Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.26 @ 14:46:07 // AFD2020/Player2 Player: Crophlin Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (5460) 5460 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (5382) 5382 TOTAL SCORE: 15912 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2696 Follower Combat Kills 3893 Aligned with FarCom 300 Friendly Fire -2007 Cogmind --------- Core Integrity 0/1000 Matter 85/300 Energy 717/1000 System Corruption 9% Temperature Cool (131) Movement Treading (185) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Fission Core > --- PROPULSION (4) --- Improved Treads Improved Treads Armored Treads Armored Medium Treads > --- UTILITY (7) ------ High-capacity Storage Unit Energy Well Advanced Targeting Computer Improved Core Analyzer Improved Armor Integrity Analyzer Remote Force Field > --- WEAPON (4) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Proton Missile Launcher Great Axe > --- INVENTORY (12) --- Micro Fission Core Micro Fission Core Flexi-carbon Leg Improved EM Pulse Cannon Firepult Precision Assault Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Thermal Generator Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Core Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Force Rifle Heavy Machine Gun Heavy Proton Missile Launcher Great Axe > --- INVENTORY -------- Micro Fission Core Micro Fission Core Flexi-carbon Leg Remote Force Field Improved EM Pulse Cannon Proton Cannon Firepult Precision Assault Rifle Heavy Missile Launcher Improved Remote Datajack [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Arc Projector Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Proton Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . 1 Utility 5 | . . . . . 2 1 1 1 Weapon 2 | . . . . . 1 . 1 . Parts Attached 140 | 6 8 . 8 8 29 23 13 45 Power 16 | 1 1 . . . 3 7 1 3 Engine 11 | 1 1 . . . 1 5 1 2 Core 5 | . . . . . 2 2 . 1 Reactor . | . . . . . . . . . Propulsion 27 | 2 3 . . 3 6 4 . 9 Treads 26 | 2 3 . . 3 6 4 . 8 Leg . | . . . . . . . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | 1 3 . 3 3 7 3 3 15 Device 22 | . 2 . 2 2 4 . 2 10 Storage 7 | 1 1 . 1 . 2 1 . 1 Processor 3 | . . . . . . 1 . 2 Hackware . | . . . . . . . . . Protection 6 | . . . . 1 1 1 1 2 Artifact . | . . . . . . . . . Weapon 59 | 2 1 . 5 2 13 9 9 18 Energy Gun 8 | 1 . . . . 5 1 . 1 Energy Cannon 12 | . . . 1 . 4 2 3 2 Ballistic Gun 20 | 1 1 . 1 1 4 2 5 5 Ballistic Cannon 3 | . . . 1 . . . . 2 Launcher 11 | . . . 1 1 . 1 . 8 Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . 3 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 . 1 2 Parts Lost 13 | . . . . . . 1 2 10 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . . . . 4 Utility 5 | . . . . . . . 2 3 Weapon 3 | . . . . . . 1 . 2 Highest Loss Streak 4 | . . . . . . 1 2 4 Average Slot Usage (%) 97 | . 98 100 98 99 97 98 95 93 Engine 9 | . 14 14 14 14 2 9 10 8 Core 2 | . . . . . 6 4 . 2 Treads 24 | . 28 28 28 28 27 23 20 21 Device 10 | . 12 14 13 9 9 7 14 14 Storage 13 | . 14 14 14 14 17 15 10 5 Processor 4 | . . . . . . 6 6 11 Protection 4 | . . . . 3 8 7 5 4 Energy Gun 4 | . 1 . . . 10 7 5 3 Energy Cannon 3 | . . . . . 3 4 10 4 Ballistic Gun 11 | . 26 28 23 13 7 6 5 5 Ballistic Cannon 1 | . . . 3 14 4 . . . Slashing Weapon 1 | . . . . . . 2 1 5 Naked Turns . | . . . . . . . . . Heaviest Build 117 | 10 27 27 53 62 88 84 95 117 Greatest Support 95 | 40 40 40 40 48 68 68 68 95 Greatest Overweight (x) 5 | 1 . . 