Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 14:11:26 Player: chmiel Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2267) 2267 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 6903 Bonus ------- High Alert Combat Kills 16 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 97/100 System Corruption 9% Temperature Cool (19) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (8) ------ Terrain Scan Processor Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (5) ---- Improved Lightning Gun Phase Cannon Magnetic Acceleration Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Structural Scanner Machine Analyzer Advanced Visual Processing Unit Hardened Light Armor Plating Improved Focal Shield Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Lightning Gun Heavy Laser > --- INVENTORY -------- Deuterium Engine Phase Cannon Mini Grenade Launcher Remote Datajack [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Biometal Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 6 | . . . 2 2 . 2 . . Weapon . | . . . . . . . . . Parts Attached 77 | 7 5 13 5 5 7 17 1 17 Power 9 | 1 1 2 . . 1 2 . 2 Engine 7 | 1 1 2 . . 1 . . 2 Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 24 | 2 . 5 1 . 4 5 1 6 Treads 4 | . . . . . . . 1 3 Leg 15 | 2 . 3 1 . 4 2 . 3 Wheel . | . . . . . . . . . Hover 5 | . . 2 . . . 3 . . Flight . | . . . . . . . . . Utility 23 | 2 . 1 3 3 2 7 . 5 Device 10 | 1 . . 2 1 2 2 . 2 Storage 3 | 1 . 1 1 . . . . . Processor 4 | . . . . . . 2 . 2 Hackware 4 | . . . . 2 . 2 . . Protection 2 | . . . . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 21 | 2 4 5 1 2 . 3 . 4 Energy Gun 6 | 1 . . . 1 . 3 . 1 Energy Cannon 3 | . . 2 . . . . . 1 Ballistic Gun 5 | 1 2 1 . 1 . . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 3 | . 1 2 . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 5 | . . 3 . . . . 1 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 39 | . . 2 . . 6 15 3 13 Power 3 | . . . . . . 2 . 1 Propulsion 16 | . . 2 . . 3 6 2 3 Utility 15 | . . . . . 3 4 1 7 Weapon 5 | . . . . . . 3 . 2 Highest Loss Streak 8 | . . 1 . . 2 6 3 8 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 3 6 9 9 9 12 8 10 4 Power . | . 1 1 1 1 . . . . Propulsion . | 1 1 . 1 1 . . . . Utility 3 | . 1 3 4 5 7 4 3 1 Weapon 2 | . 2 3 1 2 2 2 5 1 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 3 2 4 . 1 . 4 3 Power 3 | . . 1 1 . 1 . . . Propulsion 2 | . 1 1 . . . . . . Utility 6 | . 1 . 3 . . . 1 1 Weapon 5 | . 1 . . . . . 3 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 94 99 99 98 84 75 79 Engine 6 | . 13 11 9 7 7 3 . 3 Treads 2 | . . . . . . . 2 9 Leg 20 | . 28 26 36 30 28 15 . 8 Hover 3 | . . 12 . . . 1 16 2 Device 14 | . 14 11 26 23 22 11 18 10 Storage 6 | . 14 11 9 7 7 6 5 . Processor 4 | . . . . . . 12 6 8 Hackware 9 | . . . . 14 15 13 20 20 Protection 1 | . . . . . . 2 . 2 Energy Gun 3 | . 6 . . 2 4 7 . 5 Energy Cannon 3 | . . 10 9 4 2 . . 1 Ballistic Gun 5 | . 15 7 7 5 7 2 . . Launcher 2 | . . 3 . . . 1 . 2 Peak Build Rating 66 | 9 9 18 21 30 41 44 50 66 Average Rating 29 | 5 8 14 20 27 35 38 41 46 On Entrance 20 | . 9 9 17 19 30 37 41 25 Avg Prop Armor Cover (%) 13 | . . 7 . . . . 17 15 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 12 15 26 36 39 41 43 30 32 Greatest Support 70 | 20 20 40 40 40 66 66 30 70 Greatest Overweight (x) 9 | . . 2 . . 