Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.03.18 @ 02:29:57 // Winter2019/RPGLIKE Player: K.Ioz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (253) 1265 Value Destroyed (13520) 13520 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (4995) 4995 TOTAL SCORE: 24860 Bonus ------- High Alert Combat Kills 1060 Follower Combat Kills 783 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -348 Cogmind --------- Core Integrity 496/600 Matter 608/750 Energy 560/560 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Heavy Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (10) ----- Improved Cooling System High-capacity Matter Pod Matter Compressor Recoil Stabilizer Matter Filter Advanced Shield Generator Hacking Suite Improved System Shield Relay Coupler [Grunt] (84) Relay Coupler [Grunt] (82) > --- WEAPON (5) ------- High-powered Electrolaser Ion Cannon Flak Cannon Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY (2) ---- Improved Light Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Coolant Injector High-capacity Matter Pod Experimental Signal Interpreter Recoil Stabilizer Matter Filter Advanced Shield Generator Hacking Suite Improved System Shield Relay Coupler [Swarmer] Relay Coupler [Hunter] > --- WEAPON ----------- High-powered Electrolaser Ion Cannon Improved Light Cannon Flak Cannon Gauss Cannon > --- INVENTORY -------- Improved Cooling System Improved Datajack [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Flight Unit Improved Cesium-ion Thruster Utility High-capacity Matter Pod Device Recoil Stabilizer Storage High-capacity Matter Pod Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun High-powered Electrolaser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 18 | 3 . 3 3 . 1 1 2 2 2 . 1 . . Power 2 | . . . . . . . 1 . 1 . . . . Propulsion 3 | 1 . . . . . . . 1 1 . . . . Utility 9 | 2 . 1 3 . 1 1 . . . . 1 . . Weapon 4 | . . 2 . . . . 1 1 . . . . . Parts Attached 107 | 8 2 17 9 2 1 7 9 6 11 6 21 7 1 Power 10 | 1 . 2 . . . . 1 . 3 . 3 . . Engine 6 | 1 . 2 . . . . . . 1 . 2 . . Core 4 | . . . . . . . 1 . 2 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 14 | 2 . 4 2 . . . . 1 2 . 3 . . Treads . | . . . . . . . . . . . . . . Leg 13 | 2 . 4 2 . . . . 1 2 . 2 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . Utility 42 | 3 1 4 6 2 1 3 1 2 2 2 10 5 . Device 18 | . . 1 3 . 1 1 1 1 2 . 7 1 . Storage 3 | . 1 1 . . . . . . . . . 1 . Processor 6 | 2 . 1 2 . . . . . . . 1 . . Hackware 12 | . . . 1 2 . 2 . 1 . 2 2 2 . Protection 3 | 1 . 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 1 7 1 . . 4 7 3 4 4 5 2 1 Energy Gun 5 | . 1 3 . . . . 1 . . . . . . Energy Cannon 14 | . . . 1 . . 2 3 1 2 2 2 1 . Ballistic Gun 3 | 2 . . . . . . . 1 . . . . . Ballistic Cannon 6 | . . 4 . . . . . . . . 1 . 1 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 13 | . . . . . . 2 3 1 2 2 2 1 . Unidentified Prototypes 6 | . . . . . . . 1 . 1 . 4 . . Parts Lost 2 | . . 2 . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 95 100 96 100 100 100 100 99 99 99 95 100 Engine 6 | . 14 11 8 7 7 6 5 5 6 4 4 4 4 Core 4 | . . . . . . . 4 5 5 9 8 9 9 Leg 18 | . 28 24 16 15 14 13 11 13 15 19 18 18 18 Device 17 | . . 7 19 23 25 21 18 18 21 23 22 19 18 Storage 7 | . 13 12 13 7 7 6 5 5 4 4 4 6 9 Processor 5 | . 14 11 10 9 7 6 5 3 . . . . . Hackware 13 | . . . 3 8 14 22 24 21 18 13 15 14 18 Protection 1 | . 14 2 . . . . . . . . . . . Energy Gun 4 | . 4 11 4 . . . 1 5 4 4 4 4 4 Energy Cannon 3 | . . . 3 7 7 6 5 4 4 3 3 3 4 Ballistic Gun 2 | . 9 . . . . . . 2 4 4 1 . . Ballistic Cannon 10 | . . 