Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 17:16:07 Player: canerib Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3452) 3452 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (934) 934 TOTAL SCORE: 9726 Bonus ------- High Alert Combat Kills 134 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 900/1000 Matter 14/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (465) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Advanced Treads > --- UTILITY (7) ------ Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Visual Processing Unit Core Analyzer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (4) ------- Assault Cannon > --- INVENTORY (25) --- High-capacity Battery (250) Compact Matter Pod (0) Compact Matter Pod (0) Targeting Computer Recoil Nullifier Matter Filter Weapon Cycler Improved Focal Shield Thermal Shield Shield Generator System Shield Faulty Improved Medium Laser Improved Medium Laser Faulty Improved Medium Laser XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Advanced Assault Cannon Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Kinecellerator Hardened Medium Armor Plating Thermal Shield > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink High-capacity Battery Large Matter Pod Targeting Computer Core Analyzer Matter Filter Weapon Cycler Hardened Light Armor Plating Hardened Light Armor Plating Focal Shield Shield Generator System Shield Heavy EM Shotgun Improved Medium Laser Improved Medium Laser Improved Medium Laser Assault Cannon Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Grenade Launcher Grenade Launcher Mining Laser [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun XL Autogun Array Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . . 1 . 1 1 Utility 5 | . . . . . 2 1 . 1 1 Weapon 2 | . . . . . 2 . . . . Parts Attached 51 | 5 8 . . . 7 2 4 17 8 Power 7 | 1 1 . . . 1 . 1 2 1 Engine 4 | 1 1 . . . . . 1 1 . Core 3 | . . . . . 1 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 13 | 2 2 . . . 2 1 2 4 . Treads 13 | 2 2 . . . 2 1 2 4 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | . 2 . . . 3 1 1 7 6 Device 10 | . . . . . 1 1 . 5 3 Storage 2 | . 2 . . . . . . . . Processor 4 | . . . . . 1 . 1 1 1 Hackware . | . . . . . . . . . . Protection 4 | . . . . . 1 . . 1 2 Artifact . | . . . . . . . . . . Weapon 11 | 2 3 . . . 1 . . 4 1 Energy Gun 5 | 2 3 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . Ballistic Cannon 5 | . . . . . . . . 4 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 12 | . 1 . . . 1 . . 1 9 Power . | . . . . . . . . . . Propulsion 5 | . . . . . 1 . . 1 3 Utility 3 | . . . . . . . . . 3 Weapon 4 | . 1 . . . . . . . 3 Highest Loss Streak 5 | . 1 . . . 1 . . 1 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 100 100 70 76 76 83 91 Engine 8 | . 14 14 14 14 1 . 6 6 2 Core 1 | . . . . . 7 7 . . 2 Treads 25 | . 27 28 28 28 16 23 23 25 21 Device 10 | . . . . . 9 15 15 20 22 Storage 14 | . 23 28 28 28 13 7 7 6 5 Processor 3 | . . . . . 9 7 7 6 5 Protection 3 | . . . . . 4 7 7 5 4 Energy Gun 11 | . 27 28 28 28 . . . . . Ballistic Gun 2 | . . . . . 9 7 7 4 . Ballistic Cannon 4 | . . . . . . . . 4 22 Peak Build Rating 79 | 5 8 8 12 12 56 60 69 79 67 Average Rating 43 | 4 6 8 9 12 51 59 65 73 63 On Entrance 28 | . 5 8 8 12 12 56 60 69 59 Naked Turns . | . . . . . . . . . . Heaviest Build 134 | 5 86 86 86 86 109 109 117 131 134 Greatest Support 91 | 40 40 40 40 40 42 71 71 91 82 Greatest Overweight (x) 5 | 1 4 2 2 2 5 1 1 1 5 Average Overweight (x) 1 | . 1 2 2 2 2 1 1 1 1 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 22 25 25 25 25 25 25 25 25 Most Carried 25 | . 9 9 16 18 25 25 25 25 25 Average Carried 17 | . 4 9 11 16 18 23 24 23 24 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 9 9 16 18 25 25 24 25 21 Class Distribution -------------------- 43% | Scavenger-Tank 41% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 2703 | 250 80 . . . 