15359 | -5/Garrison | Core integrity fell below 20% 15432 | -5/Garrison | Entered Factory 15432 | -4/Factory | Accompanied by 2 allies 15432 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15690 | -4/Factory | Build established: Scavenger-Tank 15811 | -4/Factory | Incoming investigation squad redirected 15918 | -4/Factory | Spotted B-86 Titan 15947 | -4/Factory | Allies destroyed B-86 Titan 15962 | -4/Factory | System corruption reached 10% 15976 | -4/Factory | Lost 3 parts (1n2w) 17068 | -4/Factory | Destroyed 7 combat bots 17530 | -4/Factory | System corruption reached 30% 17638 | -4/Factory | Core integrity fell below 50% 17668 | -4/Factory | Lost 16 parts (2p4n5u5w) 17714 | -4/Factory | Core integrity fell below 20% 17749 | -4/Factory | Lost 5 parts (1n3u1w) 17792 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17729_ U-05 Engineer lays Concrete. 17745_ System corrupted: Component data lost. 17756_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6E. 17757_ Acquired Antigrav System. 17761_ System corrupted: Matter fused (-7). 17768_ Dropped Antigrav System. 17768_ Acquired Impulse Thruster. 17772_ Dropped Impulse Thruster. 17773_ Acquired Impulse Thruster. 17776_ System corrupted: Heat flow error (+212). 17787_ Acquired 54 matter. 17788_ Penetrated by Slug. 17788_ Slug penetrates Wall. 17789_ Penetrated by Slug. 17789_ Slug penetrates Wall. 17791_ Slug penetrates Terminal. 17791_ Terminal disabled. 17792_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ####+# """ + + " " #??????# | | # S" #### " " #????### | | """" # #??# " " #????# | | # #??# " " #????# | | """" ########??# " " #????# | | #?????????# " " "" "" #????# | | """" #?????????# " " ""F"" #????# #### | | #?????????# """ #????# ###+##### | | """" #?????????# #????# # | | #?????????#/############????# # | | """" #?????????#h# ##########??# # """ """ | | #?????????# h #??# + """ """ | | ! #????????## % #??# ## """ """ | | #######???????## #??# ## | | #???????## #### ## | | #???????##! ## | | #??????### ######+############ | | #??????#% ! # #????? | | #?????## + """ #????? | | +###############! #### T" #????? | | %[! #### = """ #????? | | ##### ""## = #????? | | #?###%% T"## #????? | | #?# # % ""## """"" #????? | | ###########?# # #### """"" #????? | | """"" #?????# # @ + """ #????? | | ""T"" #????# # ### T"######## #????? | | #????########?#####??????# #????? | | #???????##???????????????# #????? | | #######????????????????????????##############????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 100 Energy Generation 35 Energy Capacity 710 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 900 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 66 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lance | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Authchip Repaired ---------- Imp. Ion Engine | 18% | -10/Materials Hvy. EM Pulse Gun | 38% | -10/Materials Lgt. Treads | 57% | -9/Materials Studied --------- Imp. Ion Engine | -8/Materials | Hacked KE Penetrator | -6/Factory | Hacked Hvy. Ion Cannon | -5/Factory | Hacked Mass Driver | -5/Factory | Hacked Hvy. Laser | -5/Factory | Hacked Imp. Datajack | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Imp. Treads | -5/Factory | Hacked Railgun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club A New Friend Assimilation Complete Hot Stuff Infiltrator Let Me Out Of Here Maybe Next Time I'll Detach My Launcher My Business Is Booming Safety First You Will Be Upgraded Challenges ------------ None Game ------ Seed LauncherConcussiveMonowheel Manual? 0 Play Time 03:21:43 Cumulative 44.4 hours Start 2025.12.22 @ 19:21:55 End 2025.12.22 @ 22:54:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0643d3e3-8242-4517-8188-d62946b3162a