1 1 1 1 1 5 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 18 | 6 10 10 18 12 12 12 12 12 Average Capacity 11 | 5 9 10 10 12 12 12 12 12 Most Carried 12 | 6 10 10 12 12 12 12 12 12 Average Carried 10 | 3 8 10 9 9 11 11 10 10 Final Capacity 12 | 6 10 10 12 12 12 12 12 12 Final Carried 12 | 4 10 10 10 12 12 12 12 12 Class Distribution -------------------- 44% | Mutant 38% | Skirmisher 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 3175 | 225 278 115 . 239 617 518 195 988 Remotely . | . . . . . . . . . Salvage Created 6719 | . 212 168 . 180 1031 1312 574 3242 Parts 354 | . 27 9 . 23 52 54 25 164 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 9 | . . . . . 1 4 . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 106 | . 7 3 . 8 16 14 9 49 Guns 55 | . 7 3 . 2 9 7 . 27 Cannons 21 | . . . . 2 . 2 7 10 AOE 26 | . . . . 4 5 5 1 11 Classes Destroyed 17 | . 5 1 . 1 3 2 1 4 Worker 8 | . 1 . . . 2 1 . 4 Builder 14 | . 1 . . 2 4 2 2 3 Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . . . . . . 1 Recycler 13 | . . 1 . 1 2 8 . 1 Operator 3 | . . . . . 1 . 1 1 Watcher 8 | . 1 . . . 1 1 . 5 Swarmer 28 | . 5 . . 8 4 . 1 10 Saboteur 1 | . . . . . . . . 1 Grunt 53 | . 2 3 . . 10 9 5 24 Brawler 5 | . . . . . . 2 1 2 Duelist 3 | . . . . . 1 . . 2 Protector 1 | . . . . . . . . 1 Sentry 2 | . . . . . 1 . . 1 Demolisher 1 | . . . . . . . . 1 Hunter 2 | . . . . . . . 1 1 Programmer 10 | . . . . . . 3 1 6 Best Kill Streak 11 | . 4 3 . 5 4 4 4 11 Combat Bots Only 9 | . 4 2 . 4 3 4 3 9 Max Kills in Single Turn 5 | . 2 1 . 5 4 4 2 3 Gunslinging 1 | . 1 . . . . . . 1 Exploded 4 | . . . . 4 2 4 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 6496 | . 147 102 . 181 385 1282 614 3785 Core 1086 | . . 15 . 22 50 100 30 869 Absorbed by Shields 478 | . . . . . . . . 478 Core Remaining (%) 72 | 100 . . . 39 71 65 89 . Volleys Fired 310 | . 30 12 . 13 57 69 24 105 Largest 4 | . 2 2 . 2 3 3 4 3 Hottest 391 | . 60 43 . 68 305 166 391 194 Shots Fired 821 | . 60 24 . 26 151 189 76 295 Gun 572 | . 60 24 . 12 115 139 38 184 Cannon 223 | . . . . 13 36 49 38 87 Launcher 26 | . . . . 1 . 1 . 24 Special . | . . . . . . . . . Kinetic 375 | . 56 24 . 25 68 69 14 119 Thermal 234 | . 4 . . . 38 61 48 83 Explosive 12 | . . . . 1 . 1 . 10 Electromagnetic 200 | . . . . . 45 58 14 83 Robot Hit Streak 38 | . 6 15 . 4 12 19 38 23 Robot Miss Streak 6 | . 3 6 . 3 5 3 2 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 1 1 . . 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 Shots Hit Robots 551 | . 34 16 . 12 96 140 60 193 Core Hits 309 | . 12 5 . 14 50 58 26 144 Critical Hits 14 | . 1 . . . . . 1 12 Critical Kills 4 | . 1 . . . . . . 3 Critical Parts Destroyed 8 | . . . . . . . 1 7 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16577 | . 518 241 . 447 2305 2878 1599 8589 Guns 6764 | . 518 241 . 67 1013 1450 472 3003 Cannons 4027 | . . . . 102 439 887 802 1797 Explosions 5764 | . . . . 278 835 537 325 3789 Melee . | . . . . . . . . . Ramming 22 | . . . . . 18 4 . . Kinetic 4293 | . 476 241 . 169 555 843 109 1900 Thermal 6345 | . 42 . . . 1376 1410 1139 2378 Explosive 2160 | . . . . 278 . 194 . 1688 Electromagnetic 3757 | . . . . . 356 427 351 2623 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . 1 11 9 Average Corruption 2 | . . . . . . 1 9 3 Corruption Purged . | . . . . . . . . . Effects 70 | . . . . . . 