Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 18:36:59 Player: Parkagirl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1053) 1053 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4258 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 90/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (0) Recalibrator Recalibrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Seismic Detector Hardened Light Armor Plating System Restoration Module Recalibrator > --- WEAPON ----------- Gauss Rifle Plasma Cutter > --- INVENTORY -------- Light Deuterium Engine Gravmag System Kinecellerator Hardened Light Armor Plating Assault Rifle [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 4 | . . 1 1 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 55 | 6 8 9 10 9 13 Power 8 | 1 1 1 3 1 1 Engine 6 | 1 . 1 3 1 . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 4 1 4 3 . Treads 2 | . 2 . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 7 | . . . 4 3 . Flight 3 | . 2 1 . . . Utility 21 | 1 3 3 2 4 8 Device 14 | . . 1 2 4 7 Storage 3 | 1 2 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 12 | 2 . 4 1 1 4 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 2 . 1 . Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 2 . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 24 | . 2 . 1 8 13 Power 5 | . 1 . 1 1 2 Propulsion 8 | . 1 . . 4 3 Utility 8 | . . . . 3 5 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . 1 . 1 6 8 To Critical Strikes . | . . . . . . Average Backups 4 | 3 8 4 4 3 3 Power . | . 1 1 . . . Propulsion 1 | 2 4 1 1 . . Utility 1 | . . . 1 1 2 Weapon . | . 1 1 . . . Tool/Special . | . . . . . . Unused Backups 10 | . 5 2 2 . 1 Power 1 | . . . 1 . . Propulsion 4 | . 1 2 1 . . Utility 3 | . 2 . . . 1 Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 91 89 89 92 43 Engine 10 | . 9 2 17 14 6 Core 1 | . 4 8 . . . Treads 1 | . 8 . . . . Wheel 3 | . 13 . . . . Hover 14 | . . . 27 32 7 Flight 4 | . 5 33 6 . . Device 12 | . . 6 17 21 13 Storage 3 | . 14 2 . . . Processor 4 | . 12 11 . . 1 Protection 4 | . . 9 9 6 3 Ballistic Gun 9 | . 23 4 9 6 3 Ballistic Cannon 1 | . . . . . 4 Special Weapon 2 | . . . 1 6 . Peak Build Rating 44 | 6 10 13 32 44 42 Average Rating 22 | 4 7 10 24 38 24 On Entrance 15 | . 6 7 10 32 35 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 17 | . . . . . 17 Heaviest Build 89 | 12 89 14 20 26 38 Greatest Support 45 | 20 40 15 36 45 27 Greatest Overweight (x) 8 | . 8 . 1 . 5 Average Overweight (x) . | . 1 . . . 1 Largest Inventory Capacity 25 | 8 25 8 5 5 5 Average Capacity 7 | 7 17 5 5 5 5 Most Carried 10 | 6 10 8 5 5 5 Average Carried 4 | 3 8 4 4 3 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 6 8 5 5 1 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1002 | 198 243 19 110 196 236 Remotely . | . . . . . . Salvage Created 998 | . 368 47 85 261 237 Parts 60 | . 20 2 14 15 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 28 | . 9 . 3 9 7 Guns 20 | . 9 . 3 8 . Cannons 6 | . . . . . 6 AOE 2 | . . . . 1 1 Classes Destroyed 12 | . 3 2 2 1 4 Worker 1 | . . . . . 1 Builder 1 | . . . 1 . . Tunneler 1 | . . 1 . . . Recycler 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 14 | . 3 . 2 7 2 Grunt 7 | . 6 . . 1 . Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . 1 . . Programmer 2 | . . . . 1 1 Best Kill Streak 4 | . 3 2 2 4 2 Combat Bots Only 4 | . 3 . 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 420 | . 56 8 27 49 280 Missed 155 | . 10 5 11 13 116 Hits 265 | . 46 3 16 36 164 Melee 5 | . . . . . 5 Projectile 260 | . 46 3 16 36 159 Critical Strikes 7 | . 2 . 1 1 3 Damage Taken 3409 | . 456 36 240 678 1999 Core 1137 | . 119 . 48 120 850 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 52 100 91 82 . Volleys Fired 123 | . 24 4 18 36 41 Largest 2 | . 2 1 1 1 2 Hottest 120 | . 40 20 20 28 120 Shots Fired 156 | . 48 4 18 36 50 Gun 126 | . 48 4 18 36 20 Cannon 30 | . . . . . 30 Launcher . | . . . . . . Special . | . . . . . . Kinetic 152 | . 48 4 18 36 46 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 14 | . 14 8 8 12 10 Robot Miss Streak 7 | . 