Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 21:21:40 Player: Michael Result: Destroyed by Slayer 5a with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (319) 1595 Value Destroyed (10892) 10892 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5294) 5294 TOTAL SCORE: 24001 Bonus ------- High Alert Combat Kills 2611 Follower Combat Kills 877 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -294 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [NC] (35) > --- WEAPON (3) ------- Katana > --- INVENTORY (10) --- Huge Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Relay Coupler [Grunt] (33) Heavy Plasma Cannon Precision Assault Rifle Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [Heavy] > --- WEAPON ----------- Coil Gun Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Enhanced Nuclear Core Medium Storage Unit Huge Storage Unit High-capacity Matter Pod Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating Relay Coupler [NC] Long-range Tractor Beam Heavy Plasma Cannon Enhanced Autogun Enhanced Autogun Precision Assault Rifle Heavy Machine Gun Advanced Assault Cannon Heavy Missile Launcher Rocket Array Rocket Array Remote Datajack Katana [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 1 . . . . . . 1 . . Utility 3 | . . . 1 . . . . . . . 1 . . . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 463 | 7 30 8 35 7 2 15 49 4 17 21 47 2 43 4 19 2 7 96 32 16 Power 23 | 1 3 . 2 . . 1 4 1 2 1 1 . 1 . . . . 3 3 . Engine 10 | 1 2 . 2 . . 1 . . 2 1 . . . . . . . . 1 . Core 13 | . 1 . . . . . 4 1 . . 1 . 1 . . . . 3 2 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 118 | 3 12 6 15 2 1 5 20 2 6 5 16 . 3 . . . . 18 4 . Treads 36 | . 5 1 6 1 . 2 7 1 . 2 4 . 1 . . . . 5 1 . Leg 8 | 1 3 2 2 . . . . . . . . . . . . . . . . . Wheel 74 | 2 4 3 7 1 1 3 13 1 6 3 12 . 2 . . . . 13 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 90 | 1 4 2 4 1 1 1 7 . 2 2 8 1 13 2 11 1 1 16 6 6 Device 36 | . 1 1 2 1 . . 3 . 1 1 3 . 8 1 8 . 1 3 2 . Storage 8 | 1 3 1 . . 1 . . . . . 1 . . . . . . . . 1 Processor 7 | . . . . . . 1 1 . . 1 1 . . . . . . 1 1 1 Hackware 16 | . . . . . . . 1 . . . 3 1 2 . 1 . . 4 . 4 Protection 23 | . . . 2 . . . 2 . 1 . . . 3 1 2 1 . 8 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 232 | 2 11 . 14 4 . 8 18 1 7 13 22 1 26 2 8 1 6 59 19 10 Energy Gun 6 | 1 2 . . . . . 1 . 1 1 . . . . . . . . . . Energy Cannon 5 | . 1 . 1 . . 1 . . . . . . . . . . . . 1 1 Ballistic Gun 64 | 1 5 . 9 3 . 5 11 1 3 6 5 . 1 . . . . 6 8 . Ballistic Cannon 43 | . 3 . 2 . . . 1 . 1 1 3 . 6 . 2 . 4 18 2 . Launcher 39 | . . . 2 1 . 2 5 . 2 4 1 . 3 1 2 1 . 10 5 . Special Weapon 25 | . . . . . . . . . . . 4 1 5 . 1 . 2 8 . 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 50 | . . . . . . . . . . 1 9 . 11 1 3 . . 17 3 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . Parts Lost 85 | . 5 2 . . . 8 6 . 2 10 10 . . . . 1 . 21 19 1 Power 8 | . 1 . . . . 1 . . 1 1 . . . . . . . 2 2 . Propulsion 36 | . 1 2 . . . 2 5 . . 4 5 . . . . . . 12 4 1 Utility 15 | . . . . . . 1 1 . 1 2 2 . . . . 1 . 2 5 . Weapon 26 | . 3 . . . . 4 . . . 3 3 . . . . . . 5 8 . Highest Loss Streak 10 | . 5 2 . . . 8 3 . 2 9 5 . . . . 1 . 5 10 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 87 98 100 100 100 96 98 100 99 93 92 92 91 92 92 91 92 92 66 41 Engine 4 | . 13 14 11 11 11 11 . . 5 9 4 . . . . . . . 2 . Core 4 | . . . . . . . 8 9 3 . 2 7 7 7 7 7 7 5 3 1 Treads 7 | . 6 1 6 10 . 5 10 9 9 9 8 7 7 7 7 7 7 9 6 . Wheel 20 | . 10 17 15 11 22 14 24 27 26 21 23 23 23 23 23 23 23 23 7 1 Device 7 | . 8 14 11 11 11 11 9 9 9 9 6 8 6 15 6 5 4 1 2 . Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 6 Processor 3 | . . . . . . 2 4 . . 1 7 7 7 7 7 7 7 3 9 18 Hackware 4 | . . . . . . . . . . . 6 5 7 . 7 7 7 15 7 5 Protection 4 | . . . 10 11 11 8 3 9 9 6 . . . . . . 2 4 2 . Energy Gun 1 | . 5 . . . . . 1 9 9 3 . . . . . . . . . . Energy Cannon 1 | . 1 . 4 11 11 9 1 . . . . . . . . . . . . . Ballistic Gun 11 | . 12 14 25 21 22 20 21 9 8 9 7 7 3 . . . . 5 7 . Ballistic Cannon 6 | . 2 14 2 . . . 2 9 9 11 6 7 11 15 15 15 18 8 4 . Slashing Weapon 2 | . . . . . . . . . . 1 5 . 5 7 6 5 . 