12 16 15 14 13 11 10 9 9 11 13 13 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 76 | 9 14 27 35 34 35 35 42 50 62 62 68 75 76 Greatest Support 74 | 20 20 23 36 36 36 36 36 46 64 64 74 74 74 Greatest Overweight (x) 4 | . . 4 1 . . . 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . 1 1 1 1 1 1 1 1 1 1 2 2 2 Average Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 2 2 Most Carried 2 | . 1 1 1 1 1 1 1 1 1 1 2 2 2 Average Carried . | . . 1 1 1 1 1 . 1 1 1 1 1 2 Final Capacity 2 | . 1 1 1 1 1 1 1 1 1 1 2 2 2 Final Carried 2 | . 1 1 1 1 1 1 1 1 1 1 1 2 2 Class Distribution -------------------- 58% | Wizard-Gunner 18% | Wizard-Mutant 16% | Hacker-Mutant 6% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Wizard-Gunner | -8/Garrison Wizard-Gunner | -8/Materials Wizard-Gunner | -8/Garrison Wizard-Gunner | -7/Factory Wizard-Gunner | -7/Garrison Wizard-Gunner | -7/Factory Wizard-Mutant | -7/Garrison Wizard-Gunner | -6/Factory Wizard-Gunner | -6/Garrison Wizard-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 5382 | 270 270 385 458 430 44 537 287 621 544 438 585 497 16 Remotely . | . . . . . . . . . . . . . . Salvage Created 6481 | . 556 594 434 427 141 626 162 574 649 608 1144 470 96 Parts 486 | . 27 74 59 36 7 60 11 44 40 26 63 24 15 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 215 | . 12 24 19 23 4 28 6 28 17 18 22 10 4 Guns 53 | . 12 9 4 . . . . 8 6 6 6 1 1 Cannons 161 | . . 15 15 23 4 28 6 20 11 12 15 9 3 AOE 1 | . . . . . . . . . . . 1 . . Classes Destroyed 15 | . 3 4 . . . 1 1 1 3 . 1 1 . Worker 7 | . . 2 . . . . . . 2 . 1 . 2 Builder 4 | . . . . . . . . . 2 . 2 . . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . . 1 . . Operator 7 | . . 1 2 . 2 . . . 1 . 1 . . Watcher 15 | . 3 5 2 . . . 1 . 1 . 3 . . Swarmer 59 | . 2 6 7 11 . 8 2 8 7 5 2 1 . Grunt 85 | . 10 9 7 7 2 13 2 7 7 8 8 4 1 Brawler 4 | . . . . . . 2 . 1 . . . 1 . Duelist 9 | . . 3 . . 1 1 . 2 . 1 . 1 . Sentry 43 | . . 6 5 5 1 4 . 5 1 3 9 3 1 Hunter 2 | . . . . . . . . . . . . 1 1 Programmer 10 | . . . . . . . 2 1 3 1 3 . . Behemoth 5 | . . . . . . . . 4 . . . . 1 Best Kill Streak 10 | . 3 6 6 4 3 10 3 6 3 6 8 2 2 Combat Bots Only 10 | . 3 3 6 4 2 10 3 6 3 6 3 2 1 Max Kills in Single Turn 3 | . 1 1 1 2 1 2 1 2 3 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 5735 | . 355 594 274 402 215 676 367 1071 232 285 481 414 369 Core 4350 | . 233 448 216 316 167 522 296 815 173 209 359 310 286 Absorbed by Shields 907 | . . . . . . . . 118 99 116 203 219 152 Redirected to Core 3801 | . 170 354 192 254 158 482 214 756 151 203 318 281 268 Core Remaining (%) 88 | 100 72 80 . . . 90 . . . 100 . . . Volleys Fired 518 | . 75 73 31 43 10 49 13 55 42 35 52 29 11 Largest 5 | . 1 3 3 3 3 3 4 5 5 5 5 5 5 Hottest 275 | . 50 139 143 143 143 143 213 236 236 236 261 261 275 Shots Fired 1625 | . 75 132 93 117 30 137 49 213 198 148 250 129 54 Gun 463 | . 75 67 17 . . . 10 63 77 59 60 25 10 Cannon 1162 | . . 65 76 117 30 137 39 150 121 89 190 104 44 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 991 | . 42 65 62 80 20 93 26 121 123 91 156 79 33 Thermal 634 | . 33 67 31 37 10 44 23 92 75 57 94 50 21 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 78 | . 34 31 26 26 19 78 21 33 25 27 19 21 38 Robot Miss Streak 6 | . 1 2 2 4 1 3 4 4 3 3 4 6 5 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 1118 | . 71 91 66 78 23 100 36 144 130 96 162 79 42 Core Hits 579 | . 31 42 41 45 16 59 18 89 57 49 74 38 20 Critical Hits 16 | . 2 2 . 1 . 4 . 1 . 1 3 1 1 Critical Kills 4 | . . 1 . . . 2 . . . . . . 1 Critical Parts Destroyed 12 | . 2 1 . 1 . 2 . 1 . 1 3 1 . Melee Attacks 25 | . . . . . . 2 3 1 9 3 5 2 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22827 | . 