Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.26 @ 17:07:09 Player: Deep Beef Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (105) 525 Value Destroyed (6834) 6834 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3656) 3656 TOTAL SCORE: 17335 Bonus ------- High Alert Combat Kills 446 Follower Combat Kills 599 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -89 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 11/150 System Corruption 4% Temperature Critical (865) Movement Hovering (261) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- Antigrav System Combat Gravmag System Combat Gravmag System > --- UTILITY (8) ------ Huge Storage Unit Advanced Visual Processing Unit Transport Network Coupler Relay Coupler [Sentry] (13) Relay Coupler [Demolisher] (35) Relay Coupler [Behemoth] (15) > --- WEAPON (4) ------- Heavy Gatling Laser CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Biometal Leg Combat Gravmag System Combat Gravmag System Experimental Heat Sink Improved Coolant Injector Large Storage Unit Gravity Neutralizer Triangulator Improved Actuator Array Phase Shifter Improved Power Shielding Layered Medium Armor Plating Improved Shock Absorption System Advanced System Shield Relay Coupler [NC] (33) Relay Coupler [Swarmer] (42) Relay Coupler [Brawler] (33) Relay Coupler [Heavy] (14) Advanced Component Analysis Suite Improved Dynamic Insulation System Improved Remote Datajack Improved Remote Datajack Kinetic Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Reactor > --- PROPULSION ------- Antigrav System Antigrav System Combat Gravmag System > --- UTILITY ---------- Experimental Heat Sink Improved Coolant Injector Large Storage Unit Triangulator Advanced Visual Processing Unit Advanced Melee Analysis Suite Improved Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Magnetic Acceleration Cannon Kinetic Spear CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Huge Storage Unit Improved Actuator Array Phase Shifter Improved Power Shielding Layered Medium Armor Plating Improved Shock Absorption System Advanced System Shield Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Heavy] Improved Dynamic Insulation System Improved Remote Datajack [Rating: 102] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Heavy Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Visual Processing Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 10 | . . 2 . . . 2 2 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . Utility 6 | . . 2 . . . 1 2 . 1 . . . . . . . Weapon 2 | . . . . . . 1 . . 1 . . . . . . . Parts Attached 112 | 6 1 9 . . 7 6 2 12 2 3 1 . 9 23 25 6 Power 15 | 1 . 1 . . 1 . . 2 . . . . 1 3 4 2 Engine 6 | 1 . 1 . . 1 . . 1 . . . . 1 1 . . Core 8 | . . . . . . . . 1 . . . . . 1 4 2 Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 22 | 2 . 2 . . 2 2 . 2 . . . . 1 5 5 1 Treads 2 | . . . . . . . . . . . . . . 1 1 . Leg 9 | . . 2 . . 2 2 . 2 . . . . 1 . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . 4 4 1 Flight . | . . . . . . . . . . . . . . . . . Utility 40 | 1 1 3 . . 2 2 2 4 1 1 1 . 2 8 12 . Device 8 | . . . . . . . 1 . . . . . 2 3 2 . Storage 5 | 1 1 . . . 1 . . . . . . . . 1 1 . Processor 6 | . . 1 . . . 1 1 . 1 . 1 . . . 1 . Hackware 11 | . . . . . . . . 2 . 1 . . . 2 6 . Protection 10 | . . 2 . . 1 1 . 2 . . . . . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 3 . . 2 2 . 4 1 2 . . 5 7 4 3 Energy Gun 12 | . . . . . 1 1 . . 1 . . . 3 2 3 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . 2 . . . 1 . 1 . . . . . 1 . . Ballistic Cannon 4 | . . . . . . . . 1 . 2 . . . 1 . . Launcher 2 | . . . . . . . . . . . . . 1 1 . . Special Weapon 4 | . . . . . . . . 1 . . . . . 1 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . 1 . . 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . . 1 . . . . 3 1 1 Parts Lost 29 | . . . . . 2 . . . . . . 1 13 4 7 2 Power 4 | . . . . . . . . . . . . . 