Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 19:06:18 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1060) 1060 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4000 Bonus ------- None Cogmind --------- Core Integrity 620/700 Matter 300/300 Energy 89/100 System Corruption 2% Temperature Cool (0) Movement Hovering (190) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Airjet > --- UTILITY (5) ------ Improved Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON (3) ------- Gatling Laser Gauss Rifle Flak Gun > --- INVENTORY (5) ---- Light Nuclear Core Improved Sensor Array Insulated Plating Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Airjet Airjet > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Insulated Plating Assault Rifle Heavy Rocket Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . . 1 . 2 . Weapon 1 | . . . 1 . . . Parts Attached 37 | 7 2 2 2 1 16 7 Power 3 | 1 . . . . 1 1 Engine 1 | 1 . . . . . . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 8 | 2 . . . . 4 2 Treads . | . . . . . . . Leg 6 | 2 . . . . 4 . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 13 | 2 . 2 1 . 7 1 Device 5 | 1 . 1 . . 3 . Storage 1 | 1 . . . . . . Processor 4 | . . 1 . . 3 . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 13 | 2 2 . 1 1 4 3 Energy Gun 3 | . 1 . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . . 1 . 1 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . 1 . 1 1 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . 1 . 1 . . Weapon 2 | . . . . . 1 1 Highest Loss Streak 3 | . . 1 . 1 1 3 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 6 7 4 5 4 4 Power . | . 1 1 1 1 1 1 Propulsion . | . . 1 1 1 . . Utility 1 | . 2 2 . 1 1 1 Weapon 2 | 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . Unused Backups 9 | . 3 2 . . 1 3 Power 2 | . . . . . 1 1 Propulsion . | . . . . . . . Utility 6 | . 3 1 . . . 2 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 96 88 93 89 Engine 7 | . 14 14 11 11 4 . Core 2 | . . . . . 4 6 Leg 20 | . 28 28 22 22 18 13 Hover 1 | . . . . . . 6 Device 15 | . 14 14 11 11 20 15 Storage 4 | . 14 11 . . . . Processor 10 | . . 2 11 11 16 15 Protection 3 | . . . 8 . 3 6 Energy Gun 11 | . 4 14 10 11 9 14 Ballistic Gun 15 | . 23 14 22 20 16 7 Peak Build Rating 37 | 7 9 9 11 12 29 37 Average Rating 18 | 4 7 8 10 9 24 32 On Entrance 10 | . 7 9 8 11 9 29 Naked Turns . | . . . . . . . Heaviest Build 26 | 15 16 16 20 22 23 26 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 2 | . . . . 1 2 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 Most Carried 8 | 5 8 8 5 5 5 5 Average Carried 5 | 2 6 7 4 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | 4 8 5 5 5 5 4 Class Distribution -------------------- 55% | Skirmisher 33% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1211 | 245 158 89 26 19 542 132 Remotely . | . . . . . . . Salvage Created 1117 | 20 254 16 26 19 679 103 Parts 73 | 5 13 . 2 4 46 3 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 31 | . 3 3 1 4 17 3 Guns 24 | . 3 3 1 2 12 3 AOE 7 | . . . . 2 5 . Classes Destroyed 10 | 1 4 1 . 1 2 1 Worker 1 | . . . . . 1 . Builder 5 | . 1 . . . 4 . Tunneler 2 | 1 . . . . 1 . Hauler 3 | . 1 . . . 2 . Recycler 1 | . 1 . . . . . Swarmer 10 | . . . . 4 6 . Grunt 14 | . 3 . 1 . 10 . Sentry 2 | . . . . . 1 1 Programmer 2 | . . . . . . 2 Assembled 3 | . . 3 . . . . Best Kill Streak 5 | 1 2 2 1 4 5 2 Combat Bots Only 5 | . 2 2 1 4 5 2 Max Kills in Single Turn 3 | 1 1 1 1 2 3 1 Gunslinging 1 | . . . . 1 1 . Exploded 2 | . . . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 262 | . 20 10 6 16 56 154 Missed 98 | . 8 2 1 2 20 65 Hits 164 | . 12 8 5 14 36 89 Melee 3 | . . 3 . . . . Projectile 161 | . 12 5 5 14 36 89 Critical Strikes 5 | . 1 1 . 1 1 1 Part Disruptions 1 | . . . . . 