Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.22 @ 00:14:18 Player: art-hropod Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (99) 495 Value Destroyed (3603) 3603 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1617) 1617 TOTAL SCORE: 14075 Bonus ------- Follower Combat Kills 680 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -163 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Energy Well Compact Matter Pod Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Core Shielding > --- WEAPON ----------- Gamma Rifle Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Particle Reactor Light Particle Reactor Quantum Reactor Antigrav System Improved Linear Gravjet Improved Reaction Control System Improved System Shield Smartbomb Launcher [Rating: 148] Favorites ----------- Power Particle Reactor Engine Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Advanced Weight Redist. System Storage Compact Matter Pod Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Autogun Energy Gun Gamma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . 2 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 7 | . . . . . 2 . . . . . 1 1 . . 1 1 . . 1 Utility 8 | . . . . . 2 1 . . . . 1 1 . . 1 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 250 | 4 11 2 . 1 30 19 . . . . 23 23 . 25 11 27 3 33 38 Power 42 | 1 . . . 1 5 2 . . . . 4 3 . 5 . 6 1 8 6 Engine 14 | 1 . . . 1 4 1 . . . . 2 . . 1 . 1 . 1 2 Core 10 | . . . . . 1 1 . . . . 2 3 . 3 . . . . . Reactor 18 | . . . . . . . . . . . . . . 1 . 5 1 7 4 Propulsion 84 | 2 1 2 . . 9 8 . . . . 5 6 . 12 3 11 1 14 10 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 23 | 2 1 2 . . 9 . . . . . 3 . . . . . . 3 3 Wheel 6 | . . . . . . . . . . . . . . . . . . . 6 Hover 40 | . . . . . . . . . . . . 6 . 8 3 11 1 10 1 Flight 15 | . . . . . . 8 . . . . 2 . . 4 . . . 1 . Utility 58 | 1 2 . . . 8 4 . . . . 5 7 . 2 3 5 . 9 12 Device 40 | . 1 . . . 5 1 . . . . 3 4 . 2 3 3 . 8 10 Storage 6 | 1 . . . . . 1 . . . . . 2 . . . 1 . . 1 Processor 6 | . 1 . . . 2 . . . . . 1 1 . . . 1 . . . Hackware 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Protection 3 | . . . . . . 1 . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 66 | . 8 . . . 8 5 . . . . 9 7 . 6 5 5 1 2 10 Energy Gun 9 | . . . . . 1 1 . . . . . . . 1 . . . 1 5 Energy Cannon 9 | . . . . . 2 . . . . . 2 2 . 1 . . . . 2 Ballistic Gun 15 | . 6 . . . 2 1 . . . . 1 2 . 3 . . . . . Ballistic Cannon 11 | . . . . . 2 . . . . . . 2 . . 3 3 1 . . Launcher 4 | . 2 . . . . . . . . . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 1 3 . . . . 6 1 . . 2 2 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Lost 110 | . . 1 . 1 8 1 . . . 1 18 2 1 2 2 5 2 30 36 Power 16 | . . . . 1 1 . . . . . 3 . . . . 1 . 6 4 Propulsion 43 | . . 1 . . 5 1 . . . 1 7 . . . 1 3 1 9 14 Utility 32 | . . . . . 1 . . . . . 5 . . 1 1 . 1 11 12 Weapon 19 | . . . . . 1 . . . . . 3 2 1 1 . 1 . 4 6 Highest Loss Streak 28 | . . 1 . 1 3 1 . . . 1 15 1 1 1 2 3 2 28 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 82 | . 97 98 100 100 90 90 84 84 84 82 60 69 90 88 92 88 85 75 55 Engine 3 | . 14 14 14 14 7 . 7 7 7 7 2 . . . . . . . . Core 1 | . . . . . 1 6 . . . . 2 7 11 8 5 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 5 8 9 10 6 Leg 9 | . 28 26 28 28 31 . . . . . . 1 . . . . . . 12 Hover 10 | . . . . . . . . . . . . 22 29 27 30 27 28 23 . Flight 7 | . . . . . . 