4 2 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 30 50 61 61 98 98 97 97 107 109 102 99 126 126 125 125 126 115 114 100 Greatest Support 66 | 20 40 20 20 20 20 20 66 30 30 44 64 50 52 52 52 52 52 62 38 28 Greatest Overweight (x) 10 | . 2 2 6 6 4 9 9 3 5 4 10 1 2 2 2 2 2 5 5 4 Average Overweight (x) 2 | . . 1 3 5 3 4 3 3 3 3 2 1 1 1 1 1 1 1 2 3 Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 11 17 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 13 Most Carried 25 | 5 15 18 20 20 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 19 Average Carried 21 | 3 8 16 19 19 22 22 24 24 24 23 24 25 24 25 25 24 24 22 21 11 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 Final Carried 25 | 5 15 18 20 20 24 20 25 25 25 24 25 25 25 25 25 24 25 25 19 8 Class Distribution -------------------- 33% | Bothacker-Mutant 25% | Scavenger-Tank 12% | Mutant 7% | Scavenger-Gunner 5% | Commander-Mutant 5% | Bothacker-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Gunner | -8/Materials Commander-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Bothacker-Gunner | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Matter Collected 11074 | 184 583 160 676 202 40 195 1245 88 528 493 1016 204 891 119 230 . 422 2435 1212 151 Remotely 2537 | . . . . . . . . . . . . . 491 119 200 . 391 928 408 . Salvage Created 9739 | . 798 52 933 334 . 165 1783 17 647 288 1064 . 797 . 111 . 148 2062 540 . Parts 565 | . 43 1 73 32 . 11 114 . 49 28 45 . 37 . 8 . 5 91 28 . Haulers Intercepted 12 | . 2 . 2 . . . 6 . 1 . . . 1 . . . . . . . Recyclers Shooed 27 | . 6 . 1 1 . . 3 . 1 . 3 . 9 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . 9 . 7 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 223 | . 10 3 19 12 . 6 29 . 19 19 16 . 11 . 4 . 5 50 20 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . Guns 67 | . 6 . 9 5 . 3 17 . 9 4 6 . . . . . . 4 4 . Cannons 61 | . 4 3 6 4 . . 5 . 5 5 4 . 3 . 2 . 5 14 1 . AOE 94 | . . . 4 3 . 3 7 . 5 10 5 . 8 . 2 . . 32 15 . Classes Destroyed 19 | . 7 1 4 . . . 2 . 1 1 . . . . . . . 3 . . Worker 37 | . 4 . 3 . . . 7 . 1 . 10 . 2 . . . . 10 . . Builder 10 | . . . 2 1 . 1 . . . . 1 . 1 . . . . 4 . . Tunneler 7 | . 1 . 1 2 . . 1 . . . . . . . . . . 2 . . Hauler 12 | . 2 . 2 . . . 6 . 1 . . . 1 . . . . . . . Recycler 21 | . 3 . 1 . . . 4 . . . 4 . 5 . . . . 4 . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 2 . . Operator 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . Watcher 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . Swarmer 72 | . 3 . 3 7 . 3 10 . 8 11 2 . 4 . . . . 14 7 . Saboteur 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Grunt 82 | . 7 2 10 5 . 2 10 . 1 4 9 . 4 . 2 . 3 19 4 . Brawler 6 | . . . . . . . 1 . . . 2 . . . . . . 3 . . Duelist 11 | . . . 1 . . 1 1 . 1 . . . . . . . 2 3 2 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . Sentry 27 | . . . 5 . . . 6 . 7 1 . . . . 1 . . 2 5 . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . Hunter 10 | . . . . . . . 1 . 2 . . . 2 . 1 . . 2 2 . Programmer 10 | . . . . . . . . . . 3 3 . 1 . . . . 3 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 2 6 4 . 5 7 . 5 9 9 . 9 . 2 . 2 12 9 . Combat Bots Only 9 | . 2 2 4 4 . 4 4 . 5 9 8 . 8 . 2 . 2 8 9 . Max Kills in Single Turn 8 | . 1 1 4 2 . 3 4 . 3 4 5 . 5 . 2 . 1 8 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 2 . 2 3 . 2 4 5 . 4 . 2 . . 4 4 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Damage Taken 15952 | . 792 217 808 307 . 1066 1352 . 669 1680 954 . 421 . 170 282 236 3512 3262 224 Core 2046 | . 54 53 93 54 . 244 143 . 74 226 144 . 16 . . 88 . 239 517 101 Absorbed by Shields 376 | . . . . . . . . . . 131 . . . . . . . 30 215 . Redirected to Shielding 52 | . . . . . . . 8 . 44 . . . . . . . . . . . Regen/Repaired (Parts) 334 | . . . 166 . . . 69 . 60 . . . . . . . . 39 . . Core Remaining (%) 48 | 100 . 57 . . . 2 . . . 19 . . . . . . 64 . . . Volleys Fired 643 | . 85 18 52 22 . 20 99 11 43 46 43 7 28 . 6 . 12 102 43 6 Largest 3 | . 2 2 3 3 . 3 3 1 3 3 3 1 3 . 3 . 3 3 3 1 Hottest 148 | . 100 55 103 103 . 103 127 44 127 121 130 5 133 . 136 . 136 136 148 5 Shots Fired 1528 | . 143 36 148 62 . 44 267 11 120 116 118 7 55 . 