Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 17:20:31 // Winter2019/RPGLIKE Player: Minty Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (119) 595 Value Destroyed (4766) 4766 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2658) 2658 TOTAL SCORE: 15139 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 95 Entered Garrisons 200 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1150 Friendly Fire -479 Cogmind --------- Core Integrity 0/2450 Matter 463/550 Energy 301/380 System Corruption 0% Temperature Cool (88) Movement Hovering (56) Location -4/DSF Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Antigrav System Antigrav System > --- UTILITY (5) ------ Compact Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Improved Hacking Suite Improved System Shield > --- WEAPON (4) ------- Dispersion Rifle Dispersion Rifle Tiamat Missile Launcher > --- INVENTORY (4) ---- Advanced Signal Interpreter Improved System Guard Improved KE Penetrator Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Compact Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Improved KE Penetrator Tiamat Missile Launcher KE Gauss Construct/C Hvy. Directed Ion Construct/C > --- INVENTORY -------- Tiamat Missile Launcher [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Antigrav System Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Compact Matter Pod Processor Advanced Signal Interpreter Hackware Improved System Shield Weapon Constructs Energy Gun Dispersion Rifle Energy Cannon Constructs Ballistic Gun Improved KE Penetrator Ballistic Cannon Constructs Launcher Tiamat Missile Launcher Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Slots Evolved 9 | 3 . . 1 . . . 2 1 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . . . . 1 . . . . . . Utility 4 | 1 . . 1 . . . 1 1 . . . . . . . . . Weapon 3 | 1 . . . . . . 1 . . . 1 . . . . . . Parts Attached 50 | 2 4 2 2 1 1 6 5 3 . 2 13 1 . 3 2 1 2 Power 3 | . . 1 . . . 1 . . . . 1 . . . . . . Engine 3 | . . 1 . . . 1 . . . . 1 . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 10 | 1 2 . . . . 1 . 1 . 1 3 . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 3 . . . . 1 . Flight 5 | . 2 . . . . 1 . 1 . 1 . . . . . . . Utility 10 | . . 1 1 1 . . 2 2 . 1 2 . . . . . . Device 4 | . . 1 . . . . 2 1 . . . . . . . . . Storage 1 | . . . . . . . . . . . 1 . . . . . . Processor 2 | . . . 1 . . . . . . . 1 . . . . . . Hackware 3 | . . . . 1 . . . 1 . 1 . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 1 2 . 1 . 1 4 3 . . . 7 1 . 3 2 . 2 Energy Gun 3 | . . . . . . 1 . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . . . . . 1 . . . . 4 . . 2 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 15 | . 2 . 1 . 1 2 3 . . . 3 1 . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 4 . . . . 2 . . . . . . Parts Lost 4 | . . . . . . 1 . 1 . . . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . 1 . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 2 | . . . . . . 1 . 1 . . . . . 2 . . . To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 86 | . 66 60 85 96 100 93 78 79 81 81 87 92 92 92 84 81 84 Engine 8 | . 10 3 12 12 12 9 10 9 9 9 6 7 7 7 7 7 7 Leg 1 | . 20 . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . 17 23 23 22 15 12 15 Flight 8 | . 6 28 25 25 25 25 21 17 18 18 3 . . . . . . Device 9 | . . . 12 12 12 12 15 18 18 18 7 7 7 7 7 7 7 Storage 3 | . . . . . . . . . . . 5 7 7 7 7 7 7 Processor 5 | . . . 