Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.10 @ 18:59:38 Player: Gder Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (267) 1335 Value Destroyed (11341) 11341 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4992) 4992 TOTAL SCORE: 24988 Bonus ------- High Alert Combat Kills 533 Follower Combat Kills 1051 Entered Garrisons 1000 Used RIF Installer 2000 Entered DSFs 500 Friendly Fire -92 Cogmind --------- Core Integrity 339/1150 Matter 290/300 Energy 194/345 System Corruption 21% Temperature Cool (0) Movement Walking (125) Location -4/Garrison Parts ------- > --- POWER (2) -------- Deuterium Engine Light Antimatter Reactor > --- PROPULSION (5) --- Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (10) ----- Large Storage Unit Gravity Neutralizer Advanced Terrain Scan Processor Transport Network Coupler Advanced Melee Analysis Suite Microactuators Advanced Transmission Jammer Hacking Suite Hacking Suite Relay Coupler [Sentry] (33) > --- WEAPON (2) ------- Improved Remote Datajack Axe > --- INVENTORY (15) --- Deuterium Engine Light Armored Exoskeleton Thunder Leg High-powered Tractor Beam High-powered Shotgun Hypervelocity Gauss Cannon Remote Datajack Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Terrain Scanner Improved Light Armor Plating Hacking Suite Hacking Suite Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Behemoth] > --- WEAPON ----------- Improved Remote Datajack Makeshift Sword > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg Relay Coupler [Sentry] High-powered Shotgun Hypervelocity Gauss Cannon Remote Datajack Remote Datajack Axe Axe [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Slots Evolved 12 | . . . . . 4 . . 2 . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Utility 8 | . . . . . 2 . . 2 . . . 1 . . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 212 | 7 8 3 . 5 33 10 16 14 8 . 9 8 28 15 2 2 3 4 35 2 Power 38 | 1 2 . . 1 4 . 2 4 1 . 1 1 6 3 . . 1 1 9 1 Engine 16 | 1 . . . . 2 . . . 1 . 1 1 5 . . . 1 1 2 1 Core 17 | . 2 . . 1 2 . 2 4 . . . . 1 2 . . . . 3 . Reactor 5 | . . . . . . . . . . . . . . 1 . . . . 4 . Propulsion 57 | 2 2 2 . 3 11 4 6 1 2 . 4 2 11 1 . . . . 6 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 50 | . . 2 . 1 10 4 6 1 2 . 4 2 11 1 . . . . 6 . Wheel 6 | 2 2 . . 2 . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 74 | 2 3 . . . 10 3 4 9 3 . 2 3 6 6 1 1 2 3 15 1 Device 24 | 1 1 . . . 3 1 2 5 2 . 1 . . . 1 . 1 . 5 1 Storage 9 | 1 2 . . . 3 . 1 . . . 1 . . . . . . . 1 . Processor 9 | . . . . . 1 . . 3 . . . 1 1 . . . . . 3 . Hackware 19 | . . . . . . . . . . . . 2 4 3 . 1 1 2 6 . Protection 13 | . . . . . 3 2 1 1 1 . . . 1 3 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 1 1 . 1 8 3 4 . 2 . 2 2 5 5 1 1 . . 5 . Energy Gun 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . 1 . 1 5 1 1 . 1 . 1 . 1 1 . . . . . . Ballistic Cannon 8 | . . . . . 1 1 2 . 1 . 1 . 2 . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . Special Weapon 9 | . 1 . . . . . . . . . . . 2 1 . 1 . . 4 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 1 . 3 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 . 2 1 . . . . . . . . . . . 1 Parts Lost 79 | . . 3 . 1 11 4 1 6 4 . 3 1 13 3 . 1 . 1 26 1 Power 18 | . . . . . 1 . . 1 . . 1 . 3 1 . . . 1 9 1 Propulsion 19 | . . 2 . . 4 1 . 1 2 . 1 . 5 . . . . . 3 . Utility 27 | . . . . . 3 3 . 4 1 . 1 . 2 1 . 1 . . 11 . Weapon 15 | . . 1 . 1 3 . 1 . 1 . . 1 3 1 . . . . 3 . Highest Loss Streak 11 | . . 1 . 1 8 3 1 3 2 . 2 1 11 2 . 1 . 1 8 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 13 23 23 24 9 9 14 19 18 19 17 13 13 13 13 13 11 13 11 7 Power 1 | . 1 2 3 4 1 1 . 1 2 3 2 . 1 . 1 1 1 . . . Propulsion 4 | 2 4 3 4 4 . 1 5 6 3 3 3 4 5 4 4 4 4 4 3 2 Utility 3 | . 3 6 5 5 1 . 4 5 7 8 7 3 2 5 4 3 1 4 2 . Weapon 5 | . 3 10 10 10 5 6 4 6 4 5 5 6 4 2 3 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 2 1 4 1 15 3 4 7 . . 5 1 6 1 . . . 1 2 2 Power 10 | . . . 2 . 4 . . . . . 2 . 1 . . . . . . 1 Propulsion 16 | . 2 1 . 1 . . 2 4 . . . 1 3 1 . . . . . 1 Utility 11 | . . . 1 . 3 1 2 1 . . 1 . . . . . . . 2 . Weapon 17 | . . . 1 . 8 2 . 2 . . 2 . 1 . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 99 96 97 99 99 99 100 100 97 92 85 86 86 86 84 82 94 Engine 4 | . 1 . . . 7 9 . . 6 7 7 10 12 7 . . 1 5 1 . Core 4 | . 12 14 14 14 1 . 8 6 . . . . . 1 6 6 3 . 1 4 Reactor 1 | . . . . . . . . . . . . . . 3 6 6 5 5 5 5 Leg 22 | . . 11 14 11 33 36 35 30 29 30 30 26 20 13 13 13 11 11 14 21 Wheel 3 | . 28 16 14 16 . . . . . . . . . . . . . . . . Device 9 | . 