Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 23:39:36 Player: Mo-RON Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2364) 2364 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (482) 482 TOTAL SCORE: 7091 Bonus ------- Follower Combat Kills 244 Met Data Miner 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 400/670 System Corruption 6% Temperature Hot (209) Movement Rolling (130) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Experimental Flexi-carbon Leg Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Energy Well (fused) IFF Parser Makeshift Ablative Armor Makeshift Ablative Armor > --- WEAPON (4) ------- Advanced KE Penetrator Advanced KE Penetrator Slug Cannon Thermoblaster > --- INVENTORY (15) --- Fission Core Improved Medium Treads Armored Huge Wheel Cooled Gravmag System Compact Matter Pod (91) Advanced Signal Interpreter Melee Analysis Suite Arc Projector Particle Gun Heavy Laser Gauss Rifle Slug Cannon Thermoblaster Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Experimental Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Energy Well IFF Parser Makeshift Ablative Armor Makeshift Ablative Armor > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Slug Cannon Thermoblaster > --- INVENTORY -------- Fission Core Improved Medium Treads Armored Huge Wheel Cooled Gravmag System Compact Matter Pod Advanced Signal Interpreter Melee Analysis Suite Arc Projector Particle Gun Heavy Laser Gauss Rifle Slug Cannon Thermoblaster [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Protection Makeshift Ablative Armor Weapon Advanced KE Penetrator Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Thermoblaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 72 | 8 9 1 . 4 10 6 8 7 . 19 Power 9 | 1 . . . 1 2 . 2 1 . 2 Engine 5 | 1 . . . 1 1 . . 1 . 1 Core 3 | . . . . . 1 . 2 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 15 | 2 3 . . 1 3 . 2 . . 4 Treads 8 | 2 1 . . 1 3 . 1 . . . Leg 4 | . 2 . . . . . 1 . . 1 Wheel 1 | . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . 1 Utility 22 | 3 3 . . . 2 3 2 . . 9 Device 9 | 2 1 . . . . . 2 . . 4 Storage 6 | 1 2 . . . . . . . . 3 Processor 2 | . . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 5 | . . . . . 1 2 . . . 2 Artifact . | . . . . . . . . . . . Weapon 26 | 2 3 1 . 2 3 3 2 6 . 4 Energy Gun 5 | 2 1 . . . . 1 . 1 . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 4 | . . . . . 1 . . 1 . 2 Ballistic Cannon 3 | . . . . . . 1 . 1 . 1 Launcher 6 | . . . . 2 . . 2 1 . 1 Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 3 | . . 1 . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . . 7 Corrupted Parts 2 | . . . . . . . 2 . . . System Corruption 6 | . . . . . . . 6 . . . Parts Lost 24 | . 1 . . . . . 6 15 . 2 Power 4 | . . . . . . . 1 2 . 1 Propulsion 5 | . . . . . . . 2 3 . . Utility 5 | . . . . . . . 1 3 . 1 Weapon 10 | . 1 . . . . . 2 7 . . Highest Loss Streak 7 | . 1 . . . . . 4 7 . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 2 8 11 13 13 13 13 11 12 5 10 Power 1 | . 1 1 1 1 2 2 1 1 1 . Propulsion 1 | 1 2 2 2 1 . . . . . 2 Utility 4 | . 3 5 6 6 6 5 3 4 . 2 Weapon 4 | . 1 3 4 4 5 5 4 5 3 5 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 1 . . 3 1 1 . 7 . 13 Power 3 | . . . . . 1 . . 1 . 1 Propulsion 2 | . . . . . . . . . . 2 Utility 11 | . 1 . . 2 . . . 5 . 3 Weapon 9 | . . . . 1 . 1 . 1 . 6 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 100 100 99 89 96 85 69 15 85 Engine 6 | . 14 14 14 13 7 . . . 7 6 Core 2 | . . . . . 