9 12 12 12 . . . . 6 7 7 7 7 7 7 Hackware 12 | . . . . 9 12 12 10 10 18 18 15 15 15 15 15 15 15 Energy Cannon 4 | . . . . . . . . 4 9 9 7 7 7 7 3 . . Ballistic Gun 2 | . 10 . . . . 1 3 5 . . 4 . . . 5 7 1 Ballistic Cannon 3 | . . . . . . . . . . . 6 7 7 7 7 7 1 Launcher 10 | . 16 28 25 25 25 15 14 13 9 9 2 6 7 6 4 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 34 | 7 9 10 10 8 8 19 19 19 15 15 30 30 30 34 32 32 32 Greatest Support 43 | 20 20 13 13 13 13 19 19 19 19 20 43 43 43 43 32 32 32 Greatest Overweight (x) 2 | . 2 . . . . . . 1 . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . 1 1 1 1 1 2 2 2 2 2 2 2 2 3 3 4 4 Average Capacity 1 | . . 1 1 1 1 1 2 2 2 2 2 2 2 2 3 3 4 Most Carried 4 | . 1 1 1 1 1 2 2 2 2 2 2 2 2 2 3 3 4 Average Carried 1 | . . 1 1 1 1 1 . 1 2 2 1 2 2 1 2 3 3 Final Capacity 4 | . 1 1 1 1 1 2 2 2 2 2 2 2 2 3 3 4 4 Final Carried 4 | . 1 1 1 1 1 2 . 2 2 2 2 2 2 2 3 3 4 Scrap Engine Consumption 28 | . . . . . . . 11 7 2 8 . . . . . . . Constructs Created 2 | . . . . . . . 1 . . . 1 . . . . . . Constructs Modified 3 | . . . . . . . 1 2 . . . . . . . . . Class Distribution -------------------- 64% | Wizard-Scout 28% | Hacker-Mutant 4% | Hacker-Scout 3% | Wizard-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Storage Hacker-Scout | -8/Recycling Wizard-Scout | -6/Factory Wizard-Scout | -6/Waste Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/DSF Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Matter Collected 3292 | 220 303 54 230 52 98 168 261 56 . 53 621 209 22 527 373 28 17 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2682 | . 364 44 233 . 112 84 489 78 . . 396 185 64 252 353 28 . Parts 165 | . 29 6 15 . 22 1 13 7 . 3 36 5 3 12 10 3 . Haulers Intercepted 4 | . 1 . . . . . . 1 . . 2 . . . . . . Recyclers Shooed 6 | . 1 . . . . . 4 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 4 3 . 2 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Combat Hostiles Destroyed 93 | . 11 5 7 . 16 1 8 3 . 2 12 5 4 11 8 . . Guns 2 | . . . . . . . 1 . . . 1 . . . . . . Cannons 8 | . . . . . . . . . . 1 2 2 2 1 . . . AOE 82 | . 11 5 7 . 16 . 7 3 . 1 9 3 2 10 8 . . Classes Destroyed 19 | . 6 . 1 . 3 1 3 1 . . 1 . . 3 . . . Worker 7 | . 2 . 1 . . . . 1 . . 2 . . . . 1 . Builder 4 | . 3 . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . Hauler 4 | . 1 . . . . . . 1 . . 2 . . . . . . Recycler 4 | . 2 . . . . . 2 . . . . . . . . . . Operator 2 | . . . . . . . 1 1 . . . . . . . . . Watcher 3 | . . . 2 . . . . . . . 1 . . . . . . Swarmer 25 | . 6 3 . . 3 . . 3 . . 4 . . 2 4 . . Cutter 3 | . . . . . 3 . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . 3 . . . Grunt 32 | . 5 2 7 . 1 . 1 . . . 4 5 . 3 4 . . Brawler 3 | . . . . . . . 2 . . . . . 1 . . . . Duelist 2 | . . . . . . . . . . . 1 . 1 . . . . Sentry 6 | . . . . . . 1 4 . . . . . 1 . . . . Specialist 4 | . . . . . 4 . . . . . . . . . . . . Hunter 8 | . . . . . 5 . . . . 2 1 . . . . . . Programmer 5 | . . . . . . . 1 . . . 2 . 1 1 . . . Executioner 2 | . . . . . . . . . . . . . . 2 . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 7 5 9 . 10 1 7 5 . 2 5 5 2 9 4 1 . Combat Bots Only 10 | . 4 5 5 . 10 1 4 3 . 2 4 5 2 9 4 . . Max Kills in Single Turn 4 | . 2 3 2 . 2 1 3 2 . 2 3 2 1 4 4 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 2 . 2 . 1 1 . 1 3 2 1 4 4 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Hostile Shots Fired 324 | . 20 3 13 . 46 8 14 30 . 