Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.10 @ 19:28:34 Player: satan5 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (508) 508 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 2640 Bonus ------- Follower Combat Kills 7 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Datajack Makeshift Spear > --- INVENTORY (8) ---- Sensor Array Improved Sensor Array Experimental Sensor Array Advanced Terrain Scan Processor Relay Coupler [Programmer] (90) Relay Coupler [Programmer] (84) Hacking Drone Bay Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Datajack Makeshift Spear > --- INVENTORY -------- Sensor Array Improved Sensor Array Experimental Sensor Array Advanced Terrain Scan Processor Targeting Computer Relay Coupler [Programmer] Relay Coupler [Programmer] Hacking Drone Bay [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 29 | 5 4 3 9 4 2 2 Power 3 | 1 . . 1 . . 1 Engine 3 | 1 . . 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 1 4 2 . 1 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 2 | 2 . . . . . . Hover 5 | . . 1 4 . . . Flight 2 | . . . . 2 . . Utility 3 | . 2 1 . . . . Device . | . . . . . . . Storage 1 | . 1 . . . . . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 2 1 4 2 2 . Energy Gun 7 | 1 2 1 3 . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . 1 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . 2 8 3 . 2 Power 2 | . . . 2 . . . Propulsion 7 | . . 1 2 2 . 2 Utility . | . . . . . . . Weapon 6 | . . 1 4 1 . . Highest Loss Streak 5 | . . 1 5 3 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 86 85 95 55 64 63 Engine 8 | . 14 14 9 . . 3 Wheel 7 | . 28 14 . . . . Hover 5 | . . . 42 17 . . Flight 6 | . . . . 2 22 12 Storage 12 | . 6 14 11 11 11 11 Processor 12 | . 8 14 11 11 11 11 Energy Gun 15 | . 23 28 18 . . . Piercing Weapon 3 | . . . . 5 11 11 Special Melee Weapon 3 | . . . . . 9 11 Naked Turns . | . . . . . . . Heaviest Build 16 | 6 14 14 16 8 8 11 Greatest Support 28 | 20 20 10 28 14 8 20 Greatest Overweight (x) 4 | . . 4 4 2 . 2 Average Overweight (x) . | . . 2 . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 6 | 1 3 7 6 5 7 7 Final Capacity 8 | 5 8 8 8 8 8 8 Final Carried 8 | . 8 7 6 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 432 | 252 23 42 42 13 40 20 Remotely . | . . . . . . . Salvage Created 691 | 35 83 184 272 40 . 77 Parts 46 | . 6 13 15 7 . 5 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 22 | 1 . 7 9 3 . 2 Melee 5 | . . . . 3 . 2 Guns 12 | 1 . 7 4 . . . AOE 5 | . . . 5 . . . Classes Destroyed 8 | 1 2 2 1 . . 2 Worker 1 | . . 1 . . . . Hauler 1 | . 1 . . . . . Drone 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 13 | . . 5 5 3 . . Grunt 6 | 1 . 2 3 . . . Sentry 1 | . . . 1 . . . Hunter 1 | . . . . . . 1 Best Kill Streak 5 | 1 2 3 5 3 . 1 Combat Bots Only 5 | 1 . 3 5 3 . 1 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 1300 | 12 30 170 503 239 . 346 Core 428 | . . 28 91 128 . 181 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 105 | . . . . . 105 . Core Remaining (%) 94 | 100 . 88 . . . . Volleys Fired 43 | 2 2 14 22 3 . . Largest 2 | 2 2 2 2 1 . . Hottest 100 | 70 90 90 100 100 . . Shots Fired 72 | 4 4 26 35 3 . . Gun 66 | 4 4 26 32 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 6 | . . . 3 3 . . Kinetic 2 | 2 . . . . . . Thermal 8 | 2 . . 3 3 . . Explosive . | . . . . . . . Electromagnetic 62 | . 4 26 32 . . . Robot Hit Streak 6 | 2 2 6 6 . . . Robot Miss Streak 5 | 1 1 5 3 3 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 65 | 3 3 21 26 4 . 8 Core Hits 42 | 2 3 15 16 3 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 1 . 1 Corrupt 1 | . . . 1 . . . Impale 2 | . . . . 1 . 1 Melee Attacks 20 | . . . . 4 1 15 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 20 | . . . . 4 1 15 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1325 | 30 47 335 554 115 . 244 Guns 691 | 30 47 278 336 . . . Cannons . | . . . . . . . Explosions 238 | . . 44 194 . . . Melee 359 | . . . . 115 . 244 Ramming 13 | . . 