Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 22:54:15 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (872) 872 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3717 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Gatling Laser Cooled Pulse Rifle Advanced Assault Cannon Great Axe > --- INVENTORY -------- Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel System Shield [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Armor Integrity Analyzer Device Shield Generator Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 6 | . . 2 2 2 . Parts Attached 40 | . . 11 14 14 1 Power 7 | . . 3 2 2 . Engine 3 | . . 2 . 1 . Core 4 | . . 1 2 1 . Reactor . | . . . . . . Propulsion 12 | . . 2 6 4 . Treads 6 | . . 1 5 . . Leg 1 | . . . 1 . . Wheel 5 | . . 1 . 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . . 2 1 2 . Device 2 | . . 2 . . . Storage . | . . . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 16 | . . 4 5 6 1 Energy Gun 2 | . . . . 2 . Energy Cannon 2 | . . . 2 . . Ballistic Gun 6 | . . 4 2 . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . 1 3 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 4 | . . . 4 . . System Corruption 40 | . . . 40 . . Parts Lost 10 | . . . 6 . 4 Power 3 | . . . 2 . 1 Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 6 | . . . 3 . 3 Highest Loss Streak 4 | . . . 4 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 67 | . . 69 85 43 58 Engine 3 | . . 6 2 . 5 Core 3 | . . 1 5 2 . Treads 6 | . . 5 12 . . Leg 1 | . . . 3 . . Wheel 4 | . . 3 . 11 13 Device 7 | . . 13 11 . . Processor 4 | . . . . 14 13 Protection 2 | . . . 5 . . Energy Gun 2 | . . . . 4 12 Energy Cannon 3 | . . . 7 . . Ballistic Gun 21 | . . 39 29 . . Impact Weapon 4 | . . . 7 7 . Peak Build Rating 34 | . . 17 25 31 34 Average Rating 17 | . . 12 19 17 28 On Entrance 7 | . . . 16 . 30 Naked Turns 114 | . 36 29 31 4 14 Heaviest Build 30 | . . 22 30 22 28 Greatest Support 44 | 3 3 20 44 24 24 Greatest Overweight (x) 5 | . . 5 2 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . . 4 4 5 5 Average Carried 3 | . . 2 2 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . . 4 2 5 5 Class Distribution -------------------- 36% | Tank 31% | Mutant 16% | Executioner 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1049 | 51 . 277 461 220 40 Remotely . | . . . . . . Salvage Created 973 | . . 323 357 293 . Parts 44 | . . 17 22 5 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 22 | . . 6 10 6 . Melee 2 | . . . 1 1 . Guns 12 | . . 6 5 1 . Cannons 3 | . . . 3 . . Classes Destroyed 8 | . . 4 3 1 . Recycler 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 5 | . . . 4 1 . Grunt 10 | . . 3 4 3 . Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 5 | . . 3 1 1 . Best Kill Streak 4 | . . 4 4 3 . Combat Bots Only 4 | . . 2 4 3 . Max Kills in Single Turn 2 | . . 2 1 1 . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 309 | . 15 49 133 27 85 Missed 90 | . 4 13 31 13 29 Damage Taken 3272 | . 90 412 1329 222 1219 Core 1326 | . 90 81 452 29 674 Absorbed by Shields 299 | . . 54 245 . . Core Remaining (%) 65 | 100 64 79 17 . . Volleys Fired 38 | . . 14 21 3 . Largest 5 | . . 4 5 2 . Hottest 160 | . . 92 160 140 . Shots Fired 131 | . . 56 70 5 . Gun 115 | . . 56 54 5 . Cannon 16 | . . . 16 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 110 | . . 56 54 . . Thermal 18 | . . . 13 5 . Explosive . | . . . . . . Electromagnetic 3 | . . . 3 . . Robot Hit Streak 6 | . . 5 4 6 . Robot Miss Streak 9 | . . 3 9 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 98 | . . 38 46 12 2 Core Hits 41 | . . 17 20 4 . Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . . 1 5 . Critical Strikes 6 | . . . 1 5 . Smash 6 | . . . 1 5 . Melee Attacks 20 | . . . 9 8 3 Impact 17 | . . . 9 8 . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2009 | . . 535 895 420 159 Guns 1176 | . . 535 547 94 . Cannons 202 | . . . 202 . . Explosions . | . . . . . . Melee 551 | . . . 146 326 79 Ramming 80 | . . . . . 80 Kinetic 1082 | . . 535 547 . . Thermal 237 | . . . 143 94 . Explosive . | . . . . . . Electromagnetic 59 | . . . 59 . . Impact 472 | . . . 146 326 . Slashing 79 | . . . . . 79 Piercing . | . . . . . . Highest Corruption 40 | . . . 40 . 9 Average Corruption 37 | . . . 38 . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . . . 33 . 1 Message Errors 1 | . . . 1 . . Matter Fused 6 | . . . 6 . . Heat Flow Errors 4 | . . . 4 . . Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . . 1 . 1 Data Loss (major) 2 | . . . 2 . . Misfires 3 | . . . 3 . . Alerts 1 | . . . 1 . . Misdirections 2 | . . . 2 . . Weapon Failures 10 | . . . 10 . . Overload Shots 2 | . . . . 2 . Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Overflow Damage 231 | . . . 38 193 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 231 | . . . 38 193 . Knockbacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . . . . . 76 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 441 | . . 39 441 140 . Average Temperature 116 | . . 15 142 80 . Received Heat Transfer 925 | . . 214 405 99 207 Effects 6 | . . . 6 . . Shutdowns 1 | . . . 1 . . Interference 4 | . . . 4 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 5 | . . . 1 4 . Combat Hostiles 5 | . . . 1 4 . Parts Fried 6 | . . . 3 3 . Impact Corruptions 11 | . . . 