1 9 1 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 5 Average Capacity 9 | 7 8 9 10 15 15 15 13 5 Most Carried 13 | 4 8 10 10 13 13 10 12 5 Average Carried 7 | 3 6 9 9 10 11 8 10 4 Final Capacity 15 | 8 8 10 15 15 15 15 5 5 Final Carried 12 | 4 8 10 10 12 10 10 3 4 Class Distribution -------------------- 34% | Scavenger-Skirmisher 28% | Mutant 23% | Hacker-Mutant 9% | Hacker-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Matter Collected 1653 | 277 23 360 263 . 339 178 . 213 Remotely . | . . . . . . . . . Salvage Created 2253 | 94 52 639 191 . 325 337 . 615 Parts 160 | 9 9 68 13 . 23 9 . 29 Haulers Intercepted 4 | . 1 3 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 58 | . 4 20 5 . 9 7 . 13 Guns 19 | . 1 4 2 . 5 3 . 4 Cannons 13 | . . 2 3 . 1 2 . 5 AOE 24 | . 3 14 . . 3 . . 4 Classes Destroyed 16 | 2 3 5 1 . 2 2 . 1 Worker 6 | . . 4 . . . . . 2 Builder 7 | . . 6 . . . . . 1 Tunneler 2 | 1 . 1 . . . . . . Hauler 4 | . 1 3 . . . . . . Recycler 2 | 1 . . . . . . . 1 Mechanic 2 | . . 1 . . . . . 1 Operator 1 | . . . 1 . . . . . Watcher 2 | . . 1 1 . . . . . Swarmer 23 | . 3 12 3 . 2 . . 3 Grunt 20 | . 1 6 . . 3 4 . 6 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . Sentry 5 | . . 2 2 . . 1 . . Specialist 3 | . . . . . 3 . . . Hunter 3 | . . . . . . 1 . 2 Programmer 2 | . . . . . . 1 . 1 Best Kill Streak 10 | 2 3 10 3 . 5 3 . 7 Combat Bots Only 5 | . 3 5 3 . 5 3 . 5 Max Kills in Single Turn 4 | 1 2 4 1 . 2 1 . 4 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 3 . . 2 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Hostile Shots Fired 552 | . 19 76 28 . 60 141 3 225 Missed 180 | . 8 32 6 . 23 43 . 68 Hits 372 | . 11 44 22 . 37 98 3 157 Melee 9 | . . . . . 1 . 3 5 Projectile 363 | . 11 44 22 . 36 98 . 152 AOE 2 | . . . . . . . . 2 Critical Strikes 12 | . . . . . 4 1 2 5 Damage Taken 5505 | . 134 555 255 . 735 1389 148 2289 Core 1214 | . 22 82 46 . 210 210 148 496 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 179 | . . . . . . . . 179 Regen/Repaired (Parts) 146 | . . 87 . . . . . 59 Core Remaining (%) 86 | 100 91 79 91 . 70 . . . Volleys Fired 184 | 7 20 41 24 . 19 40 . 33 Largest 2 | 2 2 2 2 . 2 2 . 2 Hottest 168 | 70 120 168 98 . 96 138 . 154 Shots Fired 333 | 14 34 75 32 . 38 78 . 62 Gun 199 | 14 26 24 6 . 29 74 . 26 Cannon 92 | . . 33 24 . 7 4 . 24 Launcher 36 | . 4 16 2 . 2 . . 12 Special 6 | . 4 2 . . . . . . Kinetic 108 | 7 19 24 6 . 19 15 . 18 Thermal 175 | 7 11 35 24 . 17 63 . 18 Explosive 36 | . 4 16 2 . 2 . . 12 Electromagnetic 14 | . . . . . . . . 14 Robot Hit Streak 10 | 4 4 9 4 . 10 9 . 10 Robot Miss Streak 5 | 4 5 3 2 . 4 3 . 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 206 | 7 15 41 17 . 31 61 . 34 Core Hits 164 | 3 10 48 7 . 31 31 . 34 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 3 | . . 1 1 . . . . 1 Burn 1 | . . . . . . . . 1 Meltdown 1 | . . . 1 . . . . . Destroy 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6682 | 83 399 1938 380 . 787 1146 . 1949 Guns 2333 | 83 146 203 60 . 421 1065 . 355 Cannons 1158 | . . 329 265 . 103 81 . 380 Explosions 3155 | . 229 1400 55 . 263 . . 1208 Melee . | . . . . . . . . . Ramming 12 | . . 6 . . . . . 6 Kinetic 1237 | 22 108 203 60 . 270 264 . 310 Thermal 2257 | 61 62 329 265 . 254 882 . 404 Explosive 2963 | . 229 1400 55 . 263 . . 1016 Electromagnetic 213 | . . . . . . . . 213 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 8 | . . . . . . . . 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . . 8 Message Errors 1 | . . . . . . . . 1 Matter Fused 3 | . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 99 | . . 46 . . . . . 53 Projectiles 20 | . . 2 . . . . . 18 Explosions 79 | . . 44 . . . . . 35 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 401 | . 29 102 17 . . . . 253 Shots 13 | . 1 4 1 . . . . 7 Rammed . | . . . . . . . . . Targets Rammed 3 | . . 1 . . . . . 2 Kicked 3 | . . 1 . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 528 | 70 68 198 162 . 9 528 . 347 Average Temperature 97 | 29 21 54 43 . 9 170 . 151 Received Heat Transfer 1215 | . 36 96 54 . 198 372 . 459 Effects 4 | . . . . . . 2 . 2 Shutdowns 2 | . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 1 . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 7 | . . . 2 . . 5 . . Heat Transferred 4233 | 185 161 592 481 . 518 1739 . 557 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Maximum Alert Level 2 | . . 2 1 . 1 . . 1 Low Security (%) 81 | 100 100 51 60 100 96 100 100 79 Level 1 15 | . . 32 39 . 3 . . 20 Level 2 2 | . . 16 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 486 | 5 92 486 248 83 212 111 . 381 Initial 198 | . . . 198 83 18 111 . . Average 89 | . 27 191 193 58 71 20 . 73 Influence Increases 2157 | 10 137 744 224 4 254 180 . 604 Destroy 0b10 Robot/C 1160 | . 80 400 100 . 180 140 . 260 Destroy 0b10 Robot/NC 130 | 10 5 80 10 . . . . 25 Destroy Leader 262 | . 22 88 32 . 30 40 . 50 Successful Hack 22 | . 5 2 6 4 . . . 5 Disable Machine 105 | . . . . . 15 . . 90 Destroy Structure 223 | . 25 99 16 . 14 . . 69 Lose Combat Pursuer 255 | . . 75 60 . 15 . . 105 Influence Decreases 1782 | 10 137 274 510 161 69 392 . 229 Entered New Map 483 | . . . 272 101 9 101 . . Time Decay 1069 | 10 137 254 238 60 . 241 . 129 Lost Part 230 | . . 20 . . 60 50 . 100 Squads Dispatched 14 | . 1 4 1 . 1 3 . 4 Investigation 3 | . . . . . . 2 . 1 Extermination 2 | . . . . . . 1 . 1 Reinforcement 9 | . 1 4 1 . 1 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Distress Signals 7 | . . 5 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 13 34 11 . 10 11 6 27 Peak Tracking Total 10 | . 5 6 6 . 4 3 6 10 Tactical Retreats 10 | . . 4 2 . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 2 | . . . 2 . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Disabled 7 | . . . . . 1 . . 6 Max in Single Turn 4 | . . . . . 1 . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Accessed 15 | . 2 2 2 2 . 3 . 4 Terminals 8 | . 2 1 2 1 . . . 2 Fabricators 3 | . . . . . . 2 . 1 Repair Stations 2 | . . 1 . . . . . 1 Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 36 | . 5 3 4 5 . 7 . 12 Successful 26 | . 3 2 2 4 . 4 . 11 Failed 10 | . 2 1 2 1 . 3 . 1 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 4 . . . . 1 Terminals 16 | . 5 1 4 1 . . . 5 Fabricators 8 | . . . . . . 5 . 3 Repair Stations 6 | . . 2 . . . . . 4 Recycling Units 2 | . . . . . . 2 . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 3 . . 1 . . . 3 Open DSF 2 | . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . 3 . 3 Load Schematic 3 | . . . . . . 2 . 1 Build 3 | . . . . . . 1 . 2 Repair Station Hacks 6 | . . 2 . . . . . 4 Scan Component 3 | . . 1 . . . . . 2 Repair 3 | . . 1 . . . . . 2 Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 3 | . . . . 3 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . . . . 1 Terminals 3 | . . . 2 . . . . 1 Assimilate 2 | . . . 