1 1 2 . Propulsion 5 | . . . . . . . . . . . . . 2 1 2 . Utility 8 | . . . . . 2 . . . . . . . 4 . 1 1 Weapon 12 | . . . . . . . . . . . . 1 6 2 2 1 Highest Loss Streak 8 | . . . . . 2 . . . . . . 1 8 2 5 2 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . 1 . Average Backups 14 | 1 3 7 10 9 8 12 10 14 14 14 13 14 12 13 19 24 Power . | . 1 1 1 1 1 1 1 . . . . . . . 1 . Propulsion 1 | . 2 2 3 3 1 1 1 1 2 2 2 2 . . . 3 Utility 10 | . . 3 3 3 3 5 3 8 10 9 9 10 10 11 15 17 Weapon 2 | . . . 2 2 2 4 5 4 2 2 1 2 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 37 | . . . . 1 1 3 4 9 1 . . . . 1 4 13 Power 2 | . . . . . . 1 . . . . . . . . 1 . Propulsion 8 | . . . . . 1 1 1 . . . . . . . 2 3 Utility 21 | . . . . 1 . 1 1 5 1 . . . . 1 1 10 Weapon 6 | . . . . . . . 2 4 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 85 100 100 98 87 91 91 89 88 98 98 91 92 87 87 Engine 4 | . 14 11 11 11 11 9 7 6 . . . . 2 5 1 . Core 3 | . . . . . . . . . 6 6 6 6 3 2 6 10 Leg 10 | . . 10 22 22 21 18 15 15 13 13 13 13 12 4 . . Hover 3 | . . . . . . . . . . . . . . 8 10 16 Device 7 | . . . . . . . 6 7 6 6 6 6 8 17 11 . Storage 6 | . 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 5 Processor 18 | . . 6 11 11 11 16 23 23 23 26 26 26 23 14 14 16 Hackware 5 | . . . . . . . . 1 6 1 6 6 3 2 12 22 Protection 7 | . . 12 22 22 21 16 15 12 6 6 6 6 5 4 1 . Energy Gun 6 | . . . . . 10 9 7 7 9 6 1 . 7 9 4 7 Ballistic Gun 1 | . 28 15 11 11 . . . . . . . . . 2 . . Ballistic Cannon 3 | . . . . . . . . . . 9 12 13 7 . 1 . Special Weapon 1 | . . . . . . . . 1 6 1 4 5 . . 1 . Slashing Weapon 3 | . . 6 11 11 11 8 7 4 3 1 4 6 3 . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 5 6 2 Peak Build Rating 102 | 6 6 18 18 19 25 47 52 64 74 76 76 70 72 100 102 102 Average Rating 65 | 4 6 11 18 18 24 42 51 55 71 71 70 69 62 78 94 101 On Entrance 46 | . 6 6 18 18 19 24 47 52 64 73 76 70 66 56 100 101 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 123 | 11 16 24 24 24 37 45 49 56 50 58 58 56 58 67 123 105 Greatest Support 87 | 20 20 26 26 26 28 36 36 46 46 46 46 46 46 36 87 42 Greatest Overweight (x) 7 | . . 1 . . 2 1 1 1 1 1 1 1 3 5 7 2 Average Overweight (x) 1 | . . . . . . 1 1 . 1 1 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 16 | 7 8 10 10 10 14 15 15 15 15 15 15 15 15 15 24 25 Most Carried 25 | 3 6 10 10 10 10 15 14 15 15 15 14 15 15 15 25 25 Average Carried 15 | 1 3 7 9 9 9 12 10 14 14 14 13 14 12 13 21 24 Final Capacity 25 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 25 25 Final Carried 23 | 3 6 10 10 10 9 15 11 15 15 14 14 15 10 15 23 23 Class Distribution -------------------- 27% | Scavenger-Mutant 16% | Bothacker-Gunner 8% | Bothacker-Assassin 7% | Gunner 7% | Bothacker-Gladiator 7% | Bothacker-Skirmisher 6% | Scavenger-Assassin 5% | Mutant 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Lower Caves Bothacker-Gunner | -6/Lower Caves Bothacker-Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Assassin | -5/Factory Bothacker-Gladiator | -5/Garrison Bothacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Matter Collected 2918 | 156 15 245 . . 95 70 20 180 28 140 196 . 615 312 655 191 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5888 | . 47 247 . . 269 225 143 763 28 224 240 . 861 564 1571 706 Parts 236 | . 5 13 . . 11 12 8 30 4 5 4 . 24 34 63 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 5 6 . 25 . . . Prevented 4 | . . . . . . . . . . 1 . . 3 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 92 | . 3 5 . . 5 3 2 8 . 3 5 . 25 10 13 10 Melee 21 | . . 2 . . 5 . . 1 . . . . 1 1 10 1 Guns 36 | . 3 3 . . . 3 2 7 . 2 . . 3 4 1 8 Cannons 23 | . . . . . . . . . . 1 5 . 15 . 2 . AOE 9 | . . . . . . . . . . . . . 5 4 . . Classes Destroyed 14 | . 1 3 . . 1 1 . 2 1 1 . . 1 1 . 2 Worker 4 | . . . . . 1 . . . . . . . . 2 . 1 Builder 2 | . . . . . . . . . 1 . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . 1 . . Watcher 4 | . . . . . . 2 . 1 . . . . . . . 1 Swarmer 25 | . 