Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 21:01:08 Player: ned_arb Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (108) 540 Value Destroyed (2864) 2864 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 5312 Bonus ------- High Alert Combat Kills 248 Cogmind --------- Core Integrity 188/550 Matter 50/300 Energy 83/100 System Corruption 1% Temperature Cool (17) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg VSS Leg > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (10) --- VSS Leg High-capacity Matter Pod (200) Light Armor Plating Hacking Suite High-powered Tractor Beam Minigun Minigun Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- VSS Leg High-capacity Matter Pod Light Armor Plating Light Armor Plating Hacking Suite High-powered Tractor Beam Improved Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 48 | 7 9 23 9 Power 8 | 1 2 2 3 Engine 8 | 1 2 2 3 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 2 11 4 Treads 6 | 2 . 4 . Leg 13 | . 2 7 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 4 2 Device 3 | 1 1 . 1 Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 11 | 2 3 6 . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 6 | . 2 4 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 4 10 Power 3 | . . . 3 Propulsion 3 | . . 1 2 Utility 3 | . . 1 2 Weapon 5 | . . 2 3 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Backups 7 | 1 6 7 9 Power . | . 1 . . Propulsion 1 | . 2 . . Utility 2 | . 1 1 4 Weapon 3 | . 1 4 4 Tool/Special . | . . . . Unused Backups 16 | . 4 4 8 Power 1 | . . 1 . Propulsion 2 | . 1 1 . Utility 7 | . 3 . 4 Weapon 6 | . . 2 4 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 94 96 97 Engine 14 | . 13 11 17 Treads 4 | . 3 10 . Leg 23 | . 24 20 25 Device 10 | . 9 12 9 Storage 11 | . 14 11 9 Protection 5 | . . 7 8 Energy Gun 1 | . 4 . . Ballistic Gun 2 | . 4 . 2 Ballistic Cannon 21 | . 19 21 23 Peak Build Rating 25 | 7 10 18 25 Average Rating 14 | 5 8 12 21 On Entrance 8 | . 7 10 17 Naked Turns . | . . . . Heaviest Build 40 | 12 19 27 40 Greatest Support 60 | 40 40 60 42 Greatest Overweight (x) 10 | . 4 2 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 10 25 10 Average Capacity 9 | 7 8 8 10 Most Carried 10 | 2 9 10 10 Average Carried 7 | 1 6 7 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 8 10 9 Class Distribution -------------------- 35% | Mutant 32% | Scavenger-Mutant 31% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2850 | 179 705 971 995 Remotely 349 | . 136 213 . Salvage Created 2929 | 16 720 1022 1171 Parts 180 | 5 38 71 66 Haulers Intercepted 11 | . 2 5 4 Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 77 | . 14 26 37 Guns 8 | . 6 . 2 Cannons 55 | . 8 22 25 AOE 14 | . . 4 10 Classes Destroyed 14 | 1 6 3 4 Worker 1 | . . . 1 Builder 2 | . . . 2 Tunneler 1 | 1 . . . Hauler 11 | . 2 5 4 Recycler 7 | . 4 2 1 Mechanic 1 | . . . 1 Operator 3 | . 2 1 . Watcher 5 | . 2 2 1 Swarmer 20 | . 3 4 13 Grunt 41 | . 11 13 17 Brawler 2 | . . 1 1 Duelist 2 | . . 1 1 Protector 1 | . . . 1 Sentry 11 | . . 7 4 Best Kill Streak 7 | 1 6 7 6 Combat Bots Only 6 | . 6 5 6 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 286 | . 57 99 130 Missed 73 | . 11 35 27 Hits 213 | . 46 64 103 Melee 7 | . . 1 6 Projectile 206 | . 46 63 97 Critical Strikes 6 | . . 1 5 Damage Taken 3204 | . 542 825 1837 Core 571 | . 95 114 362 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 369 | . . 