7 11 52 Message Errors 17 | . . . . . . 3 5 9 Matter Fused 5 | . . . . . . . 1 4 Heat Flow Errors 11 | . . . . . . . 1 10 Energy Discharges 11 | . . . . . . 1 2 8 Data Loss (minor) 7 | . . . . . . 1 . 6 Data Loss (major) 1 | . . . . . . . 1 . Targeting Errors 14 | . . . . . . 2 . 12 Weapon Failures 4 | . . . . . . . 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 371 | . . . . 13 11 41 11 295 Projectiles 97 | . . . . . 11 27 4 55 Explosions 274 | . . . . 13 . 14 7 240 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . 2 . . 1 Impact . | . . . . . . . . . Kinetic 2 | . . . . . 1 . . 1 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 466 | . . . . . 29 67 . 370 Shots 14 | . . . . . 4 2 . 8 Rammed 2 | . . . . . 1 1 . . Targets Rammed 2 | . . . . . 1 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 709 | . 8 11 . 21 445 165 280 709 Average Temperature 105 | . 2 3 . 9 170 38 49 146 Received Heat Transfer 1335 | . 30 51 . 9 162 303 177 603 Effects 22 | . . . . . 6 . . 16 Shutdowns 7 | . . . . . 1 . . 6 Energy Bleed 5 | . . . . . . . . 5 Interference 3 | . . . . . 3 . . . Matter Decay 2 | . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . 1 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 2 . 1 . Combat Hostiles 3 | . . . . . 2 . 1 . Parts Melted 32 | . . . . . 16 4 7 5 Heat Transferred 13330 | . 81 . . . 4909 2227 3276 2837 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . . . 2 3 1 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 3628 | . 304 301 . 231 891 1391 1315 3628 Initial 681 | . . 84 . . 60 376 681 644 Average 694 | . 156 176 . 120 555 611 965 1548 Maximum Alert Level 5 | . 1 1 . 1 3 4 4 5 Low Security (%) 17 | 100 54 61 . 83 4 . . . Level 1 18 | . 45 38 . 16 18 22 . . Level 2 30 | . . . . . 47 51 29 24 Level 3 13 | . . . . . 29 8 32 15 Level 4 10 | . . . . . . 17 38 15 Level 5 7 | . . . . . . . . 36 High Security 1 | . . . . . . . . 8 Max Security . | . . . . . . . . . Squads Dispatched 62 | . 3 . . . 9 15 7 28 Investigation 19 | . 1 . . . 4 7 1 6 Extermination 11 | . . . . . . 6 1 4 Reinforcement 8 | . 2 . . . 2 . 1 3 Assault 14 | . . . . . 2 1 2 9 Garrison 10 | . . . . . 1 1 2 6 Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 15 | . 2 . . . 3 4 2 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 264 | . 19 8 . 13 49 38 26 111 Peak Tracking Total 12 | . 4 2 . 4 5 5 5 12 Tactical Retreats 12 | . 1 1 . . . 2 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 9 | . 1 . . 1 2 2 2 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 51 | . . . . 2 7 9 10 23 Max in Single Turn 6 | . . . . 2 2 1 1 6 Garrison Access 3 | . . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 29 | . 3 . 2 1 6 9 2 6 Terminals 9 | . 3 . . . 2 2 . 2 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 5 | . . . . . 1 3 . 1 Recycling Units 4 | . . . . . 1 2 1 . Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access 4 | . . . . . 1 1 1 1 Total Hacks 90 | . 8 . 12 1 19 29 4 17 Successful 57 | . 6 . 12 1 15 13 2 8 Failed 33 | . 2 . . . 4 16 2 9 Catastrophic 6 | . . . . . . 4 1 1 Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . . . . 1 Terminals 26 | . 8 . . . 6 9 . 3 Fabricators 5 | . . . . . . 4 . 1 Repair Stations 19 | . . . . . 4 8 . 7 Recycling Units 11 | . . . . . 2 6 3 . Scanalyzers 6 | . . . . . 3 . . 3 Garrison Access 10 | . . . . . 4 2 1 3 Terminal Hacks 28 | . 6 . 12 1 5 4 . . Record 14 | . 2 . 