Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 00:07:07 Player: Nephilimelody Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (721) 721 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2646 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 54/100 System Corruption 0% Temperature Cool (8) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Improved EM Shotgun Particle Gun > --- INVENTORY (5) ---- VTOL Module Heat Sink Light Assault Rifle Light Cannon Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Scrap Suit Launcher Guidance Computer Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Slug Cannon > --- INVENTORY -------- Huge Storage Unit Huge Storage Unit Shock Absorption System [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Scrap Suit Device Scrap Suit Storage Huge Storage Unit Processor Launcher Guidance Computer Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 26 | 7 3 6 7 1 . 2 Power 3 | 1 1 . . 1 . . Engine 3 | 1 1 . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . 2 . . . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 2 | . . 2 . . . . Flight . | . . . . . . . Utility 8 | 2 . 2 4 . . . Device 5 | 2 . 1 2 . . . Storage 1 | . . . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 11 | 2 2 2 3 . . 2 Energy Gun 5 | 2 1 . 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 1 . 1 . . 1 Ballistic Cannon 2 | . . 1 1 . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 11 | . . 4 2 1 . 4 Power 2 | . . 1 . . . 1 Propulsion 1 | . . . . . . 1 Utility 6 | . . 2 1 1 . 2 Weapon 2 | . . 1 1 . . . Highest Loss Streak 3 | . . 3 1 1 . 3 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 2 1 3 4 4 4 Power . | . . . . . . . Propulsion . | . . . . . 1 1 Utility 1 | . . 1 2 2 1 1 Weapon 1 | . 1 . . 1 2 2 Tool/Special . | . . . . . . . Unused Backups 4 | 1 . . 1 . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | 1 . . 1 . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 68 | . 100 67 69 70 77 56 Engine 5 | . 14 3 . 5 11 6 Leg 4 | . 28 12 . . . . Hover 18 | . . 15 22 22 22 17 Device 12 | . 28 2 13 16 22 11 Protection 4 | . . 8 11 3 . . Energy Gun 8 | . 24 1 2 11 11 12 Ballistic Gun 5 | . 3 8 7 . . 4 Ballistic Cannon 7 | . . 5 11 11 11 4 Launcher 1 | . . 8 1 . . . Peak Build Rating 32 | 9 9 20 32 27 28 28 Average Rating 19 | 4 8 12 28 26 27 18 On Entrance 17 | . 9 9 20 26 27 28 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 18 | 9 9 11 18 16 16 16 Greatest Support 24 | 20 20 24 24 24 24 24 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 5 5 25 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 5 5 Average Carried 3 | 1 2 1 3 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 . 4 5 5 5 5 Scrap Suit Usage (%) 55 | . . . 100 100 100 52 Parts Cannibalized 1 | . . . 1 . . . Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 906 | 270 . 124 156 291 . 65 Remotely . | . . . . . . . Salvage Created 763 | 57 14 49 393 140 . 110 Parts 34 | 5 3 3 14 8 . 1 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | 1 . 2 11 3 . 3 Guns 11 | 1 . 2 6 2 . . Cannons 7 | . . . 4 1 . 2 AOE 2 | . . . 1 . . 1 Classes Destroyed 11 | 2 1 2 2 2 . 2 Worker 2 | 1 . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 2 | . . . . 2 . . Drone 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 3 | . . . . 3 . . Grunt 12 | 1 . . 10 . . 1 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Demolisher 1 | . . 1 . . . . Assembled 1 | . . 1 . . . . Best Kill Streak 5 | 1 1 1 5 4 . 2 Combat Bots Only 5 | 1 . 1 5 3 . 2 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 165 | 7 . 22 79 19 . 38 Missed 51 | . . 2 30 7 . 12 Hits 114 | 7 . 20 49 12 . 26 Melee 7 | . . 7 . . . . Projectile 107 | 7 . 13 49 12 . 26 AOE 3 | . . 3 . . . . Critical Strikes 4 | . . 1 1 . . 2 Damage Taken 2140 | 78 . 