Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 23:03:29 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (601) 601 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 3603 Bonus ------- High Alert Combat Kills 12 Entered Garrisons 200 Cogmind --------- Core Integrity 689/700 Matter 259/300 Energy 175/175 System Corruption 0% Temperature Cool (20) Movement Flying (32) Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine Light Angular Momentum Engine > --- PROPULSION (5) --- Flight Unit Flight Unit Flight Unit Field Propulsion Drive > --- UTILITY (3) ------ Improved Coolant Injector Hacking Suite Hacking Suite > --- WEAPON (3) ------- Mini Grenade Launcher Axe > --- INVENTORY (5) ---- Flight Unit Flight Unit Structural Scanner Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Field Propulsion Drive > --- UTILITY ---------- Improved Coolant Injector Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Axe > --- INVENTORY -------- Flight Unit Flight Unit Structural Scanner Light Armor Plating Light Armor Plating [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Lightning Gun Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . 1 . 1 1 . Utility 1 | . . . . 1 . . Weapon 1 | . . 1 . . . . Parts Attached 27 | . 3 6 2 10 4 2 Power 3 | . . . 1 1 1 . Engine 3 | . . . 1 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | . 1 4 . 2 1 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . 2 . . . . Flight 7 | . 1 2 . 2 1 1 Utility 9 | . 1 1 1 4 1 1 Device 3 | . . 1 . . 1 1 Storage . | . . . . . . . Processor 2 | . 1 . . 1 . . Hackware 2 | . . . . 2 . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 6 | . 1 1 . 3 1 . Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 2 | . . 1 . . . 1 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Highest Loss Streak 1 | . . 1 . . . 1 To Critical Strikes . | . . . . . . . Average Backups 3 | . . 3 3 4 5 5 Power . | . . 1 . . . . Propulsion . | . . . . . 1 1 Utility 2 | . . 2 3 3 3 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 7 | . . . 1 6 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 1 3 . . Weapon 3 | . . . . 3 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 75 | . 12 55 76 85 95 92 Engine 8 | . . . 11 9 13 15 Hover 1 | . . 11 . . . . Flight 27 | . 1 11 33 29 36 34 Device 7 | . . 7 11 8 7 7 Processor 1 | . . 11 1 . . . Hackware 7 | . . . . 12 15 15 Protection 3 | . . . 8 5 . . Ballistic Cannon 2 | . . . . 4 7 1 Launcher 9 | . 10 12 11 9 6 7 Slashing Weapon 3 | . . . . 7 2 5 Peak Build Rating 33 | . 2 7 8 21 28 33 Average Rating 14 | . 1 5 7 16 25 29 On Entrance 9 | . . 2 7 8 20 27 Avg Prop Armor Cover (%) 17 | . . 17 . . . . Naked Turns 12 | . 12 . . . . . Heaviest Build 24 | . 3 4 8 14 24 24 Greatest Support 27 | 3 4 12 12 20 25 27 Greatest Overweight (x) 1 | . . . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 3 5 4 5 5 5 Average Carried 3 | . . 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 4 5 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 26% | Scavenger-Sprinter 19% | Mutant 9% | Hacker-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 709 | 200 23 6 191 235 . 54 Remotely . | . . . . . . . Salvage Created 255 | . 107 16 . 78 . 54 Parts 18 | . 8 7 . 2 . 1 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 9 | . 3 4 . 1 . 1 Melee 1 | . . . . . . 1 AOE 8 | . 3 4 . 1 . . Classes Destroyed 7 | . 4 . . 2 . 1 Worker 2 | . 2 . . . . . Hauler 1 | . . . . 1 . . Recycler 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 7 | . 3 4 . . . . Grunt 1 | . . . . . . 1 Sentry 1 | . . . . 1 . . Best Kill Streak 7 | . 7 4 . 1 . 1 Combat Bots Only 4 | . 3 4 . 1 . 1 Max Kills in Single Turn 3 | . 3 2 . 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 36 | . 6 9 . 6 . 15 Missed 15 | . 3 1 . 5 . 6 Hits 21 | . 3 8 . 1 . 9 Projectile 21 | . 3 8 . 1 . 9 Critical Strikes 2 | . . . . . . 2 Damage Taken 345 | . 55 141 . 14 . 135 Core 128 | . 34 83 . . . 11 Absorbed by Shields 29 | . . . . . . 29 Core Remaining (%) 91 | 100 86 . 79 100 . . Volleys Fired 17 | . 4 6 1 4 . 2 Largest 1 | . 1 1 1 1 . 1 Hottest 30 | . 30 30 30 30 . 30 Shots Fired 17 | . 4 6 1 4 . 2 Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 17 | . 4 6 1 4 . 2 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 17 | . 4 6 1 4 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 4 | . 1 . . 4 . . Robot Miss Streak 3 | . 2 3 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 7 | . 1 . . 5 . 1 Core Hits 17 | . 7 5 . 4 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 18 | . . . . 5 . 13 Impact . | . . . . . . . Slashing 18 | . . . . 5 . 13 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 1 . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 712 | . 303 174 . 159 . 76 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 559 | . 303 174 . 82 . . Melee 153 | . . . . 77 . 76 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 559 | . 303 174 . 82 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 153 | . . . . 77 . 76 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 9 | . 9 . . . . . Projectiles . | . . . . . . . Explosions 9 | . 9 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 133 | . 34 75 . . . 24 Shots 5 | . 1 3 . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 345 | . . 3 1 345 . 30 Average Temperature 75 | . . 3 1 144 . 14 Received Heat Transfer 101 | . . 6 . 9 . 86 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 94 | 100 100 100 100 100 100 67 Level 1 2 | . . . . . . 18 Level 2 2 | . . . . . . 