Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 17:25:51 Player: anthonyiye Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1069) 1069 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 4039 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 301 Aligned with FarCom 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/550 Matter 182/300 Energy 100/100 System Corruption 20% Temperature Warm (128) Movement Core (750) Ox14 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (20) --- Nuclear Core Light Nuclear Core Light Nuclear Core Faulty Improved Flight Unit Improved Flight Unit Improved Signal Interpreter System Shield EM Pulse Gun Particle Gun Spread Laser Improved Medium Laser Particle Cannon Gauss Rifle Gauss Rifle Rocket Launcher Welding Torch Great Maul Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Improved Medium Laser Longsword +1 > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Wheel Compact Wheel Improved Signal Interpreter Light Armor Plating Hardened Light Armor Plating System Shield EM Pulse Gun Particle Gun Spread Laser Particle Cannon Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher Great Maul Mining Claw [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Welding Torch Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 38 | 4 2 2 8 . 6 16 Power 2 | 1 . . . . 1 . Engine 2 | 1 . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | . 2 . . . 2 8 Treads 8 | . 2 . . . 2 4 Leg . | . . . . . . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 11 | 1 . 1 3 . 2 4 Device 4 | . . 1 2 . 1 . Storage 2 | 1 . . 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 13 | 2 . 1 5 . 1 4 Energy Gun 3 | . . 1 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 . 1 1 Parts Lost 17 | . . 1 . . 1 15 Power 2 | . . . . . . 2 Propulsion 8 | . . . . . 1 7 Utility 4 | . . . . . . 4 Weapon 3 | . . 1 . . . 2 Highest Loss Streak 14 | . . 1 . . 1 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 84 91 98 100 90 95 Engine 15 | . 14 14 14 14 18 16 Treads 25 | . 27 28 28 28 19 25 Device 13 | . . 7 14 14 17 10 Storage 11 | . 14 14 14 14 9 9 Processor 4 | . . . . . 8 8 Protection 1 | . . . . . . 6 Energy Gun 8 | . . 7 13 14 9 1 Ballistic Gun 2 | . 28 19 3 . . . Special Weapon 1 | . . . . . . 3 Slashing Weapon 9 | . . . 9 14 9 9 Peak Build Rating 30 | 4 7 11 24 18 30 30 Average Rating 21 | 3 6 9 15 18 27 28 On Entrance 12 | . 4 7 11 18 18 30 Naked Turns . | . . . . . . . Heaviest Build 68 | 12 12 15 52 52 58 68 Greatest Support 60 | 3 40 40 40 40 60 60 Greatest Overweight (x) 14 | 3 . . 1 1 1 14 Average Overweight (x) . | 2 . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 16 | 7 8 8 9 20 20 20 Most Carried 20 | 8 8 8 8 13 20 20 Average Carried 14 | 4 7 8 8 12 17 19 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 8 8 8 8 13 20 17 Class Distribution -------------------- 50% | Mutant 27% | Assassin 22% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Commander-Assassin | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 653 | 218 80 29 . 80 60 186 Remotely . | . . . . . . . Salvage Created 1088 | . 181 87 . . 537 283 Parts 67 | . 9 6 . . 39 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 23 | . 4 2 . . 9 8 Melee 13 | . . . . . 9 4 Guns 6 | . 4 2 . . . . AOE 4 | . . . . . . 4 Classes Destroyed 13 | . 1 . . . 7 5 Worker 3 | . . . . . 2 1 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . 1 . Recycler 2 | . . . . . 1 1 Mechanic 1 | . . . . . . 1 Watcher 1 | . . . . . 1 . Swarmer 2 | . . . . . 2 . Grunt 11 | . 4 2 . . 2 3 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 5 | . . . . . 4 1 Demolisher 1 | . . . . . . 1 Hunter 1 | . . . . . 1 . Best Kill Streak 9 | . 2 2 . . 6 9 Combat Bots Only 7 | . 2 2 . . 2 7 Max Kills in Single Turn 3 | . 1 1 . . 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 180 | . 22 13 . . 34 111 Missed 39 | . 8 1 . . 6 24 Damage Taken 3152 | . 174 151 . . 340 2487 Core 636 | . 31 46 . . 36 523 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . . . 69 . . Volleys Fired 46 | . 