Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 21:16:32 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (75) 375 Value Destroyed (2255) 2255 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1531) 1531 TOTAL SCORE: 12701 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 60 Entered Garrisons 600 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -274 Cogmind --------- Core Integrity 802/1300 Matter 104/300 Energy 27/100 System Corruption 0% Temperature Cool (175) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Hacking Drone Bay (1/1) Firepult Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Advanced Melee Analysis Suite Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield Makeshift System Shield Makeshift System Shield Hacking Drone Bay > --- WEAPON ----------- Firepult KE Penetrator > --- INVENTORY -------- Medium Storage Unit [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Slots Evolved 14 | . . . . . 4 2 . . . 2 . . . 2 . . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . Utility 9 | . . . . . 2 1 . . . 2 . . . 1 . . . 1 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 108 | . 6 4 . 1 19 44 . 8 3 . . . . 9 3 1 . 2 3 4 1 Power 13 | . 1 . . . 3 6 . . 1 . . . . 2 . . . . . . . Engine 9 | . 1 . . . 3 4 . . . . . . . 1 . . . . . . . Core 4 | . . . . . . 2 . . 1 . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 28 | . 2 . . . 6 9 . 1 1 . . . . 2 . . . 2 1 4 . Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . 4 7 . . . . . . . . . . . . . 3 . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 2 . . . . . . . . . . . 2 1 . . Flight 5 | . . . . . . . . 1 1 . . . . 2 . . . . . 1 . Utility 26 | . 1 2 . . 1 11 . 5 1 . . . . 3 1 1 . . . . . Device 8 | . . . . . . 5 . 1 1 . . . . 1 . . . . . . . Storage 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . Hackware 7 | . . . . . . . . 4 . . . . . 1 1 1 . . . . . Protection 5 | . . . . . 1 4 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | . 2 2 . 1 9 18 . 2 . . . . . 2 2 . . . 2 . 1 Energy Gun 9 | . . . . . 3 6 . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . 2 4 . 1 . . . . . . 1 . . . 1 . 1 Ballistic Gun 7 | . . . . . 4 1 . . . . . . . 1 1 . . . . . . Ballistic Cannon 7 | . 2 2 . 1 . 1 . . . . . . . 1 . . . . . . . Launcher 6 | . . . . . . 6 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 5 | . . . . . . 3 . 1 . . . . . . . . . . . 1 . Parts Lost 53 | . 3 2 . 1 10 16 . . . . 1 . 1 2 . 1 2 1 9 . 4 Power 7 | . 1 . . 1 1 3 . . . . 1 . . . . . . . . . . Propulsion 22 | . 2 . . . 5 5 . . . . . . . 1 . . 1 . 4 . 4 Utility 13 | . . . . . 1 4 . . . . . . 1 . . 1 1 1 4 . . Weapon 11 | . . 2 . . 3 4 . . . . . . . 1 . . . . 1 . . Highest Loss Streak 9 | . 3 2 . 1 7 7 . . . . 1 . 1 1 . 1 2 1 9 . 4 Average Slot Usage (%) 72 | . 94 100 100 93 70 89 15 32 51 60 57 53 47 51 65 65 54 44 23 10 20 Engine 6 | . 12 14 14 7 4 8 . . . . . . . 1 . . . . . . . Core 1 | . . . . . . 4 . . . 6 4 . . . 5 5 5 2 . . . Treads 7 | . 4 28 28 28 5 . . . . . . . . . . . . . . . . Leg 8 | . 21 . . . 14 20 . . . . . . . . . . . . . 5 12 Flight 2 | . . . . . . . . 3 12 13 13 13 13 9 11 11 11 5 2 . 2 Device 3 | . . . . . . 9 . 3 . 6 6 6 1 . 5 5 . . . . . Storage 13 | . 26 28 28 28 18 14 . . . . . . . . . . . . . . . Processor 2 | . . . . . . 1 15 9 . . . . . 4 5 5 5 5 3 . . Hackware 6 | . . . . . . . . 11 30 26 26 26 26 28 32 31 31 24 11 4 4 Protection 2 | . . . . . 1 8 . . . . . . . . . . . . . . . Energy Gun 1 | . 3 . . . 4 4 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 2 9 . . . . . . . . . . . . . . . Ballistic Gun 2 | . 3 . . . 13 2 . . . . . . . . 3 4 . . . . . Ballistic Cannon 7 | . 