Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.20 @ 18:03:19 Player: Ez3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1426) 1426 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3296 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 56/300 Energy 1/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Advanced Heat Sink Large Storage Unit > --- WEAPON (4) ------- Heavy Laser Heavy Rocket Launcher > --- INVENTORY (15) --- Improved Airjet Improved Airjet Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Core Analyzer Layered Light Armor Plating Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Core Analyzer Layered Light Armor Plating Heavy Laser Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 90 | 6 7 33 44 Power 6 | 1 1 2 2 Engine 5 | 1 1 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 30 | 2 . 10 18 Treads 2 | . . 2 . Leg 16 | 2 . 4 10 Wheel 5 | . . 4 1 Hover 5 | . . . 5 Flight 2 | . . . 2 Utility 16 | 1 1 5 9 Device 5 | . 1 1 3 Storage 9 | 1 . 2 6 Processor . | . . . . Hackware 1 | . . 1 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 38 | 2 5 16 15 Energy Gun 17 | 2 3 10 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . 2 . Ballistic Cannon 5 | . . . 5 Launcher 9 | . 2 3 4 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 29 | . 2 9 18 Power 4 | . 1 1 2 Propulsion 10 | . . 2 8 Utility 2 | . . 2 . Weapon 13 | . 1 4 8 Highest Loss Streak 12 | . 2 3 12 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 89 96 94 Engine 9 | . 8 10 8 Treads 3 | . . 7 . Leg 12 | . 28 6 10 Wheel 2 | . . 5 . Hover 6 | . . . 23 Device 6 | . 9 4 9 Storage 11 | . 14 11 9 Hackware 1 | . . 2 . Protection 2 | . . 4 . Energy Gun 20 | . 24 28 4 Ballistic Gun 2 | . . 3 1 Ballistic Cannon 6 | . . . 21 Launcher 1 | . 3 1 . Impact Weapon 5 | . . 10 1 Slashing Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 68 | 14 16 67 68 Greatest Support 48 | 20 20 40 48 Greatest Overweight (x) 8 | 2 . 5 8 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 15 | 7 8 19 15 Most Carried 20 | 7 8 20 17 Average Carried 13 | 4 7 16 14 Final Capacity 15 | 8 8 15 15 Final Carried 12 | 6 8 12 10 Class Distribution -------------------- 32% | Mutant 21% | Skirmisher 20% | Gunner 16% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1359 | 184 197 458 520 Remotely . | . . . . Salvage Created 1281 | . 200 609 472 Parts 82 | . 15 43 24 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 6 22 13 Melee 2 | . . 1 1 Guns 15 | . 4 11 . Cannons 7 | . . . 7 AOE 15 | . 2 9 4 Classes Destroyed 11 | . 5 4 2 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 14 | . 3 11 . Grunt 19 | . 3 8 8 Brawler 1 | . . 1 . Sentry 3 | . . 2 1 Specialist 3 | . . . 3 Heavy 1 | . . . 1 Best Kill Streak 9 | . 3 9 4 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . 1 2 3 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4068 | . 373 1097 2598 Core 765 | . 64 148 553 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 74 63 . Volleys Fired 116 | . 37 49 30 Largest 4 | . 2 3 4 Hottest 240 | . 100 145 240 Shots Fired 269 | . 69 125 75 Gun 190 | . 62 114 14 Cannon 52 | . . . 52 Launcher 27 | . 7 11 9 Special . | . . . . Kinetic 63 | . . 15 48 Thermal 132 | . 49 65 18 Explosive 27 | . 7 11 9 Electromagnetic 47 | . 13 34 . Robot Hit Streak 13 | . 13 10 7 Robot Miss Streak 11 | . 4 3 11 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 150 | . 41 70 39 Core Hits 76 | . 15 37 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 13 | . 5 3 5 Burn 8 | . 5 3 . Blast 4 | . . . 4 Sever 1 | . . . 1 Melee Attacks 9 | . . 6 3 Impact 6 | . . 6 . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3634 | . 667 1612 1355 Guns 1500 | . 443 887 170 Cannons 684 | . . . 684 Explosions 1300 | . 224 649 427 Melee 150 | . . 76 74 Ramming . | . . . . Kinetic 730 | . . 146 584 Thermal 1161 | . 326 565 270 Explosive 1183 | . 224 532 427 Electromagnetic 410 | . 117 293 . Impact 76 | . . 76 . Slashing 74 | . . . 74 Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 5 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 50 | . . 50 . Projectiles . | . . . . Explosions 49 | . . 49 . Melee 1 | . . 1 . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 107 | . 