6 38 42 13 68 13 . 10 Missed 126 | . 5 2 8 . 22 2 7 12 . 2 11 18 4 22 8 . 3 Damage Taken 5109 | . 183 31 270 . 703 105 206 334 . 76 527 429 298 1308 105 . 534 Core 4179 | . 145 28 216 . 599 96 173 280 . 62 428 358 235 1036 81 . 442 Absorbed by Shields 5 | . . . . . 5 . . . . . . . . . . . . Redirected to Core 3128 | . 113 12 192 . 352 31 117 186 . 48 357 258 235 788 81 . 358 Ignored by Resistances 85 | . . . . . . 3 9 5 . . 16 . 15 37 . . . Regen/Repaired (Parts) 229 | . . . . . . . 8 18 . . 160 . . . . 43 . Core Remaining (%) 55 | 100 . 100 80 . . . 30 . . 15 . . . . 10 . . Volleys Fired 176 | . 23 5 20 2 21 9 14 16 1 4 18 8 10 12 4 3 6 Largest 4 | . 2 1 1 1 2 1 3 1 2 2 3 3 3 4 3 2 3 Hottest 222 | . 50 30 30 30 60 50 112 92 122 122 163 163 163 163 117 58 222 Shots Fired 292 | . 40 5 20 2 27 9 23 16 2 6 41 16 22 34 8 6 15 Gun 62 | . 20 . . . . 7 7 . . . 9 1 . 3 . 3 12 Cannon 81 | . . . . . . . . 2 1 2 24 12 13 20 4 3 . Launcher 149 | . 20 5 20 2 27 2 16 14 1 4 8 3 9 11 4 . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 80 | . 20 . . . . . 1 1 . . 21 7 7 15 2 6 . Thermal 50 | . . . . . . . . 1 1 2 12 6 6 8 2 . 12 Explosive 143 | . 20 5 20 2 27 2 10 14 1 4 8 3 9 11 4 . 3 Electromagnetic 19 | . . . . . . 7 12 . . . . . . . . . . Robot Hit Streak 16 | . 6 5 3 . 9 7 14 16 3 4 9 5 7 6 4 1 11 Robot Miss Streak 4 | . 3 . 2 . 1 1 1 1 1 . 2 3 1 2 1 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 158 | . 17 2 8 . 14 6 17 9 1 4 24 6 11 20 5 1 13 Core Hits 210 | . 28 7 17 . 33 1 15 8 . 5 31 11 12 23 14 1 4 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Destroy 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14647 | . 1159 296 1115 40 2034 248 917 773 110 296 2094 960 797 2076 902 50 780 Guns 778 | . 81 . . . . 111 118 . . . 120 . . 28 . 50 270 Cannons 1016 | . . . . . . . . 29 26 45 362 76 145 310 23 . . Explosions 12853 | . 1078 296 1115 40 2034 137 799 744 84 251 1612 884 652 1738 879 . 510 Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 962 | . 81 . . . . . 13 . . . 317 76 145 257 23 50 . Thermal 786 | . . . 131 . . 39 . 29 26 45 165 . . 81 . . 270 Explosive 12550 | . 1078 296 984 40 2034 98 666 744 84 251 1612 884 652 1738 879 . 510 Electromagnetic 349 | . . . . . . 111 238 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 2 2 2 5 5 . . Average Corruption 2 | . . . . . . . . . . . 2 2 2 2 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . 2 3 6 1 8 . . Message Errors 4 | . . . . . . . . . . . 1 . 1 . 2 . . Matter Fused 9 | . . . . . . . . . . . . 2 1 1 5 . . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . 1 . . Energy Discharges 2 | . . . . . . . . . . . . 1 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 328 | . 17 . . . 57 1 30 25 . . 8 22 35 133 . . . Projectiles 8 | . . . . . . . . . . . 8 . . . . . . Explosions 320 | . 17 . . . 57 1 30 25 . . . 22 35 133 . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . 2 . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 2 . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1034 | . 29 16 214 . 367 21 85 44 . . 101 . 84 73 . . . Shots 29 | . 2 1 4 . 13 1 3 1 . . 2 . 1 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 13 . . . . 5 33 46 44 84 323 337 359 98 208 . 126 Average Temperature 90 | . 7 . . . . 3 13 24 22 46 98 147 128 33 63 . 43 Received Heat Transfer 567 | . 57 9 30 . 36 36 54 21 . . 63 120 45 63 33 . . Effects 3 | . . . . . . . . . . . 