3 . . . . . . . . . 1 . 8 4 9 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 26 | . . 2 . . 4 . . 1 . 2 3 . 6 1 1 6 Brawler 4 | . . . . . . . . . . . . . 3 . 1 . Duelist 8 | . . 1 . . 1 . . . . . . . 5 . 1 . Sentry 17 | . . 2 . . . 3 2 3 . . 1 . 2 1 . 3 Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . 1 . . . . . . . . Programmer 8 | . . . . . . . . 3 . . . . . 3 1 1 Behemoth 3 | . . . . . . . . . . 1 . . 1 1 . . Best Kill Streak 8 | . 3 3 . . 3 2 1 5 1 2 3 . 8 4 7 5 Combat Bots Only 8 | . 3 3 . . 3 1 1 5 . 2 3 . 8 4 7 4 Max Kills in Single Turn 4 | . 1 1 . . 1 1 1 1 1 1 1 . 4 4 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . 3 4 . . Melee 1 | . . 1 . . 1 . . 1 . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 635 | . 15 20 . . 29 8 18 50 1 31 11 57 179 66 126 24 Missed 182 | . 2 4 . . 7 1 8 21 . 11 2 27 53 12 26 8 Hits 453 | . 13 16 . . 22 7 10 29 1 20 9 30 126 54 100 16 Melee 33 | . . 1 . . 9 . . . . . . 5 10 . 2 6 Projectile 420 | . 13 15 . . 13 7 10 29 1 20 9 25 116 54 98 10 Critical Strikes 24 | . . 5 . . 4 . . 1 . 1 1 . 1 5 4 2 Actively Blocked 3 | . . 2 . . 1 . . . . . . . . . . . Damage Taken 6140 | . 81 256 . . 410 69 9 85 43 167 94 298 1426 981 1299 922 Core 1446 | . 27 24 . . 43 8 . . 19 22 . 15 262 101 286 639 Absorbed by Shields 504 | . . . . . . . 40 116 4 40 36 32 236 . . . Redirected to Shielding 78 | . . 26 . . 37 1 . . . . . . . . 14 . Ignored by Resistances 1732 | . 26 72 . . 111 27 23 85 12 56 35 89 460 263 378 95 Core Remaining (%) 88 | 100 89 . . . 83 98 . 100 . . . . 62 . . . Volleys Fired 174 | . 10 6 . . . . . 12 1 9 10 . 53 25 37 11 Largest 3 | . 2 2 . . . . . 1 1 2 2 . 3 3 2 1 Hottest 180 | . 40 40 . . . . . 48 60 91 91 . 151 180 125 100 Shots Fired 396 | . 20 12 . . . 11 6 49 2 31 20 . 96 67 47 35 Gun 259 | . 20 12 . . . 11 6 40 2 20 1 . 29 64 20 34 Cannon 97 | . . . . . . . . 5 . 4 18 . 63 . 7 . Launcher 6 | . . . . . . . . . . . . . 4 2 . . Special 34 | . . . . . . . . 4 . 7 1 . . 1 20 1 Kinetic 150 | . 20 12 . . . . . 8 . 4 18 . 63 18 7 . Thermal 181 | . . . . . . 11 6 37 1 20 1 . 18 33 20 34 Explosive 4 | . . . . . . . . . . . . . 4 . . . Electromagnetic 27 | . . . . . . . . . 1 . . . 11 15 . . Robot Hit Streak 42 | . 4 14 . . . 25 31 42 31 37 26 . 32 38 9 8 Robot Miss Streak 3 | . 1 . . . . . . 1 . 1 1 . 2 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . Secondary Targets 1 | . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . Autonomous 108 | . . . . . . 11 6 37 1 20 2 . . . . 31 Shots Hit Robots 450 | . 14 20 . . 18 12 7 69 3 31 18 . 78 59 86 35 Core Hits 205 | . 4 9 . . 8 5 4 20 1 8 9 . 54 24 32 27 Critical Kills 8 | . . . . . . . . . . . 4 . 4 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . 2 . 4 . . . Critical Strikes 41 | . . 1 . . 1 . . 5 . 2 7 . 12 1 12 . Burn 1 | . . . . . . . . . . . . . . 1 . . Destroy 16 | . . . . . . . . . . 2 6 . 8 . . . Blast 4 | . . . . . . . . . . . 1 . 3 . . . Sever 7 | . . 1 . . 1 . . 5 . . . . . . . . Impale 13 | . . . . . . . . . . . . . 1 . 12 . Melee Attacks 258 | . . 11 . . 22 7 4 51 1 1 1 . 2 38 118 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 98 | . . 11 . . 22 7 4 51 1 1 1 . . . . . Piercing 160 | . . . . . . . . . . . . . 2 38 118 2 Sneak Attacks 7 | . . . . . 2 . . . 1 . . . . 4 . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . 1 . . Follow-up Attacks 8 | . . . . . . . . . . . . . . 1 7 . Damage Inflicted 16023 | . 149 428 . . 575 346 199 2418 136 684 402 . 3046 1760 3884 1996 Guns 5373 | . 149 137 . . . 311 168 967 78 532 . . 483 950 118 1480 Cannons 1814 | . . . . . . . . . . 89 330 . 1251 . 144 . Explosions 1927 | . . . . . . . . . . . . . 1243 242 . 442 Melee 6885 | . . 291 . . 575 35 31 1451 58 63 72 . 69 544 3622 74 Ramming 24 | . . . . . . . . . . . . . . 24 . . Kinetic 2404 | . 149 137 . . . . . . . 89 330 . 1251 304 144 . Thermal 4928 | . . . . . . 311 168 967 32 532 . . 267 611 118 1922 Explosive 1243 | . . . . . . . . . . . . . 