15 . 32 241 106 7 Gun 909 | . 111 18 122 40 . 30 240 . 78 61 63 . 12 . . . . 73 61 . Cannon 511 | . 32 18 22 20 . 8 18 11 38 50 47 . 29 . 13 . 30 136 38 1 Launcher 59 | . . . 4 2 . 6 9 . 4 5 1 . 2 . 1 . . 18 7 . Special 49 | . . . . . . . . . . . 7 7 12 . 1 . 2 14 . 6 Kinetic 1267 | . 99 36 133 40 . 30 247 11 77 99 105 . 41 . 13 . 30 209 97 . Thermal 126 | . 17 . 11 20 . 8 11 . 39 12 5 . . . . . . . 2 1 Explosive 59 | . . . 4 2 . 6 9 . 4 5 1 . 2 . 1 . . 18 7 . Electromagnetic 27 | . 27 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 12 16 18 8 . 7 22 4 15 14 11 8 11 . 17 . 13 9 16 10 Robot Miss Streak 9 | . 5 3 3 2 . 5 3 1 3 3 2 . 2 . 2 . 2 9 6 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 4 | . . . . . . 1 . . . 2 . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 . . . . . . . . 1 . Shots Hit Robots 1069 | . 97 27 93 37 . 22 185 4 79 72 104 7 56 . 13 . 21 175 70 7 Core Hits 645 | . 34 6 53 19 . 12 83 1 40 29 39 . 34 . 12 . 8 196 79 . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 1 . Critical Strikes 24 | . 3 1 1 . . . 3 . 2 3 3 . 3 . . . 1 3 1 . Burn 3 | . . . . . . . . . 1 1 1 . . . . . . . . . Destroy 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . Blast 17 | . 2 1 1 . . . 2 . 1 2 2 . 3 . . . 1 2 . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 105 | . . . . . . . . . . . 38 . 40 1 . . . 24 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . . . 38 . 40 1 . . . 24 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 46 | . . . . . . . . . . . 18 . 13 . . . . 14 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28946 | . 1321 346 1660 705 . 641 2873 92 1761 1986 3052 . 1899 . 475 . 513 8694 2859 69 Guns 8191 | . 816 120 834 256 . 206 1940 . 861 651 617 . 45 . . . . 973 872 . Cannons 7241 | . 461 226 317 243 . 52 294 92 469 619 740 . 365 . 263 . 513 1925 662 . Explosions 10175 | . 23 . 509 206 . 383 639 . 431 716 368 . 495 . 212 . . 4868 1325 . Melee 3318 | . . . . . . . . . . . 1327 . 994 . . . . 928 . 69 Ramming 21 | . 21 . . . . . . . . . . . . . . . . . . . Kinetic 13546 | . 772 346 994 256 . 206 2113 92 828 1080 1273 . 410 . 263 . 513 2898 1502 . Thermal 2430 | . 250 . 157 243 . 52 121 . 502 190 84 . . . . . . 799 32 . Explosive 9353 | . . . 509 206 . 383 639 . 431 716 368 . 495 . 212 . . 4069 1325 . Electromagnetic 278 | . 278 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3318 | . . . . . . . . . . . 1327 . 994 . . . . 928 . 69 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . . 11 11 25 27 27 27 27 . 8 8 8 Average Corruption 13 | . . . . . . . . . . 8 9 16 26 27 27 27 . 5 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 284 | . . . . . . . . . . 5 61 5 75 19 23 5 . 60 20 11 Message Errors 57 | . . . . . . . . . . . 9 1 19 3 3 2 . 11 4 5 Matter Fused 65 | . . . . . . . . . . 2 12 1 14 7 8 2 . 13 4 2 Heat Flow Errors 41 | . . . . . . . . . . 1 11 1 10 3 3 . . 9 3 . Energy Discharges 27 | . . . . . . . . . . 1 8 2 7 . 2 1 . 3 2 1 Parts Rejected 4 | . . . . . . . . . . . . . 3 . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . 1 . . 1 . . . 2 . . Data Loss (minor) 38 | . . . . . . . . . . . 8 . 12 4 2 . . 8 3 1 Data Loss (major) 11 | . . . . . . . . . . . 6 . 1 . 1 . . 2 1 . Misfires 15 | . . . . . . . . . . . 6 . 2 . 1 . . 5 . 1 Alerts 10 | . . . . . . . . . . . . . 1 1 3 . . 4 1 . Misdirections 6 | . . . . . . . . . . . . . 6 . . . . . . . Weapon Failures 6 | . . . . . . . . . . 1 . . . . . . . 3 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1212 | . 2 . 10 . . 59 22 20 30 81 244 . 262 . 12 . 7 432 2 29 Projectiles 116 | . 2 . . . . . . 20 6 . 10 . . . 12 . 7 59 . . Explosions 374 | . . . 10 . . 59 22 . 24 81 12 . . . . . . 164 2 . Melee 722 | . . . . . . . . . . . 222 . 262 . . . . 209 . 29 Knockbacks 61 | . 3 2 . . . . . 1 1 6 6 . 4 . . . 9 20 9 . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . Kinetic 57 | . 2 2 . . . . . 1 1 6 6 . 4 . . . 9 17 9 . Secondary 3 | . . . . . . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 1034 | . 5 . . 44 . 94 82 . . 19 . . . . 62 . . 546 182 . Shots 37 | . 1 . . 2 . 3 3 . . 1 . . . . 3 . . 14 10 . Rammed 15 | . 15 . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 15 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 343 9 63 132 . 47 12 . 146 190 272 135 308 261 218 . 259 365 282 36 Average Temperature 80 | . 143 4 17 39 . 21 8 . 37 27 68 75 96 115 95 . 102 90 114 20 Received Heat Transfer 3701 | . 414 81 270 90 . 351 423 . 198 206 165 . 9 . 48 . 84 773 577 12 Effects 4 | . 2 . . . . . . . . . . . . . 1 . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . . . 2 1 1 . . . . . . . . . Heat Transferred 4206 | . 531 . 333 518 . 111 259 . 1184 311 259 . . . . . . 650 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Peak Influence 1537 | . 174 58 516 360 . 142 576 1217 931 1034 653 219 244 . . . . 1397 1537 929 Initial 935 | . . 28 . 118 . . 55 367 592 605 527 204 139 . . . . . 935 806 Average 486 | . 73 51 263 191 . 51 338 716 805 861 526 206 113 . . . . 870 1230 842 Maximum Alert Level 4 | . . . 2 1 . . 2 4 3 3 2 1 1 . . . . 4 4 3 Low Security (%) 33 | 100 100 100 40 60 . 100 33 . . . . 32 75 . . . . 11 . . Level 1 12 | . . . 41 39 . . 19 1 . . 5 67 24 . . . . . . . Level 2 23 | . . . 18 . . . 47 42 7 30 94 . . . . . . 5 . . Level 3 23 | . . . . . . . . 42 92 69 . . . . . . . 57 34 100 Level 4 6 | . . . . . . . . 13 . . . . . . . . . 24 65 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . 2 . . . 4 . 4 . 11 . 2 . . . . 16 . . Investigation 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . Extermination 5 | . . . . . . . . . . . 2 . 1 . . . . 2 . . Reinforcement 24 | . 1 . 2 . . . 3 . 2 . 6 . 1 . . . . 9 . . Assault 5 | . . . . . . . . . . . 1 . . . . . . 4 . . Garrison 4 | . . . . . . . . . 2 . 1 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 3 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Distress Signals 19 | . 3 . 1 . . . 5 . 4 . . . 1 . . . . 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 18 3 32 13 . 6 40 . 29 19 30 5 33 . 4 2 10 68 27 8 Peak Tracking Total 11 | . 4 2 5 4 . 6 5 . 6 5 7 2 6 . 2 2 5 7 11 3 Tactical Retreats 7 | . . . 1 1 . . 1 . . 1 . . . . . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 22 | . 4 . 1 . . . 1 . . 3 3 . 3 . . . . 5 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 40 | . 1 . . . . 2 2 5 1 1 2 . 1 . . . . 23 2 . Max in Single Turn 5 | . 1 . . . . 2 1 1 . 1 1 . 1 . . . . 5 1 . Garrison Access 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . Garrison Relay 8 | . . . . . . . . 5 . 1 . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 71 | . 8 . 6 . 1 . 7 1 10 . 9 . 10 . . . . 19 . . Terminals 40 | . 6 . 3 . . . 3 1 5 . 5 . 7 . . . . 10 . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Repair Stations 7 | . . . 1 . . . 1 . 2 . 1 . . . . . . 2 . . Recycling Units 10 | . 2 . 1 . . . . . 1 . 1 . 1 . . . . 4 . . Scanalyzers 6 | . . . 1 . . . 2 . 1 . 1 . . . . . . 1 . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . Total Hacks 149 | . 11 . 20 . 1 . 19 1 28 . 20 . 16 . . . . 33 . . Successful 89 | . 8 . 11 . 1 . 13 . 23 . 5 . 8 . . . . 20 . . Failed 60 | . 3 . 9 . . . 6 1 5 . 15 . 8 . . . . 13 . . Catastrophic 12 | . . . . . . . . . 1 . 4 . 2 . . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 1 . 3 . . . 1 . 1 . 5 . 3 . . . . 4 . . Terminals 79 | . 9 . 6 . . . 8 1 15 . 10 . 13 . . . . 17 . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Repair Stations 23 | . . . 8 . . . 2 . 6 . 2 . . . . . . 5 . . Recycling Units 20 | . 2 . 3 . . . . . 2 . 5 . 1 . . . . 7 . . Scanalyzers 18 | . . . 3 . . . 7 . 4 . 2 . . . . . . 2 . . Garrison Access 6 | . . . . . . . 2 . 1 . 1 . 1 . . . . 1 . . Terminal Hacks 36 | . 5 . 3 . 1 . 3 . 10 . 1 . 5 . . . . 8 . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 1 . . . . . . . . 2 . . Locate Traps 8 | . . . . . . . . . 3 . 1 . 2 . . . . 2 . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . Registered Components 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . Zone Layout 8 | . 3 . 2 . . . . . 1 . . . . . . . . 2 . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 16 | . . . 4 . . . 2 . 6 . 1 . . . . . . 3 . . Scan Component 9 | . . . 2 . . . 1 . 3 . 1 . . . . . . 2 . . Repair 7 | . . . 2 . . . 1 . 3 . . . . . . . . 1 . . Recycling Unit Hacks 9 | . 2 . 1 . . . . . 