1 . . . . 1 Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 1 1 1 . 3 . 3 Full Trace Events 3 | . . . . . . 2 . 1 Feedback Events 1 | . . . . . . 1 . . Hackware Fried 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built 4 | . . . . . . 1 . 3 Authchips . | . . . . . . . . . Time 274 | . . . . . . 73 . 201 Total Part Build Rating 22 | . . . . . . 3 . 19 Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired 3 | . . 1 . . . . . 2 Time 148 | . . 26 . . . . . 122 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . . 10 Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Active Infowar (turns) 3902 | 17 473 741 510 120 193 844 125 879 Optics 1750 | . . . . . . 842 125 783 Sensors 2477 | . . . 510 120 191 781 125 750 Terrain 2083 | 17 473 741 510 120 126 . . 96 Structural 2079 | . . . 509 120 193 375 125 757 Machine Analysis 384 | . . . . . . . . 384 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Turns Passed 4134 | 87 473 741 510 120 193 844 125 1041 Spaces Moved 2092 | 52 261 315 355 101 97 313 108 490 Core 62 | 13 . . . . . 6 . 43 Treads 55 | . . . . . . . . 55 Legs 1773 | 39 261 314 355 101 97 239 . 367 Wheels . | . . . . . . . . . Hover 202 | . . 1 . . . 68 108 25 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 105 52 52 50 Average Speed 124 | 102 120 151 120 107 111 149 63 117 Slowest Speed 500 | 120 120 200 120 120 182 500 106 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 51 28 31 4 45 9 79 15 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . 3 3 . . . . . . Terrain Destroyed 259 | . 23 127 20 . 16 . . 73 Melee . | . . . . . . . . . Projectile 12 | . 3 4 . . . . . 5 AOE 247 | . 20 123 20 . 16 . . 68 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total 3260 | 69 379 494 408 113 141 607 162 887 Wait 779 | . 75 92 6 . 9 222 49 326 Move 2085 | 51 260 314 354 100 96 313 107 490 Hop . | . . . . . . . . . Pick Up 48 | 4 9 8 7 3 2 6 2 7 Fast Attach 46 | 7 1 8 . 1 4 9 2 14 Attach 26 | . . . 3 4 3 10 2 4 Detach 11 | . 1 1 1 3 . 3 . 2 Swap 42 | . 7 18 5 1 4 3 . 4 Drop 34 | . 6 11 6 1 4 1 . 5 Fire 184 | 7 20 41 24 . 19 40 . 33 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . 1 . . . . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 2 | . . . 2 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 14) 481 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Propulsion x2 1165 | -9/Materials | Repaired Aluminum Leg 1279 | -9/Materials | Discovered new exit (range 16) 1302 | -9/Materials | Entered another Materials area 1302 | -8/Materials | Evolved 2 slots: Utility x2 1618 | -8/Materials | Build established: Scavenger-Skirmisher 1806 | -8/Materials | Discovered new exit (range 4) 1812 | -8/Materials | Entered Factory 1812 | -7/Factory | Evolved 2 slots: Utility x2 1906 | -7/Factory | Identified exit to DSF 1932 | -7/Factory | Entered DSF 1961 | -7/DSF | Additional patrols routed to DSF 2103 | -7/DSF | Discovered new exit (range 13) 2118 | -7/DSF | Sterilization system engaged 2125 | -7/DSF | Entered Factory 2125 | -6/Factory | Evolved 2 slots: Utility x2 2144 | -6/Factory | Hacking Suite fried by hacking feedback 2175 | -6/Factory | Lost 3 parts (1n2u) 2221 | -6/Factory | Fabricated Hacking Suite? 