527 . 450 1258 138 Remotely . | . . . . . . . . . . Salvage Created 3840 | 67 417 . . . 642 . 623 1962 129 Parts 209 | 1 21 . . . 31 . 40 109 7 Haulers Intercepted 4 | . 1 . . . 2 . . 1 . Recyclers Shooed 2 | . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 66 | . 8 . . . 12 . 9 30 7 Guns 51 | . 8 . . . 12 . 9 22 . Cannons 14 | . . . . . . . . 8 6 AOE 1 | . . . . . . . . . 1 Classes Destroyed 13 | 1 3 . . . 2 . 4 3 . Worker 4 | . . . . . . . . 4 . Builder 6 | . . . . . . . . 6 . Hauler 4 | . 1 . . . 2 . . 1 . Recycler 2 | 1 . . . . . . . 1 . Watcher 10 | . 3 . . . 1 . . 5 1 Swarmer 11 | . . . . . 3 . . 4 4 Grunt 33 | . 8 . . . 7 . 2 16 . Brawler 2 | . . . . . . . . 2 . Sentry 7 | . . . . . 2 . . 4 1 Specialist 4 | . . . . . . . 4 . . Hunter 3 | . . . . . . . 1 . 2 Programmer 5 | . . . . . . . 1 4 . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 12 | 1 4 . . . 3 . 3 12 5 Combat Bots Only 5 | . 3 . . . 3 . 3 3 5 Max Kills in Single Turn 2 | 1 1 . . . 1 . 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Hostile Shots Fired 343 | . 51 . . . 20 . 26 140 106 Missed 106 | . 7 . . . 7 . 11 54 27 Damage Taken 3586 | . 534 . . . 201 . 344 1049 1458 Core 414 | . 165 . . . . . 58 91 100 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 186 | . . . . . . . . 145 41 Regen/Repaired (Parts) 105 | . . . . . . . . 105 . Core Remaining (%) 82 | 100 . . . 34 100 . 91 89 . Volleys Fired 189 | 2 50 . . . 31 . 26 64 16 Largest 4 | 2 2 . . . 1 . 1 4 4 Hottest 189 | 80 80 . . . 60 . 60 189 189 Shots Fired 347 | 4 99 . . . 31 . 26 124 63 Gun 204 | 4 99 . . . 31 . 26 44 . Cannon 143 | . . . . . . . . 80 63 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 244 | . . . . . 31 . 26 124 63 Thermal 103 | 4 99 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 3 13 . . . 15 . 12 12 8 Robot Miss Streak 13 | . 2 . . . 13 . 4 8 9 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 245 | 3 70 . . . 29 . 26 81 36 Core Hits 184 | 2 26 . . . 23 . 18 94 21 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 1 Blast 2 | . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8700 | 32 765 . . . 1528 . 1519 3855 1001 Guns 6062 | 32 765 . . . 1524 . 1519 2222 . Cannons 2520 | . . . . . . . . 1633 887 Explosions 114 | . . . . . . . . . 114 Melee . | . . . . . . . . . . Ramming 4 | . . . . . 4 . . . . Kinetic 7785 | . . . . . 1524 . 1519 3855 887 Thermal 911 | 32 765 . . . . . . . 114 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . Average Corruption 2 | . . . . . 2 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . 4 . . . . Message Errors 2 | . . . . . 2 . . . . Energy Discharges 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . . . . . . . . 7 13 Projectiles 17 | . . . . . . . . 7 10 Explosions 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Knockbacks 42 | . . . . . . . . 28 14 Impact . | . . . . . . . . . . Kinetic 34 | . . . . . . . . 22 12 Secondary 8 | . . . . . . . . 6 2 Self-Inflicted Damage 44 | . . . . . . . . . 44 Shots 1 | . . . . . . . . . 1 Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 566 | 36 384 . . . 243 . 39 566 . Average Temperature 95 | 20 91 . . . 79 . 14 123 . Received Heat Transfer 756 | . 300 . . . 72 . 45 303 36 Effects 5 | . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . Heat Transferred 1850 | 75 1725 . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Peak Influence 716 | 5 131 1 . . 345 88 301 716 349 Initial 349 | . 3 1 . . . 88 61 157 349 Average 177 | 2 41 1 . . 159 88 192 277 262 Maximum Alert Level 3 | . . . . . 1 . 1 3 1 Low Security (%) 63 | 100 100 100 . 100 70 100 46 38 44 Level 1 29 | . . . . . 29 . 53 43 55 Level 2 3 | . . . . . . . . 9 . Level 3 3 | . . . . . . . . 9 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 26 | . 