Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.21 @ 19:38:48 Player: Burgers_Lettuce Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1617) 1617 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 4843 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 463 Friendly Fire -116 Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 166/250 System Corruption 6% Temperature Cool (0) Movement Rolling (90) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (6) ------ Small Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Improved Power Shielding Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Drone Bay Remote Datajack [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 4 | . . 1 . 2 1 Weapon . | . . . . . . Parts Attached 119 | 7 2 8 40 22 40 Power 13 | 1 . . 4 2 6 Engine 10 | 1 . . 4 1 4 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 30 | 2 . 2 9 6 11 Treads 7 | 1 . 2 . 3 1 Leg 13 | . . . 7 . 6 Wheel 5 | 1 . . . 1 3 Hover 1 | . . . . . 1 Flight 4 | . . . 2 2 . Utility 31 | 1 1 3 7 7 12 Device 7 | . 1 . 3 1 2 Storage 4 | 1 . . 1 1 1 Processor 7 | . . 1 2 . 4 Hackware 2 | . . . . . 2 Protection 11 | . . 2 1 5 3 Artifact . | . . . . . . Weapon 45 | 3 1 3 20 7 11 Energy Gun 18 | 3 1 2 6 2 4 Energy Cannon 3 | . . . 1 2 . Ballistic Gun 11 | . . 1 5 3 2 Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . . 2 . . Special Weapon 5 | . . . 4 . 1 Impact Weapon 4 | . . . . . 4 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 7 . . Parts Lost 44 | . . . 11 13 20 Power 4 | . . . 1 . 3 Propulsion 12 | . . . 1 5 6 Utility 13 | . . . 5 3 5 Weapon 15 | . . . 4 5 6 Highest Loss Streak 10 | . . . 6 8 10 Average Slot Usage (%) 87 | . 98 97 89 80 78 Engine 9 | . 14 11 10 4 6 Core 1 | . . . . 4 3 Treads 5 | . 14 20 . 10 . Leg 15 | . . . 27 . 11 Wheel 3 | . 14 11 . 4 1 Flight 2 | . . . 3 7 2 Device 4 | . 13 11 1 13 . Storage 12 | . 14 11 18 9 1 Processor 6 | . . 1 4 . 18 Hackware 1 | . . . . . 6 Protection 4 | . . 8 1 10 4 Energy Gun 7 | . 27 15 6 . 3 Ballistic Gun 6 | . . 6 6 10 4 Special Weapon 2 | . . . 4 . . Impact Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 34 | 11 12 19 23 34 29 Greatest Support 52 | 16 16 16 35 52 33 Greatest Overweight (x) 6 | . . 1 6 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 6 Average Capacity 5 | 5 6 6 6 6 4 Most Carried 6 | 4 6 6 6 6 6 Average Carried 5 | 2 4 5 5 5 4 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 4 5 6 6 3 . Class Distribution -------------------- 44% | Mutant 23% | Commander-Mutant 20% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1615 | 186 104 78 545 345 357 Remotely . | . . . . . . Salvage Created 1686 | . 10 110 449 593 524 Parts 107 | . 2 8 23 49 25 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 38 | . 1 2 10 15 10 Melee 3 | . . . . . 3 Guns 27 | . 1 2 8 9 7 Cannons 6 | . . . . 6 . AOE 2 | . . . 2 . . Classes Destroyed 10 | . 1 1 4 1 3 Worker 2 | . . . . . 2 Builder 1 | . . . 1 . . Operator 2 | . . . . 1 1 Swarmer 7 | . 1 . . 5 1 Grunt 14 | . . . 5 6 3 Brawler 3 | . . . 2 . 1 Duelist 2 | . . . 2 . . Sentry 8 | . . 2 1 4 1 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 9 | . 1 1 4 9 3 Combat Bots Only 9 | . 1 1 3 9 2 Max Kills in Single Turn 3 | . 1 1 2 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 6203 | . 47 91 1470 1918 2677 Core 1283 | . 7 29 304 239 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 97 . 16 56 . Volleys Fired 153 | . 3 4 85 37 24 Largest 2 | . 2 2 2 2 2 Hottest 149 | . 80 96 101 93 149 Shots Fired 285 | . 6 8 160 74 37 Gun 179 | . 6 8 77 52 36 Cannon 22 | . . . . 22 . Launcher 5 | . . . 5 . . Special 79 | . . . 78 . 1 Kinetic 114 | . . . 43 52 19 Thermal 160 | . 6 8 107 22 17 Explosive 5 | . . . 5 . . Electromagnetic 5 | . . . 5 . . Robot Hit Streak 19 | . 1 6 19 13 9 Robot Miss Streak 6 | . 2 1 2 2 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 1 2 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 174 | . 2 7 61 56 48 Core Hits 85 | . 1 4 23 28 29 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 54 | . . . 26 . 28 Impact 28 | . . . . . 28 Slashing 26 | . . . 26 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 3750 | . 20 81 980 975 1694 Guns 2178 | . 20 81 862 579 636 Cannons 395 | . . . . 395 . Explosions 571 | . . . 110 . 461 Melee 597 | . . . . . 597 Ramming 9 | . . . 8 1 . Kinetic 1420 | . . . 527 579 314 Thermal 1595 | . 20 81 316 395 783 Explosive 110 | . . . 