1243 . . . Electromagnetic 539 | . . . . . . . . . 46 . . . 216 277 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2576 | . . 291 . . 575 35 31 1451 58 63 72 . . . . . Piercing 4309 | . . . . . . . . . . . . . 69 544 3622 74 Highest Corruption 9 | . . . . . . . . . . . . . 9 4 4 4 Average Corruption 4 | . . . . . . . . . . . . . 8 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 143 | . . . . . . . . . . . . . 33 15 74 21 Message Errors 36 | . . . . . . . . . . . . . 6 5 22 3 Matter Fused 30 | . . . . . . . . . . . . . 8 3 15 4 Heat Flow Errors 24 | . . . . . . . . . . . . . 6 2 11 5 Energy Discharges 18 | . . . . . . . . . . . . . 3 1 9 5 Data Loss (minor) 19 | . . . . . . . . . . . . . 4 2 10 3 Data Loss (major) 5 | . . . . . . . . . . . . . 2 1 2 . Misfires 8 | . . . . . . . . . . . . . 3 1 3 1 Alerts 2 | . . . . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 737 | . . . . . 2 . . 103 . . 2 . 40 87 288 215 Projectiles 42 | . . . . . . . . . . . 2 . 40 . . . Explosions 218 | . . . . . . . . . . . . . . 17 . 201 Melee 477 | . . . . . 2 . . 103 . . . . . 70 288 14 Knockbacks 25 | . . . . . . . . . . . 6 . 17 . 2 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . 5 . 14 . 2 . Secondary 4 | . . . . . . . . . . . 1 . 3 . . . Self-Inflicted Damage 118 | . . . . . . . . . . . . . 96 22 . . Shots 3 | . . . . . . . . . . . . . 2 1 . . Rammed 2 | . . . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1041 | . . 6 . . 5 . . . 12 36 158 . 366 547 256 1041 Average Temperature 139 | . . 6 . . 5 . . . 9 20 62 . 97 119 83 233 Received Heat Transfer 978 | . . 108 . . 135 27 6 55 . 26 50 . 208 117 144 102 Effects 44 | . . . . . . . . . . . . . 2 12 . 30 Shutdowns 11 | . . . . . . . . . . . . . . 4 . 7 Energy Bleed 4 | . . . . . . . . . . . . . 1 . . 3 Interference 3 | . . . . . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . 1 . 1 Short Circuit 8 | . . . . . . . . . . . . . . 2 . 6 Damage (minor) 4 | . . . . . . . . . . . . . 1 1 . 2 Damage (major) 8 | . . . . . . . . . . . . . . 4 . 4 Damage (core) 4 | . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 21 | . . . . . . 3 . . . 2 . . 1 5 . 10 Heat Transferred 6260 | . . . . . . 407 222 1258 37 629 . . 531 1129 185 1862 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Maximum Alert Level 5 | . . . . . . . . 5 3 . . . . . 5 3 Low Security (%) 52 | 100 100 100 100 . 100 100 100 17 . . . . . 100 34 . Level 1 6 | . . . . . . . . 21 . . . . . . 6 . Level 2 12 | . . . . . . . . 14 54 . . . . . 24 . Level 3 15 | . . . . . . . . 18 45 . . . . . 8 100 Level 4 10 | . . . . . . . . 27 . . . . . . 17 . Level 5 2 | . . . . . . . . . . . . . . . 8 . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1727 | . 60 63 4 . 60 35 31 1615 738 . . . . 135 1727 1042 Initial 785 | . . 14 4 . . 13 . 12 734 . . . . . . 785 Average 431 | . 12 34 1 . 4 6 5 695 687 . . . . 21 645 917 Influence Increases 6409 | . 79 134 . . 118 130 78 1623 140 86 156 . 868 472 1877 648 Destroy 0b10 Robot/C 2200 | . 60 100 . . 100 60 40 160 100 60 140 . 540 220 340 280 Destroy 0b10 Robot/NC 155 | . . . . . 5 10 . 20 10 5 5 . . 15 65 20 Destroy Leader 328 | . 10 30 . . 10 34 20 . 10 20 10 . 40 50 30 64 Allied During Kill 83 | . . . . . . . . . 13 1 1 . 3 1 24 40 Successful Hack 108 | . 9 3 . . . 5 . 39 7 . . . . 37 8 . Disable Machine 189 | . . . . . . . . 9 . . . . . 36 . 144 Anti-Garrison Action 2550 | . . . . . . . . 1250 . . . . . . 1300 . Destroy Structure 421 | . . 1 . . 3 6 3 130 . . . . . 68 110 100 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 360 | . . . . . . . 15 15 . . . . 285 45 . . Influence Decreases 5446 | . 39 160 14 . 78 170 57 29 1141 700 136 20 868 469 153 1412 Entered New Map 2193 | . . 26 10 . . 27 . 9 881 275 . 20 . . 3 942 Time Decay 2670 | . 39 134 4 . 78 143 57 . 220 345 136 . 708 416 . 390 Lost Part 232 | . . . . . . . . . . . . . 120 22 70 20 Lost Ally 351 | . . . . . . . . 20 40 80 . . 