1 . Damage Taken 1832 | . 153 143 80 149 510 797 Core 381 | . 68 67 . 27 139 80 Absorbed by Shields . | . . . . . . . Ignored by Resistances 7 | . . . . . 7 . Core Remaining (%) 78 | 100 . 46 . 93 74 . Volleys Fired 105 | 1 25 12 5 3 48 11 Largest 3 | 2 2 2 3 3 3 3 Hottest 188 | 40 100 85 105 118 185 188 Shots Fired 238 | 2 48 23 13 7 116 29 Gun 228 | 2 46 23 12 6 111 28 Cannon . | . . . . . . . Launcher 5 | . . . . 1 4 . Special 5 | . 2 . 1 . 1 1 Kinetic 146 | 2 42 12 8 3 66 13 Thermal 87 | . 6 11 5 3 46 16 Explosive 5 | . . . . 1 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 1 6 2 14 2 10 6 Robot Miss Streak 5 | . 2 5 . 2 5 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 154 | 1 31 9 12 3 76 22 Core Hits 85 | 1 11 5 2 4 47 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Burn 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3303 | 15 420 125 147 233 1894 469 Guns 2602 | 15 420 125 147 28 1398 469 Cannons . | . . . . . . . Explosions 700 | . . . . 205 495 . Melee . | . . . . . . . Ramming 1 | . . . . . 1 . Kinetic 1380 | 15 375 61 88 12 679 150 Thermal 1222 | . 45 64 59 16 719 319 Explosive 700 | . . . . 205 495 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 . . . 2 Average Corruption 2 | . . 3 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . 1 . . . 2 Matter Fused 1 | . . 1 . . . . Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 100 | . . . . . 100 . Projectiles . | . . . . . . . Explosions 100 | . . . . . 100 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 35 | . . . . 35 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 411 | . 72 96 184 93 327 411 Average Temperature 99 | . 23 40 81 57 117 129 Received Heat Transfer 501 | . 102 . 30 . 225 144 Effects 3 | . . . . . 3 . Energy Bleed 2 | . . . . . 2 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 2 1 Heat Transferred 2793 | . 111 148 148 111 1625 650 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 92 | 100 100 100 100 100 68 100 Level 1 7 | . . . . . 31 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 320 | 5 50 . 35 92 320 124 Initial 124 | . . . . . 4 124 Average 50 | . 9 . 9 49 164 28 Influence Increases 981 | 5 103 . 83 102 582 106 Destroy 0b10 Robot/C 560 | . 60 . 20 80 340 60 Destroy 0b10 Robot/NC 60 | 5 15 . . . 40 . Destroy Leader 136 | . 12 . 10 10 74 30 Successful Hack 42 | . . . 23 . 19 . Disable Machine 105 | . 15 . 15 . 60 15 Destroy Structure 63 | . 1 . . 12 49 1 Lose Combat Pursuer 15 | . . . 15 . . . Influence Decreases 952 | 5 103 . 83 90 319 352 Entered New Map 159 | . . . . . 8 151 Time Decay 759 | 5 103 . 83 80 301 187 Lost Part 34 | . . . . 10 10 14 Squads Dispatched 8 | . . . 1 . 4 3 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . 1 . 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 1 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 5 7 3 4 24 3 Peak Tracking Total 6 | . 2 6 2 4 5 2 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 7 | . 1 . 1 . 4 1 Max in Single Turn 2 | . 1 . 1 . 2 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 7 | . . . 2 . 4 1 Terminals 5 | . . . 2 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 19 | . . . 8 . 8 3 Successful 8 | . . . 3 . 5 . Failed 11 | . . . 5 . 3 3 Catastrophic 5 | . . . 3 . 1 1 Database Lockouts . | . . . . . . . Manual 7 | . . . 3 . 4 . Terminals 15 | . . . 8 . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 1 3 Terminal Hacks 5 | . . . 2 . 3 . Prototype ID Bank 1 | . . . . . 1 . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . . . 1 . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . 1 . Terminals 2 | . . . 1 . 1 . Botnet 1 | . . . 1 . . . Disrupt 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 2 . 3 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 2843 | 4 388 522 310 172 655 792 Sensors 2024 | . . 