14 14 14 14 11 7 9 18 15 15 16 19 1 . 3 6 5 5 5 15 Storage 10 | . 14 14 14 14 11 14 18 10 7 7 10 6 9 6 6 6 5 5 5 5 Processor 3 | . . . . . 5 . . 6 15 15 15 13 4 . . . . . 5 15 Hackware 10 | . . . . . . . . . . . . 5 24 34 29 26 28 31 30 15 Protection 5 | . . . . . 7 11 8 8 7 7 2 . 5 3 6 6 9 5 1 . Ballistic Gun 9 | . 21 28 28 27 16 8 8 6 7 7 7 . 1 . . . . . . . Ballistic Cannon 3 | . . . . . . 5 8 7 7 7 7 2 5 . . . . . . . Special Weapon 2 | . 6 . . . . . . . . . . . 4 5 6 6 5 5 4 5 Slashing Weapon 1 | . . . . . . . . . . . . 5 . 5 6 6 5 5 4 5 Peak Build Rating 87 | 7 11 11 12 13 28 33 40 50 50 48 48 56 66 66 67 67 76 76 87 84 Average Rating 42 | 5 9 10 11 12 22 30 37 46 48 48 46 51 58 61 65 66 72 73 76 81 On Entrance 42 | . 7 11 11 12 13 26 33 40 48 48 48 46 56 66 65 67 67 71 75 78 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 13 90 90 90 90 37 39 69 74 71 70 70 49 67 65 56 55 58 54 60 48 Greatest Support 102 | 20 20 20 10 20 54 59 80 80 77 70 74 74 70 70 60 60 60 60 90 102 Greatest Overweight (x) 8 | . 4 8 8 8 5 . . . 1 . 1 . 1 1 . . . . 1 . Average Overweight (x) 1 | . 1 7 8 6 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 20 20 20 20 20 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 17 25 25 25 10 10 16 20 20 20 19 15 15 15 15 15 15 15 15 15 Most Carried 25 | 7 21 25 25 25 25 10 20 20 20 20 20 15 15 15 15 15 15 15 14 11 Average Carried 15 | 4 13 23 23 24 9 9 14 19 19 20 18 14 14 14 14 14 12 14 12 8 Final Capacity 25 | 8 25 25 25 25 10 10 20 20 20 20 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 7 21 25 23 25 10 10 20 20 20 20 15 14 15 15 15 14 15 14 9 10 Class Distribution -------------------- 47% | Mutant 22% | Bothacker-Mutant 15% | Scavenger-Mutant 9% | Hacker-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Commander-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Matter Collected 8566 | 360 275 300 . 86 1260 941 1146 732 790 . 330 70 1208 291 113 42 20 106 413 83 Remotely 1435 | . . . . . . . . 248 635 . 330 70 79 . . . . . . 73 Salvage Created 10885 | 175 340 365 . 127 2037 769 1371 969 644 . 336 335 841 89 63 72 . 292 1555 505 Parts 613 | 12 26 25 . 10 142 43 83 59 36 . 17 7 34 3 4 2 . 14 80 16 Haulers Intercepted 15 | . . . . . 6 . 4 2 . . . 1 . . . . . . 2 . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . 3 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Combat Hostiles Destroyed 206 | . 11 10 . 2 32 25 25 22 19 . 8 4 19 2 1 1 . 5 20 . Melee 39 | . . . . . . . . . . . . 4 6 2 1 1 . 5 20 . Guns 101 | . 11 10 . 2 32 6 14 8 10 . 2 . 6 . . . . . . . Cannons 56 | . . . . . . 11 11 13 8 . 6 . 7 . . . . . . . AOE 9 | . . . . . . 8 . 1 . . . . . . . . . . . . Classes Destroyed 17 | 2 3 . . . 7 2 . 1 1 . 1 . . . . . . . . . Worker 7 | . . . . . 4 . 1 1 . . . . . . . . . . 1 . Builder 11 | . . . . . 5 . 1 3 . . . . . . . . . . 2 . Tunneler 11 | 5 . . . 1 . . 1 3 . . . . . . . . . . 1 . Hauler 15 | . . . . . 6 . 4 2 . . . 1 . . . . . . 2 . Recycler 8 | 1 . . . . 2 . 2 3 . . . . . . . . . . . . Operator 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . Watcher 6 | . 1 . . . 2 1 1 1 . . . . . . . . . . . . Swarmer 53 | . 6 3 . . 8 8 4 14 6 . 2 . . 1 . . . . 1 . Cutter 4 | . . . . . . . . . 1 . . . 3 . . . . . . . Grunt 77 | . 5 7 . 2 11 8 9 5 7 . . 4 9 1 . . . 3 6 . Brawler 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . Duelist 4 | . . . . . . 1 1 . . . . . 1 . . . . . 1 . Sentry 26 | . . . . . 10 4 8 1 3 . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . 5 . . . . . . . . . Hunter 14 | . . . . . 2 2 3 . 2 . 1 . . . 1 . . 1 2 . Programmer 18 | . . . . . . . . 2 . . . . 5 . . . . 1 10 . Behemoth 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Best Kill Streak 11 | 4 4 3 . 2 11 4 6 8 6 . 3 2 3 1 1 1 . 4 5 . Combat Bots Only 9 | . 4 3 . 2 9 4 4 7 6 . 3 2 3 1 1 1 . 4 4 . Max Kills in Single Turn 3 | 1 1 2 . 1 2 3 2 2 1 . 1 1 1 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 1 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Hostile Shots Fired 1878 | . 43 46 . 5 214 148 87 114 207 . 100 19 199 110 6 8 . 88 476 8 Missed 542 | . 10 11 . . 54 41 33 38 74 . 34 2 51 36 . 1 . 31 124 2 Hits 1336 | . 33 35 . 5 160 107 54 76 133 . 66 17 148 74 6 7 . 57 352 6 Melee 26 | . . . . . 1 . . . . . . . 11 6 . 4 . 3 1 . Projectile 1310 | . 33 35 . 5 159 107 54 76 133 . 66 17 137 68 6 3 . 54 351 6 AOE 6 | . . . . . . . . . 1 . . . 1 . . . . . 4 . Critical Strikes 50 | . . 2 . . 7 6 2 3 2 . . . 7 1 . 1 . 2 17 . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 17382 | . 265 359 . 