29 30 30 30 29 14 . . . . . . . . Device 15 | . 9 14 14 14 17 14 15 15 15 15 10 8 17 19 24 20 18 13 12 Storage 7 | . 14 14 14 14 9 . . . . . . 7 11 11 10 13 14 9 2 Processor 5 | . 2 . . . 4 7 7 7 7 7 6 6 11 8 5 7 9 7 4 Hackware 4 | . . . . . . 10 15 15 15 15 18 3 . . . . . . . Energy Cannon 1 | . . . . . 3 5 . . . . . . 3 2 . . . . . Ballistic Gun 4 | . 25 28 28 28 7 . . . . . . 2 . 1 2 . . . . Ballistic Cannon 1 | . . . . . 5 . . . . . . 2 3 . 4 5 . 1 . Slashing Weapon 2 | . . . . . . 6 7 7 7 6 1 1 . . 2 2 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 10 17 17 17 17 26 17 16 16 16 16 16 45 45 53 61 76 71 89 88 Greatest Support 149 | 20 20 20 20 20 45 17 17 17 17 17 35 82 82 82 86 95 96 108 149 Greatest Overweight (x) 4 | . . 1 . . 1 1 . . . . 4 . . 2 . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 10 10 10 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 9 10 8 5 Most Carried 10 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 10 10 10 5 Average Carried 6 | 5 7 8 8 7 7 4 5 4 5 5 3 3 5 4 4 9 9 7 3 Final Capacity 10 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 10 10 5 5 Final Carried 9 | 8 8 8 8 7 8 5 5 5 5 5 1 5 5 5 4 9 8 4 . Class Distribution -------------------- 48% | Mutant 23% | Scavenger-Sprinter 13% | Scavenger-Mutant 8% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Ninja | -3/Research Ninja | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Matter Collected 3495 | 221 259 135 . 18 726 134 46 70 11 . 175 . . 478 8 537 . 222 455 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4529 | . 295 113 . 11 1016 134 . 121 . . 185 178 . 284 . 393 . 451 1348 Parts 217 | . 28 7 . 1 51 8 . 6 . . 8 11 . 12 . 18 . 26 41 Haulers Intercepted 7 | . . . . . 4 . . . . . 1 . . 1 . . . . 1 Recyclers Shooed 3 | . . . . . 1 . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 5 3 4 . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 69 | . 6 2 . 1 17 4 . 2 . . 2 4 . 7 . 1 . 6 17 Melee 23 | . . . . . . 3 . 2 . . 1 . . . . . . 2 15 Guns 23 | . 5 2 . 1 8 . . . . . . 4 . 3 . . . . . Cannons 13 | . . . . . 9 1 . . . . 1 . . 1 . 1 . . . AOE 8 | . 1 . . . . . . . . . . . . 3 . . . 4 . Classes Destroyed 16 | . 5 1 . . 5 . . 1 . . . 1 . . . . . 1 2 Worker 5 | . . 2 . . 1 . . . . . . . . . . 1 . 1 . Builder 4 | . 2 . . . . . . . . . . . . . . 2 . . . Tunneler 3 | . . . . . 2 . . . . . . . . . . . . 1 . Hauler 7 | . . . . . 4 . . . . . 1 . . 1 . . . . 1 Recycler 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . Operator 4 | . 1 . . . 1 . . . . . . . . 1 . . . 1 . Drone 3 | . . . . . . . . . . . . . . . . . . . 3 Watcher 6 | . 3 . . . 2 . . . . . . . . . . 1 . . . Swarmer 19 | . 3 . . 1 . 3 . . . . 1 3 . 6 . . . 2 . Grunt 35 | . 3 2 . . 14 . . . . . 1 1 . 1 . . . 2 11 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 4 | . . . . . 2 1 . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 Hunter 2 | . . . . . . . . 1 . . . . . . . 1 . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . 1 . . . . . . 1 Best Kill Streak 6 | . 5 1 . 1 6 3 . 1 . . 1 3 . 3 . 2 . 4 5 Combat Bots Only 5 | . 3 1 . 1 4 3 . 1 . . 1 3 . 3 . 1 . 4 5 Max Kills in Single Turn 4 | . 2 1 . 1 2 1 . 1 . . 1 1 . 3 . 1 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . . . . . . 3 . . . 4 . Melee 1 | . . . . . . 1 . 1 . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Damage Taken 17017 | . 346 144 . 54 1272 346 . 123 . 