715 1540 1411 1726 618 2231 742 3365 2430 2062 3325 1569 1093 Guns 5920 | . 711 501 246 . . . 83 832 1036 886 1055 391 179 Cannons 16885 | . . 1039 1147 1726 618 2231 659 2533 1394 1176 2270 1178 914 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 22 | . 4 . 18 . . . . . . . . . . Kinetic 12347 | . 321 1039 844 1089 388 1294 384 1731 1161 980 1629 788 699 Thermal 10458 | . 390 501 549 637 230 937 358 1634 1269 1082 1696 781 394 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 1 4 6 . . . Average Corruption 2 | . . . . . . . 1 1 2 5 . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 75 | . . . . . . . . 5 20 50 . . . Message Errors 16 | . . . . . . . . 3 1 12 . . . Matter Fused 13 | . . . . . . . . . 7 6 . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Energy Discharges 15 | . . . . . . . . 2 4 9 . . . Data Loss (minor) 8 | . . . . . . . . . 4 4 . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . 1 . . . Targeting Errors 16 | . . . . . . . . . 3 13 . . . Weapon Failures 3 | . . . . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 222 | . . . 23 27 19 29 2 . 48 . 66 5 3 Projectiles 222 | . . . 23 27 19 29 2 . 48 . 66 5 3 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 116 | . . 7 16 16 5 10 . 12 13 14 12 10 1 Impact . | . . . . . . . . . . . . . . Kinetic 106 | . . 7 13 16 5 10 . 11 13 9 11 10 1 Secondary 10 | . . . 3 . . . . 1 . 5 1 . . Self-Inflicted Damage 86 | . 1 18 9 . . . . . . . . . 58 Shots 4 | . . 1 . . . . . . . . . . 3 Rammed 5 | . 3 1 1 . . . . . . . . . . Targets Rammed 5 | . 3 1 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 470 | . 209 197 199 108 84 132 197 199 199 197 324 470 105 Average Temperature 98 | . 74 72 108 33 28 40 107 110 100 115 130 145 39 Received Heat Transfer 2491 | . 279 252 153 189 171 423 90 351 82 120 138 160 83 Effects 8 | . . . . . . . . . . . . 8 . Shutdowns 2 | . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 21 | . 1 2 1 . . 2 3 3 2 3 4 . . Heat Transferred 17343 | . 1147 1369 1110 1017 370 1517 518 2459 1924 1665 2590 1065 592 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1090 | . 160 347 408 944 517 1090 439 999 448 750 419 675 319 Average Influence 320 | . 38 116 196 615 419 779 210 597 190 541 141 433 222 Maximum Alert Level 3 | . . 1 2 3 2 3 2 3 2 3 2 2 1 Low Security (%) 46 | 100 100 82 39 10 . . 53 14 66 8 71 14 25 Level 1 19 | . . 17 56 12 38 14 17 14 18 6 25 22 74 Level 2 19 | . . . 4 29 61 16 29 20 14 57 2 63 . Level 3 15 | . . . . 48 . 69 . 50 . 28 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 1 3 . 2 . 3 . 4 . 7 . . Investigation 3 | . 2 . . . . . . . . . 1 . . Extermination 7 | . . . . . . . 1 . 3 . 3 . . Reinforcement 9 | . . 1 3 . 1 . 1 . 1 . 2 . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 1 . 1 . . . 1 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 6 | . 1 2 1 . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 318 | . 19 35 27 26 10 31 14 38 32 22 34 20 10 Peak Tracking Total 9 | . 3 4 6 4 5 7 3 9 4 6 4 6 4 Tactical Retreats 17 | . 3 1 4 4 . 1 . . . 1 2 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 24 | . . 4 . 5 . 3 . 2 1 1 3 5 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . 1 . 3 . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . 2 . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 49 | . . 1 . 4 . 4 1 5 14 6 6 5 3 Max in Single Turn 5 | . . 1 . 1 . 1 1 1 1 1 5 1 2 Garrison Access 4 | . . . . . . . . . 2 . 1 . 1 Garrison Relay 21 | . . . . 4 . 4 . 5 . 4 . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 37 | . 9 5 4 . 2 . 3 . 7 . 5 . 2 Terminals 27 | . 8 5 3 . 1 . 2 . 4 . 