62 1713 1253 627 912 1039 . 872 259 2570 1085 89 142 . 884 5186 65 Core 2484 | . 63 80 . . 220 107 74 46 130 . 111 60 434 241 . . . 107 780 31 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 4962 | . 83 110 . 18 503 361 176 268 317 . 247 68 702 302 25 37 . 240 1487 18 Regen/Repaired (Parts) 3022 | . 60 . . . 145 . 302 . . . . . . 1056 . . . . 1459 . Core Remaining (%) 55 | 100 . . . 42 . . 27 . . . 59 . . . . 13 . 89 . . Volleys Fired 715 | 15 24 28 . 6 131 117 85 64 77 . 24 . 94 32 . 2 1 8 7 . Largest 2 | 2 2 2 . 2 2 2 2 2 2 . 2 . 2 1 . 1 1 1 1 . Hottest 132 | 40 100 40 . 40 100 132 100 100 72 . 68 . 72 51 . 5 5 5 10 . Shots Fired 1252 | 30 46 56 . 12 256 183 161 122 140 . 48 . 148 32 . 2 1 8 7 . Gun 789 | 30 44 56 . 12 234 101 80 58 76 . 24 . 71 3 . . . . . . Cannon 389 | . . . . . 16 78 71 60 64 . 24 . 70 6 . . . . . . Launcher 4 | . . . . . . 4 . . . . . . . . . . . . . . Special 70 | . 2 . . . 6 . 10 4 . . . . 7 23 . 2 1 8 7 . Kinetic 1142 | 30 44 56 . 12 249 148 147 118 140 . 48 . 141 9 . . . . . . Thermal 37 | . 2 . . . 7 14 10 4 . . . . . . . . . . . . Explosive 4 | . . . . . . 4 . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . . 17 4 . . . . . . . . . . . . . Robot Hit Streak 39 | 10 18 25 . 11 30 28 18 14 26 . 16 . 39 12 . 4 5 7 14 . Robot Miss Streak 4 | 1 2 2 . . 3 2 3 4 2 . 2 . 2 1 . . . 1 . . Penetration Max 1 | . . . . . 1 1 1 1 1 . 1 . 1 . . . . . . . Secondary Targets 9 | . 2 1 . . 6 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1065 | 24 36 50 . 10 187 102 110 73 86 . 37 23 122 35 1 5 1 31 109 23 Core Hits 438 | 7 17 20 . 7 82 41 52 45 31 . 13 10 43 8 1 2 . 9 42 8 Critical Kills 3 | . . . . . 3 . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . 2 1 1 . . . . . 4 . . . . . . . Critical Strikes 71 | . . . . . 6 7 2 4 3 . 1 6 15 3 . 1 . 1 21 1 Destroy 11 | . . . . . 5 1 1 . . . . . 4 . . . . . . . Blast 19 | . . . . . 1 6 1 4 3 . 1 . 3 . . . . . . . Sever 41 | . . . . . . . . . . . . 6 8 3 . 1 . 1 21 1 Melee Attacks 298 | . . . . . . . . . . . . 26 32 29 1 4 7 44 132 23 Thermal 3 | . . . . . . . . . . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 295 | . . . . . . . . . . . . 26 32 26 1 4 7 44 132 23 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . 2 . . . . . . 9 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26285 | 320 458 660 . 129 3252 3099 2663 2148 1906 . 828 781 3155 381 29 79 . 838 3927 1632 Guns 10563 | 320 458 660 . 129 3036 1042 1278 978 955 . 323 . 1305 79 . . . . . . Cannons 6396 | . . . . . 194 1526 1377 1032 951 . 505 . 811 . . . . . . . Explosions 685 | . . . . . . 531 . 67 . . . . 87 . . . . . . . Melee 8478 | . . . . . . . . . . . . 781 930 270 29 79 . 838 3919 1632 Ramming 163 | . . . . . 22 . 8 71 . . . . 22 32 . . . . 8 . Kinetic 16467 | 320 458 660 . 129 3214 2137 2610 2010 1906 . 828 . 2116 79 . . . . . . Thermal 169 | . . . . . 16 86 . 67 . . . . . . . . . . . . Explosive 618 | . . . . . . 531 . . . . . . 87 . . . . . . . Electromagnetic 390 | . . . . . . 345 45 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 8478 | . . . . . . . . . . . . 781 930 270 29 79 . 838 3919 1632 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 1 . . . . . 7 10 10 11 . 3 21 21 Average Corruption 7 | . . . . . . . 1 . . . . . 6 8 10 10 . 2 9 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . . . 7 . . . . . 55 42 12 2 . 6 35 5 Message Errors 33 | . . . . . . . 1 . . . . . 15 7 2 . . 2 5 1 Matter Fused 32 | . . . . . . . 1 . . . . . 10 4 4 1 . 2 8 2 Heat Flow Errors 29 | . . . . . . . . . . . . . 8 10 1 . . 1 9 . Energy Discharges 20 | . . . . . . . . . . . . . 3 10 3 . . 1 3 . Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 26 | . . . . . . . 1 . . . . . 12 7 1 . . . 4 1 Data Loss (major) 11 | . . . . . . . 2 . . . . . 3 1 . . . . 4 1 Misfires 4 | . . . . . . . 1 . . . . . 3 . . . . . . . Alerts 6 | . . . . . . . 1 . . . . . 1 3 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 511 | . . . . . 1 118 53 68 14 . 14 24 25 . . . . 2 162 30 Projectiles 171 | . . . . . . 42 53 23 14 . 14 . 25 . . . . . . . Explosions 121 | . . . . . . 76 . 45 . . . . . . . . . . . . Melee 219 | . . . . . 1 . . . . . . 24 . . . . . 2 162 30 Knockbacks 42 | . . . . . 8 7 9 5 1 . 4 . 8 . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . Kinetic 38 | . . . . . 5 7 9 4 1 . 4 . 8 . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . . 45 . 133 . . . . 45 . . . . . . . Shots 5 | . . . . . . 2 . 2 . . . . 1 . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 24 | . . . . . 4 . 1 5 . . . . 3 7 . . . . 