215 1870 1250 33 373 293 1157 414 3812 5315 Core 4963 | . 34 14 . 6 136 96 . . . 151 821 340 . 45 42 301 121 1249 1607 Absorbed by Shields 463 | . . . . . . . . . . . . . . . . . 12 . 451 Redirected to Shielding 100 | . . . . . . . . . . . . . . . . . . 100 . Regen/Repaired (Parts) 174 | . . . . . . . . . . . . 174 . . . . . . . Core Remaining (%) 61 | 100 . . . 78 75 . . . . 64 3 . . 61 96 . 67 13 . Volleys Fired 193 | . 37 12 . 3 76 4 . . . . 6 11 . 17 4 7 . 5 11 Largest 2 | . 2 2 . 2 2 2 . . . . 1 2 . 2 2 2 . 1 2 Hottest 188 | . 53 46 . 46 113 103 . . . . 85 105 . 150 132 132 . 66 188 Shots Fired 362 | . 74 24 . 6 152 7 . . . . 6 22 . 32 5 14 . 5 15 Gun 218 | . 73 24 . 6 69 3 . . . . . 20 . 16 3 . . . 4 Cannon 141 | . . . . . 83 4 . . . . 6 2 . 15 2 14 . 4 11 Launcher 3 | . 1 . . . . . . . . . . . . 1 . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 271 | . 73 24 . 6 110 3 . . . . . 22 . 10 5 14 . 4 . Thermal 46 | . . . . . 15 4 . . . . 6 . . 21 . . . . . Explosive 3 | . 1 . . . . . . . . . . . . 1 . . . 1 . Electromagnetic 42 | . . . . . 27 . . . . . . . . . . . . . 15 Robot Hit Streak 16 | . 7 11 . 2 14 4 . . . . 5 4 . 16 4 2 . 4 6 Robot Miss Streak 16 | . 3 3 . 4 7 1 . . . . 1 16 . 2 . 5 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 341 | . 45 16 . 2 108 12 . 5 . . 12 20 . 26 5 10 6 16 58 Core Hits 179 | . 18 6 . 1 66 6 . 2 . . 5 21 . 11 1 4 . 13 25 Critical Kills 5 | . . . . . 1 . . . . . . . . . . 3 . 1 . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . . . . 1 . 2 . Critical Strikes 16 | . 1 . . . 2 . . 1 . . . . . . . 4 . 3 5 Destroy 9 | . 1 . . . 1 . . . . . . . . . . 4 . 3 . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 199 | . . . . . . 15 . 9 . 2 12 5 . . 9 36 9 34 68 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 131 | . . . . . . 15 . 9 . 2 12 5 . . 9 36 9 34 . Piercing 68 | . . . . . . . . . . . . . . . . . . . 68 Sneak Attacks 14 | . . . . . . . . 1 . . 1 2 . . 1 4 1 3 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . 9 Damage Inflicted 10880 | . 606 251 . 43 2423 353 . 321 . . 477 441 . 949 197 411 307 1488 2613 Guns 2375 | . 586 251 . 43 893 34 . . . . . 189 . 273 69 . . . 37 Cannons 2567 | . . . . . 1388 75 . . . . 151 31 . 414 . 68 . 50 390 Explosions 1191 | . 20 . . . 142 . . . . . . . . 262 . . . 767 . Melee 4720 | . . . . . . 244 . 321 . . 326 221 . . 128 343 307 660 2170 Ramming 27 | . . . . . . . . . . . . . . . . . . 11 16 Kinetic 2940 | . 586 251 . 43 1490 34 . . . . . 220 . 129 69 68 . 50 . Thermal 1251 | . . . . . 467 75 . . . . 151 . . 558 . . . . . Explosive 1049 | . 20 . . . . . . . . . . . . 262 . . . 767 . Electromagnetic 893 | . . . . . 466 . . . . . . . . . . . . . 427 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2550 | . . . . . . 244 . 321 . . 326 221 . . 128 343 307 660 . Piercing 2170 | . . . . . . . . . . . . . . . . . . . 2170 Highest Corruption 10 | . . . . . . . . . . . . . 10 10 1 . . 10 6 Average Corruption 7 | . . . . . . . . . . . . . 10 10 1 . . 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . 1 15 1 . . 4 1 Message Errors 10 | . . . . . . . . . . . . . . 7 1 . . 1 1 Matter Fused 1 | . . . . . . . . . . . . . . 1 . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 . . . . . Energy Discharges 3 | . . . . . . . . . . . . . 1 1 . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 580 | . . . . . 5 8 . 2 . . . 66 . 