2 . . . 5 . 2 13 4 Investigation 1 | . . . . . 1 . . . . Extermination 5 | . . . . . . . . 4 1 Reinforcement 12 | . 2 . . . 4 . 2 2 2 Assault 1 | . . . . . . . . 1 . Garrison 7 | . . . . . . . . 6 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 2 | . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 16 . . . 18 . 8 48 15 Peak Tracking Total 6 | . 3 . . . 4 . 3 6 6 Tactical Retreats 3 | . 1 . . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered 4 | . 1 . . . 2 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled 9 | . . . . . 4 . 1 3 1 Max in Single Turn 1 | . . . . . 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 21 | . 4 . 1 . 4 1 . 9 2 Terminals 14 | . 4 . . . 3 1 . 5 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 56 | . 11 . 1 . 12 1 . 27 4 Successful 25 | . 3 . 1 . 4 1 . 14 2 Failed 31 | . 8 . . . 8 . . 13 2 Catastrophic 10 | . 3 . . . 1 . . 5 1 Database Lockouts . | . . . . . . . . . . Manual 15 | . 4 . 1 . 2 . . 8 . Terminals 41 | . 11 . . . 9 1 . 18 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations 5 | . . . . . . . . 5 . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . . 2 . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 17 | . 2 . 1 . 2 1 . 11 . Record 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . Open DSF 2 | . . . . . . 1 . 1 . Branch Access Points 2 | . 1 . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . 2 . Locate Traps 2 | . . . . . . . . 2 . Recall Investigation 1 | . . . . . 1 . . . . Registered Components 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . 1 . Insert Component 2 | . . . . . 1 . . 1 . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 . . . 4 . . 7 2 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 38 | . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . Total Damage 41 | . . . . . 41 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 7829 | 56 1447 91 1139 507 800 77 267 2574 871 Spaces Moved 2505 | 35 396 29 356 154 216 31 94 911 283 Core 12 | 12 . . . . . . . . . Treads 2493 | 23 396 29 356 154 216 31 94 911 283 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 312 235 235 241 238 Average Speed 273 | 125 297 320 320 320 336 235 238 241 246 Slowest Speed 560 | 160 480 320 320 320 560 235 241 241 545 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 59 12 77 35 33 2 79 27 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 80 | . . . . . 27 . . 32 21 Melee . | . . . . . . . . . . Projectile 64 | . . . . . 27 . . 32 5 AOE 16 | . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Total 3290 | 41 565 29 358 170 288 35 142 1241 421 Wait 474 | . 103 1 . 15 21 . . 230 104 Move 2497 | 34 395 28 355 153 215 31 93 910 283 Hop . | . . . . . . . . . . Pick Up 48 | . 8 . 3 2 11 2 8 11 3 Fast Attach 16 | 5 6 . . . 1 . . 4 . Attach 18 | . . . . . 3 2 . 9 4 Detach . | . . . . . . . . . . Swap 17 | . 2 . . . 3 . 4 4 4 Drop 30 | . 1 . . . 2 . 11 9 7 Fire 189 | 2 50 . . . 31 . 26 64 16 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 4) 644 | -10/Materials | Core integrity fell below 50% 1504 | -10/Materials | Entered Mines 1544 | -10/Mines | Assembled infested the area 1578 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1581 | -10/Mines | Discovered new exit (range 5) 1595 | -10/Mines | Entered Exiles 1656 | -10/Exiles | Discovered new exit (range 15) 1759 | -10/Exiles | Met 8R-AWN 1813 | -10/Exiles | Met EX-HEX 1899 | -10/Exiles | Met EX-BIN 1941 | -10/Exiles | Aligned with FarCom system 1944 | -10/Exiles | Given EX-Vault access code 2034 | -10/Exiles | Opened EX-Vault 2050 | -10/Exiles | Found XL Autogun Array 2121 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2211 | -10/Exiles | Met EX-DEC 2308 | -10/Exiles | Visited The Gauntlet 2699 | -10/Exiles | Discovered new exit (range 12) 2734 | -10/Exiles | Left Exiles lab with XL Autogun