12 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 1 1 . . Unreport Threat 2 | . . . . . 1 1 . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . 1 1 . . Fabricator Hacks 3 | . . . . . . 2 . 1 Network Status 1 | . . . . . . . . 1 Build 2 | . . . . . . 2 . . Repair Station Hacks 15 | . . . . . 4 4 . 7 Scan Component 8 | . . . . . 2 2 . 4 Repair 7 | . . . . . 2 2 . 3 Recycling Unit Hacks 5 | . . . . . 2 2 1 . Process 1 | . . . . . 1 . . . Report Inventory 4 | . . . . . 1 2 1 . Scanalyzer 2 | . . . . . 2 . . . Insert Component 2 | . . . . . 2 . . . Garrison Access Hacks 4 | . . . . . 2 1 1 . Seal Access 3 | . . . . . 1 1 1 . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 . . . 6 8 1 4 Full Trace Events 15 | . . . . . 3 7 1 4 Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 6 | . . . . . . 6 . . Matter 372 | . . . . . . 372 . . Time 198 | . . . . . . 198 . . Total Robot Build Rating 12 | . . . . . . 12 . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . . . . . 2 2 . 3 Time 246 | . . . . . 88 38 . 120 Parts Recycled . | . . . . . . . . . Recycled Matter 132 | . . . . . 132 . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 7 | . 1 . . . . 6 . . Largest Group 6 | . 1 1 1 1 1 6 1 1 Highest-Rated Group 142 | . 57 57 57 59 85 142 101 127 Highest-Rated Ally 127 | . 57 57 57 59 85 96 101 127 Total Orders . | . . . . . . . . . Ally Attacks 424 | . 32 13 . 24 86 100 33 136 Total Damage 15969 | . 469 132 . 160 2741 3802 1663 7002 Kills 161 | . 12 5 . 4 37 35 15 53 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 11640 | 81 1151 893 823 692 2073 3016 718 2193 Spaces Moved 5547 | 47 649 535 486 344 945 1379 324 838 Core 12 | 12 . . . . . . . . Treads 5535 | 35 649 535 486 344 945 1379 324 838 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 166 166 186 167 Average Speed 175 | 141 160 160 164 179 183 183 186 181 Slowest Speed 270 | 160 160 160 180 180 186 186 186 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 63 86 72 82 71 32 9 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 289 | . . . . 11 96 18 2 162 Melee . | . . . . . . . . . Projectile 11 | . . . . . 5 . . 6 AOE 278 | . . . . 11 91 18 2 156 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 6807 | 62 711 552 515 393 1168 1734 389 1283 Wait 592 | . 1 . . 11 94 227 15 244 Move 5539 | 46 648 534 485 343 944 1378 323 838 Hop . | . . . . . . . . . Pick Up 114 | 10 13 3 10 9 17 15 8 29 Fast Attach 15 | . 1 . 1 . 5 6 . 2 Attach 60 | 6 1 . 5 2 14 3 9 20 Detach 10 | . . . . 1 7 . 2 . Swap 65 | . 6 . 2 6 10 14 4 23 Drop 100 | . 11 3 12 8 19 21 4 22 Fire 310 | . 30 12 . 13 57 69 24 105 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . 1 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 13) 526 | -10/Materials | Discovered new exit (range 9) 538 | -10/Materials | Identified exit to Materials 1233 | -10/Materials | Entered Mines 1233 | -10/Mines | Accompanied by 1 ally 1254 | -10/Mines | Discovered exit to Materials (range 13) 1576 | -10/Mines | Learned Materials interactive machine intel 1584 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1631 | -10/Mines | Discovered exit to Materials (range 4) 1819 | -10/Mines | Learned Materials emergency access door positions 2120 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2120 | -10/Mines | Discovered new exit (range 5) 2126 | -10/Mines | Entered Exiles 2126 | -10/Exiles | Accompanied by 1 ally 2168 | -10/Exiles | Met 8R-AWN 2194 | -10/Exiles | Met EX-HEX 2280 | -10/Exiles | Met EX-DEC 2421 | -10/Exiles | Discovered new exit (range 14) 2533 | -10/Exiles | Met EX-BIN 2664 | -10/Exiles | Aligned with FarCom system 2666 | -10/Exiles | Given EX-Vault access code 2707 | -10/Exiles | Opened EX-Vault 2717 | -10/Exiles | Found Prototype Device 2718 | -10/Exiles | Identified Cloak of Protection 2724 | -10/Exiles | Found Prototype Special Weapon 2725 | -10/Exiles | Identified Field Lobotomy Kit 2733 | -10/Exiles | Found Prototype Energy Cannon 2735 | -10/Exiles | Identified Firepult 2823 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2949 | -10/Exiles | Left Exiles lab with Firepult 2949 | -10/Exiles | Entered Mines 2949 | -9/Mines | Accompanied by 1 ally 2965 | -9/Mines | Met a Derelict bent on vengeance 3008 | -9/Mines | Core integrity fell below 50% 3374 | -9/Mines | Learned location of Zion (-6) 3431 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3563 | -9/Mines | Learned location of 2 exits from Materials 3614 | -9/Mines | Discovered new exit (range 14) 3641 | -9/Mines | Entered Materials 3641 | -8/Materials | Accompanied by 1 ally 3641 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3642 | -8/Materials | Identified exit to Factory 3642 | -8/Materials | Identified exit to Storage 3644 | -8/Materials | Loaded intel: 19 interactive machine locations 3946 | -8/Materials | Build established: Skirmisher 4274 | -8/Materials | Garrison activated, responded to threat 5241 | -8/Materials | First assault squad dispatched 5552 | -8/Materials | Repaired Med. Reactive Plating 5597 | -8/Materials | Repaired Arc Projector 5714 | -8/Materials | Entered Factory 5714 | -7/Factory | Accompanied by 1 ally 5714 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6391 | -7/Factory | Repaired Axe 6698 | -7/Factory | Repaired Minigun 6995 | -7/Factory | Discovered new exit (range 3) 7630 | -7/Factory | Fabricated B-36 Bruiser (x3) 7681 | -7/Factory | Build established: Mutant 7729 | -7/Factory | Fabricated B-36 Bruiser (x3) 7953 | -7/Factory | Garrison activated, responded to threat 7954 | -7/Factory | Local fabrication network quarantined 8114 | -7/Factory | First assault squad dispatched 8612 | -7/Factory | Discovered new exit (range 12) 8730 | -7/Factory | Entered another Factory area 8730 | -6/Factory | Accompanied by 1 ally 8730 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8754 | -6/Factory | Build established: Skirmisher 8940 | -6/Factory | Garrison activated, responded to threat 9080 | -6/Factory | First assault squad dispatched 9198 | -6/Factory | System corruption reached 10% 9335 | -6/Factory | Discovered new exit (range 8) 9448 | -6/Factory | Entered another Factory area 9448 | -5/Factory | Accompanied by 1 ally 9448 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9651 | -5/Factory | Build established: Mutant 9748 | -5/Factory | First assault squad dispatched 9791 | -5/Factory | Repaired Arm. Treads 9831 | -5/Factory | Repaired Arm. Treads 9877 | -5/Factory | Repaired Imp. EM Pulse Cannon 10155 | -5/Factory | Build established: Gunner 10326 | -5/Factory | Garrison activated, responded to threat 10671 | -5/Factory | Garrison activated, responded to threat 11206 | -5/Factory | Core integrity fell below 50% 11229 | -5/Factory | Core integrity fell below 20% 11405 | -5/Factory | Lost 4 parts (2n2u) 11411 | -5/Factory | Destroyed 9 combat bots 11448 | -5/Factory | High security lockdown imminent 11528 | -5/Factory | High security lockdown engaged 11641 | -5/Factory | Core destroyed Last Messages --------------- 11626_ Player 2 attaches Antimatter Reactor. 