1 1 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 2 . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 520 | . . . 100 . . 50 . . . . . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Peak Influence 733 | . 501 265 506 100 618 315 236 540 38 118 733 . . . . 142 153 Initial 321 | . . 103 103 57 65 300 19 321 28 12 57 . . . . 113 99 Average 282 | . 262 250 230 77 495 132 102 248 31 58 437 . . . . 130 108 Maximum Alert Level 3 | . 2 1 2 . 2 1 1 2 . . 3 . . . . . . Low Security (%) 42 | 100 28 9 58 100 4 62 81 47 100 100 10 . . . . 100 100 Level 1 27 | . 57 90 25 . 22 37 18 20 . . 29 . . . . . . Level 2 27 | . 13 . 16 . 72 . . 32 . . 45 . . . . . . Level 3 3 | . . . . . . . . . . . 13 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . 4 . . . . 2 . . 1 . . . . . 1 Investigation 6 | . 2 . 2 . . . . 2 . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . . . Reinforcement 3 | . . . 2 . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Distress Signals 4 | . 3 . . . . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 152 | . 15 5 12 1 15 2 4 8 5 3 14 15 4 41 6 1 1 Peak Tracking Total 22 | . 4 3 5 1 5 1 2 5 6 2 5 8 3 22 4 1 1 Tactical Retreats 7 | . . . . . 2 . . . . . . 4 . 1 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Traps Triggered 9 | . . . 1 . 7 . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . 16 . . . Objects Rigged 6 | . . . . . . . . 6 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Machines Disabled 28 | . 5 1 2 . 2 1 1 6 . 1 9 . . . . . . Max in Single Turn 6 | . 1 1 1 . 1 1 1 2 . 1 6 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged 4 | . 1 . 1 . . . 1 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Machines Accessed 30 | . 2 . 3 4 . 4 7 3 . 1 3 . . 1 . 2 . Terminals 20 | . 1 . 3 3 . 4 5 2 . . 1 . . . . 1 . Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . 1 . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . . . Total Hacks 161 | . 6 . 16 28 . 32 35 20 . 1 16 . . 1 . 6 . Successful 111 | . 5 . 7 17 . 23 26 16 . 1 12 . . 1 . 3 . Failed 48 | . 1 . 9 10 . 9 8 4 . . 4 . . . . 3 . Catastrophic 7 | . . . 4 1 . 1 1 . . . . . . . . . . Database Lockouts 2 | . . . . 1 . . 1 . . . . . . . . . . Manual 79 | . 2 . 16 18 . 15 15 7 . . 6 . . . . . . Terminals 132 | . 4 . 16 26 . 32 30 18 . . 5 . . . . 1 . Fabricators 9 | . . . . . . . . 2 . . 7 . . . . . . Repair Stations 9 | . . . . . . . . . . . 4 . . . . 5 . Recycling Units 7 | . 2 . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . 1 . . . . . . . Terminal Hacks 71 | . 2 . 5 12 . 19 17 12 . . 2 . . 1 . 1 . Part Schematic 8 | . . . . 2 . 1 3 2 . . . . . . . . . Robot Schematic 4 | . . . . . . 2 1 . . . 1 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 15 | . . . . 3 . 2 7 2 . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . 1 . . . . . . . . . . Garrison Index 2 | . . . . 1 . 1 . . . . . . . . . . . Alert Level 4 | . . . . 2 . . . 2 . . . . . . . . . Unreport Threat 19 | . 2 . 3 . . 5 5 4 . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . Patrol Status 2 | . . . . 1 . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 4 . . . . 2 . Scan Component 3 | . . . . . . . . . . . 2 . . . . 1 . Repair 3 | . . . . . . . . . . . 2 . . . . 1 . Recycling Unit Hacks 4 | . 1 . . . . . 3 . . . . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 2 . . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 24 | . 2 . 2 3 . 4 6 2 . . 5 . . . . . . Terminals 16 | . 