40 31 80 60 Squads Dispatched 15 | . 1 3 . . . . 1 . 2 . . . 1 4 . 3 Investigation 4 | . 1 1 . . . . 1 . 1 . . . . . . . Extermination 3 | . . . . . . . . . . . . . . 3 . . Reinforcement 4 | . . 2 . . . . . . 1 . . . . 1 . . Assault 4 | . . . . . . . . . . . . . 1 . . 3 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Distress Signals 2 | . . 1 . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 167 | . 4 6 . . 6 6 3 17 4 5 7 5 44 16 25 19 Peak Tracking Total 9 | . 3 3 . . 3 1 2 4 3 3 4 5 9 6 7 6 Tactical Retreats 19 | . . . . . . . 1 1 . . . 1 13 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 12 | . . . . . . . . . 2 . . . . . 9 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 37 | . . 1 . . . . . 10 . . . . 2 4 4 16 Max in Single Turn 14 | . . 1 . . . . . 2 . . . . 2 1 1 14 Garrison Relay 9 | . . . . . . . . 5 . . . . . . 4 . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 33 | . 3 2 . 3 . 4 1 5 1 . 1 . . 7 3 3 Terminals 24 | . 2 2 . . . 3 . 5 1 . . . . 6 3 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . Total Hacks 112 | . 11 8 . 33 . 14 3 13 2 . 3 . . 14 6 5 Successful 86 | . 11 6 . 33 . 12 2 5 2 . 3 . . 7 2 3 Failed 26 | . . 2 . . . 2 1 8 . . . . . 7 4 2 Catastrophic 1 | . . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 27 | . 5 4 . 1 . 7 . 3 1 . . . . 5 1 . Terminals 64 | . 9 8 . . . 9 . 13 2 . . . . 13 6 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . 1 Scanalyzers 5 | . . . . . . 5 . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 . . . . . . 1 . . Terminal Hacks 60 | . 6 3 . 33 . 2 . 4 1 . 3 . . 4 2 2 Record 36 | . . . . 32 . . . . . . 3 . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Open DSF 4 | . . . . . . . . . . . . . . 2 . 2 Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . Emergency Access Points 4 | . 2 . . . . . . 1 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . 1 . . Garrison Registry 2 | . . . . . . . . 1 . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer 5 | . . . . . . 5 . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . . . 1 . . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 3 3 . . . 5 . 1 1 . . . . 2 . . Terminals 15 | . 3 3 . . . 5 . 1 1 . . . . 2 . . Assimilate 4 | . 1 1 . . . 2 . . . . . . . . . . Botnet 11 | . 2 2 . . . 3 . 1 1 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 2 . . . 4 1 4 1 . . . . 5 3 1 Full Trace Events 3 | . 1 . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . Parts Damaged 2 | . . . . . . 2 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 15 | . . . . . . . . 4 . 4 . . . . 7 . Non-combat . | . . . . . . . . . . . . . . . . . Combat 15 | . . . . . . . . 4 . 4 . . . . 7 . Robot Hacks Applied 15 | . . . . . . . . 4 . 4 . . . . 7 . spike_heat 1 | . . . . . . . . . . 1 . . . . . . formatsys_high 14 | . . . . . . . . 4 . 3 . . . . 7 . Relay Couplers Released 37 | . . . . . . . . 20 . . . . . . 17 . Machine Destruction 37 | . . . . . . . . 20 . . . . . . 17 . Attached 10 | . . . . . . . . 2 . 1 . . . 1 6 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 2 2 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total Allies 27 | . . . 1 . . 1 . 6 . 3 . . 2 2 12 . Largest Group 7 | . . . 1 1 . 1 1 5 5 3 1 . 2 1 7 7 Highest-Rated Group 308 | . . . 31 31 . 10 10 119 119 77 41 . 78 49 308 308 Highest-Rated Ally 80 | . . . 31 31 . 10 10 32 32 41 41 . 49 49 80 80 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . . . . . . . 4 20 25 7 . 5 6 22 51 Total Damage 3330 | . . . . . . . . 117 294 528 314 . 114 114 559 1290 Kills 23 | . . . . . . . . . 6 . 2 . 2 1 6 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Active Infowar (turns) 14209 | . . . . . . . 342 2193 450 1271 1167 455 2382 1726 3447 776 Optics 14204 | . . . . . . . 342 2193 450 1271 1167 455 2382 1726 3447 771 Terrain 1804 | . . . . . . . . . . . . . . 1684 120 . T.N.C. 2442 | . . . . . . . . . . . . . . . 1857 585 Triangulation 5291 | . . . . . . . . . . . . . 