3 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . 1 . 1 . 3 . 2 . 1 Total Hacks 99 | . 38 14 9 . 3 . 5 . 10 . 14 . 6 Successful 89 | . 36 14 9 . 3 . 4 . 9 . 8 . 6 Failed 10 | . 2 . . . . . 1 . 1 . 6 . . Catastrophic 2 | . . . . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 8 8 2 . 1 . 3 . 1 . 3 . . Terminals 84 | . 33 14 7 . 2 . 4 . 7 . 12 . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 10 | . . . 2 . 1 . 1 . 3 . 2 . 1 Terminal Hacks 74 | . 31 14 7 . 2 . 3 . 6 . 6 . 5 Part Schematic 3 | . 2 1 . . . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . Prototype ID Bank 12 | . 6 . 2 . . . . . 2 . 1 . 1 Branch Access Points 3 | . . 1 1 . . . . . . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . . . . . . Garrison Index 4 | . . 1 1 . . . 1 . . . . . 1 Alert Level 3 | . 2 1 . . . . . . . . . . . Unreport Threat 8 | . 4 . . . . . 1 . . . 1 . 2 Locate Traps 12 | . 3 4 2 . 1 . 1 . . . 1 . . Reprogram Traps 2 | . 1 . 1 . . . . . . . . . . Dispatch Records 4 | . 3 1 . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Security Status 2 | . . 1 . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Assault Status 2 | . 1 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . 1 . 1 . . Recall Reinforcements 2 | . . . . . 1 . . . 1 . . . . Recall Assault 4 | . 2 . . . . . . . 1 . 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . Registered Prototypes 2 | . 1 . . . . . . . . . 1 . . Zone Layout 3 | . 3 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . . . . . . Process 5 | . 5 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 2 . 1 . 1 . 3 . 2 . 1 Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . Seal Access 4 | . . . . . . . . . 2 . 1 . 1 Coupler Status 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . 1 . 1 . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 25 | . 8 3 2 . 2 . 3 . 3 . 3 . 1 Full Trace Events 4 | . 4 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 107 | . 107 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . 1 . 1 . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . . . 1 . Robots Hacked 22 | . . . . . . 2 3 1 6 3 5 2 . Non-combat 2 | . . . . . . . . . 2 . . . . Combat 20 | . . . . . . 2 3 1 4 3 5 2 . Robot Hacks Applied 25 | . . . . . . 2 3 1 9 3 5 2 . generate_echo 1 | . . . . . . . . . 1 . . . . hold_bot 1 | . . . . . . . . . 1 . . . . randomize_corridors 1 | . . . . . . . . . 1 . . . . map_earth 1 | . . . . . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . 1 . . . . formatsys_high 20 | . . . . . . 2 3 1 4 3 5 2 . Relay Couplers Released 32 | . . . . 5 . 7 . 7 . 6 . 7 . Machine Destruction 32 | . . . . 5 . 7 . 7 . 6 . 7 . Attached 9 | . . . . 2 . 2 . 1 . 2 . 2 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 20 | . . . . . . 2 3 1 4 3 5 2 . Largest Group 4 | . . . . . . 1 3 3 4 3 2 2 . Highest-Rated Group 85 | . . . . . . 15 85 85 67 48 32 82 . Highest-Rated Ally 41 | . . . . . . 15 32 32 21 16 16 41 . Total Orders 2 | . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . 2 . . Ally Attacks 152 | . . . . . . 3 12 35 30 15 24 33 . Total Damage 4390 | . . . . . . 58 208 1278 1026 181 318 1321 . Kills 32 | . . . . . . . 3 8 10 1 2 8 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 2 | . . 2 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 13958 | 144 1286 1392 743 1089 175 986 863 1059 1730 1320 1856 904 411 Spaces Moved 8847 | 121 890 835 451 744 117 622 537 560 1043 932 1185 583 227 Core 23 | 18 . 