Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 15:06:50 Player: NeoBoaz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (53) 265 Value Destroyed (1701) 1701 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 7068 Bonus ------- Follower Combat Kills 42 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Airjet Gravmag System > --- UTILITY ---------- Trap Scanner Matter Filter Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Particle Cannon Gauss Cannon [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Core Shielding Device Structural Scanner Storage Compact Battery Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 1 . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 90 | 7 6 9 2 14 1 . 22 3 11 6 9 Power 13 | 2 . 2 . 3 1 . 3 1 1 . . Engine 8 | 2 . 1 . 2 1 . 2 . . . . Core 5 | . . 1 . 1 . . 1 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . . . 7 . . 5 . 3 1 1 Treads 1 | . . . . . . . . . . 1 . Leg 13 | 2 . . . 4 . . 5 . 1 . 1 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . Flight 3 | . . . . 3 . . . . . . . Utility 33 | 1 4 6 2 1 . . 8 1 4 3 3 Device 18 | . 3 5 2 1 . . 1 . 1 3 2 Storage 3 | 1 . . . . . . 2 . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 10 | . 1 1 . . . . 4 . 3 . 1 Artifact . | . . . . . . . . . . . . Weapon 25 | 2 2 1 . 3 . . 6 1 3 2 5 Energy Gun 9 | . 2 . . 2 . . 3 1 . . 1 Energy Cannon 2 | . . . . . . . 1 . . 1 . Ballistic Gun 6 | 2 . . . 1 . . 2 . . 1 . Ballistic Cannon 6 | . . 1 . . . . . . 3 . 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 45 | . . . . 9 . . 8 . 12 8 8 Power 5 | . . . . 1 . . 1 . 1 2 . Propulsion 14 | . . . . 4 . . 2 . 4 3 1 Utility 14 | . . . . 1 . . 3 . 4 2 4 Weapon 12 | . . . . 3 . . 2 . 3 1 3 Highest Loss Streak 12 | . . . . 7 . . 3 . 12 7 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 100 85 88 100 100 86 100 62 60 51 Engine 6 | . 14 7 . 5 11 11 7 . . . . Core 2 | . . 6 11 4 . . . 15 10 6 . Leg 24 | . 28 28 22 20 33 33 30 30 7 3 . Device 12 | . 6 15 19 20 22 22 6 7 4 12 17 Storage 2 | . 7 . . . . . 5 7 1 . . Processor 2 | . . . . . . . 6 . . . . Hackware 1 | . . . . . . . . 7 7 6 6 Protection 11 | . 11 12 11 11 11 11 12 15 6 12 4 Energy Gun 11 | . 16 17 11 11 11 11 14 15 2 . 5 Ballistic Gun 4 | . 11 . . 3 11 11 2 . . 1 5 Ballistic Cannon 2 | . . 10 11 5 . . . . 11 8 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 53 | 13 17 17 18 18 11 11 25 29 51 53 18 Greatest Support 46 | 20 20 20 20 30 30 30 46 46 46 30 30 Greatest Overweight (x) 17 | . . . . 4 . . 1 . 6 17 2 Average Overweight (x) . | . . . . . . . . . 1 1 . Largest Inventory Capacity 25 | 8 8 5 5 5 5 5 25 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 1 7 5 5 4 3 3 5 4 4 2 2 Average Carried 3 | . 3 4 4 1 2 3 4 2 2 1 . Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 . 3 3 5 3 2 1 . Class Distribution -------------------- 60% | Scavenger-Mutant 31% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Matter Collected 1480 | 213 117 90 32 255 . . 296 . 99 109 269 Remotely . | . . . . . . . . . . . . Salvage Created 1723 | . 225 120 38 156 . . 847 . 107 94 136 Parts 106 | . 6 14 1 20 . . 55 . 6 2 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 50 | . 5 8 1 10 . . 19 . 2 2 3 Guns 36 | . 5 8 . 3 . . 18 . . 1 1 Cannons 12 | . . . 1 6 . . . . 2 1 2 Classes Destroyed 10 | . 2 1 1 1 . . 2 . 2 . 1 Builder 1 | . . . . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 19 | . . 8 . 7 . . 4 . . . . Grunt 18 | . 5 . . 3 . . 8 . . 1 1 Duelist 1 | . . . . . . . . . . . 1 Sentry 7 | . . . 1 . . . 5 . . 1 . Specialist 2 | . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . . 1 . 1 Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | . 4 3 1 7 . . 6 . 1 1 2 Combat Bots Only 7 | . 4 3 1 7 . . 6 . 1 1 2 Max Kills in Single Turn 2 | . 1 2 1 1 . . 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Hostile Shots Fired 500 | . 22 25 4 104 . . 121 . 35 125 64 Missed 128 | . 6 7 1 34 . . 31 . 12 25 12 Damage Taken 6349 | . 203 141 38 770 . . 1358 . 759 1897 1183 Core 1394 | . 