58 21 114 24 179 103 Projectiles 63 | . . . . . . . . . . . . . . 58 . . . . 5 Explosions 50 | . . . . . 5 . . . . . . . . . . . . 45 . Melee 467 | . . . . . . 8 . 2 . . . 66 . . 21 114 24 134 98 Knockbacks 9 | . . . . . 7 . . . . . . . . . . 1 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 7 . . . . . . . . . . 1 . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . . . . . . . . . . 5 8 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 235 | . 12 20 . . 81 9 . . . . 131 12 . 235 45 119 . 60 76 Average Temperature 35 | . 7 4 . . 21 5 . . . . 63 6 . 62 28 53 . 14 38 Received Heat Transfer 2571 | . 108 99 . 9 729 63 . 72 . 75 432 130 . 18 . 48 9 81 698 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Fried 8 | . . . . . 2 . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . . . . . . 1 . . . . 2 Heat Transferred 1556 | . . . . . 631 111 . . . . 185 . . 629 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Peak Influence 374 | . 283 104 . 68 307 374 . . . . 160 371 74 225 240 346 247 369 328 Initial 190 | . . 39 . . 26 139 . . . . 21 24 59 44 105 123 190 138 181 Average 166 | . 133 79 . 29 140 162 . . . . 48 236 63 147 153 223 195 212 236 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . . 1 . 1 1 1 1 1 1 Low Security (%) 65 | 100 79 100 . 100 75 79 . . . . 100 38 100 76 87 34 79 54 29 Level 1 34 | . 20 . . . 24 20 . . . . . 61 . 23 12 65 20 45 70 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 2 1 . . . . 2 1 . 1 1 2 2 4 3 Investigation 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . Extermination 5 | . . . . . . . . . . . . . . . 1 1 . 2 1 Reinforcement 13 | . 1 . . . 2 . . . . . 1 1 . 1 . 1 2 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Distress Signals 8 | . . . . . 2 . . . . . . 1 . . . 3 . . 2 Communications Jammed 43 | . . . . . . . . . . . . . . . 6 17 16 4 . Distress Signals 43 | . . . . . . . . . . . . . . . 6 17 16 4 . Times Spotted 276 | . 12 1 . 3 32 14 . 6 . 16 23 16 6 14 12 29 10 38 44 Peak Tracking Total 13 | . 4 1 . 3 6 8 . 3 . 13 12 6 6 4 7 11 10 13 13 Tactical Retreats 45 | . 2 . . . 4 4 . 2 . . 6 5 . . 3 6 . 6 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Traps Triggered 12 | . . . . . . . . . . . 2 1 . . . 3 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Machines Disabled 6 | . . 1 . . 1 . . . . . . 2 . 1 . 1 . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Machines Accessed 22 | . 3 . . . 5 6 . . . 2 1 3 . . . . . 2 . Terminals 11 | . 3 . . . 3 3 . . . 2 . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . 1 . Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . Total Hacks 53 | . 11 . . . 10 16 . . . 2 2 9 . . . . . 3 . Successful 34 | . 5 . . . 6 12 . . . 2 2 6 . . . . . 1 . Failed 19 | . 6 . . . 4 4 . . . . . 3 . . . . . 2 . Catastrophic 2 | . . . . . 1 . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 62 | . 7 . . . 5 5 . . . 1 7 2 . 4 4 12 7 6 2 Terminals 25 | . 11 . . . 6 6 . . . 2 . . . . . . . . . Fabricators 8 | . . . . . . 3 . . . . 2 3 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 2 . . . . . 1 . Recycling Units 10 | . . . . . . 6 . . . . . 4 . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . 2 . Garrison Access 3 | . . . . . 2 1 . . . . . . . . . . . . . Terminal Hacks 9 | . 4 . . . 1 2 . . . 2 . . . . . . . . . Record 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 2 1 . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 1 1 . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 8 | . . . . . . 5 . . . . . 3 . . . . . . . Recycle Component 2 | . . . . . . 1 . . . . . 1 . . . . . . . Process 3 | . . . . . . 2 . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . 1 . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . . . . . . . . . 1 . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . 1 . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 2 2 . . . . . . . . . . . . . Terminals 5 | . 1 . . . 2 2 . . . . . . . . . . . . . Botnet 5 | . 1 . . . 2 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 4 5 . . . 1 1 2 . . . . . 2 . Full Trace Events 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . 12 . . . . . . . . . . Parts Built 3 | . . . . . . 1 . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 120 | . . . . . . 36 . . . . 84 . . . . . . . . Total Part Build Rating 11 | . . . . . . 3 . . . . 8 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . Time 25 | . . . . . . . . . . . . 25 . . . . . . . Parts Recycled 2 | . . . . . . 1 . . . . . 1 . . . . . . . Recycled Matter 520 | . . . . . . 93 . . . . . 427 . . . . . . . Retrieved Matter 520 | . . . . . . 93 . . . . . 427 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 2 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Total Allies 37 | . . . . 2 . . . . 4 . 4 3 . 3 6 4 . 8 3 Largest Group 6 | . . . . 2 2 . . . 4 4 4 3 . 3 6 4 . 4 3 Highest-Rated Group 345 | . . . . 42 42 . . . 151 151 112 210 . 210 256 288 . 345 117 Highest-Rated Ally 115 | . . . . 31 31 . . . 40 40 28 70 . 70 50 96 . 115 115 Zionite Dispatches 13 | . . . . . . . . . . . 2 1 . 2 2 2 . 3 1 Light 4 | . . . . . . . . . . . . 1 . 1 . 1 . 1 . Recon 2 | . . . . . . . . . . . 1 . . 1 . . . . . Fire 4 | . . . . . . . . . . . 1 . . . 1 . . 1 1 Demo 2 | . . . . . . . . . . . . . . . 1 . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . . 3 7 . . . . 16 . 17 . 11 4 13 . 16 13 Total Damage 3203 | . . . . 62 82 . . . . 459 . 315 . 231 155 732 . 908 259 Kills 21 | . . . . 2 1 . . . . 4 . 4 . 2 1 2 . 4 1 Allies Corrupted 5 | . . . . . . . . . . . . . . . 1 1 . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 1 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Turns Passed 6958 | 87 472 96 150 44 1064 466 56 110 536 216 436 401 57 380 337 749 130 553 618 Spaces Moved 9527 | 64 283 51 126 30 605 869 213 296 1342 589 890 451 99 456 524 1206 208 940 285 Core 190 | 7 . . . . . . . . . . 87 10 . 1 . . . 75 10 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1446 | 57 283 51 126 30 605 . . . . . 28 . . . . . . 10 256 Wheels 19 | . . . . . . . . . . . . . . . . . . . 19 Hover 3764 | . . . . . . . . . . . . 441 99 446 524 1206 208 840 . Flight 4108 | . . . . . . 869 213 296 1342 589 775 . . 9 . . . 15 . Fastest Speed 23 | 50 120 120 120 120 120 26 26 26 26 26 27 50 58 27 45 36 48 23 50 Average Speed 49 | 112 120 122 120 120 120 28 26 26 26 26 36 61 58 55 45 40 48 41 114 Slowest Speed 250 | 120 120 190 120 120 190 112 26 26 26 29 250 76 58 150 50 101 53 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 9 . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 44 11 52 15 46 20 40 42 92 55 16 13 86 12 20 39 47 28 11 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . . . . . 4 . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . 1 . . 3 2 . . . . . . . . . . . Spaces Dug 75 | . . . . . . 6 . 3 . 2 4 . . . 