1 . . . . . . . . 5 . . Process 1 | . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 6 | . 2 . 1 . . . . . 1 . . . . . . . . 2 . . Scanalyzer 15 | . . . 3 . . . 6 . 4 . 1 . . . . . . 1 . . Insert Component 10 | . . . 2 . . . 4 . 2 . 1 . . . . . . 1 . . Analyze 5 | . . . 1 . . . 2 . 2 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 6 | . 1 . . . . . 1 . 1 . 1 . 1 . . . . 1 . . Terminals 6 | . 1 . . . . . 1 . 1 . 1 . 1 . . . . 1 . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 . 5 . . . 5 1 5 . 8 . 7 . . . . 16 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 2 . . . 1 . 3 . . . . . . . . 1 . . Time 186 | . . . 70 . . . 13 . 90 . . . . . . . . 13 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 19 | . . . . . . . . . . . . . . . . . . 19 . . Retrieved Matter 19 | . . . . . . . . . . . . . . . . . . 19 . . Retrieved Components 17 | . 10 . 3 . . . . . . . . . . . . . . 4 . . Parts Scanalyzed 5 | . . . 1 . . . 2 . 2 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 32 | . . . . . . . . . . . 4 5 10 . 1 . 1 8 . 3 Non-combat 16 | . . . . . . . . . . . 2 . 10 . . . . 3 . 1 Combat 16 | . . . . . . . . . . . 2 5 . . 1 . 1 5 . 2 Robot Hacks Applied 33 | . . . . . . . . . . . 4 6 10 . 1 . 1 8 . 3 drop_inventory 7 | . . . . . . . . . . . 1 . 5 . . . . 1 . . map_route 9 | . . . . . . . . . . . 1 . 5 . . . . 2 . 1 ignore_targets 4 | . . . . . . . . . . . . 4 . . . . . . . . scatter_targeting 2 | . . . . . . . . . . . . . . . . . . 2 . . amplify_resonance 2 | . . . . . . . . . . . . 2 . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . 1 . 1 . . . formatsys_high 7 | . . . . . . . . . . . 2 . . . . . . 3 . 2 Relay Couplers Released 37 | . . . . . . . . 18 . 5 . . . . . . . 1 13 . Machine Destruction 33 | . . . . . . . . 18 . 5 . . . . . . . 1 9 . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . Attached 14 | . . . . . . . . . . . 3 1 2 . 1 . . 3 . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 12 . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Total Allies 23 | . . . . . . . . 12 . . 2 1 . . 1 . 2 3 . 2 Largest Group 12 | . . . . . . . . 12 12 . 2 1 . . 1 . 1 2 1 2 Highest-Rated Group 186 | . . . . . . . . 186 186 . 64 31 . . 32 . 49 90 90 73 Highest-Rated Ally 90 | . . . . . . . . 21 21 . 32 31 . . 32 . 49 90 90 41 Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . GUARD 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 157 | . . . . . . . . . 65 . 10 27 . . . . 9 20 15 11 Total Damage 3732 | . . . . . . . . . 937 . 367 460 . . . . 328 594 664 382 Kills 34 | . . . . . . . . . 11 . 4 . . . . . 2 6 6 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 3 . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Turns Passed 17448 | 47 1239 413 1249 1222 210 266 1869 1404 1030 553 1700 133 1414 443 436 242 497 2154 591 336 Spaces Moved 10692 | 41 749 271 634 699 148 71 932 872 602 277 1102 110 1019 403 360 217 359 1386 281 159 Core 121 | 4 . . . . . . . . . . . . . . . . . . . 117 Treads 38 | . 6 . . . . . 21 . . 3 4 . . . . . . 2 2 . Legs 367 | 1 325 36 5 . . . . . . . . . . . . . . . . . Wheels 10166 | 36 418 235 629 699 148 71 911 872 602 274 1098 110 1019 403 360 217 359 1384 279 42 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 110 125 110 140 125 125 125 125 105 105 105 108 108 108 108 100 120 145 Average Speed 123 | 78 106 120 132 161 137 145 127 125 126 130 123 105 113 108 108 110 120 112 135 186 Slowest Speed 570 | 120 160 190 260 170 140 215 225 125 155 305 465 105 123 123 123 123 123 250 570 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 93 53 53 99 49 24 82 97 68 37 37 80 39 59 50 14 53 51 47 7 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 1 . 1 . . . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . . . . . . . 1 1 1 1 . . . Scrap Searched 11 | . . 2 . 2 . 1 . . . . . . . 3 . . 3 . . . Spaces Dug 69 | . . . . . . 22 . . . . 14 . 21 1 . . . 10 . 1 Terrain Destroyed 788 | . 5 . 29 25 . 37 72 . 36 28 21 . 42 1 26 . 1 401 62 2 Melee 46 | . . . . . . . . . . . 14 . 21 1 . . . 9 . 1 Projectile 32 | . . . . . . . 1 . 10 1 . . . . 2 . 1 13 3 1 AOE 710 | . 5 . 29 25 . 37 71 . 26 27 7 . 21 . 24 . . 