454 815 124 . 669 Core 543 | 11 . 117 107 39 . 269 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 10 | . . . 10 . . . Core Remaining (%) 71 | 95 . 48 . . . . Volleys Fired 110 | 7 1 13 40 14 1 34 Largest 2 | 2 2 2 2 2 2 2 Hottest 110 | 80 80 60 75 75 75 110 Shots Fired 184 | 14 2 16 77 20 2 53 Gun 117 | 14 2 16 37 6 1 41 Cannon 67 | . . . 40 14 1 12 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 114 | . . 13 72 14 1 14 Thermal 30 | . . . . . . 30 Explosive . | . . . . . . . Electromagnetic 40 | 14 2 3 5 6 1 9 Robot Hit Streak 7 | 2 3 6 7 3 . 5 Robot Miss Streak 8 | 6 . 2 5 4 . 8 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 85 | 5 1 11 40 8 . 20 Core Hits 46 | 3 1 6 20 6 . 10 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | . . . 2 . . 2 Burn 1 | . . . . . . 1 Destroy 2 | . . . 2 . . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2373 | 71 24 140 1351 175 . 612 Guns 926 | 71 24 140 383 52 . 256 Cannons 725 | . . . 536 91 . 98 Explosions 705 | . . . 418 29 . 258 Melee . | . . . . . . . Ramming 17 | . . . 14 3 . . Kinetic 1163 | . . 105 860 91 . 107 Thermal 850 | . . . 418 29 . 403 Explosive . | . . . . . . . Electromagnetic 343 | 71 24 35 59 52 . 102 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 4 . . . . Average Corruption 3 | . . 3 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . 4 . . . . Message Errors 1 | . . 1 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 128 | . . . 98 . . 30 Projectiles 40 | . . . 40 . . . Explosions 88 | . . . 58 . . 30 Melee . | . . . . . . . Knockbacks 6 | . . . 5 1 . . Impact . | . . . . . . . Kinetic 6 | . . . 5 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 208 | . . . 185 23 . . Shots 3 | . . . 2 1 . . Rammed 4 | . . . 3 1 . . Targets Rammed 4 | . . . 3 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 666 | 150 18 70 27 24 6 666 Average Temperature 162 | 73 12 36 6 11 4 264 Received Heat Transfer 766 | 42 . 100 366 6 . 252 Effects 15 | . . . . . . 15 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 957 | . . . 300 50 . 607 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 1 . 2 Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 85 100 . . Level 1 4 | . . . 14 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 282 | 20 13 30 282 167 . . Initial 102 | . 13 . . 102 . . Average 64 | 3 7 4 110 128 . . Influence Increases 694 | 25 21 30 432 116 . 70 Destroy 0b10 Robot/C 360 | 20 . 20 220 60 . 40 Destroy 0b10 Robot/NC 35 | 5 5 . 10 10 . 5 Destroy Leader 74 | . 2 10 42 10 . 10 Successful Hack 14 | . 14 . . . . . Disable Machine 90 | . . . 60 30 . . Destroy Structure 91 | . . . 85 6 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 15 | . . . . . . 15 Influence Decreases 694 | 5 41 30 170 260 118 70 Entered New Map 285 | . 7 . . 160 118 . Time Decay 349 | 5 34 30 150 90 . 40 Lost Part 60 | . . . 20 10 . 30 Squads Dispatched 4 | . . . 4 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | 1 1 16 15 6 . 10 Peak Tracking Total 20 | 1 1 20 5 4 . 5 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 6 | . . . 4 2 . . Max in Single Turn 2 | . . . 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . 3 1 4 . . . Terminals 7 | . 2 1 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 16 1 13 . . . Successful 16 | . 9 1 6 . . . Failed 14 | . 7 . 7 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 7 1 13 . . . Fabricators . | . . . . . . . Repair Stations 9 | . 9 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 1 6 . . . Record 5 | . 1 1 3 . . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Recall Investigation 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 6 . . . . . Scan Component 3 | . 3 . . . . . Repair 3 | . 