19 8 . 1 2 16 Largest 2 | . 2 2 . 1 1 1 Hottest 65 | . 40 40 . 65 56 36 Shots Fired 71 | . 38 14 . 1 2 16 Gun 55 | . 38 14 . 1 2 . Cannon . | . . . . . . . Launcher 16 | . . . . . . 16 Special . | . . . . . . . Kinetic 52 | . 38 14 . . . . Thermal 3 | . . . . 1 2 . Explosive 16 | . . . . . . 16 Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 4 5 . 6 8 1 Robot Miss Streak 6 | . 3 1 . . . 6 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 80 | . 23 11 . 1 26 19 Core Hits 73 | . 10 7 . . 15 41 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . . 3 2 Sever 5 | . . . . . 3 2 Melee Attacks 65 | . . . . . 30 35 Impact . | . . . . . . . Slashing 65 | . . . . . 30 35 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . . 3 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3705 | . 191 82 . 16 1202 2214 Guns 322 | . 191 82 . 16 33 . Cannons . | . . . . . . . Explosions 1279 | . . . . . . 1279 Melee 2104 | . . . . . 1169 935 Ramming . | . . . . . . . Kinetic 273 | . 191 82 . . . . Thermal 49 | . . . . 16 33 . Explosive 1279 | . . . . . . 1279 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2104 | . . . . . 1169 935 Piercing . | . . . . . . . Highest Corruption 20 | . . . . . . 20 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 3 | . . . . . . 3 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 212 | . . . . . 42 170 Projectiles . | . . . . . . . Explosions 19 | . . . . . . 19 Melee 193 | . . . . . 42 151 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 225 | . . . . . . 225 Shots 7 | . . . . . . 7 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 495 | . 12 43 . . . 495 Average Temperature 98 | . 7 27 . . . 147 Received Heat Transfer 801 | . 96 102 . . 54 549 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 111 | . . . . 37 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 495 | . 145 96 . . 198 495 Initial 83 | . . 56 . . . 83 Average 103 | . 72 84 . . 52 242 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 78 | 100 100 100 . 100 100 34 Level 1 20 | . . . . . . 61 Level 2 1 | . . . . . . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . . 2 4 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault 2 | . . . . . . 2 Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 7 | . 2 . . . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 11 2 . . 14 25 Peak Tracking Total 9 | . 5 2 . . 6 9 Tactical Retreats 5 | . 2 . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 10 | . 1 . 1 . 3 5 Terminals 7 | . 1 . . . 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 49 | . 4 . 23 . 11 11 Successful 37 | . . . 23 . 7 7 Failed 12 | . 4 . . . 4 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 10 | . 4 . 1 . 2 3 Terminals 22 | . 4 . . . 8 10 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 3 1 Terminal Hacks 35 | . . . 23 . 6 6 Record 23 | . . . 23 . . . Prototype ID Bank 2 | . . . . . 1 1 Open Door 1 | . . . . . . 1 Branch Access Points 2 | . . . . . 1 1 Terminal Index 2 | . . . . . 1 1 Locate Traps 1 | . . . . . 1 . Dispatch Records 1 | . . . . . . 1 Surveillance Status 1 | . . . . . . 1 Patrol Status 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 12 | . . . . . . 12 Largest Group 10 | . . . . . . 10 Highest-Rated Group 187 | . . . . . . 187 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 99 | . . . . . . 99 Total Damage 1334 | . . . . . . 1334 Kills 16 | . . . . . . 16 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 3892 | 108 150 107 742 715 1033 1037 Spaces Moved 1775 | 53 53 51 442 296 373 507 Core 56 | 53 . . . . . 3 Treads 1705 | . 53 51 442 296 373 490 Legs . | . . . . . . . Wheels 14 | . . . . . . 14 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 130 Average Speed 193 | 181 160 160 164 240 220 178 Slowest Speed 750 | 200 160 160 240 240 240 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 43 | 6 20 13 89 83 41 52 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 5 | . . . . . 4 1 Terrain Destroyed 82 | . . . . . 4 78 Melee 5 | . . . . . 