21 28 28 27 3 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 19 27 27 27 38 75 . 4 12 12 12 5 5 12 11 11 5 5 11 . . Greatest Support 40 | 20 40 40 40 40 40 37 3 8 13 13 13 13 8 16 16 16 16 17 8 28 3 Greatest Overweight (x) 8 | . 1 . . . 8 7 . . . . . . . 1 . . . . 3 . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | . 8 12 12 12 12 12 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 8 | . 7 10 12 12 12 11 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 12 | . 8 5 6 9 12 12 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 6 | . 7 3 4 6 6 10 4 3 4 4 4 4 4 3 3 3 4 4 4 4 3 Final Capacity 12 | 6 8 12 12 12 12 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 9 | 6 5 4 6 8 9 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 48% | Mutant 23% | Hacker-Mutant 10% | Tank 7% | Scavenger-Skirmisher 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -4/Factory Mutant | -4/Extension Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Matter Collected 2147 | 200 173 259 . 119 596 417 . 71 191 . . . 48 73 . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2193 | . 129 227 . 49 668 854 . . 91 . . . . 175 . . . . . . . Parts 139 | . 19 16 . 5 37 49 . . 2 . . . . 11 . . . . . . . Haulers Intercepted 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 7 . . . 14 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Combat Hostiles Destroyed 52 | . 8 5 . 4 17 16 . . . . . . . 2 . . . . . . . Guns 20 | . . . . . 16 4 . . . . . . . . . . . . . . . Cannons 22 | . 8 5 . 4 1 2 . . . . . . . 2 . . . . . . . AOE 7 | . . . . . . 7 . . . . . . . . . . . . . . . Classes Destroyed 13 | . 4 3 . . 3 2 . . 1 . . . . . . . . . . . . Worker 8 | . 1 2 . . 1 4 . . . . . . . . . . . . . . . Builder 6 | . . 3 . . . 3 . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Recycler 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Swarmer 19 | . 6 3 . 4 6 . . . . . . . . . . . . . . . . Grunt 16 | . 2 2 . . 4 8 . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 5 3 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 6 | . . . . . . 4 . . . . . . . 2 . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 5 . 4 7 7 . . . . . . . 2 . . . . . . . Combat Bots Only 7 | . 3 3 . 4 7 4 . . . . . . . 2 . . . . . . . Max Kills in Single Turn 3 | . 1 1 . 1 1 3 . . 1 . . . . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Damage Taken 9346 | . 642 405 . 138 1243 2790 17 . 57 116 32 . 77 295 166 190 226 135 1365 138 1314 Core 3235 | . 111 53 . 10 226 604 17 . 57 94 . . 12 181 86 79 125 94 988 56 442 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 47 | 100 . . . 30 58 . . . 3 . . . 87 . . . 52 . 5 . . Volleys Fired 178 | . 35 28 . 16 43 41 . . . . . . . 10 1 2 . . 1 . 1 Largest 3 | . 2 2 . 2 3 3 . . . . . . . 1 1 1 . . 1 . 1 Hottest 250 | . 70 70 . 70 135 188 . . . . . . . 61 33 33 . . 88 . 250 Shots Fired 376 | . 70 55 . 32 117 87 . . . . . . . 10 1 2 . . 1 . 1 Gun 148 | . . . . . 107 36 . . . . . . . 2 1 2 . . . . . Cannon 216 | . 70 55 . 32 10 39 . . . . . . . 8 . . . . 1 . 1 Launcher 12 | . . . . . . 12 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 287 | . 70 55 . 32 109 8 . . . . . . . 10 1 2 . . . . . Thermal 25 | . . . . . 8 16 . . . . . . . . . . . . . . 1 Explosive 12 | . . . . . . 12 . . . . . . . . . . . . . . . Electromagnetic 52 | . . . . . . 51 . . . . . . . . . . . . 1 . . Robot Hit Streak 17 | . 5 11 . 9 17 13 . . . . . . . 2 . . . . . . . Robot Miss Streak 5 | . 5 2 . 2 3 3 . . . . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 241 | . 29 37 . 21 78 65 . . 6 . . . . 5 . . . . . . . Core Hits 131 | . 10 13 . 7 34 60 . . 