Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.08 @ 19:37:35 Player: MrOysterhead Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2670) 2670 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5595 Bonus ------- None Cogmind --------- Core Integrity 579/700 Matter 311/350 Energy 480/480 System Corruption 1% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Small Matter Pod Weight Redist. System Advanced Targeting Computer Recoil Stabilizer > --- WEAPON (4) ------- Gatling Laser Minigun Minigun Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Huge Storage Unit Advanced Targeting Computer Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Small Matter Pod Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Minigun Minigun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Large Storage Unit Huge Storage Unit Advanced Targeting Computer Recoil Stabilizer Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Minigun Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 7 | . 1 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 3 | . 1 . 1 1 . Weapon 2 | . . 2 . . . Parts Attached 59 | 7 3 9 29 11 . Power 11 | 1 . 1 8 1 . Engine 11 | 1 . 1 8 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 3 4 3 . Treads 6 | 2 . . 2 2 . Leg 5 | . . 3 2 . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 . 7 4 . Device 5 | 1 . . 2 2 . Storage 5 | 1 . . 4 . . Processor 2 | . . . . 2 . Hackware 1 | . . . 1 . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 22 | 2 2 5 10 3 . Energy Gun 2 | 1 . . . 1 . Energy Cannon 2 | . . 2 . . . Ballistic Gun 11 | 1 2 3 3 2 . Ballistic Cannon 6 | . . . 6 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . . 8 2 . Power 3 | . . . 3 . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 2 2 . Weapon 2 | . . . 2 . . Highest Loss Streak 4 | . . . 4 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 98 97 91 . Engine 14 | . 12 8 15 14 . Treads 6 | . 25 4 1 11 . Leg 9 | . . 14 14 . . Device 9 | . 12 10 8 10 . Storage 11 | . 12 10 11 14 . Processor 1 | . . . . 5 . Hackware 5 | . . . 7 3 . Protection 3 | . 11 10 2 . . Energy Gun 1 | . . . . 6 . Energy Cannon 2 | . . 15 2 . . Ballistic Gun 18 | . 24 24 15 20 . Ballistic Cannon 7 | . . . 13 1 . Peak Build Rating 46 | 7 8 19 38 46 . Average Rating 30 | 4 7 16 30 42 . On Entrance 19 | . 7 8 19 38 44 Naked Turns . | . . . . . . Heaviest Build 111 | 19 21 33 111 61 . Greatest Support 66 | 40 40 40 40 66 . Greatest Overweight (x) 3 | . . 1 3 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 10 10 10 25 15 . Average Capacity 11 | 9 10 10 10 15 . Most Carried 15 | 3 4 8 13 15 . Average Carried 8 | . 3 5 8 13 . Final Capacity 15 | 10 10 10 15 15 15 Final Carried 15 | . 4 7 13 15 15 Class Distribution -------------------- 45% | Hacker-Tank 25% | Hacker-Skirmisher 17% | Hacker-Gunner 11% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2570 | 120 171 244 1178 857 . Remotely . | . . . . . . Salvage Created 2800 | . 100 252 1260 1188 . Parts 147 | . 15 22 60 50 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . . . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 60 | . 4 8 29 19 . Guns 38 | . 4 5 10 19 . Cannons 22 | . . 3 19 . . Classes Destroyed 14 | . 2 2 5 5 . Worker 2 | . . . . 2 . Builder 5 | . . . 3 2 . Hauler 1 | . . . 1 . . Recycler 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Operator 3 | . . . 1 2 . Watcher 8 | . 2 1 4 1 . Swarmer 14 | . 4 5 5 . . Grunt 27 | . . 2 14 11 . Brawler 1 | . . . . 1 . Duelist 2 | . . . 1 1 . Sentry 12 | . . 1 7 4 . Hunter 3 | . . . 2 1 . Programmer 1 | . . . . 1 . Best Kill Streak 6 | . 6 5 6 5 . Combat Bots Only 5 | . 4 5 5 5 . Max Kills in Single Turn 2 | . 1 1 2 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 385 | . 18 37 146 184 . Missed 115 | . 8 12 36 59 . Damage Taken 2219 | . 