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 8824 | 103 890 830 451 744 117 622 537 560 1043 932 1185 583 227 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 120 120 120 120 120 120 120 120 120 120 120 Average Speed 126 | 109 120 130 120 120 120 120 143 142 131 120 121 121 148 Slowest Speed 250 | 120 120 250 150 120 120 120 150 150 150 120 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 85 74 52 74 11 74 17 66 31 95 52 95 9 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 45 | . . . 4 . . . . . . . 36 2 3 Melee . | . . . . . . . . . . . . . . Projectile 20 | . . . 4 . . . . . . . 11 2 3 AOE 25 | . . . . . . . . . . . 25 . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total 10544 | 129 1041 1003 579 849 128 753 592 694 1286 1050 1464 706 270 Wait 627 | . 64 42 63 19 1 16 21 6 153 51 155 14 22 Move 8829 | 120 889 834 450 742 116 620 536 558 1042 930 1184 581 227 Hop . | . . . . . . . . . . . . . . Pick Up 3 | . 1 . . . . . 1 . . . 1 . . Fast Attach 80 | 8 2 16 7 5 1 3 3 4 7 2 16 5 1 Attach 1 | . . . . . . . . . . . 1 . . Detach 13 | . 1 1 . 2 . . . 2 1 1 2 3 . Swap 29 | . . 1 2 . . 4 6 2 4 4 4 2 . Drop 33 | 1 1 2 5 . . 2 2 . 4 . 14 1 1 Fire 518 | . 75 73 31 43 10 49 13 55 42 35 52 29 11 Melee 25 | . . . . . . 2 3 1 9 3 5 2 . Ram . | . . . . . . . . . . . . . . Kick 5 | . 3 1 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 75 | . . . . 15 . 15 . 5 . 5 . 35 . Rewire 3 | . . . . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 303 | . 5 33 20 23 . 42 7 58 24 19 30 34 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x3 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 11 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 84 | -11/Scrapyard | Upgraded with Utility slot (x2) 145 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Discovered exit to Mines (range 8) 316 | -10/Materials | Build established: Hacker-Mutant 408 | -10/Materials | Identified exit to Materials 408 | -10/Materials | Discovered exit to Materials (range 3) 505 | -10/Materials | Discovered exit to Materials (range 10) 587 | -10/Materials | Discovered exit to Materials (range 13) 1343 | -10/Materials | Reached level 2 1431 | -10/Materials | Entered another Materials area 1433 | -9/Materials | Reached level 3 1497 | -9/Materials | Reached level 4 1568 | -9/Materials | Identified exit to Mines 1649 | -9/Materials | Identified exit to Materials 1649 | -9/Materials | Discovered exit to Materials (range 4) 1681 | -9/Materials | Upgraded with Weapon slot (x1) 2057 | -9/Materials | Reached level 5 2330 | -9/Materials | Upgraded with Weapon slot (x1) 2640 | -9/Materials | Build established: Hacker-Gunner 2727 | -9/Materials | Upgraded with Utility slot (x1) 2804 | -9/Materials | Discovered exit to Materials (range 4) 2823 | -9/Materials | Entered another Materials area 2825 | -8/Materials | Reached level 6 2825 | -8/Materials | Reached level 7 2829 | -8/Materials | Upgraded with Utility slot (x1) 2961 | -8/Materials | Identified exit to Factory 2961 | -8/Materials | Discovered exit to Factory (range 4) 3073 | -8/Materials | Reached level 8 3218 | -8/Materials | Upgraded with Utility slot (x1) 3280 | -8/Materials | Reached level 9 3354 | -8/Materials | Discovered exit to Factory (range 16) 3366 | -8/Materials | Upgraded with Utility slot (x1) 3520 | -8/Materials | Build established: Wizard-Gunner 3553 | -8/Materials | Discovered exit to Factory (range 9) 3565 | -8/Materials | Identified exit to Garrison 3566 | -8/Materials | Entered Garrison 3616 | -8/Garrison | Triggered checkpoint 3704 | -8/Garrison | Reached level 10 3748 | -8/Garrison | Triggered checkpoint 3758 | -8/Garrison | Triggered checkpoint 3794 | -8/Garrison | Triggered checkpoint 3878 | -8/Garrison | Identified exit to Materials 3878 | -8/Garrison | Discovered exit