1 . 2 3 . 4 4 2 . . . . . . . . . Track 2 | . . . . 1 . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . Botnet 5 | . . . . 2 . 2 1 . . . . . . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . Disrupt 2 | . . . 1 . . 1 . . . . . . . . . . . Sabotage 5 | . 1 . 1 . . . 2 1 . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 5 . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . Tunnel 3 | . 1 . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . Hacking Detections 17 | . 1 . 3 2 . 3 4 2 . . 1 . . . . 1 . Full Trace Events 7 | . . . 1 2 . 1 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 2 1 . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 2 . 1 3 2 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 2 . . . . 1 . Time 158 | . . . . . . . . . . . 140 . . . . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 Robots Rewired 3 | . . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Total Allies 4 | . . . . . . 1 3 . . . . . . . . . . Largest Group 2 | . . . . . . 1 2 2 1 . . . . . . . . Highest-Rated Group 44 | . . . . . . 10 44 29 14 . . . . . . . . Highest-Rated Ally 34 | . . . . . . 10 34 15 14 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . 4 2 1 . . . . . . . . Total Damage 552 | . . . . . . . 476 59 17 . . . . . . . . Kills 3 | . . . . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Turns Passed 3689 | 23 300 44 131 37 307 86 280 233 42 106 557 299 229 677 228 74 36 Spaces Moved 4509 | 17 287 67 214 85 345 155 505 362 115 245 575 461 340 384 252 81 19 Core . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 153 | 17 136 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 1965 | . . . . . . . . . . . 428 461 340 384 252 81 19 Flight 2391 | . 151 67 214 85 345 155 505 362 115 245 147 . . . . . . Fastest Speed 32 | 120 37 37 37 37 37 34 34 32 32 32 32 52 52 52 56 56 56 Average Speed 46 | 120 76 37 37 37 37 36 34 34 32 32 57 52 52 52 56 56 56 Slowest Speed 200 | 120 200 37 37 37 37 37 34 105 32 32 120 52 52 56 56 56 56 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . 2 3 5 . . 3 9 2 . 3 . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 35 | 2 44 15 31 14 49 29 91 10 70 8 10 80 61 48 38 3 31 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . 1 . . . . . 2 . . . . 1 . . . . . Known Exits Taken 9 | . . . 1 1 . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . 1 . . 1 . . . . . . . Scrap Searched 10 | . . 2 . . . . . . . . . 3 2 . 3 . . Spaces Dug 46 | . . . . . 17 . . . . . 1 2 26 . . . . Terrain Destroyed 1024 | . 110 27 112 23 140 9 79 45 10 38 118 49 96 81 56 . 31 Melee . | . . . . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . . 3 5 1 1 . . . AOE 1014 | . 110 27 112 23 140 9 79 45 10 38 115 44 95 80 56 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Total 5771 | 18 328 76 240 88 495 172 583 451 117 262 769 504 372 831 331 102 32 Wait 818 | . 4 4 5 . . 1 39 68 2 8 141 32 19 403 71 18 3 Move 4440 | 16 282 60 203 85 340 148 488 358 114 240 574 460 339 383 251 80 19 Hop 23 | . 2 3 5 . . 3 7 2 . 1 . . . . . . . Pick Up 11 | . 1 . . . 1 . 1 1 . . 4 . . . 2 . 1 Fast Attach 29 | 2 4 2 1 1 . 5 1 3 . . 8 . . . . 1 1 Attach 6 | . . . . . . . 4 . . . . . . 1 1 . . Detach 11 | . . . . . . 3 2 2 . . 1 . . 1 1 . 1 Swap 15 | . . . 1 . 1 1 . . . 2 5 1 . 2 1 . 1 Drop 24 | . 5 . 1 . 2 2 3 1 . 1 9 . . . . . . Fire 176 | . 23 5 20 2 21 9 14 16 1 4 18 8 10 12 4 3 6 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 126 | . . . . . 