1 7 6 5 . . Treads 14 | . 9 28 28 28 21 23 11 11 . . Leg 3 | . 18 . . . . . 3 3 . 6 Wheel 1 | . . . . . . . . . . 6 Device 12 | . 14 14 14 14 9 7 18 15 . 6 Storage 10 | . 14 14 14 14 9 7 7 5 . 13 Processor 2 | . . . . . 8 13 3 . . . Protection 3 | . . . . . 7 6 1 . . 12 Energy Gun 3 | . 19 4 . . . 5 7 2 . . Energy Cannon 2 | . . . . . 3 7 6 5 . . Ballistic Gun 4 | . . . . . 8 6 1 4 . 14 Ballistic Cannon 3 | . . . . . . 6 7 6 . 6 Launcher 3 | . . . . 11 5 . 2 . . 5 Impact Weapon 1 | . . . . . . 1 3 3 . . Slashing Weapon 4 | . . 9 14 14 8 . . . 7 1 Special Melee Weapon 3 | . 8 14 14 2 . . . . . . Peak Build Rating 78 | 9 8 11 11 15 33 37 40 40 9 78 Average Rating 32 | 4 7 10 11 12 26 35 35 32 9 72 On Entrance 16 | . 7 8 11 11 15 31 37 40 9 9 Avg Prop Armor Cover (%) 2 | . . . . . . . 3 3 . 2 Naked Turns 29 | . . . . . . . . 29 . . Heaviest Build 71 | 15 29 29 29 33 44 49 51 51 6 71 Greatest Support 60 | 40 40 40 40 40 60 60 60 40 3 28 Greatest Overweight (x) 15 | . 1 . . 1 1 . 15 13 1 2 Average Overweight (x) . | . . . . . . . 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 15 Average Capacity 13 | 5 11 15 15 15 15 15 15 13 5 12 Most Carried 15 | 4 10 13 13 15 15 15 15 14 5 14 Average Carried 12 | 2 8 11 13 14 14 14 11 12 5 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 15 Final Carried 15 | 4 10 13 13 15 15 15 14 5 5 14 Scrap Suit Usage (%) 22 | . . . . . . . 75 83 . . Class Distribution -------------------- 50% | Mutant 16% | Derelict-Skirmisher 16% | Gunner 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2294 | 280 120 33 . 121 296 102 378 354 . 610 Remotely . | . . . . . . . . . . . Salvage Created 2518 | 148 203 171 . 135 523 338 259 520 . 221 Parts 132 | 9 6 11 . 12 43 22 7 20 . 2 Haulers Intercepted 5 | . 1 . . . 2 2 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 12 23 . 17 Prevented 6 | . . . . . . . 6 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 57 | . 2 4 . 6 12 5 7 18 . 3 Melee 13 | . . 4 . 2 6 . 1 . . . Guns 18 | . 2 . . . 2 2 1 9 . 2 Cannons 11 | . . . . . . 2 4 4 . 1 AOE 12 | . . . . 4 4 . 1 3 . . Classes Destroyed 13 | 3 3 1 . 1 1 2 1 1 . . Worker 5 | 2 . . . . 2 1 . . . . Builder 2 | . . . . . 2 . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 5 | . 1 . . . 2 2 . . . . Recycler 2 | 1 . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 3 | . 2 . . . 1 . . . . . Swarmer 16 | . . 2 . 2 7 . . 4 . 1 Grunt 34 | . 2 2 . 3 5 4 5 11 . 2 Brawler 2 | . . . . 1 . . 1 . . . Hunter 2 | . . . . . . . . 2 . . Programmer 2 | . . . . . . 1 . 1 . . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 9 | 3 1 3 . 2 9 3 3 6 . 2 Combat Bots Only 6 | . 1 2 . 2 4 2 3 6 . 2 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 1 2 . 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . . . 1 3 . 1 1 . . Melee 1 | . . 1 . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 464 | . 17 19 . 26 57 12 82 185 . 66 Missed 140 | . 3 5 . 8 16 6 22 65 . 15 Hits 324 | . 14 14 . 18 41 6 60 120 . 51 Melee 1 | . . . . . . . 1 . . . Projectile 323 | . 14 14 . 18 41 6 59 120 . 51 Critical Strikes 9 | . . . . 1 1 1 1 4 . 1 Damage Taken 5307 | . 163 121 . 215 532 144 1322 1957 . 853 Core 925 | . 42 19 . 59 88 12 125 508 . 72 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 44 | . . . . . 40 4 . . . . Regen/Repaired (Parts) 131 | . . . . . . 131 . . . . Core Remaining (%) 78 | 100 . . . 52 84 . . . . . Volleys Fired 141 | 11 18 . . 8 25 14 20 29 . 16 Largest 4 | 2 2 . . 1 2 4 4 4 . 4 Hottest 370 | 100 100 . . 30 108 196 204 178 . 