to Materials (range 21) 3908 | -8/Garrison | Triggered checkpoint 3938 | -8/Garrison | Garrison Relay disabled 4084 | -8/Garrison | Discovered exit to Materials (range 11) 4126 | -8/Garrison | Reached level 11 4156 | -8/Garrison | Triggered checkpoint 4172 | -8/Garrison | Garrison Relay disabled 4312 | -8/Garrison | Discovered exit to Materials (range 8) 4331 | -8/Garrison | Installed Relay Interface Framework 4382 | -8/Garrison | Triggered checkpoint 4409 | -8/Garrison | Garrison Relay disabled 4508 | -8/Garrison | Triggered checkpoint 4532 | -8/Garrison | Garrison Relay disabled 4655 | -8/Garrison | Entered Materials 4746 | -8/Materials | Upgraded with Utility slot (x1) 4810 | -8/Materials | Garrison activated, responded to threat 4810 | -8/Materials | Reached level 12 4828 | -8/Materials | Identified exit to Garrison 4830 | -8/Materials | Entered Garrison 4848 | -8/Garrison | Triggered checkpoint 4917 | -8/Garrison | Garrison Relay disabled 4970 | -8/Garrison | Triggered checkpoint 5024 | -8/Garrison | Garrison Relay disabled 5074 | -8/Garrison | Triggered checkpoint 5088 | -8/Garrison | Triggered checkpoint 5157 | -8/Garrison | Destroyed 10 combat bots 5184 | -8/Garrison | Triggered checkpoint 5202 | -8/Garrison | Triggered checkpoint 5238 | -8/Garrison | Discovered exit to Factory (range 10) 5259 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 5259 | -8/Garrison | Reached level 13 5288 | -8/Garrison | Triggered checkpoint 5319 | -8/Garrison | Garrison Relay disabled 5334 | -8/Garrison | Upgraded with Utility slot (x1) 5437 | -8/Garrison | Discovered exit to Factory (range 12) 5474 | -8/Garrison | Triggered checkpoint 5519 | -8/Garrison | Garrison Relay disabled 5634 | -8/Garrison | Discovered exit to Factory (range 10) 5684 | -8/Garrison | Triggered checkpoint 5816 | -8/Garrison | Entered Factory 5816 | -7/Factory | Accompanied by 1 ally 5818 | -7/Factory | Reached level 14 5967 | -7/Factory | Upgraded with Power slot (x1) 6316 | -7/Factory | Identified exit to Lower Caves 6316 | -7/Factory | Discovered exit to Lower Caves (range 3) 6397 | -7/Factory | Upgraded with Weapon slot (x1) 6517 | -7/Factory | Core integrity fell below 50% 6618 | -7/Factory | Garrison activated, responded to threat 6673 | -7/Factory | Identified exit to Garrison 6679 | -7/Factory | Entered Garrison 6679 | -7/Garrison | Accompanied by 3 allies 6681 | -7/Garrison | Reached level 15 6708 | -7/Garrison | Triggered checkpoint 6764 | -7/Garrison | Garrison Relay disabled 6830 | -7/Garrison | Triggered checkpoint 6908 | -7/Garrison | Garrison Relay disabled 6962 | -7/Garrison | Triggered checkpoint 6999 | -7/Garrison | Triggered checkpoint 7011 | -7/Garrison | Spotted B-75 Beast 7023 | -7/Garrison | Destroyed B-75 Beast 7027 | -7/Garrison | Destroyed B-75 Beast 7045 | -7/Garrison | Triggered checkpoint 7055 | -7/Garrison | Reached level 16 7086 | -7/Garrison | Core integrity fell below 20% 7125 | -7/Garrison | Upgraded with Weapon slot (x1) 7137 | -7/Garrison | Upgraded with Propulsion slot (x1) 7176 | -7/Garrison | Triggered checkpoint 7201 | -7/Garrison | Garrison Relay disabled 7240 | -7/Garrison | Identified exit to Factory 7240 | -7/Garrison | Discovered exit to Factory (range 10) 7259 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7325 | -7/Garrison | Spotted B-75 Beast 7327 | -7/Garrison | Spotted B-75 Beast 7361 | -7/Garrison | Destroyed B-75 Beast 7365 | -7/Garrison | Destroyed B-75 Beast 7492 | -7/Garrison | Triggered checkpoint 7601 | -7/Garrison | Garrison Relay disabled 7648 | -7/Garrison | Triggered checkpoint 7680 | -7/Garrison | Garrison Relay disabled 7711 | -7/Garrison | Discovered exit to Factory (range 14) 7738 | -7/Garrison | Entered Factory 8540 | -7/Factory | Upgraded with Power slot (x1) 9030 | -7/Factory | P-60 Hacker assimilated allied Trooper 4c 9034 | -7/Factory | Reached level 17 9067 | -7/Factory | Upgraded with Propulsion slot (x1) 9467 | -7/Factory | Identified exit to Garrison 9468 | -7/Factory | Entered Garrison 9490 | -7/Garrison | Triggered checkpoint 9512 | -7/Garrison | Garrison Relay disabled 9580 | -7/Garrison | Triggered checkpoint 9636 | -7/Garrison | Triggered checkpoint 9682 | -7/Garrison | Triggered checkpoint 9696 | -7/Garrison | Triggered checkpoint 9766 | -7/Garrison | Identified exit to Factory 9766 | -7/Garrison | Discovered exit to Factory (range 12) 9876 | -7/Garrison | Discovered exit to Factory (range 13) 9926 | -7/Garrison | Triggered checkpoint 9968 | -7/Garrison | Garrison Relay disabled 10202 | -7/Garrison | Triggered checkpoint 10240 | -7/Garrison | Garrison Relay disabled 10270 | -7/Garrison | Discovered exit to Factory (range 10) 10287 | -7/Garrison | Expanded RIF knowledge: Structural Interface 10409 | -7/Garrison | Triggered checkpoint 10436 | -7/Garrison | Garrison Relay disabled 10746 | -7/Garrison | Build established: Wizard-Mutant 10788 | -7/Garrison | Entered Factory 10788 | -6/Factory | Accompanied by 2 allies 10790 | -6/Factory | Reached level 18 10852 | -6/Factory | Identified exit to Factory 10852 | -6/Factory | Discovered exit to Factory (range 15) 11042 | -6/Factory | Garrison activated, responded to threat 11135 | -6/Factory | Build established: Wizard-Gunner 11389 | -6/Factory | Discovered exit to Factory (range 4) 11795 | -6/Factory | Reached level 19 11899 | -6/Factory | Upgraded with Utility slot (x1) 12342 | -6/Factory | Found Prototype Processor 12342 | -6/Factory | Identified Exp. Signal Interpreter 12366 | -6/Factory | Identified exit to Lower Caves 12366 | -6/Factory | Discovered exit to Lower Caves (range 7) 12464 | -6/Factory | Discovered exit to Factory (range 3) 12643 | -6/Factory | Identified exit to Garrison 12644 | -6/Factory | Entered Garrison 12670 | -6/Garrison | Triggered checkpoint 12686 | -6/Garrison | Garrison Relay disabled 12786 | -6/Garrison | Triggered checkpoint 12800 | -6/Garrison | Triggered checkpoint 12807 | -6/Garrison | Triggered checkpoint 12824 | -6/Garrison | Triggered checkpoint 12864 | -6/Garrison | Identified exit to Factory 12864 | -6/Garrison | Discovered exit to Factory (range 12) 12916 | -6/Garrison | Triggered checkpoint 12978 | -6/Garrison | Garrison Relay disabled 13124 | -6/Garrison | Discovered exit to Factory (range 14) 13151 | -6/Garrison | Expanded RIF knowledge: Program Shield 13151 | -6/Garrison | Reached level 20 13212 | -6/Garrison | Triggered checkpoint 13260 | -6/Garrison | Garrison Relay disabled 13366 | -6/Garrison | Discovered exit to Factory (range 12) 13376 | -6/Garrison | Triggered checkpoint 13404 | -6/Garrison | Garrison Relay disabled 13548 | -6/Garrison | Entered Factory 13604 | -6/Factory | Discovered exit to Lower Caves (range 15) 13822 | -6/Factory | Spotted B-75 Beast 13841 | -6/Factory | Destroyed B-75 Beast 13959 | -6/Factory | Self-destructed Last Messages --------------- 13890_ U-05 Engineer lays Concrete. 13912_ Terminal disabled. 13913_ K-01 Serf collects debris. 13916_ Destroyed Hvy. Laser. 13916_ G-50 Soldier destroyed. 13916_ K-01 Serf suffers critical hit. 13916_ K-01 Serf destroyed. 13916_ K-01 Serf collects debris. 13920_ R-10 Processor collects Lgt. Ion Engine. 13921_ K-01 Serf collects debris. 13923_ R-10 Processor collects Lgt. Angular Momentum Engine. 13923_ K-01 Serf collects debris. 