Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 22:23:08 Player: 0Z-4NL Result: Destroyed by 5C-75S(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (686) 686 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1226 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 248/250 System Corruption 0% Temperature Cool (9) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod (200) Visual Processing Unit Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel High-capacity Matter Pod Seismic Detector Assault Rifle Assault Rifle Assault Rifle Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 2 14 . Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 8 | . 8 . Treads 1 | . 1 . Leg 6 | . 6 . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | 1 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 1 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 11 | 6 11 15 Power 1 | 1 1 3 Propulsion 4 | 4 4 4 Utility 1 | . 1 3 Weapon 3 | 1 3 5 Tool/Special . | . . . Unused Backups 25 | 5 9 11 Power 5 | 1 1 3 Propulsion 9 | 2 5 2 Utility 4 | 1 1 2 Weapon 7 | 1 2 4 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 13 | . 13 14 Treads 8 | . 7 14 Leg 10 | . 11 . Wheel 8 | . 8 14 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 3 | . 4 . Ballistic Gun 23 | . 23 28 Peak Build Rating 10 | 7 10 8 Average Rating 8 | 6 8 8 On Entrance 7 | 6 7 8 Naked Turns . | . . . Heaviest Build 90 | 15 90 90 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 2 | . 2 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 18 | 8 18 25 Most Carried 15 | 8 15 15 Average Carried 11 | 6 11 15 Final Capacity 25 | 8 25 25 Final Carried 15 | 8 15 15 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 999 | 238 761 . Remotely . | . . . Salvage Created 931 | 89 810 32 Parts 59 | 5 50 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 20 1 Guns 21 | . 20 1 Classes Destroyed 8 | 2 5 1 Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 14 | . 14 . Subdweller 1 | . . 1 Best Kill Streak 4 | 1 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 89 | . 86 3 Missed 19 | . 19 . Hits 70 | . 67 3 Projectile 70 | . 67 3 Damage Taken 805 | . 739 66 Core 250 | . 184 66 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 6 74 3 Largest 2 | 2 2 2 Hottest 70 | 70 70 40 Shots Fired 166 | 12 148 6 Gun 166 | 12 148 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 117 | 6 105 6 Thermal 48 | 5 43 . Explosive . | . . . Electromagnetic 1 | 1 . . Robot Hit Streak 7 | 2 7 7 Robot Miss Streak 5 | 2 5 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | 7 91 6 Core Hits 44 | 3 38 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | 1 6 . Burn 7 | 1 6 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1442 | 87 1276 79 Guns 1438 | 87 1272 79 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 1031 | 50 902 79 Thermal 407 | 37 370 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . 20 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | 36 144 . Average Temperature 38 | 16 42 . Received Heat Transfer 342 | . 321 21 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 2 1 . Heat Transferred 1739 | 185 1554 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 60 | 100 59 . Level 1 39 | . 40 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 330 | 5 330 . Initial . | . . . Average 167 | 2 172 . Influence Increases 696 | 10 686 . Destroy 0b10 Robot/C 400 | . 400 . Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 88 | . 88 . Successful Hack 6 | . 6 . Select Force Hacks 60 | . 60 . Disable Machine 45 | . 45 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 684 | 10 507 167 Entered New Map 87 | . . 87 Time Decay 597 | 10 507 80 Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 31 4 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 8 | . 8 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 5 | . 5 . Botnet 1 | . 1 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 919 | 41 702 176 Seismic 919 | 41 702 176 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1941 | 54 1711 176 Spaces Moved 770 | 24 652 94 Core . | . . . Treads 142 | . 142 . Legs 380 | 24 356 . Wheels 248 | . 154 94 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 175 Average Speed 203 | 120 211 175 Slowest Speed 480 | 120 480 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 99 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 973 | 36 835 102 Wait 62 | 3 54 5 Move 768 | 23 651 94 Hop . | . . . Pick Up 16 | 2 14 . Fast Attach 11 | 1 10 . Attach 1 | . 1 . Detach . | . . . Swap 15 | 1 14 . Drop 16 | . 16 . Fire 83 | 6 74 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 55 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 14) 527 | -10/Materials | Core integrity fell below 50% 968 | -10/Materials | Discovered new exit (range 5) 1217 | -10/Materials | Discovered new exit (range 15) 1754 | -10/Materials | Discovered new exit (range 9) 1766 | -10/Materials | Entered Subcaves 1767 | -10/Subcaves | Approached by a straggling Scientist 1872 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1905 | -10/Subcaves | Discovered new exit (range 15) 1940 | -10/Subcaves | Core integrity fell below 20% 1942 | -10/Subcaves | Destroyed by 5C-75S(R) with Subdweller Beam Cannon Last Messages --------------- 01754_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01767_ E3-VC3(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01770_ E3-VC3(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." E3-VC3(c): "I think it's somewhere west of here" E3-VC3(c): "We're getting close, I can feel it." 01872_ E3-VC3(c): "Hah, right again, there it is!" 01879_ E3-VC3(c) exits level. 01905_ EXIT=FOUND 01935_ ES-TNK(R) destroyed. 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