370 Shots Fired 346 | 22 34 . . 9 43 41 61 85 . 51 Gun 186 | 22 34 . . . 25 17 22 34 . 32 Cannon 123 | . . . . . 16 20 28 47 . 12 Launcher 33 | . . . . 9 2 . 11 4 . 7 Special 4 | . . . . . . 4 . . . . Kinetic 166 | . . . . . 25 20 22 55 . 44 Thermal 154 | 22 34 . . . 16 21 28 26 . 7 Explosive 26 | . . . . 9 2 . 11 4 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 8 5 . . 3 6 11 11 9 . 3 Robot Miss Streak 8 | 2 3 . . 2 6 2 2 8 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 245 | 15 26 10 . 9 37 20 42 63 . 23 Core Hits 153 | 6 8 4 . 9 19 12 17 68 . 10 Critical Kills 3 | . . . . . . . . 1 . 2 Critical Parts Destroyed 8 | . . . . . . 1 . 1 . 6 Critical Strikes 21 | 2 4 1 . . 2 1 1 2 . 8 Burn 7 | 2 4 . . . . . 1 . . . Meltdown 1 | . . . . . . . . 1 . . Destroy 8 | . . . . . . . . . . 8 Smash 2 | . . . . . . 1 . 1 . . Sever 3 | . . 1 . . 2 . . . . . Melee Attacks 59 | . 8 16 . 9 18 2 2 3 . 1 Impact 5 | . . . . . . 2 2 1 . . Slashing 40 | . . 12 . 7 18 . . 2 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . 6 5 . 2 1 . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6995 | 189 229 248 . 467 1260 418 1198 2039 . 947 Guns 2267 | 189 229 . . . 290 187 288 603 . 481 Cannons 1807 | . . . . . 229 178 444 720 . 236 Explosions 1642 | . . . . 361 245 . 424 460 . 152 Melee 1271 | . . 248 . 106 496 45 42 256 . 78 Ramming 8 | . . . . . . 8 . . . . Kinetic 2359 | . . . . . 290 130 317 905 . 717 Thermal 1867 | 189 229 . . . 229 235 415 418 . 152 Explosive 1490 | . . . . 361 245 . 424 460 . . Electromagnetic . | . . . . . . . . . . . Impact 161 | . . . . . . 45 42 74 . . Slashing 1110 | . . 248 . 106 496 . . 182 . 78 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 3 3 3 3 . . 6 6 6 6 Average Corruption 4 | . 2 3 3 3 . . 5 6 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 134 | . 9 12 10 13 . . 17 31 3 39 Message Errors 21 | . 2 3 2 . . . 3 4 . 7 Matter Fused 40 | . 2 6 4 3 . . 6 11 . 8 Heat Flow Errors 17 | . 2 . 1 1 . . 2 2 2 7 Energy Discharges 11 | . 3 . . 2 . . . 2 . 4 Parts Fused 3 | . . 1 . 1 . . . . . 1 Data Loss (minor) 21 | . . 1 1 1 . . 5 7 1 5 Data Loss (major) 12 | . . . 2 1 . . 1 2 . 6 Misfires 2 | . . . . 1 . . . . . 1 Alerts 5 | . . 1 . 3 . . . 1 . . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 393 | . . 36 . . 42 45 . 270 . . Projectiles 21 | . . . . . . . . 21 . . Explosions 41 | . . . . . 25 . . 16 . . Melee 331 | . . 36 . . 17 45 . 233 . . Knockbacks 20 | . . . . . . 1 2 12 . 5 Impact 1 | . . . . . . 1 . . . . Kinetic 15 | . . . . . . . 2 9 . 4 Secondary 4 | . . . . . . . . 3 . 1 Self-Inflicted Damage 294 | . . . . 46 109 . 130 9 . . Shots 12 | . . . . 3 2 . 5 2 . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 2 | . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 389 | 200 243 . 196 92 214 389 250 184 134 263 Average Temperature 91 | 83 97 . 103 31 63 96 102 62 69 128 Received Heat Transfer 1452 | . 90 6 . 48 198 72 348 405 . 285 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . 1 . 1 . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . . 1 . 1 . . Robots Melted 2 | . 1 . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 7 | 1 . . . . 1 2 1 2 . . Heat Transferred 4467 | 703 962 . . . 450 448 868 796 . 240 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 84 100 . . . . Level 1 2 | . . . . . 15 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 224 | 10 30 85 . 99 224 93 . . . . Initial 93 | . . . . . 33 93 . . . . Average 30 | 2 3 21 . 14 107 32 . . . . Influence Increases 2006 | 25 102 135 . 