13927_ R-10 Processor collects Wheel. 13928_ K-01 Serf collects debris. 13932_ R-10 Processor collects Med. Matter Pod. 13935_ R-10 Processor collects Wheel. 13935_ U-05 Engineer builds a Wall. 13940_ Used Protomatter to restore core integrity (+141, depleted) 13955_ W-25 Informer destroyed. 13957_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? +????????????????????? | | ??????????????????????g?? #????????????????????? | | ??????????????????????g?# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #???????#????????????? | | ????????????????????????# #???? ####?????????? | | ????????????????????????# ### ????????? | | ????????????????????????# ??????g?? | | ????????????????????????# p### ????????? | | ??????????????????????### ! #????????????????????? | | ??????????????????????###= !###??????????????????? | | ??????????????????????# = #??????????????????? | | ?????????????"" """???# kA #??????????????????? | | ??????????? # @ #??????????????????? | | ???????????! + +??????????????????? | | ??????????????######### #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????### u ###??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #########????????????? | | ???????????????????????## uY## = *#????????????? | | ???????????????????????# u #! #????????????? | | ???????????????????????# R # """ #????????????? | | ???????????????????????# u + """ #????????????? | | ???????????????????????# # """ #????????????? | | ???????????????????????# # #????????????? | | ???????????????????????### #######+##????????????? | | ?????????????????????????# ??????# #?????????????? | | ?????????????????????????# ??????# #?????????????? | | ????????????????????????? ??????# #?????????????? | | ????????????????????????? ??????# #?????????????? | | ???????????????????????? ???####+#########?????? | | ???????????????????????? ???# #?????? | | ????????????????????????## ???# #?????? | | ??????????????????????????????# = #?????? | | ?????????????????????????????## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 40 Energy Capacity 560 Matter Stores 750 Matter Capacity 750 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 75 Defensive Hacking 12 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Datajack | -10/Materials | Hacked Armor Integrity Analyzer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Levels Raised 19 | . 1 3 4 2 1 1 1 2 1 . 2 1 . XP Earned 34856 | 6000 1505 5820 5053 3810 392 1935 2310 2663 773 802 2443 1236 114 XP Spent 33510 | 6000 250 2400 5100 . 2300 2600 6400 2200 1900 . 3400 960 . Upgrades 37 | 9 1 3 3 . 1 1 5 2 2 . 2 8 . Power Slot 2 | . . . . . . . 1 . 1 . . . . Propulsion Slot 3 | 1 . . . . . . . 1 1 . . . . Utility Slot 9 | 2 . 1 3 . 1 1 . . . . 1 . . Weapon Slot 4 | . . 2 . . . . 1 1 . . . . . Heat Dissipation 8 | . . . . . . . . . . . . 8 . Inventory Capacity 2 | . 1 . . . . . . . . . 1 . . Hack Attack % 9 | 6 . . . . . . 3 . . . . . . Protomatter Created 3205 | . 83 397 320 229 30 407 93 610 221 209 346 156 104 Integrity Restored 5947 | . 92 671 410 394 . 820 150 1254 447 357 475 688 189 Core 4246 | . 67 495 316 307 . 659 150 1019 149 233 359 303 189 Parts 1701 | . 25 176 94 87 . 161 . 235 298 124 116 385 . Protomatter Decayed 1780 | . 50 169 180 107 . 125 98 292 200 150 251 158 . Game ------ Seed CombatMappingSplitter Manual? 0 Play Time 01:53:06 Cumulative 139.0 hours Start 2020.03.10 @ 22:18:13 End 2020.03.18 @ 02:29:57 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 91 Rogue 72 Adventurer 0 Explorer 19 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31)|SHIFT_HUE(250) Steam 1 RUN: ba39c118-8870-41df-9817-e0a5e1df2dee