3 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 1 4 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 78 | . 78 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 109 | 9 83 17 . . . . Terrain 105 | 9 83 13 . . . . Seismic 103 | 3 83 17 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1358 | 115 83 243 320 185 78 334 Spaces Moved 1148 | 74 64 220 236 187 92 275 Core 149 | 13 . . . . . 136 Treads . | . . . . . . . Legs 183 | 61 64 58 . . . . Wheels . | . . . . . . . Hover 816 | . . 162 236 187 92 139 Flight . | . . . . . . . Fastest Speed 50 | 50 120 77 77 77 77 77 Average Speed 86 | 107 120 88 77 77 77 88 Slowest Speed 120 | 120 120 120 77 77 77 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 6 21 48 32 58 9 41 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 125 | . . . 103 6 . 16 Melee . | . . . . . . . Projectile 16 | . . . 16 . . . AOE 109 | . . . 87 6 . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1326 | 93 67 251 297 208 97 313 Wait 8 | 1 . 1 3 . 3 . Move 1142 | 73 63 219 235 186 91 275 Hop . | . . . . . . . Pick Up 19 | 4 . 5 6 3 1 . Fast Attach 12 | 6 . 4 1 1 . . Attach 9 | 1 2 1 4 1 . . Detach 4 | . . 2 2 . . . Swap 9 | . 1 2 2 . . 4 Drop 8 | 1 . 3 1 2 1 . Fire 110 | 7 1 13 40 14 1 34 Melee . | . . . . . . . Ram 4 | . . . 3 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 10) 177 | -10/Materials | Repaired EM Pulse Gun 177 | -10/Materials | Repaired EM Pulse Gun 199 | -10/Materials | Entered Mines 200 | -10/Mines | Assembled infested the area 245 | -10/Mines | Met 8R-AWN 247 | -10/Mines | Lost 3 parts (2u1w) 284 | -10/Mines | Core integrity fell below 50% 348 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 401 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 402 | -10/Mines | Found Scrap Suit 432 | -10/Mines | Discovered new exit (range 13) 442 | -10/Mines | Entered Materials 442 | -9/Materials | Evolved 2 slots: Utility x2 751 | -9/Materials | Discovered new exit (range 16) 762 | -9/Materials | Entered Mines 768 | -9/Mines | Met a Derelict bent on vengeance 940 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 944 | -9/Mines | Discovered new exit (range 8) 947 | -9/Mines | Entered Zion 1016 | -7/Zion | Given A8's code to call for help 1017 | -7/Zion | Discovered new exit (range 10) 1025 | -7/Zion | Entered Proximity Caves 1144 | -6/Proximity Caves | Build established: Scavenger-Mutant 1172 | -6/Proximity Caves | Spotter reported a threat 1199 | -6/Proximity Caves | Core integrity fell below 50% 1217 | -6/Proximity Caves | Core integrity fell below 20% 1245 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 1277 | -6/Proximity Caves | Spotter reported a threat 1331 | -6/Proximity Caves | Spotter reported a threat 1358 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1359 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Overheating: Short circuit. Overheating: Lgt. Ion Engine damaged (-9). Lgt. Ion Engine destroyed. Cmb. Airjet broken. Overheating: Short circuit. Cmb. Airjet destroyed. Overheating: System interference. Particle Gun temporarily disabled. Overheating: Core damaged (-56). Overheating: Core damaged (-72). Overheating: Energy bleed (-5). Overheating: Core damaged (-48). Acquired 60 matter. Acquired 3 matter. N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 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Launcher Guidance Computer | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Hunted I Survived The Infestation Look Less Dangerous Next Time Loot Pinata Part-time Mechanic Slippery One Storm Trooper Well Done Challenges ------------ None Game ------ Seed SmallAmuletCharge Manual? 0 Play Time 00:38:41 Cumulative 1.8 hours Start 2026.07.21 @ 23:29:29 End 2026.07.22 @ 00:07:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b728baf-ef1d-4103-93b5-6ac8f0f09118