4 . Kicked 23 | . . . . . 3 . 1 5 . . . . 3 7 . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | 6 28 22 . 4 82 189 27 311 84 . . . 265 262 130 . . 171 271 . Average Temperature 66 | 6 9 9 . 3 22 42 16 76 35 . . . 74 102 72 . . 77 101 . Received Heat Transfer 5202 | . 108 270 . 42 954 426 261 222 375 . . 153 1139 402 . 27 . 264 559 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 3 3 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 272 | . . . . . 37 185 . 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Maximum Alert Level 5 | . . . . . 1 3 2 1 4 2 2 1 5 3 . . . . . . Low Security (%) 62 | 100 100 100 . 100 81 17 84 93 15 . . 23 3 51 . . 100 100 100 100 Level 1 11 | . . . . . 18 38 . 6 11 . 63 76 10 14 . . . . . . Level 2 12 | . . . . . . 27 15 . 25 100 36 . 30 21 . . . . . . Level 3 7 | . . . . . . 16 . . 34 . . . 18 12 . . . . . . Level 4 5 | . . . . . . . . . 12 . . . 29 . . . . . . . Level 5 . | . . . . . . . . . . . . . 6 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . . . Peak Influence 1691 | 10 198 70 . 50 336 986 519 236 1105 502 517 235 1691 768 . . 55 168 71 22 Initial 768 | . . . . . . 12 414 . 49 502 311 234 121 768 . . 14 33 71 10 Average 280 | 1 56 20 . 6 119 441 112 84 628 502 381 207 855 294 . . 4 99 11 13 Influence Increases 8526 | 30 350 284 . 55 1022 1014 818 710 1136 4 316 104 1800 124 23 36 67 175 446 12 Destroy 0b10 Robot/C 4606 | . 220 200 . 40 640 500 500 440 600 . 180 80 720 75 15 15 15 90 276 . Destroy 0b10 Robot/NC 305 | 30 5 . . 5 100 5 55 70 . . . 5 . . . . . . 18 12 Destroy Leader 842 | . 42 50 . 10 186 30 180 96 30 . 30 2 58 24 8 8 8 16 64 . Allied During Kill 178 | . . . . . . . . . 84 . 5 . 77 2 . 1 1 1 7 . Successful Hack 171 | . 36 4 . . 44 12 29 10 12 4 . . . 13 . . . . 7 . Select Force Hacks 41 | . . . . . . . . . . . . . . . . . 23 . 18 . Disable Machine 114 | . . . . . 18 18 9 45 9 . 9 . . . . . . . 6 . Anti-Garrison Action 1052 | . . . . . . 250 . . 250 . . . 552 . . . . . . . Destroy Structure 626 | . 2 . . . 19 139 30 34 76 . 2 2 228 10 . . 20 32 32 . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 576 | . 45 30 . . 15 60 15 15 75 . 90 . 165 . . 12 . 36 18 . Influence Decreases 8514 | 30 350 264 20 55 1000 50 1804 630 111 603 305 423 307 1814 24 10 38 72 586 18 Entered New Map 2844 | . . . 20 . . 10 572 . 31 603 195 283 77 923 1 . 12 22 87 8 Time Decay 4195 | 30 350 234 . 55 910 . 922 570 . . . 130 . 551 23 10 26 . 384 . Lost Part 584 | . . 30 . . 90 40 10 60 40 . 30 10 130 30 . . . 10 94 10 Lost Ally 441 | . . . . . . . . . 40 . 80 . 100 160 . . . 40 21 . Purge Threat 450 | . . . . . . . 300 . . . . . . 150 . . . . . . Squads Dispatched 27 | . . . . . 2 . 3 4 . . 2 2 . 4 . . 1 . 9 . Investigation 6 | . . . . . . . 2 1 . . . . . 1 . . 1 . 1 . Extermination 8 | . . . . . . . . 2 . . . 1 . 2 . . . . 3 . Reinforcement 8 | . . . . . 2 . 1 1 . . 2 1 . . . . . . 1 . Assault 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Distress Signals 6 | . 1 . . . 1 . 1 1 . . . . . 1 . . . . 1 . Communications Jammed 61 | . . . . . . . . . . . . . . . . . . . 61 . Distress Signals 61 | . . . . . . . . . . . . . . . . . . . 61 . Times Spotted 337 | . 21 11 . 2 51 29 36 27 27 . 13 5 27 24 1 3 4 16 39 1 Peak Tracking Total 9 | . 4 2 . 2 7 4 4 7 8 . 4 2 6 6 . 3 3 5 9 1 Tactical Retreats 28 | . 2 2 . . 1 4 1 1 2 . 5 . 5 . . 1 . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Traps Triggered 18 | . . . . . . 2 4 1 4 . 1 . 5 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . 12 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Machines Disabled 25 | . . . . . 2 6 1 5 4 . 1 . 5 . . . . . 1 . Max in Single Turn 2 | . . . . . 1 1 1 2 1 . 1 . 2 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Garrison Relay 10 | . . . . . . 3 . . 3 . . . 3 . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Machines Accessed 62 | . 8 1 4 . 12 1 11 5 2 1 . 1 1 7 . . 1 . 7 . Terminals 41 | . 7 1 . . 9 1 7 4 2 1 . . 1 3 . . . . 5 . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 8 | . 1 . . . 2 . 2 . . . . . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 1 . . . 1 . . . . 1 . 1 . Total Hacks 180 | . 35 1 4 . 46 2 39 10 3 1 . 2 1 14 . . 3 . 19 . Successful 130 | . 25 1 4 . 31 1 28 4 2 1 . 2 1 12 . . 3 . 15 . Failed 50 | . 10 . . . 15 1 11 6 1 . . . . 2 . . . . 4 . Catastrophic 4 | . 1 . . . . . 1 . . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 22 4 . . 20 . 14 8 1 . . . . 2 . . 1 . 8 . Terminals 128 | . 31 1 . . 40 2 25 8 3 1 . . 1 5 . . . . 11 . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . . Repair Stations 31 | . 