2 . . . . 3 . . . . . . 2 Critical Hits 8 | . 1 1 . 1 . 2 . . . . . . . 3 . . . . . . . Critical Kills 2 | . . . . . . . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 6 | . 1 1 . 1 . 2 . . . . . . . 1 . . . . . . . Melee Attacks 15 | . . . . . . . . . 6 . . . . 9 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . 6 . . . . 9 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 6 . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6227 | . 580 631 . 447 960 2635 . . 653 . . . . 246 . . . . . . 75 Guns 1521 | . . . . . 872 649 . . . . . . . . . . . . . . . Cannons 2390 | . 579 628 . 447 85 589 . . . . . . . 62 . . . . . . . Explosions 1416 | . . . . . . 1345 . . . . . . . . . . . . . . 71 Melee 837 | . . . . . . . . . 653 . . . . 184 . . . . . . . Ramming 63 | . 1 3 . . 3 52 . . . . . . . . . . . . . . 4 Kinetic 2742 | . 579 628 . 447 883 143 . . . . . . . 62 . . . . . . . Thermal 497 | . . . . . 74 352 . . . . . . . . . . . . . . 71 Explosive 1294 | . . . . . . 1294 . . . . . . . . . . . . . . . Electromagnetic 794 | . . . . . . 794 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 837 | . . . . . . . . . 653 . . . . 184 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 4 4 4 . 2 2 2 2 . . . . 1 4 . . Average Corruption 1 | . . . . . 1 1 4 4 . 2 2 2 2 . . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . 2 11 3 . . . . . 2 . . . . . 1 . . Message Errors 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . Matter Fused 4 | . . . . . . 2 2 . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Targeting Errors 4 | . . . . . . 4 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 398 | . 39 8 . 13 . 89 . . 249 . . . . . . . . . . . . Projectiles 93 | . 39 8 . 13 . 33 . . . . . . . . . . . . . . . Explosions 56 | . . . . . . 56 . . . . . . . . . . . . . . . Melee 249 | . . . . . . . . . 249 . . . . . . . . . . . . Knockbacks 29 | . 6 14 . 6 2 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . 6 12 . 5 2 1 . . . . . . . . . . . . . . . Secondary 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 614 | . . . . . 1 586 . . . . . . . . . . . . . . 27 Shots 15 | . . . . . . 14 . . . . . . . . . . . . . . 1 Rammed 4 | . . 1 . . 1 1 . . . . . . . . . . . . . . 1 Targets Rammed 7 | . 1 1 . . 1 3 . . . . . . . . . . . . . . 1 Kicked 2 | . . . . . . 2 . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 293 177 . 18 144 347 . . 1 . . . 139 . . . . . 81 . 267 Average Temperature 91 | . 113 47 . 7 38 126 . . 1 . . . 74 . . . . . 28 . 212 Received Heat Transfer 1551 | . 180 165 . . 252 603 9 . 27 18 . . . 36 . 18 9 9 165 18 42 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1247 | . . . . . 185 662 . . . . . . . . . . . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Peak Influence 647 | . 215 138 . 80 363 465 . . . 174 . . . 647 517 334 233 168 96 80 60 Initial 452 | . . 83 . . . 107 . . . 69 . . . 65 452 270 233 111 81 50 60 Average 129 | . 80 97 . 4 171 146 . . . 109 . . . 224 482 302 225 118 77 53 53 Maximum Alert Level 2 | . 1 . . . 1 2 . . . . . . . 2 2 1 1 . . . . Low Security (%) 79 | . 86 100 . 100 59 73 . . . 100 . . . 79 . . . 100 100 100 100 Level 1 15 | . 13 . . . 40 19 . . . . . . . 4 . 100 100 . . . . Level 2 4 | . . . . . . 6 . . . . . . . 16 100 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 5 7 . . . . . . 1 1 . . . 1 . . . Investigation 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Extermination 4 | . . . . . . 3 . . . . . . . 1 . . . . . . . Reinforcement 5 | . . . . . 1 4 . . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Distress Signals 4 | . 1 . . . . 2 . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 11 5 . 