11628_ Acquired 7 matter. 11630_ Player 2 drops Flexi-carbon Leg. 11630_ Player 2 attaches Flexi-carbon Leg. 11630_ Acquired 11 matter. 11632_ P-70 Sage unfolds itself. 11632_ Penetrated by Slug. 11632_ Slug penetrates P-70 Sage. 11632_ P-70 Sage suffers critical hit. 11632_ Destroyed Antigrav System. 11635_ The unstable cave ceiling collapses. 11635_ Penetrated by Slug. 11636_ Slug penetrates G-50 Soldier. 11636_ G-50 Soldier knocked back. 11637_ M-28 Smith unfolds itself. 11638_ P-70 Sage resets P-70 Sage, system corruption cleaned. 11640_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 11640_ G-67 Veteran misfires. 11641_ Slug penetrates Player 2. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # #??????????# ???# #??????????????????? | | # #??????????# ???# #??????????????????? | | # #??????????# #### #??????????????????? | | # #??????????# #""" ] #??????????????????? | | #*####???######## #"%""""########??????????????? | | #%#????###""" "" #! ! #??????????????? | | #=#????# # * #??????????????? | | #!#????# #[ #??????????????? | | #=#####" " ]|| #??????????????? | | # [ " " || #??????????????? | | # "" || #??????????????? | | % ! " #??????????????? | | # w = = #??????????????? | | %! #??????????????? | | = """T"""" #????????????#?# | | % ; """"""" ####???????? # # | | # %% ; ## # ## ## #####+### # # | | #! # ## | | # ## %% | | # !!! # # | | # % %*%= # # = ?? | | #! % ##"""" ""; # ## %???? | | #%%* #?## ### ## g #????? | | #|!! #??############ # # ## # ##pl #????? | | # ??? b gg ig #????? | | # ??? @ % p h #????? | | + * ?? % != @ gb #????? | | # % ?? % == #????? | | # ! ?? A = #????? | | # ##???#########/##*;; #######;#########????? | | ???????????? ##???? ???????????? | | ???? ??????????? #???? """"?????????? | | ??????????????# """"" #?? """" ????????? | | ??????????????# """"" #?# """" ????????? | | ??????????????#???"" #?# """"?????????? | | ??????????????????? #?# !! ""???????????? | | ?????????????????? #?# !| ""???????????? | | ?????????????????? #?# ????????????? | | ?????????????????? "" #?# ????????????? | | ????????????????????" ??# ????????????? | | ????????????????????? ??# ????????????? | | ??????????????????????? ??# ????????????? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 30 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Generalissimo Just Browsing Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . 4 2 2 2 . Power . | . . . . . . . . . Propulsion 6 | . . . . 2 1 2 1 . Utility 2 | . . . . . 1 . 1 . Weapon 2 | . . . . 2 . . . . Parts Attached 199 | . 14 1 . 8 33 44 18 81 Parts Lost 55 | . 1 . . 5 10 14 11 14 Damage Taken 7136 | . 226 33 . 240 964 1529 1146 2998 Core 573 | . 20 24 . 70 105 143 59 152 Player 2/Cogmind (%) 34 | . 100 61 . 76 67 58 66 14 Absorbed by Shields 266 | . . . . . . . . 266 Damage Inflicted 15769 | . 469 132 . 160 2741 3602 1663 7002 Player 2/Cogmind (%) 48 | . 47 35 . 26 54 55 50 44 Combat Hostiles Destroyed 124 | . 7 5 . 4 26 22 13 47 Player 2/Cogmind (%) 53 | . 50 62 . 33 61 61 59 48 Game ------ Seed LaserIntegrityEngine Manual? 0 Play Time 01:52:21 Cumulative 15.1 hours Start 2021.02.26 @ 11:09:24 End 2021.02.26 @ 14:46:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 164ce95e-f55f-45a7-a94b-40f05c7c5f7c