1 3 1 3 7 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 113 | . 37 1 15 23 37 Core Hits 68 | . 15 2 8 12 31 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 2 | . . . . 2 . Destroy 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2352 | . 488 40 165 575 1084 Guns 1455 | . 482 40 165 478 290 Cannons 726 | . . . . . 726 Explosions 127 | . . . . 82 45 Melee . | . . . . . . Ramming 44 | . 6 . . 15 23 Kinetic 2141 | . 482 40 165 478 976 Thermal 82 | . . . . 82 . Explosive . | . . . . . . Electromagnetic 85 | . . . . . 85 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 2 . . 1 6 Average Corruption 3 | . 2 . . 1 3 Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 6 | . . . . 1 5 Message Errors 2 | . . . . . 2 Heat Flow Errors 2 | . . . . 1 1 Parts Rejected 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 60 | . . . . 53 7 Projectiles 7 | . . . . . 7 Explosions 53 | . . . . 53 . Melee . | . . . . . . Knockbacks 18 | . . . . . 18 Impact . | . . . . . . Kinetic 18 | . . . . . 18 Secondary . | . . . . . . Self-Inflicted Damage 138 | . 3 . . 95 40 Shots 2 | . . . . 1 1 Rammed 6 | . 1 . . 1 4 Targets Rammed 6 | . 1 . . 1 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 166 | . 40 6 4 146 166 Average Temperature 36 | . 14 4 3 31 67 Received Heat Transfer 381 | . 180 21 . 18 162 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 99 | 100 100 100 100 97 100 Level 1 . | . . . . 2 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 207 | . 165 73 57 207 65 Initial 65 | . . 53 22 9 65 Average 61 | . 79 58 22 103 28 Influence Increases 1047 | . 285 61 102 392 207 Destroy 0b10 Robot/C 560 | . 180 . 60 180 140 Destroy 0b10 Robot/NC 25 | . 5 10 5 . 5 Destroy Leader 132 | . 40 2 20 30 40 Successful Hack 41 | . . 19 2 20 . Disable Machine 120 | . . . . 105 15 Destroy Structure 49 | . . . . 42 7 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 105 | . 60 15 15 15 . Influence Decreases 1025 | . 156 136 136 278 319 Entered New Map 188 | . . 76 32 11 69 Time Decay 664 | . 136 60 94 187 187 Lost Part 173 | . 20 . 10 80 63 Squads Dispatched 12 | . 2 1 1 4 4 Investigation 5 | . . 1 1 3 . Extermination 2 | . . . . 1 1 Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 1 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 17 6 7 12 17 Peak Tracking Total 8 | . 8 5 4 4 6 Tactical Retreats 5 | . 2 1 1 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . . . . 7 1 Max in Single Turn 6 | . . . . 6 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . 3 3 2 7 . Terminals 8 | . 2 2 1 3 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers 4 | . . 1 1 2 . Garrison Access . | . . . . . . Total Hacks 45 | . 8 11 7 19 . Successful 18 | . 4 3 3 8 . Failed 27 | . 4 8 4 11 . Catastrophic 6 | . . 3 1 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 5 7 2 8 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 8 | . 3 . . 5 . Scanalyzers 14 | . . 4 5 5 . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 2 . 4 . Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Locate Traps 1 | . . 1 . . . Maintenance Status 1 | . . . . 1 . Recall Investigation 1 | . . 1 . . . Hauler Manifests 2 | . 1 . . 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 3 . . 2 . Process 2 | . 1 . . 1 . Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . 1 . . 1 . Scanalyzer 5 | . . 1 3 1 . Retrieve Study 5 | . . 1 3 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 2 2 5 . Full Trace Events 5 | . . 1 1 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 1 2 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 48 | . 33 . . 15 . Retrieved Matter 33 | . 33 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 958 | . . 81 207 509 161 Terrain 12 | . . . 12 . . Traps 76 | . . . . . 76 Seismic 863 | . . 81 207 509 66 ECM 19 | . . . . . 19 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1867 | 57 437 127 207 509 530 Spaces Moved 1941 | 53 271 237 325 688 367 Core 135 | 2 . . . . 133 Treads 24 | . 24 . . . . Legs . | . . . . . . Wheels 227 | 51 176 . . . . Hover 1160 | . . . 238 688 234 Flight 395 | . 