4 22 41 3 . 7 7 4 . 11 11 3 7 12 5 17 2 18 Peak Tracking Total 17 | . 5 3 . 4 5 7 4 . 4 5 4 . 12 5 7 6 14 4 14 2 17 Tactical Retreats 21 | . 1 . . . . 4 2 . . 1 . . 2 4 . 2 1 1 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Traps Triggered 14 | . . . . . 1 2 . . . 2 . . . . 1 2 . 3 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Machines Disabled 16 | . 2 2 . . 1 9 . . . . . . . . 1 . . . 1 . . Max in Single Turn 3 | . 1 2 . . 1 3 . . . . . . . . 1 . . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Machines Accessed 35 | . 1 . 1 . 3 8 . . . 4 . 4 . 7 . 3 . 3 . 1 . Terminals 23 | . 1 . . . 3 8 . . . 3 . . . 4 . 1 . 3 . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . Total Hacks 132 | . 7 . 1 . 11 13 . . . 25 . 25 . 32 . 9 . 8 . 1 . Successful 78 | . 3 . 1 . 5 5 . . . 11 . 25 . 17 . 6 . 4 . 1 . Failed 54 | . 4 . . . 6 8 . . . 14 . . . 15 . 3 . 4 . . . Catastrophic 11 | . . . . . 1 4 . . . 2 . . . 1 . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 1 . 1 . 4 2 . 1 . 18 . . . 16 . 1 . 2 . . . Terminals 85 | . 7 . . . 11 13 . . . 23 . . . 17 . 6 . 8 . . . Fabricators 13 | . . . . . . . . . . . . . . 13 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 6 | . . . . . . . . . . 2 . . . 2 . 1 . . . 1 . Terminal Hacks 58 | . 3 . 1 . 5 5 . . . 6 . 25 . 6 . 3 . 4 . . . Record 15 | . . . . . 2 2 . . . . . 11 . . . . . . . . . Part Schematic 9 | . . . . . . . . . . 1 . 7 . 1 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . Level Access Points 4 | . 1 . . . . . . . . 1 . . . 1 . 1 . . . . . Branch Access Points 6 | . 1 . . . 1 1 . . . 2 . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Alert Level 4 | . . . . . 1 1 . . . . . . . 1 . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . 6 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . Build 4 | . . . . . . . . . . . . . . 4 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . . . . . . . 1 . . . 2 . 1 . . . 1 . Unlock Access 4 | . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . . . . . . . . . . 4 . . . 3 . . . . . . . Terminals 7 | . . . . . . . . . . 4 . . . 3 . . . . . . . Track 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Operators 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 3 7 . . . 4 . . . 5 . 1 . 2 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 1 . 7 . 1 . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . Matter 570 | . . . . . . . . . . . . . . 570 . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . . . . . . Attached 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Total Allies 5 | . . . . . . . . 2 . 2 . . 1 . . . . . . . . Largest Group 2 | . . . . . . . . 2 2 1 . . 1 . . . . . . . . Highest-Rated Group 188 | . . . . . . . . 188 188 29 . . 94 . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 94 29 . . 94 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . 21 . . . 13 . . . . . . . . Total Damage 782 | . . . . . . . . . 447 . . . 335 . . . . . . . . Kills 9 | . . . . . . . . . 4 . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 . 3 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Turns Passed 7108 | . 302 716 334 629 584 1985 160 605 189 180 30 58 96 372 61 154 53 173 153 155 119 Spaces Moved 7652 | 1 142 390 209 361 264 1218 320 1088 426 469 81 81 239 728 125 352 131 391 289 187 160 Core 1645 | . . . . . 5 193 320 671 . . . . . . . . . . 113 183 160 Treads 1050 | . 26 390 209 361 64 . . . . . . . . . . . . . . . . Legs 1341 | 1 116 . . . 195 1025 . . . . . . . . . . . . . 4 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . Flight 3615 | . . . . . . . . 