46 170 1185 818 . Core 473 | . 8 20 324 121 . Absorbed by Shields 252 | . . . 104 148 . Redirected to Shielding 52 | . 2 11 39 . . Ignored by Resistances 1405 | . 34 110 658 603 . Core Remaining (%) 83 | 100 96 95 41 . . Volleys Fired 144 | . 10 14 69 51 . Largest 4 | . 2 4 4 4 . Hottest 166 | . 40 166 166 158 . Shots Fired 466 | . 20 38 247 161 . Gun 324 | . 20 30 127 147 . Cannon 140 | . . 8 118 14 . Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 412 | . 20 30 233 129 . Thermal 32 | . . . . 32 . Explosive 2 | . . . 2 . . Electromagnetic 20 | . . 8 12 . . Robot Hit Streak 25 | . 7 21 24 25 . Robot Miss Streak 4 | . 2 1 4 2 . Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 307 | . 13 25 156 113 . Core Hits 157 | . 6 13 66 72 . Critical Kills 3 | . . . 1 2 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 12 | . . . 8 4 . Destroy 4 | . . . 2 2 . Blast 8 | . . . 6 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6274 | . 178 385 3149 2562 . Guns 3996 | . 178 248 1261 2309 . Cannons 2102 | . . 130 1765 207 . Explosions 101 | . . . 101 . . Melee . | . . . . . . Ramming 75 | . . 7 22 46 . Kinetic 4927 | . 178 248 2845 1656 . Thermal 860 | . . . . 860 . Explosive 101 | . . . 101 . . Electromagnetic 311 | . . 130 181 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 9 . Message Errors 2 | . . . . 2 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 2 | . . . . 2 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 17 | . . . 17 . . Projectiles 17 | . . . 17 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . . . 12 . . Impact . | . . . . . . Kinetic 10 | . . . 10 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 15 | . . . . 15 . Shots . | . . . . . . Rammed 4 | . . . . 4 . Targets Rammed 11 | . . 1 5 5 . Kicked 6 | . . 1 5 . . Crushed 1 | . . . . 1 . Highest Temperature 615 | . . 265 599 615 . Average Temperature 168 | . . 94 164 184 . Received Heat Transfer 1224 | . . 129 711 384 . Effects 54 | . . . 32 22 . Shutdowns 14 | . . . 11 3 . Energy Bleed 7 | . . . 1 6 . Interference 11 | . . . 3 8 . Matter Decay 4 | . . . 2 2 . Short Circuit 3 | . . . 1 2 . Damage (minor) 6 | . . . 5 1 . Damage (major) 7 | . . . 7 . . Damage (core) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 1925 | . . . . 1925 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 293 | . 114 222 293 215 . Initial 54 | . . . 8 . 54 Average 69 | . 29 66 67 91 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 96 | 100 100 89 95 98 . Level 1 3 | . . 10 4 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 3 6 . Investigation 3 | . . . 1 2 . Extermination 2 | . . . . 2 . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 6 9 36 28 . Peak Tracking Total 6 | . 3 5 6 5 . Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . . 1 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 3 | . . . 3 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 10 | . . . 5 5 . Terminals 7 | . . . 3 4 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 23 | . . . 14 9 . Successful 19 | . . . 13 6 . Failed 4 | . . . 1 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . . . 7 6 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . . . 5 . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 11 | . . . 7 4 . Record 4 | . . . 4 . . Part Schematic 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Security Status 1 | . . . . 1 . Recall Investigation 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 5 | . . . 5 . . Recycle Component 4 | . . . 4 . . Report Inventory 1 | . . . 1 . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . . 1 2 . Used 1 | . . . . 1 . Hacking Detections 7 | . . . 3 4 . Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 4 | . . . 4 . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 5018 | 72 504 448 2575 1419 . Spaces Moved 2431 | 45 290 256 1113 727 . Core 12 | 12 . . . . . Treads 816 | 33 290 58 79 356 . Legs 1232 | . . 198 1034 . . Wheels 371 | . . . . 371 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 130 130 115 . Average Speed 176 | 130 160 139 200 162 . Slowest Speed 340 | 160 160 200 340 330 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 47 16 66 21 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . . 38 1 . Melee . | . . . . . . Projectile 22 | . . . 21 1 . AOE 17 | . . . 17 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2857 | 58 311 318 1307 863 . Wait 109 | . . 24 35 50 . Move 2426 | 44 289 255 1112 726 . Hop . | . . . . . . Pick Up 73 | 7 7 11 38 10 . Fast Attach 3 | . . . 1 2 . Attach 50 | 7 3 9 25 6 . Detach 6 | . . 1 4 1 . Swap 6 | . . . 3 3 . Drop 29 | . 2 3 15 9 . Fire 144 | . 10 14 69 51 . Melee . | . . . . . . Ram 2 | . . . . 2 . Kick 6 | . . 1 5 . . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 42 | -11/Scrapyard | Identified exit to Materials 42 | -11/Scrapyard | Discovered exit to Materials (range 16) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 313 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Discovered exit to Mines (range 9) 346 | -10/Materials | Identified exit to Materials 346 | -10/Materials | Discovered exit to Materials (range 16) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Weapon x2 883 | -9/Materials | Build established: Hacker-Skirmisher 1015 | -9/Materials | Identified exit to Materials 1015 | -9/Materials | Discovered exit to Materials (range 7) 1025 | -9/Materials | Entered another Materials area 1025 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1779 | -8/Materials | Identified exit to Factory 1779 | -8/Materials | Discovered exit to Factory (range 13) 1882 | -8/Materials | Core integrity fell below 50% 1929 | -8/Materials | Lost 4 parts (1p1n2u) 2406 | -8/Materials | Build established: Hacker-Tank 3600 | -8/Materials | Entered Factory 3600 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3966 | -7/Factory | Garrison activated, responded to threat 4631 | -7/Factory | Build established: Hacker-Gunner 5008 | -7/Factory | Identified exit to Storage 5008 | -7/Factory | Discovered exit to Storage (range 4) 5019 | -7/Factory | Entered Storage 5019 | -7/Storage | Self-destructed Last Messages --------------- 04890_ Slug penetrates L-41 Fighter. 04890_ K-01 Serf destroyed. 04893_ K-01 Serf collects debris. 04894_ L-41 Fighter destroyed. 04894_ K-01 Serf collects debris. 04897_ Acquired 36 matter. 04897_ K-01 Serf collects debris. 04911_ R-06 Scavenger collects Lgt. Ion Engine. 04935_ Connecting with Scanalyzer... 04937_ System corrupted: Matter fused (-5). 05002_ Discarded Adv. Targeting Computer. 05006_ Acquired Rocket Launcher. 05008_ EXIT=FOUND: STORAGE 05009_ Slug penetrates Y-54 Guardian. 05012_ Y-54 Guardian destroyed. 05012_ Slug penetrates Wall. 05014_ System corrupted: Heat flow error (+115). LOCATION=STORAGE GOAL=ESCAPE [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????############?????? | | ????????????????# #?????? | | ????????????????# @ #?????? | | ????????????????# #?????? | | ????????????????# ########?????? | | ????????????????#????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 58 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Imp. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key GoHome() Novice Programmer Please Form A Line Challenges ------------ None Game ------ Seed GravitonTimingStatue Manual? 0 Play Time 01:16:44 Cumulative 6.1 hours Start 2024.08.07 @ 21:32:07 End 2024.08.08 @ 19:37:35 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 6 Adventurer 2 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96afe87b-6562-48b5-88ad-93523b599dfe