110 . . Electromagnetic 19 | . . . 19 . . Impact 597 | . . . . . 597 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 5 . 6 Average Corruption 4 | . . . 5 . 3 Corruption Purged . | . . . . . . Effects 31 | . . . 21 . 10 Message Errors 11 | . . . 7 . 4 Matter Fused 10 | . . . 8 . 2 Energy Discharges 4 | . . . 1 . 3 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Targeting Errors 3 | . . . 2 . 1 Overload Shots . | . . . . . . Overflow Damage 150 | . . . . 33 117 Projectiles 33 | . . . . 33 . Explosions 101 | . . . . . 101 Melee 16 | . . . . . 16 Knockbacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . . . 12 . 114 Shots 2 | . . . 1 . 1 Rammed 1 | . . . . 1 . Targets Rammed 2 | . . . 1 1 . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 233 | . 36 45 211 233 200 Average Temperature 72 | . 17 25 104 46 88 Received Heat Transfer 1248 | . . 36 276 468 468 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 2 . 2 Heat Transferred 2725 | . 50 187 802 629 1057 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 471 | . 93 180 276 471 260 Initial 189 | . . 39 12 44 189 Average 141 | . 45 81 135 318 144 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 80 | 100 100 100 84 25 78 Level 1 14 | . . . 15 22 21 Level 2 5 | . . . . 51 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 1 4 2 5 Investigation 2 | . . 1 . . 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . . . 2 2 2 Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 7 7 30 29 16 Peak Tracking Total 10 | . 6 4 5 10 5 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 7 | . . . 5 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 8 | . . . 4 2 2 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 18 | . 2 3 9 . 4 Terminals 12 | . 2 1 7 . 2 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . 2 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 45 | . 6 9 19 . 11 Successful 24 | . 3 4 12 . 5 Failed 21 | . 3 5 7 . 6 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 28 | . 6 5 11 . 6 Terminals 33 | . 6 5 14 . 8 Fabricators 2 | . . . . . 2 Repair Stations 8 | . . 4 4 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . 1 1 3 . 3 Robot Analysis 1 | . . . . . 1 Open Door 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 1 . . . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . . 2 4 . . Scan Component 3 | . . 1 2 . . Repair 2 | . . 1 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 2 1 4 . 1 Terminals 8 | . 2 1 4 . 1 Botnet 7 | . 2 1 3 . 1 Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 12 | . 2 2 5 . 3 Full Trace Events 3 | . . 1 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . . 1 Matter 219 | . . . . . 219 Time 116 | . . . . . 116 Total Robot Build Rating 3 | . . . . . 3 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 52 | . . 26 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 13 | . . . 12 . 1 Largest Group 10 | . . . 10 . 1 Highest-Rated Group 88 | . . . 88 . 26 Highest-Rated Ally 31 | . . . 31 . 26 Total Orders . | . . . . . . Ally Attacks 85 | . . . 85 . . Total Damage 994 | . . . 994 . . Kills 17 | . . . 17 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 3859 | 73 160 624 1699 393 910 Spaces Moved 2286 | 59 132 221 864 339 671 Core 16 | 2 . . 3 . 11 Treads 7 | . . . . 7 . Legs 1065 | . . . 752 . 313 Wheels 611 | 57 132 221 4 121 76 Hover . | . . . . . . Flight 587 | . . . 105 211 271 Fastest Speed 34 | 50 100 100 34 34 35 Average Speed 95 | 98 100 107 110 69 86 Slowest Speed 350 | 100 100 110 350 160 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 1 1 Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 35 | 4 39 15 84 44 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 34 | . . . 20 . 14 Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 33 | . . . 19 . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 3503 | 71 153 601 1328 424 926 Wait 803 | 2 15 360 271 14 141 Move 2277 | 58 131 220 863 336 669 Hop 2 | . . . . 1 1 Pick Up 17 | 3 1 2 6 1 4 Fast Attach 83 | 7 1 6 27 13 29 Attach 18 | . 1 . 3 7 7 Detach 17 | 1 1 2 3 4 6 Swap 18 | . . 2 10 2 4 Drop 50 | . . 5 23 8 14 Fire 153 | . 3 4 85 37 24 Melee 53 | . . . 26 . 27 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 1 | . . . . 1 . Escape Stasis 8 | . . . 8 . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 390 | -9/Materials | Repaired Lgt. Armor Plating 679 | -9/Materials | Build established: Scavenger-Mutant 853 | -9/Materials | Discovered new exit (range 5) 858 | -9/Materials | Entered Storage 1093 | -9/Storage | Lost 6 parts (1p2u3w) 1129 | -9/Storage | Repaired Aluminum Leg 1248 | -9/Storage | Met a pair of Derelict thieves 1365 | -9/Storage | Build established: Mutant 1480 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1480 | -9/Storage | Identified exit to Recycling 1783 | -9/Storage | Build established: Commander-Mutant 1954 | -9/Storage | Crushed by falling debris 1954 | -9/Storage | Core integrity fell below 50% 1985 | -9/Storage | Lost 3 parts (1n1u1w) 2352 | -9/Storage | Core integrity fell below 20% 2549 | -9/Storage | Discovered new exit (range 16) 2557 | -9/Storage | Entered Materials 2557 | -8/Materials | Evolved 2 slots: Utility x2 2705 | -8/Materials | Build established: Mutant 2766 | -8/Materials | Lost 3 parts (1u2w) 2767 | -8/Materials | Destroyed 9 combat bots 2947 | -8/Materials | Discovered new exit (range 10) 2950 | -8/Materials | Entered Factory 2950 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2977 | -7/Factory | Lost 8 parts (3n2u3w) 3204 | -7/Factory | Lost 8 parts (1p2n2u3w) 3244 | -7/Factory | Core integrity fell below 50% 3707 | -7/Factory | Fabricated O-24 Administrator (x1) 3738 | -7/Factory | Build established: Hacker-Mutant 3763 | -7/Factory | Core integrity fell below 20% 3860 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03846_ K-01 Serf collects debris. 03846_ Discarded Core Analyzer. 03847_ Acquired Sml. Storage Unit. 03847_ U-05 Engineer lays Concrete. 03848_ U-05 Engineer builds a Wall. 03848_ U-05 Engineer lays Concrete. 03849_ K-01 Serf collects debris. 03849_ U-05 Engineer lays Concrete. 03849_ Acquired Wheel. 03850_ U-05 Engineer lays Concrete. 03850_ Wheel destroyed. 03851_ K-01 Serf collects debris. 03851_ U-05 Engineer lays Concrete. 03852_ K-01 Serf collects debris. 03852_ U-05 Engineer lays Concrete. 03855_ U-05 Engineer builds a Wall. 03855_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 03856_ K-01 Serf collects debris. 03856_ U-05 Engineer builds a Wall. 03857_ Drone Bay destroyed. Map ----- +----------------------------------------------------+ | # ????####+####?????????????????????????? | | # ????????? ?? +???????????????????????? | | [ # ??????? ?? #???????????????????????? | | [ # ?????? ? #???????????????????????? | | #! ????? * #???????????????????????? | | "" """ ###+##?? ! !#???????????????????????? | | "" """ ##= ## #???????????????????????? | | "" """ + !]% / ! = #???????????????????????? | | #########! #########????????????????????????????? | | ????????##=##????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ##### #?????????????????????????????????????? | | #?????????????????????????????????????? | | ##### #?????????????????????????????????????? | | ? ??????# #?????????????????????????????????????? | | ##+#######/##????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | " /// #????????????????????????????????????? | | " /// #????????????????????????????????????? | | ! " // ####?????????????????????????????????? | | " ##########+#+##+#????????????????????? | | " #uu p #????????????????????? | | " " s #????????????????????? | | "" " # """ #????????????????????? | | "T " /% """ @ ##???????????????????? | | "" " # """ ks ?????????????? | | % #%% ################????????????? | | #############=%*""" #???????????????????????????? | | = !% """ #???????????????????????????? | | =! """ #???????????????????????????? | | #???????????????????????????? | | """ #???????????????????????????? | | """ #???????????????????????????? | | ###### """ #???????????????????????????? | | ?????# ??????????????????????????? | | ?????# """ ?????????????????????????? | | ???? """ ??????????????????????????? | | ??? # """ ??????????????????????????? | | ??#### ? ??????????????????????????? | | ?????# "?? ???????????????????????????? | | ?????# "?? ???????????????????????????? | | ?????# "????????????????????????????????? | | ?????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 340 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 210 Additional Mass Support 24 Armor Coverage 750 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegDisposableFalx Manual? 0 Play Time 00:50:07 Cumulative 33.0 hours Start 2021.07.21 @ 18:34:36 End 2021.07.21 @ 19:38:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 394c946b-0c9f-42a9-9fd5-e79e1e5951fc