Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 00:03:32 Player: NQH Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (718) 718 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2398 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Reaction Control System Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher > --- INVENTORY -------- Aluminum Leg Hover Unit Airjet Medium Storage Unit [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Heavy Armor Plating Device Reaction Control System Storage Medium Storage Unit Protection Heavy Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 20 | 6 1 6 7 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 5 | 1 1 2 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . . 15 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes 1 | . . . 1 Average Backups 3 | . 1 4 3 Power . | . . . . Propulsion 1 | . 1 1 1 Utility . | . . 1 1 Weapon 1 | . . 2 . Tool/Special . | . . . . Unused Backups 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 85 90 61 Engine 9 | . 14 11 4 Leg 35 | . 28 43 28 Device 1 | . . . 6 Storage 5 | . 14 4 . Protection 5 | . . 10 3 Energy Gun 5 | . 14 4 . Energy Cannon 2 | . . . 9 Ballistic Gun 5 | . 14 4 . Launcher 7 | . . 12 5 Peak Build Rating 23 | 6 7 14 23 Average Rating 10 | 3 6 12 13 On Entrance 6 | . 6 6 14 Naked Turns 2 | . . . 2 Heaviest Build 36 | 13 18 26 36 Greatest Support 47 | 20 20 40 47 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 6 | 6 8 6 5 Most Carried 10 | . 5 10 4 Average Carried 3 | . 1 4 3 Final Capacity 10 | 8 10 5 10 Final Carried 5 | . 5 5 . Class Distribution -------------------- 92% | Mutant 7% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 515 | 251 21 114 129 Remotely . | . . . . Salvage Created 465 | . 45 92 328 Parts 19 | . 6 3 10 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 3 3 8 Melee 1 | . . . 1 Guns 4 | . 3 1 . Cannons 1 | . . . 1 AOE 8 | . . 2 6 Classes Destroyed 6 | . 1 2 3 Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 6 | . . 1 5 Duelist 2 | . . . 2 Sentry 3 | . . 2 1 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 206 | . 9 18 179 Missed 84 | . 1 6 77 Hits 122 | . 8 12 102 Melee 1 | . . . 1 Projectile 121 | . 8 12 101 Critical Strikes 6 | . . 1 5 Damage Taken 2105 | . 67 278 1760 Core 622 | . 30 26 566 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 88 93 . Volleys Fired 25 | . 6 8 11 Largest 3 | . 2 2 3 Hottest 180 | . 60 60 180 Shots Fired 51 | . 12 16 23 Gun 16 | . 12 4 . Cannon 13 | . . . 13 Launcher 22 | . . 12 10 Special . | . . . . Kinetic 8 | . 6 2 . Thermal 21 | . 6 2 13 Explosive 22 | . . 12 10 Electromagnetic . | . . . . Robot Hit Streak 13 | . 4 12 13 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 31 | . 6 12 13 Core Hits 44 | . 5 9 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1814 | . 88 389 1337 Guns 128 | . 88 40 . Cannons 200 | . . . 200 Explosions 1449 | . . 349 1100 Melee . | . . . . Ramming 37 | . . . 37 Kinetic 76 | . 47 29 . Thermal 708 | . 41 176 491 Explosive 993 | . . 184 809 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 1 5 Average Corruption 3 | . . 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 1 3 Message Errors 2 | . . 1 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 31 | . . . 31 Projectiles . | . . . . Explosions 31 | . . . 31 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 130 | . . 101 29 Shots 5 | . . 4 1 Rammed 4 | . . . 4 Targets Rammed 9 | . . . 9 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 308 | . . 87 308 Average Temperature 108 | . . 37 134 Received Heat Transfer 933 | . . 69 864 Effects 4 | . . . 4 Interference 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 721 | . 100 125 496 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 71 | 100 100 100 4 Level 1 28 | . . . 94 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 390 | . 70 109 390 Initial 2 | . . 2 . Average 93 | . 22 11 281 Influence Increases 766 | . 77 149 540 Destroy 0b10 Robot/C 280 | . 60 60 160 Destroy 0b10 Robot/NC 10 | . . . 10 Destroy Leader 64 | . 10 30 24 Successful Hack 7 | . 7 . . Disable Machine 90 | . . 30 60 Anti-Garrison Action 150 | . . . 150 Destroy Structure 90 | . . 29 61 Lose Combat Pursuer 75 | . . . 75 Influence Decreases 526 | . 70 156 300 Entered New Map 5 | . . 5 . Time Decay 272 | . 70 52 150 Lost Part 150 | . . . 150 Purge Threat 99 | . . 99 . Squads Dispatched 6 | . 1 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 5 3 30 Peak Tracking Total 10 | . 2 2 10 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 2 5 Max in Single Turn 3 | . . 1 3 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 14 | . 5 9 . Successful 10 | . 4 6 . Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Record 1 | . 1 . . Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1021 | 55 248 416 302 Spaces Moved 730 | 42 174 313 201 Core 14 | 5 . . 9 Treads . | . . . . Legs 708 | 37 174 313 184 Wheels . | . . . . Hover 8 | . . . 8 Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 119 | 111 120 120 121 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 31 24 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 124 | . . 43 81 Melee . | . . . . Projectile 1 | . . . 1 AOE 123 | . . 43 80 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 826 | 47 201 339 239 Wait 20 | . 14 . 6 Move 727 | 41 173 312 201 Hop . | . . . . Pick Up 16 | . 5 9 2 Fast Attach 9 | 6 1 1 1 Attach 13 | . . 5 8 Detach 2 | . 1 1 . Swap 1 | . . . 1 Drop 4 | . 1 3 . Fire 25 | . 6 8 11 Melee . | . . . . Ram 4 | . . . 4 Kick 5 | . . . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Propulsion x2 341 | -9/Materials | Build established: Mutant 664 | -9/Materials | Discovered new exit (range 5) 720 | -9/Materials | Entered another Materials area 720 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 735 | -8/Materials | Garrison activated, responded to threat 963 | -8/Materials | Lost 5 parts (2n1u2w) 999 | -8/Materials | Core integrity fell below 50% 1010 | -8/Materials | Discovered new exit (range 16) 1013 | -8/Materials | Core integrity fell below 20% 1022 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00957_ An alarm sounds. 00957_ ALERT: Alarm triggered, dispatching investigation squad. 00987_ OTLNNW9/7PG YPZK4KLTI 00987_ Lgt. Nuclear Core destroyed. 00992_ Kicked Y-45 Defender out of the way. 00996_ Aluminum Leg destroyed. 00996_ Critical hit (Burn: +37). 00999_ Processing Tank disabled. 01004_ Critical hit (Burn: +37). 01004_ Slammed into Y-45 Defender. 01004_ Y-45 Defender destroyed. 01005_ Acquired 55 matter. 01005_ Titanium Leg destroyed. 01005_ Hover Unit destroyed. 01005_ Slammed into G-47 Trooper. 01007_ G-47 Trooper knocked back. 01010_ Airjet destroyed. 01010_ EXIT=FOUND 01015_ G-47 Trooper suffers critical hit (Burn). 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