4 . . . 5 . 10 . . . . . . 6 . . . . 6 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 2 2 . . . 2 . . . . 3 . 2 . Terminal Hacks 59 | . 13 1 4 . 18 1 13 . 2 1 . . 1 1 . . . . 4 . Record 7 | . 1 . 4 . 1 . 1 . . . . . . . . . . . . . Part Schematic 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . 2 . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . 2 . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . 1 . . . . . . . . . . . 1 . Emergency Access Points 7 | . 1 . . . 2 1 1 . 1 . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . 1 . . . . . . Locate Traps 4 | . 2 . . . 2 . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . 2 . 1 . . . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 3 . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 29 | . 4 . . . 4 . 9 . . . . . . 6 . . . . 6 . Scan Component 15 | . 2 . . . 2 . 5 . . . . . . 3 . . . . 3 . Repair 14 | . 2 . . . 2 . 4 . . . . . . 3 . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 2 2 . . . 2 . . . . 2 . 1 . Unlock Access 5 | . . . . . 1 . . 1 . . . 1 . . . . 1 . 1 . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Coupler Status 4 | . . . . . . . 1 1 . . . 1 . . . . 1 . . . Unauthorized Hacks 27 | . 8 . . . 8 . 2 2 . . . . . 2 . . 1 . 4 . Terminals 25 | . 8 . . . 8 . 2 2 . . . . . 2 . . . . 3 . Botnet 15 | . 3 . . . 3 . 2 2 . . . . . 2 . . . . 3 . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Eject 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 1 . . 12 1 9 4 2 . . 1 1 6 . . . . 7 . Full Trace Events 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . 3 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 . . . . . . Parts Repaired 14 | . 2 . . . 2 . 4 . . . . . . 3 . . . . 3 . Time 556 | . 64 . . . 51 . 187 . . . . . . 110 . . . . 144 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . 1 . . 1 . . . 1 . . . . 1 . . Threat Obfuscator 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 31 | . . . . . . . . . . . . . 3 14 . 1 1 6 6 . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat 30 | . . . . . . . . . . . . . 3 13 . 1 1 6 6 . Robot Hacks Applied 35 | . . . . . . . . . . . . . 3 17 . 2 1 6 6 . parse_system 8 | . . . . . . . . . . . . . 1 3 . 1 . 1 2 . find_shortcuts 1 | . . . . . . . . . . . . . . 1 . . . . . . scatter_targeting 2 | . . . . . . . . . . . . . . 1 . . . 1 . . link_complan 1 | . . . . . . . . . . . . . . . . . . 1 . . overload_power 1 | . . . . . . . . . . . . . . 1 . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . 1 1 . go_dormant 1 | . . . . . . . . . . . . . . 1 . . . . . . streamctrl_high 5 | . . . . . . . . . . . . . . 4 . 1 . . . . formatsys_high 14 | . . . . . . . . . . . . . 2 6 . . 1 2 3 . Relay Couplers Released 52 | . . . . . . 11 . . 13 . . . 13 . . . 3 4 8 . Ejected 7 | . . . . . . . . . . . . . . . . . 3 . 4 . Machine Destruction 39 | . . . . . . 11 . . 13 . . . 10 . . . . 4 1 . Programmers 6 | . . . . . . . . . . . . . 3 . . . . . 3 . Attached 16 | . . . . . . . . . . . . . 3 3 . 1 1 2 6 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 6 . . . 8 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Total Allies 35 | . . . . . . . . . 9 . . . 10 9 . 1 1 2 3 . Largest Group 9 | . . . . . . . . . 9 5 4 . 9 3 1 1 1 1 2 . Highest-Rated Group 497 | . . . . . . . . . 301 152 80 . 497 64 32 29 49 49 89 . Highest-Rated Ally 148 | . . . . . . . . . 80 72 20 . 148 47 32 29 49 49 49 . Total Orders 3 | . . . . . . . . . . . . . 3 . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 200 | . . . . . . . . . 27 . 1 . 81 36 1 2 5 9 38 . Total Damage 5621 | . . . . . . . . . 768 . 161 . 2893 587 31 20 190 340 631 . Kills 42 | . . . . . . . . . 11 . 2 . 21 3 . . 1 1 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Active Infowar (turns) 8995 | 21 1187 747 960 438 1500 472 . 856 343 . . 264 206 . 182 61 239 589 819 111 Sensors 2110 | . . . . . 184 . . 420 . . . . . . 182 61 239 589 435 . Terrain 1547 | . . . . . . . . 719 343 . . 264 206 . . . . . 15 . Structural 1746 | . . . . . 1296 450 . . . . . . . . . . . . . . Seismic 4847 | 21 1187 747 960 438 1022 472 . . . . . . . . . . . . . . T.N.C. 495 | . . . . . . . . . . . . . . . . . . . 384 111 Jamming 270 | . . . . . . . . . . . . . . . . . . . 159 111 Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Turns Passed 18540 | 126 1187 747 960 438 1919 1268 2089 1355 1365 7 281 265 2456 1306 371 61 239 589 1400 111 Spaces Moved 9990 | 81 847 339 478 215 1013 758 1204 803 746 5 124 161 1062 699 261 33 151 344 627 39 Core 3 | 2 . . . . 