Array 2734 | -10/Exiles | Entered Mines 3012 | -9/Mines | Received a Mining Laser from a helpful Derelict 3205 | -9/Mines | Discovered new exit (range 10) 3241 | -9/Mines | Entered Materials 3241 | -8/Materials | Accompanied by 1 ally 3241 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3678 | -8/Materials | Build established: Scavenger-Skirmisher 3770 | -8/Materials | Discovered new exit (range 18) 4041 | -8/Materials | Entered Factory 4041 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4118 | -7/Factory | Identified exit to DSF 4118 | -7/Factory | Entered DSF 4168 | -7/DSF | Additional patrols routed to DSF 4265 | -7/DSF | Discovered new exit (range 15) 4342 | -7/DSF | Sterilization system engaged 4362 | -7/DSF | Ambient heat levels rising (+10) 4377 | -7/DSF | Ambient heat levels rising (+10) 4385 | -7/DSF | Entered Factory 4385 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4678 | -6/Factory | Build established: Scavenger-Tank 4729 | -6/Factory | Identified exit to Lower Caves 4729 | -6/Factory | Identified exit to Extension 5102 | -6/Factory | Garrison activated, responded to threat 6485 | -6/Factory | First assault squad dispatched 6694 | -6/Factory | Discovered new exit (range 17) 6892 | -6/Factory | Repaired Adv. Treads 6959 | -6/Factory | Entered another Factory area 6959 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7781 | -5/Factory | Lost 4 parts (2n2u) 7806 | -5/Factory | Garrison activated, responded to threat 7830 | -5/Factory | Self-destructed Last Messages --------------- 07812_ Acquired 24 matter. 07814_ Penetrated by Slug. 07818_ H-66 Slayer knocked back. 07821_ Penetrated by Slug. 07821_ Slug penetrates Wall. 07821_ Acquired 11 matter. 07822_ R-10 Processor collects VTOL Module. 07823_ Penetrated by Slug. 07823_ Adv. Assault Cannon destroyed. 07824_ Penetrated by Slug. 07826_ R-10 Processor collects VTOL Module. 07826_ U-05 Engineer builds a Wall. 07827_ H-66 Slayer Phase Shifter blasted off. 07827_ Penetrated by Slug. 07827_ Hvy. Flak Cannon destroyed. 07827_ Penetrated by Slug. 07829_ R-10 Processor collects Lgt. Nuclear Core. 07829_ Penetrated by Slug. 07829_ Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????#????? ?????????? | | ???????????????????# ???? ?????????? | | ?????????????????### ##?#+#????????? | | ?????????????????# ## ###??????? | | ?????????????????? #??????? | | ?????????????????? ? h #??????? | | ??????????????????? ?? #??????? | | ??????????????????? ??#%h#+#####??? | | ????????????????####+###!hY !!!#??? | | ???????????????? #h !#??? | | ??????????????# "" # !#??? | | ??????????????# "" # ] #??? | | ??????????????# """ ! # % #??? | | ??????????????# """ # /#??? | | ??????????????#[ """ # % #??? | | ??????????????# # #??? | | ??????????????# # #??? | | ??????????????#! ! #;;;;;; ##??? | | ?????????????########### ;;;## #???? | | ?????????????# """" # % @ #???? | | ?????????????# """" ;[ #???? | | ?????????????# """ ; #???? | | ?????????????# """ ; R #???? | | ?????????????# ; % #???? | | ?????????????# # #???? | | ?????????????######### #???? | | #?????#??############# #???? | | #### ## #???? | | #######???? | | """ #?????????? | | """ #?????????? | | """ #?######### | | #?# # | | ??????#### """ #?# """ # | | ?????????###### """ #?# """ # | | ?????????????# """ ### """ # | | ?????????????#T # # | | ?????????????## + ! # | | ??????????????# # ]# | | ??????????????#""" # " " # | | ??????????????#"F" # "Y" # | | ??????????????#" # """ # | | ??????????????#""" + # | | ??????????????#""" #+####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 25 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserLinearDiverter Manual? 0 Play Time 00:52:26 Cumulative 84.6 hours Start 2025.03.27 @ 12:45:08 End 2025.03.27 @ 17:16:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3a813bb-db9d-4abe-904a-948eaedfc9c0