379 59 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Total 13511 | 52 1043 323 941 744 153 194 1411 1180 782 373 1297 123 1173 407 385 218 398 1721 398 195 Wait 993 | . 134 20 186 11 . 86 279 39 110 2 36 5 7 . 1 . 19 51 7 . Move 10675 | 40 748 270 633 698 147 70 932 871 601 276 1102 109 1018 402 359 216 358 1386 280 159 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 5 19 5 12 2 4 3 22 9 2 13 13 . 17 . . . 1 27 11 . Fast Attach 67 | 6 9 . 5 . . . 8 . 3 . 11 . 7 . . . 1 15 1 1 Attach 96 | . 5 2 2 . . 8 9 . 2 11 13 . 3 . . 1 . 20 14 6 Detach 37 | . 3 . 3 . . . 5 . 1 2 7 . 1 . . . . 7 3 5 Swap 300 | 1 16 6 28 7 2 7 32 4 12 10 23 2 33 4 19 1 6 61 17 9 Drop 143 | . 9 2 20 4 . . 25 11 8 5 11 . 19 . . . 1 15 6 7 Fire 643 | . 85 18 52 22 . 20 99 11 43 46 43 7 28 . 6 . 12 102 43 6 Melee 105 | . . . . . . . . . . . 38 . 40 1 . . . 24 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 15 . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . 8 . . . . . . . 13 16 . Rewire 235 | . . . . . . . . 235 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar) -6/Garrison -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 14 | -11/Junkyard | Discovered new exit (range 14) 48 | -11/Junkyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 117 | -10/Materials | Discovered new exit (range 14) 295 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 477 | -10/Materials | Lost 5 parts (1p1n3w) 708 | -10/Materials | Discovered new exit (range 15) 1287 | -10/Materials | Entered Mines 1298 | -10/Mines | Assembled infested the area 1303 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1512 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1548 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1600 | -10/Mines | Discovered new exit (range 13) 1700 | -10/Mines | Entered Materials 1700 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1996 | -9/Materials | Discovered new exit (range 7) 2098 | -9/Materials | Discovered new exit (range 5) 2250 | -9/Materials | Build established: Scavenger-Tank 2558 | -9/Materials | Repaired Broken Hvy. Assault Rifle 2586 | -9/Materials | Repaired Assault Rifle 2629 | -9/Materials | Discovered new exit (range 9) 2949 | -9/Materials | Entered Mines 3076 | -9/Mines | Learned Materials stockpile data 3081 | -9/Mines | Learned Materials terminal intel 3086 | -9/Mines | Discovered new exit (range 10) 3446 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3649 | -9/Mines | Discovered new exit (range 10) 3708 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3764 | -9/Mines | Learned location of 1 exit from Materials 4165 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4165 | -9/Mines | Discovered new exit (range 5) 4171 | -9/Mines | Entered Exiles 4209 | -9/Exiles | Met 8R-AWN 4232 | -9/Exiles | Met EX-HEX 4286 | -9/Exiles | Met EX-DEC 4295 | -9/Exiles | Learned location of Zion (-7) 4368 | -9/Exiles | Discovered new exit (range 11) 4381 | -9/Exiles | Entered Mines 4414 | -8/Mines | Discovered new exit (range 11) 4542 | -8/Mines | Core integrity fell below 50% 4557 | -8/Mines | Core integrity fell below 20% 4613 | -8/Mines | Lost 8 parts (1p2n1u4w) 4646 | -8/Mines | Identified exit to Materials 4647 | -8/Mines | Entered Materials 4647 | -8/Materials | Evolved 2 slots: Propulsion x2 4648 | -8/Materials | Identified exit to Storage 4650 | -8/Materials | Loaded intel: 11 terminal locations 4828 | -8/Materials | Build established: Scavenger-Gunner 5480 | -8/Materials | Repaired Assault Rifle 5675 | -8/Materials | Lost 3 parts (3n) 5759 | -8/Materials | Discovered exit to Storage (range 12) 5777 | -8/Materials | Discovered new exit (range 15) 5802 | -8/Materials | Build established: Scavenger-Tank 6391 | -8/Materials | Discovered new exit (range 16) 6516 | -8/Materials | Identified exit to Garrison 6516 | -8/Materials | Entered Garrison 6516 | -8/Garrison | Discovered recently destroyed garrison 6682 | -8/Garrison | Installed Relay Interface Framework 6706 | -8/Garrison | Discovered new exit (range 12) 6776 | -8/Garrison | Garrison Relay disabled 6877 | -8/Garrison | Discovered new exit (range 14) 7087 | -8/Garrison | Garrison Relay disabled 7134 | -8/Garrison | Garrison Relay disabled 7245 | -8/Garrison | Build established: Commander-Mutant 7478 | -8/Garrison | Garrison Relay disabled 7515 | -8/Garrison | Discovered new exit (range 12) 7731 | -8/Garrison | Garrison Relay disabled 7920 | -8/Garrison | Entered Materials 7920 | -8/Materials | Accompanied by 12 allies 8159 | -8/Materials | Discovered new exit (range 15) 8477 | -8/Materials | Discovered new exit (range 15) 8612 | -8/Materials | Repaired Imp. Heat Sink 8652 | -8/Materials | Build established: Scavenger-Tank 8761 | -8/Materials | Discovered exit to Storage (range 4) 8786 | -8/Materials | Identified exit to Garrison 8811 | -8/Materials | Garrison activated, responded to threat 8868 | -8/Materials | Repaired Wheel? 8907 | -8/Materials | Repaired Wheel 8950 | -8/Materials | Entered Garrison 8972 | -8/Garrison | Expanded RIF knowledge: Structural Interface 9004 | -8/Garrison | Triggered checkpoint 9117 | -8/Garrison | Triggered checkpoint 9156 | -8/Garrison | Destroyed 9 combat bots 9179 | -8/Garrison | Discovered new exit (range 9) 9231 | -8/Garrison | Garrison Relay disabled 9240 | -8/Garrison | Triggered checkpoint 9339 | -8/Garrison | Core integrity fell below 50% 9393 | -8/Garrison | Core integrity fell below 20% 9393 | -8/Garrison | System corruption reached 10% 9427 | -8/Garrison | Lost 9 parts (1p3n2u3w) 9503 | -8/Garrison | Entered Factory 9503 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9669 | -7/Factory | Lost 4 parts (2n1u1w) 10200 | -7/Factory | Build established: Bothacker-Mutant 10292 | -7/Factory | Discovered new exit (range 10) 10333 | -7/Factory | Discovered new exit (range 16) 10527 | -7/Factory | Discovered new exit (range 14) 10703 | -7/Factory | First assault squad dispatched 10808 | -7/Factory | System corruption reached 10% 10838 | -7/Factory | Garrison activated, responded to threat 10859 | -7/Factory | Destroyed 8 combat bots 10891 | -7/Factory | Lost 5 parts (3n1u1w) 11203 | -7/Factory | Sucked down chute 11203 | -7/Factory | Entered Waste 11204 | -7/Waste | Met a frightened Derelict 11217 | -7/Waste | Spotted C-40 Crusher 11218 | -7/Waste | EMP discharged 11220 | -7/Waste | Spotted C-40 Crusher 11256 | -7/Waste | Spotted C-40 Crusher 11268 | -7/Waste | Spotted C-40 Crusher 11272 | -7/Waste | Spotted C-40 Crusher 11318 | -7/Waste | EMP discharged 11325 | -7/Waste | Discovered new exit (range 12) 11336 | -7/Waste | Entered Factory 11560 | -7/Factory | Identified exit to Lower Caves 12205 | -7/Factory | Found Rocket Array 12207 | -7/Factory | Found Rocket Array 12211 | -7/Factory | Found Rocket Array 12586 | -7/Factory | Destroyed 8 combat bots 12750 | -7/Factory | Entered Lower Caves 13060 | -7/Lower Caves | Discovered new exit (range 9) 13082 | -7/Lower Caves | Learned Factory terminal intel 13193 | -7/Lower Caves | Entered another Lower Caves area 13195 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13206 | -7/Lower Caves | Learned 8 Factory zone layouts 13519 | -7/Lower Caves | Discovered new exit (range 6) 13629 | -7/Lower Caves | Entered Zion 13705 | -7/Zion | System corruption cleaned by Quarantine Array 13759 | -7/Zion | Discovered new exit (range 8) 13815 | -7/Zion | RIF detected upon attempting to enter Zion 13815 | -7/Zion | Attacked by Zionites 13815 | -7/Zion | Spotted XE-N7U(B) 13815 | -7/Zion | Spotted 0J-YJH(B) 13871 | -7/Zion | Entered Proximity Caves 14045 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14260 | -6/Proximity Caves | Spotted B-75 Beast 14348 | -6/Proximity Caves | Discovered new exit (range 13) 14368 | -6/Proximity Caves | Entered Factory 14368 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14369 | -6/Factory | Identified exit to Factory 14370 | -6/Factory | Loaded intel: 26 terminal locations 14421 | -6/Factory | Identified exit to DSF 14637 | -6/Factory | Garrison activated, responded to threat 14663 | -6/Factory | Lost 5 parts (1p3n1w) 14670 | -6/Factory | Destroyed 8 combat bots 15099 | -6/Factory | Noticed a derelict Sapper rigging charges 15537 | -6/Factory | Discovered exit to Factory (range 13) 15755 | -6/Factory | Discovered new exit (range 29) 15911 | -6/Factory | Discovered new exit (range 