78 291 Core Remaining (%) 77 | 100 62 71 . Volleys Fired 234 | 1 67 74 92 Largest 3 | 2 2 2 3 Hottest 99 | 70 70 66 99 Shots Fired 506 | 2 117 148 239 Gun 75 | 2 51 . 22 Cannon 418 | . 66 146 206 Launcher 13 | . . 2 11 Special . | . . . . Kinetic 475 | 1 100 146 228 Thermal 18 | 1 17 . . Explosive 13 | . . 2 11 Electromagnetic . | . . . . Robot Hit Streak 19 | 1 12 12 19 Robot Miss Streak 6 | . 2 3 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 299 | 1 82 94 122 Core Hits 162 | 1 34 44 83 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | . 6 3 5 Burn 4 | . 4 . . Blast 10 | . 2 3 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7464 | 13 1295 2583 3573 Guns 662 | 13 401 . 248 Cannons 5236 | . 892 2062 2282 Explosions 1505 | . . 520 985 Melee . | . . . . Ramming 61 | . 2 1 58 Kinetic 5678 | . 1086 2062 2530 Thermal 220 | 13 207 . . Explosive 1505 | . . 520 985 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 5 | . . . 5 Heat Flow Errors 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 126 | . 11 92 23 Projectiles 50 | . 11 28 11 Explosions 76 | . . 64 12 Melee . | . . . . Knockbacks 49 | . 9 17 23 Impact . | . . . . Kinetic 44 | . 8 14 22 Secondary 5 | . 1 3 1 Self-Inflicted Damage 86 | . . . 86 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed 10 | . 1 2 7 Kicked 10 | . 1 2 7 Crushed . | . . . . Highest Temperature 588 | 30 363 187 588 Average Temperature 93 | 18 91 32 122 Received Heat Transfer 1263 | . 291 306 666 Effects 20 | . 1 . 19 Shutdowns 7 | . 1 . 6 Energy Bleed 4 | . . . 4 Interference 3 | . . . 3 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 950 | 37 913 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 1 3 Low Security (%) 54 | 100 100 33 33 Level 1 28 | . . 66 19 Level 2 15 | . . . 42 Level 3 1 | . . . 5 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 772 | 5 120 376 772 Initial 153 | . . 39 153 Average 225 | . 44 236 373 Influence Increases 2526 | 5 483 835 1203 Destroy 0b10 Robot/C 1520 | . 280 520 720 Destroy 0b10 Robot/NC 160 | 5 50 50 55 Destroy Leader 372 | . 78 164 130 Successful Hack 39 | . 22 8 9 Disable Machine 90 | . . 30 60 Destroy Structure 105 | . 8 18 79 Lose Combat Pursuer 240 | . 45 45 150 Influence Decreases 1768 | 5 389 565 809 Entered New Map 266 | . . 55 211 Time Decay 1362 | 5 389 470 498 Lost Part 140 | . . 40 100 Squads Dispatched 11 | . 3 3 5 Investigation 5 | . 3 1 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 119 | . 24 38 57 Peak Tracking Total 8 | . 5 6 8 Tactical Retreats 12 | . 3 2 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 6 6 5 Terminals 13 | . 6 4 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 69 | . 23 16 30 Successful 37 | . 8 8 21 Failed 31 | . 14 8 9 Catastrophic 4 | . 2 1 1 Database Lockouts 1 | . 1 . . Manual 41 | . 17 12 12 Terminals 55 | . 23 12 20 Fabricators . | . . . . Repair Stations 10 | . . 2 8 Recycling Units . | . . . . Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Terminal Hacks 10 | . 5 . 5 Robot Analysis 3 | . 1 . 2 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . . . 1 Patrol Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . . 2 8 Scan Component 5 | . . 1 4 Repair 5 | . . 1 4 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 2 2 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 3 4 6 Terminals 13 | . 3 4 6 Botnet 8 | . 3 2 3 Skim 5 | . . 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 15 | . 6 5 4 Full Trace Events 4 | . 