Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.10 @ 13:59:43 // AFD2020/Player2 Player: Amn Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (189) 189 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-104) -104 TOTAL SCORE: 365 Bonus ------- Follower Combat Kills 25 Friendly Fire -129 Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (6) ---- Ion Engine Light Treads Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Small Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 9 | 6 3 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 3 | 1 2 Device 1 | . 1 Storage 1 | 1 . Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon . | . . Highest Loss Streak 1 | . 1 Average Slot Usage (%) 93 | . 93 Engine 14 | . 14 Treads 28 | . 28 Device 6 | . 6 Storage 14 | . 14 Processor 1 | . 1 Ballistic Gun 28 | . 28 Naked Turns . | . . Heaviest Build 13 | 10 13 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 4 6 Most Carried 4 | 3 4 Average Carried . | . 1 Final Capacity 8 | 6 8 Final Carried 6 | 1 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 409 | 260 149 Remotely . | . . Salvage Created 242 | . 242 Parts 18 | . 18 Haulers Intercepted 1 | . 1 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 5 | . 5 Guns 5 | . 5 Classes Destroyed 4 | . 4 Worker 1 | . 1 Hauler 1 | . 1 Watcher 1 | . 1 Grunt 5 | . 5 Best Kill Streak 4 | . 4 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 316 | . 316 Core 102 | . 102 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 39 | . 39 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 78 | . 78 Gun 78 | . 78 Cannon . | . . Launcher . | . . Special . | . . Kinetic 78 | . 78 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 8 | . 8 Robot Miss Streak 5 | . 5 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 48 | . 48 Core Hits 14 | . 14 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 467 | . 467 Guns 466 | . 466 Cannons . | . . Explosions . | . . Melee . | . . Ramming 1 | . 1 Kinetic 466 | . 466 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 24 | . 24 Average Temperature 8 | . 8 Received Heat Transfer 180 | . 180 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 194 | . 194 Average Influence 80 | . 98 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation . | . . Extermination . | . . Reinforcement 3 | . 3 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 14 | . 14 Peak Tracking Total 5 | . 5 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful 1 | . 1 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Prototype ID Bank 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 56 | . 56 Highest-Rated Ally 56 | . 56 Total Orders . | . . Ally Attacks 3 | . 3 Total Damage 254 | . 254 Kills 2 | . 2 Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 365 | 64 301 Spaces Moved 140 | 34 106 Core 2 | 2 . Treads 138 | 32 106 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 158 | 153 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 13 | 4 23 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 214 | 46 168 Wait 11 | . 11 Move 139 | 33 106 Hop . | . . Pick Up 13 | 7 6 Fast Attach . | . . Attach 9 | 6 3 Detach . | . . Swap . | . . Drop 2 | . 2 Fire 39 | . 39 Melee . | . . Ram . | . . Kick . | . . Crush 1 | . 1 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Core integrity fell below 50% 297 | -10/Materials | Core integrity fell below 20% 300 | -10/Materials | Build established: Mutant 366 | -10/Materials | Core destroyed Last Messages --------------- 00302_ Player 2 attaches Lgt. Ion Engine. 00304_ Acquired Ion Engine. 00312_ K-01 Serf collects debris. 00314_ G-34 Mercenary destroyed. 00316_ K-01 Serf collects debris. 00318_ Player 2 attaches Hover Unit. 00319_ K-01 Serf collects debris. 00320_ U-05 Engineer lays Concrete. 00322_ Player 2 attaches Sml. Laser. Player 2: "I'm okay with one weapon, but two or three... or maybe four or ten... would be ideal." 00323_ K-01 Serf collects debris. 00324_ Acquired 37 matter. 00325_ Player 2 removes Hover Unit. 00325_ Player 2 attaches Aluminum Leg. 00326_ K-01 Serf collects debris. 00328_ Acquired Visual Processing Unit. 00330_ K-01 Serf collects debris. 00352_ Player 2 removes Med. Storage Unit. 00352_ Player 2 attaches Med. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????????? ?# ???????????????????????????? | | ????????????????[! # ???????????????????????????? | | ??????????????? !! + ??????????????????????????? | | ?##########???? ! ?# g? ?###########????????????? | | ?# #????? ?# ??# ! #????????????? | | ?# """ #?? ?? ??# ??# #????????????? | | ## """ #????? ??# ?# #????????????? | | # """ #????? ?# ## #????????????? | | + #????##/#??# @/ """ """ #????????????? | | # """ #?????# #??# @## """ """ #????????????? | | ## R" ###???# #??####?# """ """ #????????????? | | ## """ # ##### #???????# #????????????? | | ## + #????#?####+#######????????????? | | ##/###### # #??????# ! #????????????? | | ## ###### # ######## % % #????????????? | | ## % ! ! #????????????? | | ## ##########+##### #????????????? | | ## T ^ #??#??? ? ???? #??#?????????? | | ## #??????? 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""" ?????? ????????????? | | ?# ! #?????# ?? ??? ???????????? | | ?# #?????# """ |??????? ??????????? | | ?# #?????# """ ??????##?????????? | | +?????# ????? ?????????????????? | | ####"T"##### # ???"# ????? #????????????????? | | ???#"""#???# #????????#????##????????????????? | | #??####?#??#######???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 ---------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 19 | . 19 Parts Lost 6 | . 6 Damage Taken 482 | . 482 Core 154 | . 154 Player 2/Cogmind (%) 60 | . 60 Absorbed by Shields . | . . Damage Inflicted 254 | . 254 Player 2/Cogmind (%) 35 | . 35 Combat Hostiles Destroyed 1 | . 1 Player 2/Cogmind (%) 16 | . 16 Game ------ Seed DirtyShadingShielding Manual? 0 Play Time 00:16:09 Cumulative 26.5 hours Start 2020.06.10 @ 13:42:27 End 2020.06.10 @ 13:59:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cf49a14-7dae-4738-b800-fe0b15df73b1