417 426 469 81 81 239 728 125 352 131 390 176 . . Fastest Speed 37 | 120 120 160 160 160 120 50 50 40 37 37 37 37 40 37 37 37 37 40 40 50 50 Average Speed 78 | 120 127 160 160 160 152 141 50 46 39 37 37 38 40 39 37 37 37 40 47 51 50 Slowest Speed 450 | 120 160 160 160 160 450 330 50 50 40 37 37 40 40 105 37 37 40 60 200 110 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . 4 . . . 3 1 3 1 11 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 40 73 60 83 28 40 52 82 58 19 19 68 48 16 28 8 40 14 53 6 39 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 9 | . 1 . . . 1 1 . . . 1 . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 10 | 1 . 1 1 1 . . 1 1 1 . 1 1 . . . . . . 1 . . Scrap Searched 11 | . . 2 . 2 . . . 4 1 . . . 2 . . . . . . . . Spaces Dug 26 | . . . . . . 15 . . . . . . . 9 . 2 . . . . . Terrain Destroyed 272 | . . 13 . . . 248 . . . . . . . 9 . 2 . . . . . Melee 7 | . . . . . . . . . . . . . . 7 . . . . . . . Projectile 4 | . . . . . . . . . . . . . . 2 . 2 . . . . . AOE 261 | . . 13 . . . 248 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Gar Fac Gar Fac Ext Res Gar Total 8379 | . 192 427 209 381 363 1404 319 1188 437 470 80 107 238 787 136 371 132 395 301 244 198 Wait 269 | . 5 . . . 9 40 . 89 3 4 . 27 . 31 . . 4 1 . 52 4 Move 7582 | . 141 389 208 360 263 1217 319 1087 425 460 80 80 238 721 121 345 127 370 284 187 160 Hop 23 | . . . . . . . . . . 4 . . . 3 1 3 1 9 2 . . Pick Up 45 | . 2 3 1 3 21 14 . . . . . . . . 1 . . . . . . Fast Attach 45 | . 3 . . . . 14 . 7 3 . . . . 8 1 . . 2 3 4 . Attach 43 | . 3 2 . 1 16 15 . 1 . . . . . 1 2 1 . . . . 1 Detach 10 | . . . . . . 5 . 1 . . . . . 1 1 1 . . . . 1 Swap 20 | . . 2 . . 3 15 . . . . . . . . . . . . . . . Drop 47 | . 2 2 . 1 7 26 . 3 . . . . . 3 . 1 . 1 . 1 . Fire 178 | . 35 28 . 16 43 41 . . . . . . . 10 1 2 . . 1 . 1 Melee 15 | . . . . . . . . . 6 . . . . 9 . . . . . . . Ram 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Kick 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . . . . . . . . 8 18 . 12 11 . 30 Rewire 16 | . . . . . . 14 . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar) -5/Garrison -5/Factory (discovered 5 exits: Fac x4 / Gar) -5/Garrison -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Identified exit to Materials 19 | -10/Materials | Identified exit to Mines 293 | -10/Materials | Lost 3 parts (1p2n) 303 | -10/Materials | Entered Mines 304 | -10/Mines | Learned location of Storage (-9) 322 | -10/Mines | Build established: Mutant 359 | -10/Mines | Discovered exit to Materials (range 3) 384 | -10/Mines | Core integrity fell below 50% 454 | -10/Mines | Learned 8 Materials zone layouts 736 | -10/Mines | Discovered exit to Materials (range 12) 1013 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1013 | -10/Mines | Discovered new exit (range 5) 1019 | -10/Mines | Entered Exiles 1056 | -10/Exiles | Met 8R-AWN 1087 | -10/Exiles | Met EX-HEX 1130 | -10/Exiles | Met EX-BIN 1149 | -10/Exiles | Aligned with FarCom system 1151 | -10/Exiles | Given EX-Vault access code 1187 | -10/Exiles | Opened EX-Vault 1200 | -10/Exiles | Found Firepult 1236 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1281 | -10/Exiles | Met EX-DEC 1339 | -10/Exiles | Discovered new exit (range 10) 1353 | -10/Exiles | Left Exiles lab with Firepult 1353 | -10/Exiles | Entered Mines 1372 | -9/Mines | Met a Derelict bent on vengeance 1555 | -9/Mines | Learned 2 Materials zone layouts 1876 | -9/Mines | Discovered new exit (range 8) 1982 | -9/Mines | Entered Materials 1982 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1983 | -8/Materials | Identified exit to Factory 2070 | -8/Materials | Discovered