8 29 1 18 4 Terrain Destroyed 106 | . 11 . . . 10 6 . 3 . 2 5 . . 3 8 29 1 24 4 Melee 74 | . . . . . . 6 . 3 . 2 4 . . . 7 29 1 18 4 Projectile 7 | . . . . . 2 . . . . . 1 . . 3 1 . . . . AOE 25 | . 11 . . . 8 . . . . . . . . . . . . 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Res Tes Res Acc Total 11081 | 79 359 65 125 33 791 1051 212 310 1528 645 976 545 98 557 604 1397 223 1052 431 Wait 612 | . . . . . 51 129 . 4 187 54 7 24 . 19 49 72 . . 16 Move 9489 | 63 282 50 125 29 604 852 212 295 1341 588 885 451 98 455 523 1205 207 939 285 Hop 9 | . . . . . . 7 . . . . 2 . . . . . . . . Pick Up 158 | 12 14 . . . 12 7 . 1 . . 12 22 . 15 2 21 2 21 17 Fast Attach 89 | . 3 1 . . 12 9 . . . . 1 7 . 12 6 14 . 9 15 Attach 127 | 4 2 . . 1 9 7 . . . . 21 16 . 13 2 6 3 20 23 Detach 14 | . . . . . . . . . . . 7 . . 2 . 1 . 2 2 Swap 34 | . 6 1 . . 9 3 . . . . 1 . . . 3 7 . 4 . Drop 141 | . 15 1 . . 18 18 . 1 . 1 4 9 . 24 6 22 1 17 4 Fire 193 | . 37 12 . 3 76 4 . . . . 6 11 . 17 4 7 . 5 11 Melee 188 | . . . . . . 15 . 9 . 2 12 5 . . 9 36 9 34 57 Ram 2 | . . . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . 18 . . . . 6 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 88 | -11/Junkyard | Entered Materials 338 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Entered Mines 601 | -10/Mines | Learned location of Zion (-7) 603 | -10/Mines | Learned Materials emergency access door positions 651 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 651 | -10/Mines | Discovered new exit (range 5) 656 | -10/Mines | Entered Exiles 685 | -10/Exiles | Met 8R-AWN 703 | -10/Exiles | Met EX-HEX 750 | -10/Exiles | Met EX-DEC 797 | -10/Exiles | Discovered new exit (range 10) 806 | -10/Exiles | Entered Mines 832 | -9/Mines | Met a Derelict bent on vengeance 838 | -9/Mines | Discovered new exit (range 9) 850 | -9/Mines | Entered Materials 850 | -8/Materials | Accompanied by 2 allies 850 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 855 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1159 | -8/Materials | Lost 3 parts (2n1w) 1721 | -8/Materials | Build established: Scavenger-Mutant 1879 | -8/Materials | Discovered new exit (range 16) 1913 | -8/Materials | Identified exit to Factory 1914 | -8/Materials | Entered Factory 1914 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2154 | -7/Factory | Fabricated Hacking Suite (x1) 2292 | -7/Factory | Identified exit to Lower Caves 2294 | -7/Factory | Discovered new exit (range 15) 2380 | -7/Factory | Entered Lower Caves 2433 | -7/Lower Caves | Discovered new exit (range 11) 2435 | -7/Lower Caves | Identified exit to Lower Caves 2436 | -7/Lower Caves | Entered another Lower Caves area 2449 | -7/Lower Caves | Discovered new exit (range 7) 2450 | -7/Lower Caves | Identified exit to Factory 2516 | -7/Lower Caves | Build established: Scavenger-Sprinter 2525 | -7/Lower Caves | Learned Factory stockpile data 2543 | -7/Lower Caves | Discovered new exit (range 14) 2545 | -7/Lower Caves | Identified exit to Zion 2546 | -7/Lower Caves | Entered Zion 2596 | -7/Zion | Learned Factory stockpile data 2598 | -7/Zion | Learned Factory emergency access door positions 2737 | -7/Zion | Imprinted 2739 | -7/Zion | Declared Zion's savior 2899 | -7/Zion | Discovered new exit (range 16) 2902 | -7/Zion | Identified exit to Proximity Caves 3082 | -7/Zion | Entered Proximity Caves 3082 | -6/Proximity Caves | Accompanied