2479 | -6/Factory | Lost 3 parts (3n) 2538 | -6/Factory | Lost 3 parts (1u2w) 2908 | -6/Factory | Lost 6 parts (1p2n2u1w) 2969 | -6/Factory | Sucked down chute 2969 | -6/Factory | Entered Waste 3024 | -6/Waste | Spotted C-40 Crusher 3026 | -6/Waste | Spotted C-40 Crusher 3049 | -6/Waste | Spotted C-40 Crusher 3053 | -6/Waste | Spotted C-40 Crusher 3059 | -6/Waste | Spotted C-40 Crusher 3061 | -6/Waste | Spotted C-40 Crusher 3067 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3069 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3070 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3084 | -6/Waste | Discovered new exit (range 13) 3094 | -6/Waste | Entered Factory 3101 | -6/Factory | Lost 3 parts (2n1u) 3176 | -6/Factory | Build established: Hacker-Mutant 3255 | -6/Factory | Fabricated Biometal Medium Treads (x2) 3347 | -6/Factory | Fabricated Hacking Suite? 3585 | -6/Factory | Repaired Broken Imp. Focal Shield 3630 | -6/Factory | Repaired Hvy. Laser 3885 | -6/Factory | Core integrity fell below 50% 3965 | -6/Factory | Lost 8 parts (1n6u1w) 4065 | -6/Factory | Core integrity fell below 20% 4091 | -6/Factory | Lost 4 parts (2n1u1w) 4135 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04114_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8G layout... Downloaded map data. >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 04114_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (77,161) (97,132) Map updated. 04122_ Acquired Med. Treads. 04126_ Angular Momentum Engine destroyed. 04127_ Acquired Assault Cannon. 04130_ System corrupted: Matter fused (-3). 04134_ Technician 5a reveals location of hidden door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? # | | ?????????????????????????????????""" """ #+##+## | | ?????????????????????????????????""" """ # | | ?????????????????????????????????""" """ # | | ????????????????????????????????? + | | ?????????????????????????????????""" """ # | | ?????????????????????????????????""" """ # | | ?????????????????????????????????""" """ ##### # | | ????????????????????????????????? #???# # | | ????????????????????????????????? #???# # | | ????????????????????????????????? #???# # | | ?????????????????????????????????###########???# # | | ???????????????????????????????????############# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# + T | | ?????????????????????????########### # | | ?????????????????????????# ####+####### | | ?????????????????????????# o # #??## | | ??????????????##?????????#= # ##### | | ??????????????# ! #### # | | ??????????????# w/ @ /Y | | ??????????????# #### # | | ??????????????# ?????????# # ##+##### | | ?????????????????????????# # # | | ?????????????????????????# ### ### | | ?????????????????????????##########?# #?# | | ????????????????????????????????????# #?# "" | | ????????????????????????????????????# #?# """ | | ????????????????????????????????????# #?# S" | | ????????????????????????????????????# #?# """ | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 25 Evasion (%) 58 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Biometal Medium Treads | x2 | -6/Factory | Preloaded Hacking Suite | x1 | -6/Factory Repaired ---------- Aluminum Leg | 3% | -9/Materials Imp. Focal Shield | 67% | -6/Factory | Broken Hvy. Laser | 42% | -6/Factory Studied --------- Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None Game ------ Seed HardlightCloakFocus Manual? 0 Play Time 00:58:46 Cumulative 22.2 hours Start 2026.09.29 @ 13:14:44 End 2026.09.29 @ 14:11:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 278ebb1c-536e-4e36-947b-836b98866cca