exit to Factory (range 15) 2095 | -8/Materials | Garrison activated, responded to threat 2293 | -8/Materials | Lost 7 parts (1p3n1u2w) 2297 | -8/Materials | Destroyed 7 combat bots 2566 | -8/Materials | Entered Factory 2566 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2600 | -7/Factory | Build established: Scavenger-Skirmisher 2823 | -7/Factory | Found Prototype Launcher 2824 | -7/Factory | Identified Rocket Array 2828 | -7/Factory | Found Rocket Array 3205 | -7/Factory | Build established: Tank 3800 | -7/Factory | Identified exit to Lower Caves 4055 | -7/Factory | Lost 3 parts (1p1n1w) 4217 | -7/Factory | Discovered new exit (range 15) 4445 | -7/Factory | Lost 7 parts (1p3n2u1w) 4484 | -7/Factory | Core integrity fell below 50% 4525 | -7/Factory | Discovered new exit (range 8) 4544 | -7/Factory | Core integrity fell below 20% 4551 | -7/Factory | Entered Lower Caves 4587 | -7/Lower Caves | Learned 4 Factory zone layouts 4690 | -7/Lower Caves | Build established: Mutant 4708 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4711 | -7/Lower Caves | Entered Zion 4738 | -7/Zion | System corruption cleaned by Quarantine Array 4860 | -7/Zion | Given the Hacking Drone Bay 4863 | -7/Zion | Found Prototype Device 4863 | -7/Zion | Identified Hacking Drone Bay 5101 | -7/Zion | Given A8's code to call for help 5156 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5157 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5222 | -7/Zion | Discovered new exit (range 11) 5316 | -7/Zion | Entered Proximity Caves 5316 | -6/Proximity Caves | Accompanied by 2 allies 5343 | -6/Proximity Caves | Build established: Hacker-Mutant 5464 | -6/Proximity Caves | Learned Factory emergency access door positions 5477 | -6/Proximity Caves | Learned location of 1 exit from Factory 5500 | -6/Proximity Caves | Discovered new exit (range 11) 5505 | -6/Proximity Caves | Entered Factory 5505 | -6/Factory | Evolved 2 slots: Utility x2 5506 | -6/Factory | Identified exit to Factory 5556 | -6/Factory | Identified exit to Lower Caves 5602 | -6/Factory | Identified exit to Garrison 5685 | -6/Factory | Entered Lower Caves 5704 | -6/Lower Caves | Spotted B-75 Beast 5713 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5715 | -6/Lower Caves | Entered Data Miner 5715 | -6/Data Miner | Discovered new exit (range 6) 5723 | -6/Data Miner | Met Data Miner 5729 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5729 | -6/Data Miner | Learned location of Section 7 (-2) 5737 | -6/Data Miner | Received God Mode back door access code from Data Miner 5773 | -6/Data Miner | Entered Proximity Caves 5806 | -5/Proximity Caves | Learned Factory garrison access intel 5840 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5867 | -5/Proximity Caves | Discovered exit to Factory (range 6) 5869 | -5/Proximity Caves | Entered Factory 5869 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5870 | -5/Factory | Loaded intel: 4 garrison access locations 5937 | -5/Factory | Identified exit to Upper Caves 6075 | -5/Factory | Identified exit to Factory 6137 | -5/Factory | Fabricated Biomechanical Wings? 6173 | -5/Factory | Fabricated Biomechanical Wings? 