1 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 8029 | . . . . . 1012 758 1204 803 746 5 124 161 1062 699 261 33 151 344 627 39 Wheels 1958 | 79 847 339 478 215 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 200 140 115 115 122 130 125 125 105 112 110 126 140 140 140 140 125 125 Average Speed 139 | 79 108 191 200 184 122 119 128 130 127 125 149 112 178 137 140 140 140 140 135 125 Slowest Speed 300 | 80 140 200 200 200 300 122 130 130 196 125 190 112 209 250 140 140 140 140 250 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 99 78 90 37 97 86 89 24 64 . 84 5 79 19 49 5 3 42 14 6 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 . . . . . . . . . . . . 1 . . . . . Known Exits Taken 9 | . 1 . . 1 1 . 1 1 . 1 . 1 . . . . 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 . . . . . . . . . . 1 1 1 . . . . Scrap Searched 6 | . . 2 . 1 . . . . . . . . . . 3 . . . . . Spaces Dug 59 | . 2 . . . 5 1 7 1 . . . 2 . 10 . . 7 8 16 . Terrain Destroyed 236 | . 2 . . . 9 43 27 31 4 . 1 2 76 10 . . 7 8 16 . Melee 43 | . . . . . . . . . . . . 2 . 10 . . 7 8 16 . Projectile 66 | . 2 . . . 9 5 27 17 4 . 1 . 1 . . . . . . . AOE 127 | . . . . . . 38 . 14 . . . . 75 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Low Low Fac Gar Fac Gar Total 12987 | 109 1066 383 485 244 1424 937 1570 990 1024 5 175 207 1435 970 266 43 172 404 1005 73 Wait 1261 | . 158 2 . 13 183 16 210 63 151 . 2 5 109 163 . 2 4 . 175 5 Move 9975 | 80 846 338 477 214 1013 757 1203 803 745 5 123 161 1061 698 260 32 150 343 627 39 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 149 | 7 19 8 3 3 16 7 19 15 5 . 5 1 18 8 1 1 2 2 7 2 Fast Attach 81 | 7 1 . . . 12 3 6 8 . . . 3 8 7 1 . 1 1 22 1 Attach 70 | . . 3 . 1 9 2 2 8 4 . 3 4 11 2 . 2 2 2 13 2 Detach 19 | . . . . . 1 . 3 2 . . . 2 4 . 1 . 2 . 3 1 Swap 122 | . 8 2 . 4 21 12 20 5 5 . 7 2 16 10 1 . 1 1 7 . Drop 163 | . 10 2 5 3 34 11 21 17 5 . 11 3 19 14 1 . 1 2 4 . Fire 715 | 15 24 28 . 6 131 117 85 64 77 . 24 . 94 32 . 2 1 8 7 . Melee 298 | . . . . . . . . . . . . 26 32 29 1 4 7 44 132 23 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . Kick 23 | . . . . . 3 . 1 5 . . . . 3 7 . . . . 4 . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 3 . . 5 . . . 20 . . . . . . . Rewire 82 | . . . . . . 9 . . 27 . . . 40 . . . 1 1 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -4/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 8) 698 | -10/Materials | Learned location of 2 exits from Subcaves 723 | -10/Materials | Discovered new exit (range 16) 772 | -10/Materials | Learned Storage security intel 853 | -10/Materials | Discovered new exit (range 12) 888 | -10/Materials | Learned location of Storage (-9) 909 | -10/Materials | Repaired Lgt. Nuclear Core 933 | -10/Materials | Identified exit to Subcaves 933 | -10/Materials | Learned location of 2 exits from Materials 937 | -10/Materials | Repaired Wheel 1052 | -10/Materials | Learned Storage trap positions 1314 | -10/Materials | Entered Mines 1315 | -10/Mines | Identified exit to Materials 1316 | -10/Mines | Met a Derelict bent on vengeance 1701 | -10/Mines | Learned 2 Materials zone layouts 1725 | -10/Mines | Discovered exit to Subcaves (range 3) 1823 | -10/Mines | Learned location of Zion (-7) 1838 | -10/Mines | Core integrity fell below 50% 2053 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2053 | -10/Mines | Discovered new exit (range 5) 2061 | -10/Mines | Entered Exiles 2061 | -10/Exiles | Found Exiles lab abandoned 2999 | -10/Exiles | Discovered new exit (range 12) 3021 | -10/Exiles | Entered Mines 3022 | -9/Mines | Identified exit to Materials 3122 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3459 | -9/Mines | Entered Materials 3459 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3460 | -8/Materials | Identified exit to Factory 3718 | -8/Materials | Lost 8 parts (1p4n2u1w) 4103 | -8/Materials | Build established: Scavenger-Mutant 4396 | -8/Materials | Destroyed 9 combat bots 4851 | -8/Materials | Repaired Aluminum Leg 5220 | -8/Materials | Repaired Carbon-fiber Leg 5378 | -8/Materials | Identified exit to Garrison 5378 | -8/Materials | Entered Garrison 5501 | -8/Garrison | Triggered checkpoint 5564 | -8/Garrison | Triggered checkpoint 5602 | -8/Garrison | Garrison Relay disabled 5784 | -8/Garrison | Spotted B-75 Beast 5850 | -8/Garrison | Destroyed B-75 Beast 5881 | -8/Garrison | Lost 3 parts (1n2u) 6015 | -8/Garrison | Build established: Mutant 6127 | -8/Garrison | Triggered checkpoint 6131 | -8/Garrison | Core integrity fell below 50% 6296 | -8/Garrison | Garrison Relay disabled 6345 | -8/Garrison | Discovered new exit (range 12) 6421 | -8/Garrison | Triggered checkpoint 6534 | -8/Garrison | Garrison Relay disabled 6541 | -8/Garrison | Triggered checkpoint 6569 | -8/Garrison | Discovered new exit (range 8) 6601 | -8/Garrison | Installed Relay Interface Framework 6646 | -8/Garrison | Entered Materials 7061 | -8/Materials | Discovered exit to Factory (range 13) 7141 | -8/Materials | Repaired Gauss Rifle 7181 | -8/Materials | Repaired Hrd. Medium Armor Plating 8134 | -8/Materials | Repaired Imp. Titanium Leg 8196 | -8/Materials | Repaired Broken Imp. Titanium Leg 8735 | -8/Materials | Entered Factory 8735 | -7/Factory | Evolved 2 slots: Utility x2 9471 | -7/Factory | Discovered new exit (range 5) 9581 | -7/Factory | Destroyed 7 combat bots 9752 | -7/Factory | Lost 3 parts (1p1n1u) 10090 | -7/Factory | Identified exit to Garrison 10090 | -7/Factory | Entered Garrison 10160 | -7/Garrison | Triggered checkpoint 10307 | -7/Garrison | Garrison Relay disabled 10416 | -7/Garrison | Triggered checkpoint 10418 | -7/Garrison | Triggered checkpoint 10569 | -7/Garrison | Found embedded Infiltrators 10603 | -7/Garrison | Rescued a captive Derelict 10618 | -7/Garrison | Discovered new exit (range 12) 10620 | -7/Garrison | Triggered checkpoint 10632 | -7/Garrison | Garrison Relay disabled 10657 | -7/Garrison | Identified exit to Factory 10726 | -7/Garrison | Triggered checkpoint 10826 | -7/Garrison | Garrison Relay disabled 10904 | -7/Garrison | Triggered checkpoint 11001 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 11022 | -7/Garrison | Triggered checkpoint 11175 | -7/Garrison | Build established: Commander-Mutant 11455 | -7/Garrison | Entered Factory 11455 | -7/Factory | Accompanied by 5 allies 11462 | -7/Factory | Identified exit to DSF 11462 | -7/Factory | Entered DSF 11462 | -7/DSF | Accompanied by 5 allies 11476 | -7/DSF | Additional patrols routed to DSF 11542 | -7/DSF | Lost 4 allies 11710 | -7/DSF | Discovered new exit (range 11) 11715 | -7/DSF | Sterilization system engaged 11724 | -7/DSF | Identified exit to Factory 11735 | -7/DSF | Ambient heat levels rising (+10) 11743 | -7/DSF | Entered Factory 11743 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12008 | -6/Factory | Identified exit to Garrison 12008 | -6/Factory | Entered Garrison 12131 | -6/Garrison | Spotted B-75 Beast 12181 | -6/Garrison | Build established: Scavenger-Mutant 12182 | -6/Garrison | Triggered checkpoint 12273 | -6/Garrison | Destroyed B-75 Beast 12297 | -6/Garrison | Lost 11 parts (2p4n2u3w) 12480 | -6/Garrison | Triggered checkpoint 12484 | -6/Garrison | Build established: Hacker-Mutant 12518 | -6/Garrison | Triggered checkpoint 12562 | -6/Garrison | Spotted B-90 Cyclops 12647 | -6/Garrison | Discovered new exit (range 13) 12655 | -6/Garrison | Core integrity fell below 50% 12664 | -6/Garrison | Discovered new exit (range 13) 12664 | -6/Garrison | Discovered new exit (range 65) 12664 | -6/Garrison | Discovered new exit (range 93) 12713 | -6/Garrison | Triggered checkpoint 12954 | -6/Garrison | Spotted B-86 Titan 12979 | -6/Garrison | Assimilated Cyclops 5a with formatsys_high 12992 | -6/Garrison | Rewired B-75 Beast 13011 | -6/Garrison | Assimilated Titan 5a with formatsys_high 13030 | -6/Garrison | Rewired B-90 Cyclops 13100 | -6/Garrison | Triggered checkpoint 13258 | -6/Garrison | Triggered checkpoint 13310 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 13493 | -6/Garrison | Garrison Relay disabled 13554 | -6/Garrison | Triggered checkpoint 13618 | -6/Garrison | Triggered checkpoint 13878 | -6/Garrison | Build established: Commander-Mutant 13944 | -6/Garrison | Triggered checkpoint 13994 | -6/Garrison | Garrison Relay disabled 14008 | -6/Garrison | Lost 4 allies 14020 | -6/Garrison | Garrison Relay disabled 14176 | -6/Garrison | Triggered checkpoint 14307 | -6/Garrison | Build established: Bothacker-Mutant 14313 | -6/Garrison | Phase Generator disabled 14464 | -6/Garrison | Entered Factory 14464 | -6/Factory | Accompanied by 1 ally 14620 | -6/Factory | Repaired Lgt. Armored Exoskeleton 14814 | -6/Factory | First assault squad dispatched 15034 | -6/Factory | Lost 4 allies 15049 | -6/Factory | Core integrity fell below 20% 15059 | -6/Factory | System corruption reached 10% 15139 | -6/Factory | Discovered new exit (range 8) 15244 | -6/Factory | Repaired Lgt. Armored Exoskeleton 15290 | -6/Factory | Repaired Lgt. Armored Exoskeleton 15426 | -6/Factory | Fabricated Adv. Reaction Control System? 