897 1726 2668 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Turns Passed 17321 | 41 203 291 47 826 1053 644 342 2193 450 1271 1167 455 2382 1726 3447 783 Spaces Moved 8529 | 36 173 155 38 686 405 310 160 1046 257 734 663 268 1183 880 1184 351 Core 1 | 1 . . . . . . . . . . . . . . . . Treads 450 | . . . . . . . . . . . . . . 4 446 . Legs 6136 | . . 65 38 686 405 310 160 1046 257 734 663 268 1183 321 . . Wheels 298 | 35 173 90 . . . . . . . . . . . . . . Hover 1644 | . . . . . . . . . . . . . . 555 738 351 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 190 190 120 170 170 170 170 120 112 121 198 Average Speed 176 | 79 80 97 120 120 184 190 190 187 170 170 170 170 185 155 232 205 Slowest Speed 570 | 80 80 190 120 120 260 190 190 190 170 170 170 170 330 380 570 214 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 42 18 10 94 64 28 3 99 10 83 80 14 89 17 81 11 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . . . 2 . 1 . . . Known Exits Taken 3 | . . 1 . . . . 1 . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 10 | . . . . . 2 . . . . 2 3 . 3 . . . Spaces Dug 63 | . . 1 . . 4 6 3 4 . . . . . 20 25 . Terrain Destroyed 328 | . . 1 . . 4 6 3 148 . 2 . . 60 34 25 45 Melee 62 | . . 1 . . 4 6 3 4 . . . . . 19 25 . Projectile 22 | . . . . . . . . . . 2 . . 6 6 . 8 AOE 244 | . . . . . . . . 144 . . . . 54 9 . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total 10123 | 45 219 265 40 690 676 359 194 1198 267 747 683 268 1278 1118 1680 396 Wait 819 | 1 31 77 1 . 237 15 22 37 2 . 3 . 14 113 250 16 Move 8515 | 35 172 154 37 685 404 309 160 1045 256 733 662 267 1182 880 1183 351 Hop . | . . . . . . . . . . . . . . . . . Pick Up 88 | 3 4 5 1 2 1 13 2 16 2 . 2 1 3 9 22 2 Fast Attach 42 | 6 . 3 . . 2 2 . 4 1 . . . 4 11 7 2 Attach 36 | . . 3 . . 2 1 2 . 1 1 2 . 9 4 9 2 Detach 3 | . . . . . . . . . . . . . 1 . 2 . Swap 66 | . 1 3 . . 4 4 . 12 2 3 2 . 2 9 18 6 Drop 80 | . 1 3 1 3 4 8 4 20 1 . 1 . . 12 18 4 Fire 174 | . 10 6 . . . . . 12 1 9 10 . 53 25 37 11 Melee 240 | . . 11 . . 22 7 4 51 1 1 1 . 2 35 103 2 Ram 2 | . . . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . 18 . Rewire 40 | . . . . . . . . 1 . . . . 8 18 13 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 8) 243 | -10/Materials | Discovered new exit (range 4) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 396 | -9/Materials | Identified exit to Mines 518 | -9/Materials | Met 8R-AWN 536 | -9/Materials | Entered Mines 537 | -9/Mines | Followed 8R-AWN into the Mines 552 | -9/Mines | Received a Mining Laser from a helpful Derelict 576 | -9/Mines | Discovered new exit (range 5) 583 | -9/Mines | Entered Exiles 583 | -9/Exiles | Accompanied by 1 ally 603 | -9/Exiles | Discovered new exit (range 15) 642 | -9/Exiles | Welcomed by 8R-AWN 667 | -9/Exiles | Met EX-HEX 743 | -9/Exiles | Met EX-DEC 779 | -9/Exiles | Visited The Gauntlet 827 | -9/Exiles | Build established: Scavenger-Mutant 984 | -9/Exiles | Met EX-BIN 1068 | -9/Exiles | Aligned with FarCom system 1069 | -9/Exiles | Given EX-Vault access code 1097 | -9/Exiles | Opened EX-Vault 1101 | -9/Exiles | Found Prototype Device 1105 | -9/Exiles | Identified Trap Reconfigurator 1110 | -9/Exiles | Found AWS/Thermal 1135 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1195 | -9/Exiles | Learned location of Zion (-6) 1248 | -9/Exiles | Discovered new exit (range 10) 1409 | -9/Exiles | Left Exiles lab with AWS/Thermal 1409 | -9/Exiles | Entered Mines 2374 | -8/Mines | Discovered new exit (range 9) 2462 | -8/Mines | Entered Materials 2462 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2842 | -8/Materials | Discovered new exit (range 8) 3106 | -8/Materials | Entered Factory 3106 | -7/Factory | Accompanied by 1 ally 3106 | -7/Factory | Evolved 2 slots: Utility x2 3448 | -7/Factory | Identified exit to Garrison 3448 | -7/Factory | Entered Garrison 3448 | -7/Garrison | Warlord forces raided the area 3450 | -7/Garrison | Triggered