13 . . . . Kinetic 17 | 17 . . . . . . Thermal 275 | 13 . 44 218 . . . Explosive . | . . . . . . . Electromagnetic 661 | . 47 278 336 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 359 | . . . . 115 . 244 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 38 | . . . 36 2 . . Projectiles . | . . . . . . . Explosions 36 | . . . 36 . . . Melee 2 | . . . . 2 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 138 | . 30 6 102 . . . Shots 4 | . 1 . 3 . . . Rammed 2 | . . 2 . . . . Targets Rammed 2 | . . 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 149 | 46 42 147 149 . . . Average Temperature 45 | 24 21 55 43 . . . Received Heat Transfer 177 | 6 . 27 114 30 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 437 | 37 . 50 350 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 1 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 228 | 20 72 228 169 161 . . Initial 59 | . 13 27 . 59 . . Average 64 | 2 26 72 53 79 . . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 98 | 100 100 97 100 100 . . Level 1 1 | . . 2 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | 1 1 7 20 13 . 9 Peak Tracking Total 13 | 1 1 3 7 13 . 4 Tactical Retreats 12 | . . . 5 3 . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 2 | . 2 . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 3 | . 1 . 2 . . . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 1 . 7 . . . Successful 3 | . . . 3 . . . Failed 5 | . 1 . 4 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 3 . . . Terminals 7 | . . . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 3 . . . Record 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 5 | . . 5 . . . . Total Damage 20 | . . 20 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 2236 | 54 131 959 211 193 437 251 Spaces Moved 2719 | 64 134 577 199 302 1105 338 Core 294 | 43 . 231 10 5 . 5 Treads . | . . . . . . . Legs 71 | . . . . . . 71 Wheels 501 | 21 134 346 . . . . Hover 432 | . . . 189 243 . . Flight 1421 | . . . . 54 1105 262 Fastest Speed 37 | 50 80 95 48 37 37 37 Average Speed 70 | 59 80 157 52 54 37 57 Slowest Speed 250 | 80 80 250 250 150 37 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 6 32 94 27 66 89 42 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 3 1 Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 5 | . . 1 . . 2 2 Spaces Dug 2 | . . . 1 . . 1 Terrain Destroyed 20 | . . 7 10 2 . 1 Melee 1 | . . . . . . 1 Projectile 4 | . . . 2 2 . . AOE 15 | . . 7 8 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 2926 | 75 153 606 264 316 1132 380 Wait 75 | . . 8 28 . 17 22 Move 2711 | 63 133 576 198 301 1102 338 Hop 1 | . . . . . 1 . Pick Up 35 | 5 12 1 6 4 5 2 Fast Attach 3 | . . . . 1 1 1 Attach 22 | 5 2 3 7 3 1 1 Detach 1 | . . 1 . . . . Swap 4 | . 2 . 2 . . . Drop 9 | . 2 1 1 . 4 1 Fire 43 | 2 2 14 22 3 . . Melee 20 | . . . . 4 1 15 Ram 2 | . . 2 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 38 | -11/Junkyard | Discovered new exit (range 8) 55 | -11/Junkyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 10) 186 | -10/Materials | Entered Mines 233 | -10/Mines | Discovered new exit (range 13) 260 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 315 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 16) 367 | -10/Mines | Received a Mining Laser from a helpful Derelict 530 | -10/Mines | Found a hidden stash of uninstalled traps 1143 | -10/Mines | Identified exit to Materials 1145 | -10/Mines | Entered Materials 1145 | -9/Materials | Evolved 2 slots: Propulsion x2 1333 | -9/Materials | Discovered new exit (range 13) 1337 | -9/Materials | Lost 3 parts (1p2w) 1355 | -9/Materials | Identified exit to Mines 1356 | -9/Materials | Entered Mines 1379 | -9/Mines | Lost 5 parts (1p2n2w) 1384 | -9/Mines | Assembled infested the area 1384 | -9/Mines | Met a Derelict bent on vengeance 1441 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1470 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1472 | -9/Mines | Found Prototype Device 1528 | -9/Mines | Core integrity fell below 50% 1534 | -9/Mines | Discovered new