by 4 allies 3121 | -6/Proximity Caves | Spotted B-75 Beast 3278 | -6/Proximity Caves | Spotted B-75 Beast 3279 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 3297 | -6/Proximity Caves | Discovered exit to Factory (range 3) 3298 | -6/Proximity Caves | Entered Factory 3298 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3347 | -6/Factory | Zion Fire squad teleported in 3501 | -6/Factory | Zion Recon squad teleported in 3524 | -6/Factory | Fabricated Imp. Carbon-fiber Leg? 3681 | -6/Factory | Core integrity fell below 50% 3692 | -6/Factory | Core integrity fell below 20% 3722 | -6/Factory | Discovered new exit (range 16) 3723 | -6/Factory | Lost 15 parts (3p5n4u3w) 3733 | -6/Factory | Identified exit to Factory 3734 | -6/Factory | Entered another Factory area 3734 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3757 | -5/Factory | Zion Light squad teleported in 3818 | -5/Factory | Spotted B-75 Beast 3972 | -5/Factory | Build established: Mutant 4066 | -5/Factory | Repaired Gravmag Array 4135 | -5/Factory | Sucked down chute 4135 | -5/Factory | Entered Waste 4145 | -5/Waste | Spotted C-40 Crusher 4150 | -5/Waste | EMP discharged 4150 | -5/Waste | System corruption reached 10% 4158 | -5/Waste | Spotted C-40 Crusher 4160 | -5/Waste | Spotted C-40 Crusher 4162 | -5/Waste | Spotted C-40 Crusher 4164 | -5/Waste | Spotted C-40 Crusher 4165 | -5/Waste | Spotted C-40 Crusher 4172 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4187 | -5/Waste | Discovered new exit (range 10) 4192 | -5/Waste | Identified exit to Factory 4192 | -5/Waste | Entered Factory 4258 | -5/Factory | Zion Light squad teleported in 4549 | -5/Factory | Zion Recon squad teleported in 4571 | -5/Factory | Discovered new exit (range 4) 4572 | -5/Factory | Identified exit to Factory 4572 | -5/Factory | Entered another Factory area 4572 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4865 | -4/Factory | Spotted B-86 Titan 4878 | -4/Factory | Zion Demo squad teleported in 4882 | -4/Factory | Zion Fire squad teleported in 4887 | -4/Factory | Discovered new exit (range 7) 4889 | -4/Factory | Identified exit to Research 4906 | -4/Factory | P-70 Sage assimilated allied 8Y-VOY(i) 4909 | -4/Factory | Entered Research 4909 | -3/Research | Accompanied by 4 allies 4909 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5066 | -3/Research | Zion Hover Resupply teleported in 5338 | -3/Research | Retrieved Zion intel report: Active Terminals 5468 | -3/Research | Discovered new exit (range 8) 5471 | -3/Research | Identified exit to Testing 5486 | -3/Research | Spotted B-86 Titan 5513 | -3/Research | Zion Light squad teleported in 5523 | -3/Research | Build established: Ninja 5531 | -3/Research | Lost 3 parts (1p2n) 5567 | -3/Research | Spotted B-86 Titan 5574 | -3/Research | P-80 Master assimilated allied NW-TKI(z) 5658 | -3/Research | Entered Testing 5695 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 5776 | -3/Testing | Scanned by Researcher 5780 | -3/Testing | Discovered new exit (range 16) 5787 | -3/Testing | Identified exit to Research 5788 | -3/Testing | Entered Research 5788 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6119 | -2/Research | Zion Fire squad teleported in 6176 | -2/Research | Zion Demo squad teleported in 6245 | -2/Research | Core integrity fell below 50% 6311 | -2/Research | Zion Light squad teleported in 6316 | -2/Research | Discovered new exit (range 15) 6325 | -2/Research | Lost 28 parts (6p9n10u3w) 6336 | -2/Research | Core integrity fell below 20% 6339 | -2/Research | System corruption reached 10% 6340 | -2/Research | Identified exit to Access 6341 | -2/Research | Entered Access 6341 | -1/Access | Accompanied by 1 ally 6341 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 6362 | -1/Access | Found Enh. Force Lance 6364 | -1/Access | Found Enh. Force Lance 6367 | -1/Access | Found Enh. Force Lance 6454 | -1/Access | P-80 Master assimilated allied NM-757(z) 6601 | -1/Access | Zion Fire squad teleported in 6647 | -1/Access | Lost 7 parts (3n3u1w) 6730 | -1/Access | Lost 8 parts (2p3n3u) 6871 | -1/Access | Core integrity fell below 50% 6933 | -1/Access | Lost 12 parts (5n4u3w) 6955 | -1/Access | Core integrity fell below 20% 6959 | -1/Access | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 06953_ Penetrated by Slug. 06953_ Adv. Power Amplifier destroyed. 06953_ Penetrated by Slug. 06953_ Dropped Lgt. Ion Engine. 06953_ Dropped Com. HERF Cannon. 06954_ Dropped Hvy. Laser. 06954_ Penetrated by Slug. 06955_ R-10 Processor collects Wheel. 06955_ Knocked back. 06956_ Penetrated by Slug. 06956_ Extracted 3 matter. 06957_ Penetrated by Slug. 06957_ Slug penetrates R-10 Processor. 06957_ Acquired 7 matter. 06958_ Slammed into Swarm Drone. 06958_ Penetrated by Slug. 06958_ Knocked back. 06958_ Swarm Drone system corrupted by crushing effect. 06959_ Swarm Drone system terminally corrupted. 06959_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????####### | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? " | | ????????????????????????????????????????????? """ | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# | | ???????????????????????????????????????? / | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##########????????????????? | | ???????????????????????# " #????????????????? | | ???????????????????????# """ #????????????????? | | ????????????????????#??# """ #????????????????? | | ??????????? ???????# ?#% !" #????????????????? | | ???????????? = ???#w=#R%! % #????????????????? | | ??????????? # %Q%@%% ]*[#????????????????? | | ??????????? + %/nnn= * #????????????????? | | ??????????? # %#%%Q #????????????????? | | ???????????????##???#%%#==! #????????????????? | | ????????????????????# ###############???????????? | | ????????????????????+ #???????????? | | ????????????????????# #???????????? | | ????????????????????# ############ #???????????? | | ????????????????????+ ????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# ############# | | ??????????????????????????????????# % % | | ??????????????????????????????????################ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 61 Energy Capacity 1020 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 25 Resistance: TH 30 Core Shielding 30 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 20 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Mak. System Shield | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion The One Challenges ------------ None Game ------ Seed SystemNuclearRigger Manual? 0 Play Time 02:58:27 Cumulative 63.4 hours Start 2023.09.20 @ 14:14:44 End 2023.09.22 @ 00:14:18 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 61 Adventurer 9 Explorer 7 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86bfabc5-f2e4-4cff-946a-e0bbc72ee362