checkpoint 3508 | -7/Garrison | Triggered checkpoint 3524 | -7/Garrison | Triggered checkpoint 3540 | -7/Garrison | Triggered checkpoint 3558 | -7/Garrison | Lost 4 allies 3590 | -7/Garrison | Triggered checkpoint 3802 | -7/Garrison | Triggered checkpoint 3874 | -7/Garrison | Warlord forces retreated 3900 | -7/Garrison | Installed Relay Interface Framework 3938 | -7/Garrison | Garrison Relay disabled 4002 | -7/Garrison | Discovered new exit (range 13) 4061 | -7/Garrison | Phase Generator disabled 4292 | -7/Garrison | Discovered new exit (range 60) 4292 | -7/Garrison | Discovered new exit (range 81) 4292 | -7/Garrison | Discovered new exit (range 52) 4309 | -7/Garrison | Garrison Relay disabled 4338 | -7/Garrison | Triggered checkpoint 4628 | -7/Garrison | Garrison Relay disabled 4858 | -7/Garrison | Garrison Relay disabled 5079 | -7/Garrison | Rescued a captive Derelict 5081 | -7/Garrison | Rescued a captive Derelict 5287 | -7/Garrison | Build established: Bothacker-Tank 5442 | -7/Garrison | Triggered checkpoint 5500 | -7/Garrison | Garrison Relay disabled 5641 | -7/Garrison | Entered Factory 5641 | -6/Factory | Accompanied by 5 allies 5641 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5997 | -6/Factory | Discovered new exit (range 13) 6091 | -6/Factory | Entered Lower Caves 6091 | -6/Lower Caves | Accompanied by 2 allies 6108 | -6/Lower Caves | Spotted B-75 Beast 6151 | -6/Lower Caves | Build established: Bothacker-Gunner 6285 | -6/Lower Caves | Lost 4 allies 6349 | -6/Lower Caves | Destroyed B-75 Beast 6443 | -6/Lower Caves | Encountered a Warlord checkpoint 7112 | -6/Lower Caves | Discovered new exit (range 8) 7157 | -6/Lower Caves | Learned Factory terminal intel 7362 | -6/Lower Caves | Entered another Lower Caves area 7362 | -6/Lower Caves | Accompanied by 1 ally 7404 | -6/Lower Caves | AWS/Thermal suddenly broke down 7429 | -6/Lower Caves | Discovered new exit (range 18) 8126 | -6/Lower Caves | Learned location of Armory (-3) 8126 | -6/Lower Caves | Learned Research security intel 8126 | -6/Lower Caves | Learned Extension security intel 8285 | -6/Lower Caves | Encountered a Warlord checkpoint 8337 | -6/Lower Caves | Discovered new exit (range 12) 8454 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8529 | -6/Lower Caves | Entered Zion 8603 | -6/Zion | Found CR-A16's Pointy Stick 8655 | -6/Zion | Discovered new exit (range 16) 8907 | -6/Zion | RIF detected upon attempting to enter Zion 8907 | -6/Zion | Attacked by Zionites 8907 | -6/Zion | Spotted KQ-ZKL(B) 8907 | -6/Zion | Spotted NH-Q21(B) 8984 | -6/Zion | Entered Proximity Caves 9249 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9271 | -5/Proximity Caves | Build established: Gunner 9845 | -5/Proximity Caves | Spotted B-75 Beast 10151 | -5/Proximity Caves | Destroyed B-75 Beast 10382 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10438 | -5/Proximity Caves | Destroyed 8 combat bots 10440 | -5/Proximity Caves | Lost 8 parts (1p4u3w) 10962 | -5/Proximity Caves | Build established: Scavenger-Mutant 11342 | -5/Proximity Caves | Discovered new exit (range 8) 11366 | -5/Proximity Caves | Entered Factory 11366 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11367 | -5/Factory | Identified exit to Upper Caves 11368 | -5/Factory | Loaded intel: 26 terminal locations 11702 | -5/Factory | Build established: Scavenger-Assassin 12630 | -5/Factory | Discovered exit to Upper Caves (range 12) 12811 | -5/Factory | Spotted B-75 Beast 12818 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 12822 | -5/Factory | Destroyed B-75 Beast 13032 | -5/Factory | Build established: Scavenger-Gladiator 13092 | -5/Factory | Identified exit to Garrison 13092 | -5/Factory | Entered Garrison 13226 | -5/Garrison | Triggered checkpoint 13272 | -5/Garrison | Garrison Relay disabled 13584 | -5/Garrison | Build established: Bothacker-Gladiator 14090 | -5/Garrison | Triggered checkpoint 14180 | -5/Garrison | Triggered