exit (range 5) 1538 | -9/Mines | Lost 3 parts (2n1w) 1545 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1548 | -9/Mines | Identified exit to Zion 1549 | -9/Mines | Entered Zion 1603 | -7/Zion | Discovered new exit (range 12) 1604 | -7/Zion | Given the Hacking Drone Bay 1604 | -7/Zion | Found Prototype Device 1630 | -7/Zion | Found Relay Coupler [Programmer] 1632 | -7/Zion | Found Relay Coupler [Programmer] 1635 | -7/Zion | Found Relay Coupler [Programmer] 1647 | -7/Zion | Found Relay Coupler [Programmer] 1677 | -7/Zion | Learned Factory emergency access door positions 1712 | -7/Zion | Given A8's code to call for help 1732 | -7/Zion | Visited the Megawrench Repair Shop 1732 | -7/Zion | Megawrench repaired 6 parts 1736 | -7/Zion | Learned location of Warlord (-5) 1760 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1773 | -7/Zion | Learned Factory non-interactive machine intel 1814 | -7/Zion | Learned location of Armory (-3) 1986 | -7/Zion | Identified exit to Proximity Caves 1986 | -7/Zion | Entered Proximity Caves 1987 | -6/Proximity Caves | Identified exit to Factory 1990 | -6/Proximity Caves | Spotter reported a threat 1990 | -6/Proximity Caves | Spotter reported a threat 2051 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2128 | -6/Proximity Caves | Core integrity fell below 20% 2175 | -6/Proximity Caves | Learned location of 1 exit from Factory 2193 | -6/Proximity Caves | Learned location of Extension (-6) 2237 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02137_ Penetrated by Slug. 02140_ H-66 Slayer destroyed. 02144_ Flexi-carbon Leg fries itself beyond repair. 02145_ Acquired Flexi-carbon Leg. 02147_ Acquired 10 matter. 02152_ Targeting Computer fries itself beyond repair. 02162_ Searching scrap... 02162_ Found Angular Momentum Engine. 02162_ Found Spear. 02162_ Found Mak. Hammer. 02162_ Found Adv. Terrain Scan Processor. 02162_ Found 15 Matter. 02166_ Acquired Adv. Terrain Scan Processor. 02167_ Dropped Targeting Computer. 02167_ Acquired 10 matter. 02170_ Acquired Mak. Hammer. 02175_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 02193_ Acquired derelict log, extracted data. World map updated: -6/Extension. Map ----- +----------------------------------------------------+ | "" ### ##???????????## #??????????????? | | "" #?## #????????????# ##??????????????? | | #??# #???????????# #???????????????? | | "" #??# #???????????# #???????????????? | | "#??# ????????### ##???????????????? | | " "#?? ??????## ###????????????????? | | ? ???### ###??????????????????? | | ?? #???#!/ ##????????????????????? | | # ?? ## ##?###% #?????????????????????? | | # ? ##?###?## * #?############????????? | | ?? ???????# #?# #????????? | | ? ??? #???????# ### """ #????????? | | ?????? ????????# ## ## """""" #????????? | | ??????????????# ?# # """ """ #????????? | | ??????????????## #?# # """ #????????? | | ???????????????##??# #### """ """ #????????? | | ???????????????????# # #?## """""" #????????? | | ???????????????????## ## ### """ #????????? | | ????????????????????#### #####?????????? | | ???????????????????????# ### #####?????????????? | | ???????????????????????# ### ######????????????? | | ???????????????????????## #????????????? | | ??????????????????????## ## #????????????? | | ??????????????????????# ## " #????????????? | | ??????????????????????# s ## "" #????????????? | | ??????????????????????# s@ """ #????????????? | | ???????????????? # "" #????????????? | | ???????????????# ##### " """ #????????????? | | ???????????? ???????#ss "" "" #????????????? | | ??????????? ?????????? 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""" #????????????? | | ???????????????????????## #????????????? | | ????????????????????????# #????????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite Challenges ------------ None Game ------ Seed GravityWardroneBlade Manual? 0 Play Time 00:28:19 Cumulative 3.6 hours Start 2023.11.10 @ 18:59:22 End 2023.11.10 @ 19:28:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a99b593-680e-4f0c-af61-ce4bd3adb9cd