126 . . . . . . . . . . . . Rewire 10 | . . . . . . . 10 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 82 | . 7 2 4 . 4 . 14 . . 6 9 3 4 29 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / DSF) -4/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 24 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 10) 271 | -10/Materials | Reached level 2 315 | -10/Materials | Build established: Hacker-Mutant 324 | -10/Materials | Entered Mines 330 | -10/Mines | Reached level 3 343 | -10/Mines | Discovered new exit (range 10) 356 | -10/Mines | Met a Derelict bent on vengeance 368 | -10/Mines | Entered Materials 370 | -9/Materials | Reached level 4 371 | -9/Materials | Upgraded with Utility slot (x1) 460 | -9/Materials | Identified exit to Mines 460 | -9/Materials | Identified exit to Materials 494 | -9/Materials | Reached level 5 499 | -9/Materials | Entered another Materials area 499 | -8/Materials | Discovered new exit (range 7) 501 | -8/Materials | Reached level 6 512 | -8/Materials | Identified exit to Storage 533 | -8/Materials | Central database locked down 536 | -8/Materials | Identified exit to Garrison 536 | -8/Materials | Entered Garrison 546 | -8/Garrison | Garrison Relay disabled 546 | -8/Garrison | Triggered checkpoint 553 | -8/Garrison | Reached level 7 572 | -8/Garrison | Triggered checkpoint 573 | -8/Garrison | Core integrity fell below 50% 597 | -8/Garrison | Destroyed 10 combat bots 620 | -8/Garrison | Triggered checkpoint 644 | -8/Garrison | Discovered exit to Storage (range 11) 648 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 652 | -8/Garrison | Triggered checkpoint 728 | -8/Garrison | Discovered exit to Storage (range 9) 731 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 788 | -8/Garrison | Crushed by falling debris 839 | -8/Garrison | Discovered exit to Storage (range 8) 843 | -8/Garrison | Entered Storage 845 | -8/Storage | Reached level 8 857 | -8/Storage | Identified exit to Recycling 904 | -8/Storage | Core integrity fell below 20% 928 | -8/Storage | Used back door to open Recycling access 929 | -8/Storage | Entered Recycling 929 | -8/Recycling | Accompanied by 1 ally 931 | -8/Recycling | Reached level 9 934 | -8/Recycling | Found Scrap Engine 937 | -8/Recycling | Upgraded with Weapon slot (x1) 1052 | -8/Recycling | Reached level 10 1052 | -8/Recycling | Upgraded with Utility slot (x1) 1068 | -8/Recycling | P-60 Hacker assimilated allied Technician 3a 1173 | -8/Recycling | Discovered new exit (range 17) 1209 | -8/Recycling | Entered Factory 1209 | -6/Factory | Accompanied by 2 allies 1210 | -6/Factory | Core integrity fell below 50% 1211 | -6/Factory | Reached level 11 1247 | -6/Factory | Core integrity fell below 20% 1291 | -6/Factory | Reached level 12 1293 | -6/Factory | Upgraded with Utility slot (x1) 1424 | -6/Factory | Fabricated Imp. System Shield (x1) 1442 | -6/Factory | Sucked down chute 1442 | -6/Factory | Entered Waste 1447 | -6/Waste | 1 allies followed down the chute 1456 | -6/Waste | Spotted C-40 Crusher 1462 | -6/Waste | Spotted C-40 Crusher 1465 | -6/Waste | Spotted C-40 Crusher 1465 | -6/Waste | Spotted C-40 Crusher 1465 | -6/Waste | Spotted C-40 Crusher 1471 | -6/Waste | Discovered new exit (range 17) 1484 | -6/Waste | Entered Factory 1503 | -6/Factory | Build established: Wizard-Scout 1568 | -6/Factory | Discovered new exit (range 16) 1590 | -6/Factory | Entered another