239 413 160 185 400 . 347 Destroy 0b10 Robot/C 1300 | . 40 80 . 120 240 100 140 360 . 220 Destroy 0b10 Robot/NC 105 | 25 15 5 . . 35 20 . . . 5 Destroy Leader 156 | . 16 20 . 10 36 24 30 10 . 10 Allied During Kill 52 | . . . . . . . . . . 52 Successful Hack 58 | . 31 . . . 11 16 . . . . Disable Machine 75 | . . . . 15 60 . . . . . Destroy Structure 80 | . . . . 49 31 . . . . . Lose Combat Pursuer 180 | . . 30 . 45 . . 15 30 . 60 Influence Decreases 1990 | 25 102 135 . 152 293 348 143 397 64 331 Entered New Map 253 | . . . . . 54 114 8 13 64 . Time Decay 1567 | 25 92 135 . 152 239 234 135 264 . 291 Lost Part 150 | . 10 . . . . . . 120 . 20 Lost Ally 20 | . . . . . . . . . . 20 Squads Dispatched 6 | . . . . 1 1 3 . 1 . . Investigation 3 | . . . . 1 . 1 . 1 . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 5 5 . 11 19 5 8 21 . 19 Peak Tracking Total 7 | . 2 3 . 4 6 2 3 7 . 5 Tactical Retreats 8 | . . 2 . 2 . . 1 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 3 | . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 8 | . . . . 1 4 . . . . 3 Max in Single Turn 2 | . . . . 1 2 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 21 | . 3 . 1 1 4 6 . 2 4 . Terminals 9 | . 2 . . . 2 4 . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 69 | . 9 . 1 1 13 11 . 6 28 . Successful 51 | . 4 . 1 1 7 4 . 6 28 . Failed 18 | . 5 . . . 6 7 . . . . Catastrophic 5 | . 2 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . Terminals 29 | . 8 . . . 9 7 . 5 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 3 | . 1 . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 43 | . 3 . 1 1 3 1 . 6 28 . Record 13 | . . . 1 . . . . 5 7 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Registered Components 2 | . 1 . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 3 | . 1 . . . . 2 . . . . Scan Component 2 | . 1 . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Retrieve Study 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . . . 3 5 . 1 . . Full Trace Events 2 | . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 44 | . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . 5 2 . . . . . . . . Non-combat 6 | . 4 2 . . . . . . . . Combat 1 | . 1 . . . . . . . . . Robot Hacks Applied 9 | . 6 3 . . . . . . . . parse_system 3 | . 3 . . . . . . . . . no_distress 4 | . 1 3 . . . . . . . . find_recycling 2 | . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 3 | . . 2 . . . . . . . 1 Largest Group 2 | . . 2 2 . . . . . . 1 Highest-Rated Group 96 | . . 44 44 . . . . . . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . 16 Total Damage 552 | . . . . . . . . . . 552 Kills 8 | . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 7080 | 32 664 557 676 972 532 625 1331 343 . 1348 IFF 1348 | . . . . . . . . . . 1348 Terrain 13 | 13 . . . . . . . . . . Structural 5677 | . 641 557 676 972 532 625 1331 343 . . Seismic 50 | 27 23 . . . . . . . . . T.N.C. 879 | . . . . . . 548 331 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 8223 | 122 664 557 676 972 532 625 1331 1057 95 1592 Spaces Moved 4518 | 52 423 323 423 534 230 305 465 521 96 1146 Core 345 | 8 . . . . . . 2 214 96 25 Treads 2770 | 44 142 323 423 534 230 305 462 307 . . Legs 321 | . 281 . . . . . 1 . . 39 Wheels 1049 | . . . . . . . . . . 1049 Hover 33 | . . . . . . . . . . 33 Flight . | . . . . . . . . . . . Fastest Speed 46 | 50 120 160 160 160 160 163 163 50 100 46 Average Speed 159 | 143 133 160 160 160 171 163 266 176 100 121 Slowest Speed 800 | 160 190 160 160 240 240 163 800 700 100 130 Overloaded Moves 6 | . . . . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 4 46 72 71 91 21 10 64 61 70 77 Regions Visited 10 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 . 1 . 1 . 1 . Scrap Searched 13 | . . 2 . 1 . . 3 2 . 5 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 214 | . . . . 58 28 . 72 38 . 18 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . 6 . 2 . . 12 AOE 194 | . . . . 58 22 . 70 38 . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 5165 | 74 485 349 422 638 306 392 509 589 95 1306 Wait 256 | . 5 7 . 65 11 55 5 9 . 99 Move 4508 | 51 422 322 422 533 229 304 464 520 95 1146 Hop . | . . . . . . . . . . . Pick Up 57 | 3 12 3 . 8 4 3 4 6 . 14 Fast Attach 48 | 8 2 . . 3 7 4 4 4 . 16 Attach 20 | . 1 . . . 2 2 5 7 . 3 Detach 12 | 1 1 . . 1 2 1 3 3 . . Swap 18 | . 8 1 . 1 2 1 2 2 . 1 Drop 44 | . 8 . . 10 6 4 . 6 . 10 Fire 141 | 11 18 . . 8 25 14 20 29 . 16 Melee 59 | . 8 16 . 9 18 2 2 3 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 530 | -10/Materials | Discovered new exit (range 10) 534 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Identified exit to Mines 787 | -10/Materials | Entered Mines 844 | -10/Mines | Learned Materials stockpile data 954 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1338 | -10/Mines | Discovered new exit (range 5) 1344 | -10/Mines | Entered Exiles 1344 | -10/Exiles | Found Exiles lab abandoned 1344 | -10/Exiles | Accompanied by 2 allies 1374 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1557 | -10/Exiles | Discovered new exit (range 10) 2020 | -10/Exiles | Entered Mines 2081 | -9/Mines | Discovered new exit (range 7) 2120 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2451 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2457 | -9/Mines | Found Prototype Device 2616 | -9/Mines | Identified exit to Materials 2624 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2628 | -9/Mines | Found Scrap Suit 2645 | -9/Mines | Found DCF Scrap (10 items) 2715 | -9/Mines | Met a Derelict shopkeep closing up shop 2992 | -9/Mines | Entered Materials 2992 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3519 | -8/Materials | Discovered new exit (range 4) 3524 | -8/Materials | Entered Factory 3524 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3583 | -7/Factory | Repaired Gauss Rifle 3879 | -7/Factory | Build established: Gunner 3924 | -7/Factory | Identified exit to Storage 3924 | -7/Factory | Identified exit to Lower Caves 4149 | -7/Factory | Entered Lower Caves 4176 | -7/Lower Caves | Spotted B-75 Beast 4507 | -7/Lower Caves | Destroyed B-75 Beast 4537 | -7/Lower Caves | Lost 4 parts (1p1u2w) 4780 | -7/Lower Caves | Build established: Skirmisher 5455 | -7/Lower Caves | Discovered new exit (range 9) 5480 | -7/Lower Caves | Entered another Lower Caves area 5965 | -7/Lower Caves | Spotted B-75 Beast 6003 | -7/Lower Caves | Ambushed by research squad 6254 | -7/Lower Caves | Learned 4 Factory zone layouts 6264 | -7/Lower Caves | Learned Factory trap positions 6292 | -7/Lower Caves | Build established: Gunner 6350 | -7/Lower Caves | Lost 3 parts (2n1w) 6351 | -7/Lower Caves | Attracted the attention of an 0b10 base 6357 | -7/Lower Caves | Identified exit to Factory 6357 | -7/Lower Caves | Identified exit to Data Miner 6357 | -7/Lower Caves | Learned location of 1 exit from Research 6357 | -7/Lower Caves | Learned Armory stockpile data 6366 | -7/Lower Caves | Core integrity fell below 50% 6368 | -7/Lower Caves | Released all parts (2) 6398 | -7/Lower Caves | Lost 7 parts (1p2u4w) 6414 | -7/Lower Caves | Core integrity fell below 20% 6537 | -7/Lower Caves | Entered Data Miner 6537 | -7/Data Miner | Discovered new exit (range 6) 6556 | -7/Data Miner | Met Data Miner 6579 | -7/Data Miner | Received God Mode back door access code from Data Miner 6632 | -7/Data Miner | Entered Proximity Caves 6641 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 6653 | -6/Proximity Caves | Build established: Mutant 6716 | -6/Proximity Caves | Escorted by Enhanced Grunt 6721 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6906 | -6/Proximity Caves | Encountered a Derelict sapper outpost 7052 | -6/Proximity Caves | Found DCF Scrap (12 items) 7186 | -6/Proximity Caves | Build established: Derelict-Skirmisher 7693 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8139 | -6/Proximity Caves | Learned Factory terminal intel 8224 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Destroyed Carbon-fiber Leg. Slug penetrates G-50 Soldier. Machine disabled. Slug penetrates Wall. G-50 Soldier destroyed. Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). Destroyed Hvy. Laser. Slug penetrates Wall. G-50 Soldier knocked back. Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). Destroyed Carbon-fiber Leg. Slug penetrates Wall. G-50 Soldier knocked back. G-50 Soldier heat damages Hvy. Laser. Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). Destroyed Hvy. Laser. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????### #?## ###" ###?#####???????? | | ???????????# ### # ### #???????# | | ???????????# ## #??????## | | ???????????# """" ######## | | ?????????####### ## "##" ### | | ?????????# ##??# ### "## #?## ## | | ????????## ##?# #?## #??######## | | ?????#### ### #?## #####????###### ## | | ???### ### | #??????### ### | | ??## ######## = = #?????## #### | | ?## ####??????# # #?????# #### | | ## #?????????## ## #?????## ### | | !!! #??????????##### #??##??### | | # # #????????????## ### #????# | | !# # ##???????????## ????# ### | | # # ##???????????## ########*% ##?## | | ### ##???????????## % %% ##???# | | ??## ##????????????# % %% !% #????# | | ???# #?????????????# ; ;###+###" ##???# | | ???# #?????????##### """ "" ;% # #??## | | ???# #?????????# % T # #### | | ???# #?????????# ## # ## | | ???# #?????????# #####?#g g% ## | | ???# #?????????# #?????# ; %% "## ### | | ??## ##????????# #?????# ;" " #?## #?# | | ?## ##???????# #?????# @#? 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"??# # "#?# | | ?## ## #########??# ######"#### #### | | ??## ## #??????????# ## # | | ???# #??????????# ?# | | ???# #####??????????# ## | | ???###?????????????# ### # | | ???????????????????# ## ###??#### | | ???????????????????# ### ### ##???????? | | ???????????????????## ??## #?## #????????? | | ????????????????????#####???###??#### #????????? | | ????????????????????????????????????#####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 670 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 57 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. Hammer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 6% | -7/Factory Studied --------- Hvy. Hammer | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed RainbowScrapTube Manual? 0 Play Time 01:24:35 Cumulative 27.0 hours Start 2026.11.02 @ 18:40:43 End 2026.11.05 @ 23:39:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 22 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8eddd0bf-dc86-4052-a7f7-e8880cf3cb1f