checkpoint 14306 | -5/Garrison | Lost 5 parts (1p2n1u1w) 14334 | -5/Garrison | Destroyed 7 combat bots 14815 | -5/Garrison | Found embedded Infiltrators 14818 | -5/Garrison | Triggered checkpoint 14869 | -5/Garrison | Garrison Relay disabled 14947 | -5/Garrison | Discovered new exit (range 12) 14990 | -5/Garrison | Build established: Bothacker-Assassin 15036 | -5/Garrison | Triggered checkpoint 15068 | -5/Garrison | Triggered checkpoint 15246 | -5/Garrison | Discovered new exit (range 10) 15349 | -5/Garrison | Build established: Bothacker-Skirmisher 15352 | -5/Garrison | Triggered checkpoint 15384 | -5/Garrison | Garrison Relay disabled 15414 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 15662 | -5/Garrison | Discovered new exit (range 26) 15662 | -5/Garrison | Discovered new exit (range 30) 15662 | -5/Garrison | Discovered new exit (range 68) 15791 | -5/Garrison | Garrison Relay disabled 16072 | -5/Garrison | Build established: Bothacker-Assassin 16430 | -5/Garrison | Learned Factory security intel 16539 | -5/Garrison | Entered Factory 16539 | -5/Factory | Accompanied by 7 allies 16839 | -5/Factory | First assault squad dispatched 17270 | -5/Factory | Build established: Bothacker-Skirmisher 17312 | -5/Factory | Core integrity fell below 50% 17321 | -5/Factory | Core integrity fell below 20% 17323 | -5/Factory | Core destroyed Last Messages --------------- Power failure, Mic. Fission Core shutdown. Discarded Broken Adv. Melee Analysis Suite. Adv. Visual Processing Unit broken. Overheating: Short circuit. Overheating: PD Laser damaged (-4). Overheating: Cmb. Gravmag System damaged (-64). Overheating: Broken Adv. Visual Processing Unit damaged (-7). Overheating: Relay Coupler [Behemoth] damaged (-4). Overheating: Core damaged (-190). Overheating: Energy bleed (-3). PD Laser destroyed. Transport Network Coupler broken. Overheating: Short circuit. Mic. Fission Core broken. Overheating: Short circuit. Overheating: Core damaged (-120). Power failure, Mic. Fission Core shutdown. Overheating: Core damaged (-140). Overheating: Core damaged (-120). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########## ????????????????? | | ?????????????????????# # ""??????????????? | | ?????????????????????# # ""??????????????? | | ?????????????????????# # ""??????????????? | | ?????????????????????# # "???????????????? | | ?????????????????????#!* m "???????????????? | | ?????????????????????#%%[= # """?????????????? | | ?????????????????????#===**! # """? ??????????? | | ?????????????????????#%**** # ??????????? | | ?????????????????????#=!l@** # """" #?????????? | | ?????????????????????#+######## """" #?????????? | | ?????????????????????#%#??????# """" #?????????? | | ?????????????????????#=#??????# """" #?????????? | | ?????????????????????# #??????# """" #?????????? | | ?????????????????????#i######## """" #?????????? | | ?????????????????????# """" #######+### | | #####?????############## | | #?????# # | | """ #?????# + """ | | """ #?????# ######## """ | | """ #?????# = #??????# "" """ ! | | """ #?????# #??????# """ #? | | """ #?????# #######" F" !!! #? | | """ #?????# # """ =!! #? | | #?????# """"""" # "" =!! #? | | #?????# """"""" # #? | | #?????# """"""" / #? | | #??#### """"" # ##### T#### #? | | #### ## %% # ###+###########??# #? | | #####"" """""""####### # #???# #? | | %%% # #???# #? | | [=* % % % # #???# #? | | /%= !!! # #?### ## | | !!! # """"" #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 80 Energy Generation 36 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 24 Relay Coupler Types 3 Relay Coupler Value 89 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderWeightArmor Manual? 0 Play Time 02:50:42 Cumulative 193.2 hours Start 2025.05.26 @ 13:00:04 End 2025.05.26 @ 17:07:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 142 Rogue 72 Adventurer 70 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f43448fd-362f-42fe-8b58-77e19d9d1284