6179 | -5/Factory | Local fabrication network quarantined 6234 | -5/Factory | Identified exit to Garrison 6241 | -5/Factory | Entered Garrison 6243 | -5/Garrison | Installed Relay Interface Framework 6266 | -5/Garrison | Triggered checkpoint 6268 | -5/Garrison | Garrison Relay disabled 6290 | -5/Garrison | Triggered checkpoint 6298 | -5/Garrison | Discovered new exit (range 10) 6302 | -5/Garrison | Entered Factory 6455 | -5/Factory | Identified exit to Garrison 6456 | -5/Factory | Entered Garrison 6492 | -5/Garrison | Triggered checkpoint 6505 | -5/Garrison | Discovered exit to Factory (range 10) 6509 | -5/Garrison | Entered Factory 6509 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6510 | -4/Factory | Identified exit to Extension 6612 | -4/Factory | Mak. System Shield fried by hacking feedback 6628 | -4/Factory | Incoming investigation squad redirected 6682 | -4/Factory | Entered Extension 6767 | -4/Extension | Spotted B-86 Titan 6769 | -4/Extension | Spotted B-86 Titan 6773 | -4/Extension | Core integrity fell below 50% 6781 | -4/Extension | Core integrity fell below 20% 6808 | -4/Extension | Lost 9 parts (4n4u1w) 6813 | -4/Extension | Discovered new exit (range 16) 6813 | -4/Extension | Discovered new exit (range 16) 6824 | -4/Extension | Disrupted transfer network 6835 | -4/Extension | Entered Research 6835 | -3/Research | Evolved 2 slots: Utility x2 6990 | -3/Research | Identified exit to Garrison 6990 | -3/Research | Entered Garrison 7025 | -3/Garrison | Build established: Mutant 7068 | -3/Garrison | Spotted B-86 Titan 7071 | -3/Garrison | Triggered checkpoint 7109 | -3/Garrison | Self-destructed Last Messages --------------- 07055_ Field strength at 22. 07056_ Field strength at 16. 07057_ Field strength at 10. 07058_ Field strength at 4. 07059_ Stasis field depleted. 07071_ Penetrated by Slug. 07071_ Slug penetrates Garrison Door. 07071_ Beams of light sweep through the air. An alarm sounds. 07072_ Penetrated by Slug. 07072_ Slug penetrates Wall. 07074_ Biometal Leg destroyed. 07075_ Penetrated by Slug. 07075_ Slug penetrates Wall. 07077_ Q-thruster destroyed. 07077_ S-43 Plague destroyed. 07100_ Enh. Biometal Leg destroyed. 07103_ Slammed into S-43 Plague. 07105_ Firepult emits an uncontrolled burst of heat. 07105_ Several Firepult components seem to have fused. 07109_ Enh. Biometal Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ????????????????################## | | ????????????????# | | ????????????????# ###"""########## | | ????????????????# #??????????????# | | ??????????????### #??????????????# | | ??????????????#"# #??????????????# | | ??????????????#" #??????????????# | | ??????????????#" #??????????????# | | ??????????????#" #??????????????# | | ??????????????#"# #??????????????# | | ??????????????### #??????????????# | | ????????????????# #??g?g?????????# | | ????????????????# ###"""########## | | ????????????????# | | ????????????????################## | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????###########???????????????? | | ???????#""""" #???????????????# | | ???????#"@ s" #???????????????# | | ???????#" s #???????????????# | | ?????###"s s" ################# | | ?????#""""s""" g h hg | | ?????### "g ################# | | ???????# s #???????????????# | | ???????# #???????????????# | | ???????# #???????????????# | | ???????##### #####???????????????# | | ???????????# #???????????????????# | | ???????????###???????????????????# | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 375 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 16 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 23 Defensive Hacking 33 Relay Coupler Types 71 Relay Coupler Value 2 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Biomechanical Wings | -5/Factory | Hacked Med. Storage Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartAngularMantle Manual? 0 Play Time 01:04:38 Cumulative 79.5 hours Start 2020.10.02 @ 16:50:09 End 2020.10.02 @ 21:16:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 73 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40b9d648-3011-419b-a860-dfee182fdf40