51 18 10 131 . . 218 . 99 477 390 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 50 | . 11 4 2 28 . . 5 . . . . Regen/Repaired (Parts) 34 | . . . . . . . 34 . . . . Core Remaining (%) 76 | 100 . 72 . . . 64 60 . 85 . . Volleys Fired 163 | . 18 8 2 34 . . 56 . 14 16 15 Largest 3 | . 2 2 2 2 . . 2 . 2 3 2 Hottest 171 | . 112 112 104 104 . . 126 . 126 171 95 Shots Fired 278 | . 36 16 4 61 . . 95 . 20 27 19 Gun 208 | . 36 16 2 34 . . 95 . 7 5 13 Cannon 70 | . . . 2 27 . . . . 13 22 6 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 92 | . . . 2 27 . . 10 . 13 25 15 Thermal 186 | . 36 16 2 34 . . 85 . 7 2 4 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . 5 3 7 5 . . 19 . 10 4 6 Robot Miss Streak 5 | . 3 5 . 5 . . 3 . 3 3 3 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 8 | . . 3 . . . . 5 . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . Shots Hit Robots 170 | . 20 6 4 24 . . 66 . 13 14 23 Core Hits 85 | . 10 8 2 11 . . 34 . 6 4 10 Critical Kills 2 | . . . 1 1 . . . . . . . Critical Parts Destroyed 4 | . . . 1 3 . . . . . . . Critical Strikes 25 | . 4 . 2 6 . . 4 . 1 3 5 Burn 10 | . 4 . . 2 . . 4 . . . . Destroy 6 | . . . 2 4 . . . . . . . Blast 7 | . . . . . . . . . 1 3 3 Sever 2 | . . . . . . . . . . . 2 Melee Attacks 17 | . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . 17 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3610 | . 305 117 99 619 . . 1063 . 371 458 578 Guns 2124 | . 305 117 28 265 . . 1063 . 103 96 147 Cannons 1195 | . . . 71 354 . . . . 268 362 140 Explosions . | . . . . . . . . . . . . Melee 291 | . . . . . . . . . . . 291 Ramming . | . . . . . . . . . . . . Kinetic 1403 | . . . 71 354 . . 56 . 268 458 196 Thermal 1916 | . 305 117 28 265 . . 1007 . 103 . 91 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 291 | . . . . . . . . . . . 291 Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 . . Average Corruption 1 | . . . . . . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 16 | . . . . 8 . . . . 8 . . Projectiles 16 | . . . . 8 . . . . 8 . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 8 | . . . . 4 . . . . . 2 2 Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . 4 . . . . . 2 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . 43 . . . . Shots 1 | . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 905 | . 468 153 . 65 . . 715 . 7 905 . Average Temperature 225 | . 206 58 . 23 . . 217 . 7 344 . Received Heat Transfer 2016 | . 111 . . 285 . . 519 . 54 804 243 Effects 77 | . 1 . . . . . 35 . . 41 . Shutdowns 13 | . 1 . . . . . 6 . . 6 . Energy Bleed 10 | . . . . . . . 6 . . 4 . Interference 8 | . . . . . . . 2 . . 6 . Matter Decay 8 | . . . . . . . 3 . . 5 . Short Circuit 2 | . . . . . . . 1 . . 1 . Damage (minor) 6 | . . . . . . . 1 . . 5 . Damage (major) 28 | . . . . . . . 16 . . 12 . Damage (core) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 . . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . . Parts Melted 12 | . 2 . . 2 . . 8 . . . . Heat Transferred 5232 | . 1073 296 74 814 . . 2553 . 222 . 200 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Peak Influence 341 | . 157 341 185 212 . . 255 100 70 80 . Initial 100 | . . 61 54 72 . . . 100 70 15 . Average 88 | . 46 195 126 191 . . 74 100 27 21 . Maximum Alert Level 1 | . . 1 . 1 . . 1 . . . . Low Security (%) 86 | 100 100 51 100 30 . 100 97 100 100 100 . Level 1 13 | . . 48 . 69 . . 2 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 4 1 1 1 . Investigation 2 | . 1 . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . . . 1 . . . 4 . 1 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Distress Signals 3 | . 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 68 | . 6 12 1 11 . . 23 . 5 5 5 Peak Tracking Total 6 | . 4 3 1 4 . . 6 . 3 3 4 Tactical Retreats 5 | . . 2 . . . . 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Traps Triggered 1 | . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Machines Disabled 3 | . 1 . 1 . . . 1 . . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Machines Accessed 11 | . 1 . 1 . 3 . 4 2 . . . Terminals 6 | . 1 . 1 . . . 3 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 65 | . 2 . 5 . 42 . 12 4 . . . Successful 53 | . . . 2 . 42 . 7 2 . . . Failed 12 | . 2 . 3 . . . 5 2 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . 3 . 1 . 5 . . . . Terminals 13 | . 2 . 5 . . . 5 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . . . . . . . 7 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 46 | . . . 2 . 42 . 1 1 . . . Record 42 | . . . . . 42 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 6 1 . . . Scan Component 4 | . . . . . . . 3 1 . . . Repair 3 | . . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 3 1 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . Time 84 | . . . . . . . 84 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Total Allies 5 | . . 3 . 2 . . . . . . . Largest Group 3 | . . 3 2 2 2 . . . . . . Highest-Rated Group 41 | . . 40 24 41 41 . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . 17 13 6 . . . . . . . Total Damage 285 | . . 143 95 47 . . . . . . . Kills 6 | . . 3 2 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Turns Passed 5435 | 63 264 690 74 320 532 315 2081 80 183 368 465 Spaces Moved 2786 | 46 142 477 55 143 439 147 777 79 87 181 213 Core 76 | 3 . . . 2 . . . . 5 64 2 Treads 255 | . . . . . . . . . . 46 209 Legs 2310 | 43 142 477 55 107 439 147 777 79 42 . 2 Wheels . | . . . . . . . . . . . . Hover 111 | . . . . . . . . . 40 71 . Flight 34 | . . . . 34 . . . . . . . Fastest Speed 50 | 50 120 120 120 100 120 120 90 97 90 50 50 Average Speed 128 | 115 120 120 120 123 120 120 128 97 151 156 159 Slowest Speed 900 | 120 120 120 120 380 120 120 190 97 350 900 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 27 86 10 21 71 29 43 1 70 6 31 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . . . . . . . . 4 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 21 | . . . . 13 . . . . . 7 1 Melee . | . . . . . . . . . . . . Projectile 21 | . . . . 13 . . . . . 7 1 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Total 4322 | 52 198 576 58 222 444 285 1761 82 114 240 290 Wait 1219 | . 22 76 . 30 . 139 883 . 2 33 34 Move 2775 | 45 141 476 54 142 438 146 776 78 86 180 213 Hop . | . . . . . . . . . . . . Pick Up 27 | . 8 2 . . 3 . 11 1 1 . 1 Fast Attach 51 | 6 . 3 . 8 . . 13 . 9 5 7 Attach 17 | . 1 . 1 4 1 . 2 3 2 1 2 Detach 1 | . . . . . 1 . . . . . . Swap 22 | 1 5 6 1 2 . . 7 . . . . Drop 29 | . 3 5 . 2 . . 13 . . 5 1 Fire 163 | . 18 8 2 34 . . 56 . 14 16 15 Melee 17 | . . . . . . . . . . . 17 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Discovered new exit (range 14) 319 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 355 | -10/Mines | Learned Materials emergency access door positions 490 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 508 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 528 | -10/Mines | Discovered new exit (range 11) 529 | -10/Mines | Learned Materials terminal intel 536 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 553 | -10/Mines | Learned location of Zion (-7) 654 | -10/Mines | Discovered new exit (range 3) 1018 | -10/Mines | Entered Materials 1018 | -9/Materials | Accompanied by 2 allies 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -9/Materials | Loaded intel: 12 terminal locations 1065 | -9/Materials | Discovered new exit (range 15) 1081 | -9/Materials | Identified exit to Mines 1081 | -9/Materials | Identified exit to Storage 1092 | -9/Materials | Entered Mines 1092 | -9/Mines | Accompanied by 2 allies 1172 | -9/Mines | Destroyed 7 combat bots 1285 | -9/Mines | Lost 7 parts (1p3n1u2w) 1337 | -9/Mines | Discovered new exit (range 16) 1401 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1412 | -9/Mines | Entered Exiles 1412 | -9/Exiles | Accompanied by 2 allies 1442 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1448 | -9/Exiles | Met 8R-AWN 1476 | -9/Exiles | Met EX-HEX 1539 | -9/Exiles | Met EX-DEC 1549 | -9/Exiles | Build established: Scavenger-Mutant 1644 | -9/Exiles | Discovered new exit (range 14) 1702 | -9/Exiles | Met EX-BIN 1719 | -9/Exiles | Aligned with FarCom system 1720 | -9/Exiles | Given EX-Vault access code 1944 | -9/Exiles | Entered Mines 2244 | -8/Mines | Discovered new exit (range 8) 2259 | -8/Mines | Entered Materials 2259 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2838 | -8/Materials | Lost 3 parts (1n2u) 3104 | -8/Materials | Repaired Structural Scanner 3104 | -8/Materials | Repaired Aluminum Leg 3136 | -8/Materials | Repaired Beam Rifle 4322 | -8/Materials | Discovered new exit (range 16) 4340 | -8/Materials | Entered Factory 4340 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4348 | -7/Factory | Identified exit to DSF 4420 | -7/Factory | Entered DSF 4457 | -7/DSF | Additional patrols routed to DSF 4519 | -7/DSF | Lost 12 parts (1p4n4u3w) 4579 | -7/DSF | Discovered new exit (range 14) 4603 | -7/DSF | Entered Factory 4603 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4739 | -6/Factory | Build established: Mutant 4842 | -6/Factory | Core integrity fell below 50% 4861 | -6/Factory | Lost 7 parts (2p3n1u1w) 4939 | -6/Factory | Discovered new exit (range 14) 4971 | -6/Factory | Entered Lower Caves 5377 | -6/Lower Caves | Build established: Derelict-Mutant 5394 | -6/Lower Caves | Core integrity fell below 20% 5418 | -6/Lower Caves | Lost 7 parts (1n4u2w) 5436 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- off. 05405_ Critical hit (Burn: +37). 05405_ Gauss Cannon severed. 05405_ Acquired Gauss Cannon. 05407_ L-41 Fighter Microactuators blasted off. 05407_ L-41 Fighter knocked back. 05411_ Slug penetrates L-41 Fighter. 05411_ L-41 Fighter destroyed. 05412_ Acquired 45 matter. 05413_ G-50 Soldier Hvy. Laser blasted off. 05413_ G-50 Soldier destroyed. 05414_ Acquired 50 matter. 05416_ Acquired Carbon-fiber Leg. 05420_ Acquired Axe. 05424_ Gauss Cannon destroyed. 05425_ Adv. Heat Sink fries itself beyond repair. 05428_ Critical hit (Burn: +37). 05430_ G-50 Soldier Lgt. Angular Momentum Engine severed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????## ? | | ?????????????????????????????????????????????# ## | | ????????????????????????????????????? #??????# | | ?????????????????????????????????????? ????## | | ?????????????????????????????????????? #### # | | ??????????????????????????????????????? # | | ????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ????????????????????????????????????????????# # | | ???????????????????????????????????????????## # | | ??????????????????????????????????????????## + | | ??????????????????????????????????????????# + | | ?????????????????????????????????########## # | | ?????????????????????????????????# = # # | | ?????????????????????????????????# # | | ????????????##???????????????##??# #### ### # | | ?????? ?????# ??????????????? #??# #??## ###?# # | | ?????? ????# ????????????? #??# #???###??? # | | ??????? ??? ????????????? #### #??####??# | | ????????# ??# ???????????? ## #?# ##?## | | ????????# ## ??????????## ## ## ##?# | | ????????# ??######## ## #?# | | ????????# ??#; %!*@ #?## #??### | | ????????# ?## ###g## #### ##????? | | ???????????# ### #?#%#?#### #?????? | | ?????????### ### ###### #?????? | | ???????# = ## #?????? | | ??????# % ##?????? | | ??????## #### #### #???????? | | ???????### ????####??## ##???????? | | ?????????# ?????????????#### ###????????? | | ????????# ?????????????????# ###??????????? | | ???????????????????????????# ##????????????? | | ???????????????????????????## ###?????????????? | | ????????????????????????????######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 Armor Coverage 675 Resistance: EM 25 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Please Form A Line Challenges ------------ None Game ------ Seed SystemGyrokineticBeam Manual? 0 Play Time 01:07:54 Cumulative 5.6 hours Start 2024.04.07 @ 13:55:37 End 2024.04.07 @ 15:06:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e0cfc25-a520-49cc-bc7d-226ce5f49cff