14 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 400 | . 115 177 83 50 3 400 Initial 64 | . . 39 64 . 3 . Average 49 | . 47 51 30 25 . 149 Influence Increases 910 | . 125 198 24 153 . 410 Destroy 0b10 Robot/C 180 | . 60 80 . 20 . 20 Destroy 0b10 Robot/NC 25 | . 20 . . 5 . . Destroy Leader 44 | . 12 10 . 12 . 10 Successful Hack 29 | . . 14 5 . . 10 Disable Machine 15 | . . . 15 . . . Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 202 | . 33 34 4 26 . 105 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 300 | . . 45 . 90 . 165 Influence Decreases 510 | . 30 126 191 145 8 10 Entered New Map 164 | . . 56 103 . 5 . Time Decay 326 | . 30 60 88 145 3 . Lost Part 20 | . . 10 . . . 10 Squads Dispatched 8 | . 1 1 . 6 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 . 2 . . Assault 1 | . . . . 1 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 4 | . 1 1 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 4 12 . 14 . 21 Peak Tracking Total 16 | . 4 6 . 6 . 16 Tactical Retreats 6 | . . 1 . 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 4 | . . . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 5 | . . . 1 . . 4 Max in Single Turn 2 | . . . 1 . . 2 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 13 | . 3 3 1 2 3 1 Terminals 6 | . 1 2 1 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 1 . . 1 . Scanalyzers 2 | . . . . 1 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 22 | . 5 5 1 3 6 2 Successful 13 | . 3 3 1 3 2 1 Failed 9 | . 2 2 . . 4 1 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 8 | . 3 3 1 1 . . Terminals 11 | . 3 4 1 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 1 . . 2 . Scanalyzers 4 | . . . . 2 2 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 1 . . 1 . Retrieve Components 4 | . 2 1 . . 1 . Scanalyzer 2 | . . . . 2 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . 1 2 1 1 . . Terminals 5 | . 1 2 1 1 . . Botnet 5 | . 1 2 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 1 . 1 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 2 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 3 1 . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Active Infowar (turns) 671 | . . 98 257 299 17 . Structural 671 | . . 98 257 299 17 . Machine Analysis 2 | . . . . 2 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 1034 | 15 82 124 257 301 84 171 Spaces Moved 1849 | 30 124 241 359 483 266 346 Core 152 | 30 103 19 . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1 | . . 1 . . . . Flight 1696 | . 21 221 359 483 266 346 Fastest Speed 28 | 50 40 34 34 31 28 28 Average Speed 34 | 50 48 40 34 33 28 29 Slowest Speed 117 | 50 50 60 34 117 31 32 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . 5 2 . 2 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 25 23 77 36 6 52 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 5 | . . . . 4 . 1 Terrain Destroyed 267 | . 37 56 4 28 . 142 Melee 5 | . . . . 4 . 1 Projectile . | . . . . . . . AOE 262 | . 37 56 4 24 . 141 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 2180 | 29 140 254 491 610 269 387 Wait 214 | . 7 . 127 75 . 5 Move 1825 | 29 123 231 354 482 262 344 Hop 7 | . . 4 2 . 1 . Pick Up 20 | . 2 2 3 13 . . Fast Attach 16 | . 3 4 . 7 2 . Attach 12 | . . 2 2 7 1 . Detach 5 | . 1 1 . 2 1 . Swap 11 | . . 3 . 3 2 3 Drop 17 | . . 1 2 12 . 2 Fire 17 | . 4 6 1 4 . 2 Melee 18 | . . . . 5 . 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 13) 98 | -10/Materials | Entered another Materials area 98 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 220 | -9/Materials | Discovered new exit (range 7) 222 | -9/Materials | Entered Mines 277 | -9/Mines | Learned location of Storage (-9) 470 | -9/Mines | Discovered new exit (range 16) 473 | -9/Mines | Met a Derelict testing a Signal Generator 476 | -9/Mines | Found Signal Generator 479 | -9/Mines | Entered Materials 479 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 480 | -8/Materials | Identified exit to Factory 503 | -8/Materials | Build established: Scavenger-Mutant 553 | -8/Materials | Garrison activated, responded to threat 688 | -8/Materials | Met 7R-MNS 780 | -8/Materials | Entered Factory 780 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 854 | -7/Factory | Identified exit to Garrison 864 | -7/Factory | Entered Garrison 933 | -7/Garrison | Phase Generator disabled 971 | -7/Garrison | Discovered new exit (range 10) 982 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1032 | -7/Garrison | Triggered checkpoint 1035 | -7/Garrison | Self-destructed Last Messages --------------- controls... 00982_ Remote lockdown engaged. 01010_ Sneak attack on G-50 Soldier. 01010_ G-50 Soldier destroyed. 01013_ Acquired 54 matter. 01014_ C-45 Heavy ARC bursts open, deploying its payload. 01014_ G-50 Soldier unfolds itself. 01014_ G-47 Trooper unfolds itself. 01031_ Triggered Stasis Trap. 01031_ A bubble of rippling energy engulfs the area. 01031_ Field strength at 94. 01032_ Beams of light sweep through the air. An alarm sounds. 01032_ Field strength at 84. 01032_ Critical hit (Burn: +26). 01033_ Field strength at 69. 01034_ Critical hit (Burn: +26). 01034_ Field strength at 55. 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Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleFlyingMatter Manual? 0 Play Time 00:22:48 Cumulative 49.2 hours Start 2026.10.04 @ 14:17:54 End 2026.10.04 @ 23:03:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 38 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c59c9556-502f-40ea-8484-05579ec04dba