15) 16033 | -6/Factory | Discovered exit to Factory (range 4) 16069 | -6/Factory | Repaired Wheel 16118 | -6/Factory | First assault squad dispatched 16268 | -6/Factory | Destroyed 7 combat bots 16277 | -6/Factory | Lost 4 parts (2n1u1w) 16522 | -6/Factory | Identified exit to Garrison 16522 | -6/Factory | Entered Garrison 16522 | -6/Garrison | Accompanied by 1 ally 16635 | -6/Garrison | Garrison Relay disabled 16834 | -6/Garrison | Triggered checkpoint 16836 | -6/Garrison | Triggered checkpoint 16864 | -6/Garrison | Core integrity fell below 50% 16894 | -6/Garrison | Destroyed 9 combat bots 16929 | -6/Garrison | Lost 10 parts (2p1n3u4w) 16964 | -6/Garrison | Triggered checkpoint 16987 | -6/Garrison | Core integrity fell below 20% 16990 | -6/Garrison | Garrison Relay disabled 17011 | -6/Garrison | Destroyed 7 combat bots 17021 | -6/Garrison | Lost 5 parts (1n2u2w) 17066 | -6/Garrison | Discovered new exit (range 8) 17095 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 17113 | -6/Garrison | Entered Factory 17158 | -6/Factory | Discovered new exit (range 16) 17203 | -6/Factory | Identified exit to Lower Caves 17449 | -6/Factory | Destroyed by Slayer 5a with Gauss Rifle Last Messages --------------- 17334_ Reactivated Guardian 5d. 17337_ System corrupted: Katana rejected. 17341_ Acquired 25 matter. 17343_ Acquired 21 matter. 17355_ Acquired Katana. 17393_ UREKQGUHVR#OF&U%B KF1IMIYLZBT YE6IVT 17402_ ALERT: Security rotation in progress. 17411_ System corrupted: Matter fused (-6). 17415_ W-25 Informer sends out distress signal. 17416_ Slug penetrates Wall. 17417_ K-01 Serf collects debris. 17417_ Discarded Relay Coupler [Sentry]. 17428_ Y-54 Guardian suffers critical hit (Destroy). 17428_ Destroyed Lgt. Treads. 17428_ Slug penetrates Y-54 Guardian. 17431_ Y-54 Guardian destroyed. 17431_ T-07 Excavator destroyed. 17440_ K-01 Serf collects debris. 17449_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #?????###?????????? | | ????????????????????????????? #????? ?????????? | | ????????????????????????????? #????? ?????????? | | ????????????????????????????? #????? ?????????? | | ??????????????????????????####/#????? ?????????? | | ??????????????????????????# #????? ?????????? | | ??????????????????????????# #????? ?????????? | | ???????????????????????#### #????? ?????????? | | ???????????????????????# #????? ?????????? | | ???????????????????????#^^ #????? ?????????? | | ???????????????????????# ^ #????? ?????????? | | ???????????????????????# "" #????? ?????????? | | ???????????????????????# "" #????? ?????????? | | ????????????????????#### u""" #######+########### | | ????????????????????# k^""" ! | | ????????????????????# """ ! | | ????????????????????# Y "" | | ????????????????????# h "" | | ????????????????????# ! "" | | ????????????????????# @############+### | | ????????????????????# #?# # "" | | ????????????????????# w#?# # "" | | ????????????????????+ #?# # "" | | ????????????????????# #?# + | | ????????????????????# #?# """ """ # "" | | ????????????????????# #?# """ """ # "" | | ????????????????????# #?# """ """ ##### "" | | ????????????????????# #?# #???# | | ???????????????????? #?# """ """ #???# "" | | ??????????????????? #?# """ """ #???# "" | | ??????????????????? #?# """ """ #???# "" | | ?????????????????? ??#?? #???# | | ?????????????????? ?????###########???# ! | | ????????????????? ???????????????????##### | | ???????????????? ??????????????????????? | | ???????????????? ????????????????????? | | ???????????????? ???????????????????# | | ???????????????? ???????????????????# | | ?????????????????? ???????????????????# | | ????????????????????? ???????????????????# = | | ??????????????????????? ???????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 45 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Infiltrator Overachiever Challenges ------------ None Game ------ Seed CommTractorSystem Manual? 0 Play Time 05:04:19 Cumulative 751.0 hours Start 2023.03.31 @ 23:46:18 End 2023.04.06 @ 21:21:40 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 183 Adventurer 36 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a550662d-cafd-4a7a-ba30-62b9d89eb96d