71 237 87 . . Fastest Speed 34 | 50 80 34 34 44 50 Average Speed 67 | 78 124 34 44 45 108 Slowest Speed 320 | 80 320 34 120 52 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 34 29 24 16 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . . . 46 7 Melee . | . . . . . . Projectile 6 | . . . . 2 4 AOE 47 | . . . . 44 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2338 | 64 329 281 369 850 445 Wait 133 | . 2 15 4 102 10 Move 1934 | 52 270 234 324 687 367 Hop 1 | . . 1 . . . Pick Up 33 | 6 10 5 4 4 4 Fast Attach 33 | 6 2 4 7 3 11 Attach 24 | . 4 5 2 10 3 Detach 13 | . 4 4 1 3 1 Swap 4 | . 2 1 1 . . Drop 33 | . 10 8 8 3 4 Fire 123 | . 24 4 18 36 41 Melee . | . . . . . . Ram 6 | . 1 . . 1 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 13) 494 | -10/Materials | Identified exit to Materials 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 613 | -9/Materials | Discovered new exit (range 16) 622 | -9/Materials | Identified exit to Materials 622 | -9/Materials | Entered another Materials area 622 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 821 | -8/Materials | Discovered new exit (range 15) 829 | -8/Materials | Entered Factory 829 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1231 | -7/Factory | Lost 6 parts (1p3n2u) 1334 | -7/Factory | Discovered new exit (range 8) 1338 | -7/Factory | Entered another Factory area 1338 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -6/Factory | Garrison activated, responded to threat 1613 | -6/Factory | Released all parts (4) 1674 | -6/Factory | Lost 8 parts (1p2n3u2w) 1812 | -6/Factory | Core integrity fell below 50% 1842 | -6/Factory | Core integrity fell below 20% 1868 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01814_ K-01 Serf destroyed. 01814_ Acquired 3 matter. 01824_ :APKHXOMW=7OFRUZOMYF&JXQF, N// ACPYLLRAV 01828_ S-27 Virus knocked back. 01828_ S-27 Virus destroyed. 01830_ S-27 Virus knocked back. 01831_ Hvy. Flak Cannon destroyed. 01833_ Fission Core destroyed. 01835_ Slammed into S-27 Virus. 01836_ Destabilizing: Core damaged (-25). 01843_ Acquired Drone Bay. 01845_ Drone released from Drone Bay. 01846_ Drone retrieved by Drone Bay (no repairs). 01848_ Drone retrieved by Drone Bay (repair cost: 2). 01849_ System corrupted: Drone Bay rejected. 01857_ Slammed into B-48 Gladiator. 01857_ Destabilizing: System corrupted (+1). 01858_ Target Analyzer severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###+##+???????????????????????????? | | ???????????????? ??####+#####???????????????? | | ????????????????? ??# #???????????????? | | ?????????????????? ??#@""" #???????????????? | | ??????????????????? ??# """ #???????????????? | | ???????????????????# ??# """ #???????????????? | | ???????????????????# ###s #???????????????? | | ???????????????????# s "" "" #???????????????? | | ???????????????????# ## ""S"" #???????????????? | | ???????????????????+ ## """" #???????????????? | | ???????????????????# ## #???????????????? | | ???????????????????# ##########????????????????? | | ???????????????????# ###########???????????????? | | ???????????????????# # !#???????????????? | | ???????????????????# # "" "" #???????????????? | | ???????????????????# # "" "" #???????????????? | | ???????????????????# # """ """ #???????????????? | | ???????????????????# # """ """ #???????????????? | | ##########?????????# # """ """!#???????????????? | | # #?????????+ / #???????????????? | | # #?????????# # #???????????????? | | # #?????????# ###########???????????????? | | # #?????????# ##########????????????????? | | # #?????????# + #????????????????? | | # #?????????# # #????????????????? | | # #?????????# # #????????????????? | | # #?????????# # #????????????????? | | # ########### # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 300 Evasion (%) 71 Target Analysis 5 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Assault Rifle | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniStasisDrive Manual? 0 Play Time 00:36:24 Cumulative 15.9 hours Start 2026.04.12 @ 17:53:52 End 2026.04.12 @ 18:36:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dbd0cbe-e273-488d-880c-3bb852cb02ac