3 8 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 434 | . . . 259 175 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 354 | . 8 235 354 246 . Initial 98 | . . 3 98 85 . Average 158 | . 1 136 186 153 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 66 | 100 100 58 71 60 . Level 1 33 | . . 41 28 39 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 2 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . . 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 3 9 26 12 10 Peak Tracking Total 10 | . 3 5 10 6 9 Tactical Retreats 4 | . . . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 2 | . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 4 | . 2 1 1 . . Terminals 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 5 4 2 . . Successful 2 | . 2 . . . . Failed 9 | . 3 4 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . 5 4 . . . Terminals 11 | . 5 4 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Detonate 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 1 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 1245 | 9 36 287 526 265 122 Spaces Moved 830 | 18 71 157 254 231 99 Core 292 | 18 71 70 63 68 2 Treads 240 | . . 58 182 . . Legs 9 | . . . 9 . . Wheels 289 | . . 29 . 163 97 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 115 | 50 50 140 159 83 99 Slowest Speed 300 | 50 50 300 260 150 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 3 16 17 34 7 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed 12 | . . . . . 12 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 969 | 17 70 185 303 278 116 Wait 15 | . . . 1 14 . Move 825 | 17 70 156 253 230 99 Hop . | . . . . . . Pick Up 7 | . . 3 . 4 . Fast Attach 25 | . . 9 4 11 1 Attach 2 | . . . 2 . . Detach . | . . . . . . Swap 13 | . . 2 8 3 . Drop 11 | . . 1 5 5 . Fire 38 | . . 14 21 3 . Melee 20 | . . . 9 8 3 Ram 13 | . . . . . 13 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 9) 46 | -10/Materials | Entered another Materials area 46 | -9/Materials | Evolved 2 slots: Weapon x2 297 | -9/Materials | Discovered new exit (range 16) 333 | -9/Materials | Entered another Materials area 333 | -8/Materials | Evolved 2 slots: Weapon x2 460 | -8/Materials | System corruption reached 10% 470 | -8/Materials | System corruption reached 30% 828 | -8/Materials | Released all parts (4) 855 | -8/Materials | Core integrity fell below 50% 856 | -8/Materials | Lost 4 parts (1p1n2w) 856 | -8/Materials | Discovered new exit (range 7) 859 | -8/Materials | Entered Factory 859 | -7/Factory | Evolved 2 slots: Weapon x2 1093 | -7/Factory | Garrison activated, responded to threat 1106 | -7/Factory | Discovered new exit (range 11) 1124 | -7/Factory | Entered Lower Caves 1136 | -7/Lower Caves | Build established: Mutant 1209 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1232 | -7/Lower Caves | Released all parts (5) 1240 | -7/Lower Caves | Core integrity fell below 50% 1245 | -7/Lower Caves | Core integrity fell below 20% 1246 | -7/Lower Caves | Core destroyed Last Messages --------------- 01237_ Slammed into Wall. 01238_ Destabilizing: Core damaged (-35). 01239_ Slug penetrates S-27 Virus. 01239_ Slammed into Wall. 01240_ Destabilizing: System corrupted (+1). 01241_ Slammed into Wall. 01241_ Destabilizing: Core damaged (-7). 01241_ Destabilizing: System corrupted (+1). 01242_ Slug penetrates Wall. 01242_ Slammed into S-27 Virus. 01243_ Slammed into L-41 Fighter. 01244_ Slammed into Wall. 01244_ Destabilizing: System corrupted (+1). 01244_ Destabilizing: Core damaged (-28). 01245_ Penetrated by Slug. 01245_ S-27 Virus destroyed. 01245_ Slammed into Wall. 01246_ System corrupted: Component data lost. 01246_ Slammed into Wall. 01246_ Destabilizing: Core damaged (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????#???? ????????? | | ???????????????????????????????## ???? ????????? | | ?????????????????????###??????## ??## ????????? | | ?????????????????????# ??##### ??# ????????? | | ?????????????????????? ?## ## ?????????? | | ?????????????????????? ?# ?????????# | | ?????????????????????? ### ? ????????# | | ??????????????????????# #?# ? #???????? | | ??????????????????????# #### #?# #??????## | | ??????????????????????# #?# ### #?????## # | | ??????????????????????# ??# ## ####### # | | ??????????????????????# ????# #? | | ?????????????????????## #?????# #? | | ?????????????????????# gY####### #### ## ## | | ?????????????????????# s@b ### #?# | | ????????????????????## s%=l* ## #?# | | ????????????????????# ### # # ## ### | | ???????????????????# ##?# ### ### ## | | ???????????????????# #???# #" "; ##### | | ???????????????????###????# #" "# #??### # | | ??????????????????????????# #" "# #???#### | | ??????????????????????????# #"" ""# #??????? | | ??????????????????????????# ######## #??????? | | ??????????????????????????? ???????? #??????? | | ???????????????????????????#???????? ## ##??????? | | ???????????????????????????????????? #?##???????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ?????????## | | ???????????????????????????????????? ##?????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryGuidedImmobilizer Manual? 0 Play Time 00:12:57 Cumulative 33.5 hours Start 2024.10.12 @ 22:42:30 End 2024.10.12 @ 22:54:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 30 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d579fd2c-0dce-421f-9dcf-02f4595046c7