15770 | -6/Factory | Entered Lower Caves 15770 | -6/Lower Caves | Accompanied by 2 allies 16105 | -6/Lower Caves | Discovered new exit (range 13) 16111 | -6/Lower Caves | Encountered a Warlord checkpoint 16141 | -6/Lower Caves | Entered another Lower Caves area 16162 | -6/Lower Caves | Discovered new exit (range 7) 16202 | -6/Lower Caves | Entered Factory 16202 | -5/Factory | Evolved 2 slots: Utility x2 16437 | -5/Factory | Identified exit to Garrison 16441 | -5/Factory | Entered Garrison 16659 | -5/Garrison | Triggered checkpoint 16665 | -5/Garrison | Garrison Relay disabled 16859 | -5/Garrison | Triggered checkpoint 16997 | -5/Garrison | Discovered new exit (range 11) 17009 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 17030 | -5/Garrison | Entered Factory 17030 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17103 | -4/Factory | Identified exit to Upper Caves 17103 | -4/Factory | Identified exit to Extension 17357 | -4/Factory | Lost 3 parts (1p2u) 17509 | -4/Factory | Lost 8 parts (2p1n5u) 17624 | -4/Factory | Repaired Lgt. Armored Exoskeleton 17669 | -4/Factory | Repaired Lgt. Armored Exoskeleton 17728 | -4/Factory | Repaired Imp. Remote Datajack 18084 | -4/Factory | System corruption reached 10% 18124 | -4/Factory | Lost 3 parts (1p2w) 18161 | -4/Factory | Garrison activated, responded to threat 18234 | -4/Factory | Lost 5 parts (2p1n2u) 18372 | -4/Factory | Core integrity fell below 50% 18411 | -4/Factory | Lost 3 parts (1p2u) 18430 | -4/Factory | Identified exit to Garrison 18430 | -4/Factory | Entered Garrison 18436 | -4/Garrison | Triggered checkpoint 18541 | -4/Garrison | Self-destructed Last Messages --------------- 18495_ System corrupted: Component data lost. 18495_ Sneak attack on A-27 Freighter. 18495_ A-27 Freighter destroyed. 18500_ Acquired Deuterium Engine. 18503_ Acquired Prototype Device. 18503_ Identified Gravity Neutralizer. 18504_ Sneak attack on A-27 Freighter. 18511_ A-27 Freighter Adv. Heat Sink severed. 18512_ System corrupted: Substantial component data lost. 18513_ Sneak attack on A-27 Freighter. 18517_ A-27 Freighter destroyed. 18519_ Acquired 10 matter. 18522_ Acquired Deuterium Engine. 18523_ Sneak attack on A-27 Freighter. 18525_ A-27 Freighter destroyed. 18528_ BL> BL<&NC T0J1SV|CQA%QH IOXVLHCN1 18531_ Penetrated by Slug. 18531_ Lgt. Nuclear Core destroyed. 18531_ Penetrated by Slug. 18534_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????######?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????#####???????????# ###?????? | | ?????????????????????##!*%##??????????# #???????? | | ?????????????????????#[%!!!#??????????# #???????? | | ?????????????????????#%=!!A#??????????# #???????? | | ?????????????????????#!= #??????????# #???????? | | ?????????????????????#%! A#??????????# #???????? | | ?????????????????????##= @##??????????# #???????? | | ??????????????????????## ############## #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# ########### ####???????? | | ???????????????????????# #?????????# #??????????? | | ???????????????????????# #?????????# #??????????? | | ???????????????????????# #?????????# #??????????? | | ???????????????????????# #?????????# #??????????? | | ???????????????????????# #?????????# #??????????? | | ???????????????????????# #?????????# #??????????? | | ???????????????????????# #?????????? ???????????? | | ??????????????????????? ??????????#???????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 380 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 40 Relay Coupler Types 5 Relay Coupler Value 134 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Prc. Grenade Launcher | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Nuclear Core | 22% | -10/Materials Wheel | 47% | -10/Materials Aluminum Leg | 13% | -8/Materials Carbon-fiber Leg | 39% | -8/Materials Gauss Rifle | 9% | -8/Materials Hrd. Medium Armor Plating | 69% | -8/Materials Imp. Titanium Leg | 69% | -8/Materials Imp. Titanium Leg | 69% | -8/Materials | Broken Lgt. Armored Exoskeleton | 34% | -6/Factory Lgt. Armored Exoskeleton | 54% | -6/Factory Lgt. Armored Exoskeleton | 70% | -6/Factory Lgt. Armored Exoskeleton | 1% | -4/Factory Lgt. Armored Exoskeleton | 13% | -4/Factory Imp. Remote Datajack | 11% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed SniperLauncherLink Manual? 0 Play Time 03:48:31 Cumulative 88.9 hours Start 2025.06.07 @ 22:07:19 End 2025.06.10 @ 18:59:38 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 0 Adventurer 33 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe87f32f-2f64-4368-b76a-ebd01762cda8