95 310 172 655 792 Terrain 1227 | . . . . . 435 792 Seismic 819 | 4 388 427 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2925 | 67 388 533 310 172 663 792 Spaces Moved 1764 | 50 215 407 225 132 340 395 Core 18 | 18 . . . . . . Treads . | . . . . . . . Legs 1691 | 32 215 407 225 132 340 340 Wheels . | . . . . . . . Hover 55 | . . . . . . 55 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 135 | 94 120 120 120 120 130 185 Slowest Speed 260 | 120 120 120 120 190 260 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 29 79 26 41 35 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . . . 13 52 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 65 | . . . . 13 52 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2063 | 65 293 431 251 137 458 428 Wait 98 | 1 39 5 17 1 30 5 Move 1758 | 49 214 406 224 131 339 395 Hop . | . . . . . . . Pick Up 27 | 7 8 2 1 . 6 3 Fast Attach 16 | 4 . . 1 . 8 3 Attach 7 | 3 . 1 1 . 1 1 Detach 3 | . . . . . 3 . Swap 25 | . 3 1 2 2 12 5 Drop 23 | . 4 4 . . 10 5 Fire 105 | 1 25 12 5 3 48 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Entered Mines 533 | -10/Mines | Assembled infested the area 538 | -10/Mines | Assisted by a Guerilla fighting off Assembled 643 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 915 | -10/Mines | Core integrity fell below 50% 978 | -10/Mines | Discovered new exit (range 10) 988 | -10/Mines | Identified exit to Materials 989 | -10/Mines | Entered Materials 989 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1213 | -9/Materials | Identified exit to Materials 1262 | -9/Materials | Discovered new exit (range 16) 1296 | -9/Materials | Build established: Skirmisher 1298 | -9/Materials | Identified exit to Mines 1299 | -9/Materials | Entered Mines 1462 | -9/Mines | Discovered exit to Materials (range 8) 1471 | -9/Mines | Entered Materials 1471 | -8/Materials | Evolved 2 slots: Utility x2 1701 | -8/Materials | Garrison activated, responded to threat 1708 | -8/Materials | Discovered new exit (range 9) 1752 | -8/Materials | Identified exit to Storage 2045 | -8/Materials | Discovered new exit (range 16) 2130 | -8/Materials | Identified exit to Factory 2134 | -8/Materials | Entered Factory 2134 | -7/Factory | Evolved 2 slots: Propulsion x2 2312 | -7/Factory | Build established: Scavenger-Skirmisher 2614 | -7/Factory | Build established: Skirmisher 2779 | -7/Factory | Garrison activated, responded to threat 2871 | -7/Factory | Lost 3 parts (1p1n1w) 2926 | -7/Factory | Self-destructed Last Messages --------------- 02802_ Gravmag System melted. 02802_ P-60 Hacker destroyed. 02808_ System corrupted: Imp. Medium Armor Plating rejected. 02814_ Acquired Imp. Medium Armor Plating. 02831_ Gatling Laser destroyed. 02837_ Door malfunctions. 02837_ Lgt. Nuclear Core destroyed. 02840_ Airjet destroyed. 02843_ U-05 Engineer repairs door. 02846_ P-60 Hacker destroyed. 02846_ Slug penetrates Door. 02849_ K-01 Serf collects debris. 02857_ Slug penetrates Wall. 02860_ Y-54 Guardian destroyed. 02864_ K-01 Serf collects debris. 02901_ ALERT: Cargo convoy en route, clear transfer corridor. 02913_ System corrupted: Substantial component data lost. 02924_ Acquired 132 matter. 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""" # #G | | ????# #? ? # ##? # #"" | | ????? #??????###########?##??####?## #"" | | ??????? ?????? ??#?#??######?###?##### # | | ??????????# ???"?#?###??##?##??#?####### ##### | | ?????????????????#?#????####?########### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresVortexUnit Manual? 0 Play Time 00:36:26 Cumulative 229.5 hours Start 2025.08.04 @ 18:31:34 End 2025.08.04 @ 19:06:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 407 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d13ec3c8-e410-416c-a438-ae0a089255ab