4 1 Projectile . | . . . . . . . AOE 77 | . . . . . . 77 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2121 | 64 88 64 457 301 552 595 Wait 150 | . 13 4 . . 127 6 Move 1769 | 52 52 50 441 295 372 507 Hop . | . . . . . . . Pick Up 30 | 8 2 . . 5 11 4 Fast Attach 23 | 4 . 2 7 . 4 6 Attach 11 | . 2 . . . 2 7 Detach 5 | . . . . . 1 4 Swap 4 | . . . 1 . . 3 Drop 18 | . . . 8 . 3 7 Fire 46 | . 19 8 . 1 2 16 Melee 65 | . . . . . 30 35 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Entered Mines 324 | -10/Mines | Build established: Mutant 356 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 358 | -10/Mines | Discovered new exit (range 5) 366 | -10/Mines | Entered Exiles 406 | -10/Exiles | Met 8R-AWN 432 | -10/Exiles | Met EX-HEX 478 | -10/Exiles | Met EX-BIN 502 | -10/Exiles | Aligned with FarCom system 504 | -10/Exiles | Given EX-Vault access code 541 | -10/Exiles | Opened EX-Vault 551 | -10/Exiles | Found Prototype Ballistic Gun 551 | -10/Exiles | Identified AWS/Gauss 557 | -10/Exiles | Found Prototype Slashing Weapon 557 | -10/Exiles | Identified Longsword +1 566 | -10/Exiles | Found Prototype Device 566 | -10/Exiles | Identified Cloak of Protection 627 | -10/Exiles | Warned to stay clear of 0b10 Research branches 673 | -10/Exiles | Met EX-DEC 689 | -10/Exiles | Learned location of Zion (-7) 781 | -10/Exiles | Visited The Gauntlet 1088 | -10/Exiles | Discovered new exit (range 10) 1108 | -10/Exiles | Left Exiles lab with Longsword +1 1108 | -10/Exiles | Entered Mines 1487 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1567 | -9/Mines | Learned Materials security intel 1804 | -9/Mines | Discovered new exit (range 8) 1823 | -9/Mines | Entered Materials 1823 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1908 | -8/Materials | Identified exit to Storage 2212 | -8/Materials | Build established: Assassin 2606 | -8/Materials | Garrison activated, responded to threat 2856 | -8/Materials | Entered Storage 2925 | -8/Storage | Identified exit to Recycling 2929 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3226 | -8/Storage | Build established: Commander-Assassin 3730 | -8/Storage | Met a pair of Derelict thieves 3823 | -8/Storage | System corruption reached 10% 3845 | -8/Storage | Lost 9 allies 3868 | -8/Storage | Destroyed 7 combat bots 3880 | -8/Storage | Core integrity fell below 50% 3888 | -8/Storage | Crushed by falling debris 3888 | -8/Storage | Core integrity fell below 20% 3893 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03874_ The unstable cave ceiling collapses. 03875_ Com. Wheel destroyed. 03875_ U-05 Engineer builds a Wall. 03879_ The unstable cave ceiling collapses. 03879_ Critical hit (Burn: +37). 03880_ The unstable cave ceiling collapses. 03880_ U-05 Engineer lays Concrete. 03881_ The unstable cave ceiling collapses. 03881_ U-05 Engineer lays Concrete. 03883_ Acquired Lgt. Treads. 03883_ Compression Vault explodes. 03883_ Lgt. Treads destroyed. 03883_ U-05 Engineer lays Concrete. 03885_ Critical hit (Burn: +37). 03885_ U-05 Engineer builds a Wall. 03888_ The unstable cave ceiling collapses. 03888_ Crushed by falling debris. 03889_ The unstable cave ceiling collapses. 03890_ U-05 Engineer builds a Wall. 03891_ The unstable cave ceiling collapses. 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T??# | | ####### ### # ### #######"##### #??? | | % ! # ######+##### # #### ???#? | | % + ## ## # #### #?#? | | * # ## """ " #### ##### #??? | | ########### ## "%!*" ########### #??? | | ########### ## " "" ########### #??? | | ##?################### " """ #########?#+##+#??? | | ###################### "[] ####### ? ??? | | #####?####?########### """"" ####### ??? ?? | | ###################### ####### ? ?? ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 675 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed ChainLinearSegregator Manual? 0 Play Time 00:29:04 Cumulative 45.8 hours Start 2025.04.21 @ 16:59:14 End 2025.04.21 @ 17:25:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b00d5c3-72d4-4401-8c95-5934bb5b169e