32 61 14 Shots 7 | . 2 4 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 607 | . 219 433 607 Average Temperature 140 | . 72 132 240 Received Heat Transfer 1227 | . 105 357 765 Effects 19 | . . 5 14 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . 2 . Interference 4 | . . 1 3 Short Circuit 2 | . . 2 . Damage (minor) 2 | . . . 2 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . 4 2 . Heat Transferred 3384 | . 1332 1571 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 394 | . 307 394 286 Initial 152 | . . 61 152 Average 144 | . 127 175 117 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 72 | 100 82 55 92 Level 1 27 | . 17 44 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 3 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 8 | . 1 3 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 1 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 12 39 15 Peak Tracking Total 7 | . 4 7 6 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . 2 3 2 Max in Single Turn 2 | . 1 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3527 | 97 717 1715 998 Spaces Moved 1819 | 68 470 710 571 Core 15 | 14 . . 1 Treads 231 | . . 231 . Legs 812 | 54 470 172 116 Wheels 307 | . . 307 . Hover 454 | . . . 454 Flight . | . . . . Fastest Speed 38 | 50 120 115 38 Average Speed 143 | 121 120 187 109 Slowest Speed 470 | 190 120 470 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 40 49 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 43 | . 5 . 38 Terrain Destroyed 237 | . 34 53 150 Melee . | . . . . Projectile 18 | . . . 18 AOE 219 | . 34 53 132 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2498 | 80 551 983 884 Wait 380 | . 35 155 190 Move 1816 | 67 469 709 571 Hop . | . . . . Pick Up 54 | 7 3 19 25 Fast Attach 9 | 5 2 1 1 Attach 34 | 1 1 15 17 Detach 6 | . . 3 3 Swap 47 | . 4 17 26 Drop 27 | . . 9 18 Fire 116 | . 37 49 30 Melee 9 | . . 6 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 810 | -10/Materials | Discovered new exit (range 4) 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Weapon x2 1620 | -9/Materials | Build established: Tank 1957 | -9/Materials | Destroyed 7 combat bots 1991 | -9/Materials | Lost 3 parts (1n2w) 2442 | -9/Materials | Build established: Gunner 2502 | -9/Materials | Discovered new exit (range 16) 2530 | -9/Materials | Entered another Materials area 2530 | -8/Materials | Evolved 2 slots: Propulsion x2 2834 | -8/Materials | Build established: Skirmisher 3304 | -8/Materials | Lost 3 parts (2n1w) 3476 | -8/Materials | Core integrity fell below 50% 3501 | -8/Materials | Core integrity fell below 20% 3508 | -8/Materials | Discovered new exit (range 15) 3528 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03484_ Adv. Assault Cannon destroyed. 03484_ Knocked back. 03490_ R-06 Scavenger collects Hrd. Medium Armor Plating. 03492_ Slug penetrates Wall. 03492_ Knocked back. 03495_ VSS Leg destroyed. 03496_ Material Compactor disabled. 03497_ Slug penetrates Material Compactor. 03498_ Hvy. Particle Cannon destroyed. 03500_ Critical hit (Burn: +37). 03501_ G-47 Trooper destroyed. 03502_ Knocked back. 03506_ Hvy. Rocket Launcher destroyed. 03507_ Penetrated by Slug. 03508_ EXIT=FOUND 03508_ X-57 Shotgunner destroyed. 03508_ H-61 Shepherd destroyed. 03508_ G-47 Trooper destroyed. 03508_ Hvy. Rocket Launcher destroyed. 03521_ The unstable cave ceiling collapses. 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"""" # # + | | ???????????? # """ # # # ######## | | ???????????? ## # # ## ##??????# | | ?????????????###??########### ## ## #???????# | | ????????????????????????????############ #???????# | | ???????????????????????????????????#####+#####???# | | ???????????????????????????????????# #???# | | ???????????????????????????????????# * = #???# | | ???????????????????????????????????# = #???# | | ???????????????????????????????????#] #???# | | ???????????????????????????????????###########???# | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed ThrowingGlidesysPurifier Manual? 0 Play Time 01:48:33 Cumulative 14.3 hours Start 2023.02.16 @ 01:11:09 End 2023.02.20 @ 18:03:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: aad71da1-5e88-4e0f-afb7-c95fa2a41c35