1 2 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 1 4 Time 166 | . . 32 134 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3173 | 29 692 1163 1289 Seismic 3173 | 29 692 1163 1289 Robot Analysis Total 3 | . 1 . 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3656 | 73 1071 1180 1332 Spaces Moved 1946 | 42 596 546 762 Core 12 | 8 2 . 2 Treads 248 | 34 24 190 . Legs 1686 | . 570 356 760 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 115 | 139 122 131 96 Slowest Speed 550 | 160 250 270 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 95 54 54 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 88 | . 2 17 69 Melee . | . . . . Projectile 16 | . 2 3 11 AOE 72 | . . 14 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2903 | 51 829 858 1165 Wait 548 | . 109 175 264 Move 1943 | 41 595 545 762 Hop . | . . . . Pick Up 36 | 2 13 14 7 Fast Attach 33 | 7 14 4 8 Attach 12 | . 2 7 3 Detach 9 | . 6 3 . Swap 39 | . 7 17 15 Drop 39 | . 15 17 7 Fire 234 | 1 67 74 92 Melee . | . . . . Ram . | . . . . Kick 10 | . 1 2 7 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Discovered new exit (range 4) 923 | -10/Materials | Central database locked down 945 | -10/Materials | Discovered new exit (range 15) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1341 | -9/Materials | Discovered new exit (range 7) 1533 | -9/Materials | Build established: Scavenger-Mutant 1723 | -9/Materials | Discovered new exit (range 13) 2008 | -9/Materials | Discovered new exit (range 13) 2032 | -9/Materials | Discovered new exit (range 16) 2157 | -9/Materials | Repaired Imp. Light Cannon 2325 | -9/Materials | Entered another Materials area 2325 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2639 | -8/Materials | Build established: Scavenger-Tank 2726 | -8/Materials | Repaired Imp. Light Cannon 2766 | -8/Materials | Repaired VSS Leg 2799 | -8/Materials | Repaired Imp. Light Cannon 2833 | -8/Materials | Repaired Imp. Light Cannon 3125 | -8/Materials | First assault squad dispatched 3620 | -8/Materials | Core integrity fell below 50% 3637 | -8/Materials | Lost 4 parts (1p2n1w) 3657 | -8/Materials | Self-destructed Last Messages --------------- 03632_ U-05 Engineer builds a Wall. 03633_ Destroyed Wheel. 03633_ M-28 Smith suffers critical hit (Blast). 03633_ Destroyed Machine Analyzer. 03635_ The unstable cave ceiling collapses. 03636_ U-05 Engineer builds a Wall. 03638_ Broken VSS Leg severed. 03638_ Lgt. Armor Plating destroyed. 03641_ U-05 Engineer builds a Door. 03642_ G-50 Soldier destroyed. 03645_ U-05 Engineer builds a Wall. 03645_ Broken Imp. Light Cannon destroyed. 03648_ Imp. Light Cannon destroyed. 03648_ Imp. Ion Engine destroyed. 03648_ L-31 Rogue destroyed. 03649_ U-05 Engineer builds a Wall. 03652_ Acquired Imp. Aluminum Leg. 03654_ U-05 Engineer lays Concrete. 03655_ U-05 Engineer builds a Wall. 03656_ Acquired Broken VSS Leg. 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Light Cannon | 42% | -9/Materials Imp. Light Cannon | 9% | -8/Materials VSS Leg | 72% | -8/Materials Imp. Light Cannon | 45% | -8/Materials Imp. Light Cannon | 48% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeCobblerNeutralizer Manual? 0 Play Time 00:43:42 Cumulative 40.0 hours Start 2025.06.16 @ 22:21:12 End 2025.06.17 @ 21:01:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 25 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83d7a775-340d-4945-9eb1-c7236ae2cb15