Factory area 1591 | -5/Factory | Core integrity fell below 50% 1591 | -5/Factory | Core integrity fell below 20% 1592 | -5/Factory | Reached level 13 1594 | -5/Factory | Upgraded with Weapon slot (x1) 1650 | -5/Factory | Reached level 14 1650 | -5/Factory | Upgraded with Propulsion slot (x1) 1907 | -5/Factory | Reached level 15 1935 | -5/Factory | Discovered new exit (range 17) 1944 | -5/Factory | Identified exit to Upper Caves 2049 | -5/Factory | Repaired Tiamat Missile Launcher 2101 | -5/Factory | Repaired Cld. Ion Engine 2147 | -5/Factory | Entered Upper Caves 2251 | -5/Upper Caves | Spotted B-75 Beast 2278 | -5/Upper Caves | Learned location of Armory (-4) 2397 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2428 | -5/Upper Caves | Discovered new exit (range 15) 2436 | -5/Upper Caves | Learned 4 Factory zone layouts 2446 | -5/Upper Caves | Identified exit to Upper Caves 2446 | -5/Upper Caves | Entered another Upper Caves area 2448 | -5/Upper Caves | Reached level 16 2469 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2568 | -5/Upper Caves | Learned Factory security intel 2612 | -5/Upper Caves | Spotted B-75 Beast 2670 | -5/Upper Caves | Discovered new exit (range 7) 2674 | -5/Upper Caves | Identified exit to Warlord 2675 | -5/Upper Caves | Entered Warlord 2698 | -5/Warlord | System corruption cleaned by Quarantine Array 2727 | -5/Warlord | Met Warlord 2727 | -5/Warlord | Reached level 17 2737 | -5/Warlord | Warlord's base attacked by MAIN.C 3087 | -5/Warlord | Warlord forces counterattacked 3144 | -5/Warlord | Spotted Executioner 3144 | -5/Warlord | Spotted Executioner 3191 | -5/Warlord | Spotted Striker 3218 | -5/Warlord | Spotted Executioner 3220 | -5/Warlord | Lost 21 allies 3234 | -5/Warlord | Destroyed Executioner 3262 | -5/Warlord | Lost 3 allies 3274 | -5/Warlord | Opened side exit 3281 | -5/Warlord | Spotted Executioner 3312 | -5/Warlord | Spotted Executioner 3327 | -5/Warlord | Destroyed Executioner 3337 | -5/Warlord | Spotted Executioner 3337 | -5/Warlord | Reached level 18 3348 | -5/Warlord | Discovered new exit (range 9) 3352 | -5/Warlord | Identified exit to Proximity Caves 3352 | -5/Warlord | Entered Proximity Caves 3352 | -4/Proximity Caves | Spotted B-86 Titan 3358 | -4/Proximity Caves | Destroyed 9 combat bots 3431 | -4/Proximity Caves | Reached level 19 3554 | -4/Proximity Caves | Discovered new exit (range 11) 3576 | -4/Proximity Caves | Identified exit to Factory 3580 | -4/Proximity Caves | Entered Factory 3581 | -4/Factory | Identified exit to Upper Caves 3581 | -4/Factory | Core integrity fell below 50% 3581 | -4/Factory | Core integrity fell below 20% 3582 | -4/Factory | Reached level 20 3611 | -4/Factory | Repaired Antigrav System 3654 | -4/Factory | Identified exit to DSF 3654 | -4/Factory | Entered DSF 3656 | -4/DSF | Reached level 21 3677 | -4/DSF | Additional patrols routed to DSF 3690 | -4/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03644_ R-10 Processor collects Wheel. 03654_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 03654_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 03656_ Reached level 21. 03656_ Upgraded: Core Integrity (+200) 03663_ Discarded KE Gauss Construct/C. 03663_ Acquired Dispersion Rifle. 03673_ H-71 Marshal calls for reinforcements. 03673_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03673_ Knocked back. 03676_ Acquired 17 matter. 03677_ Hostiles detected in DSF, routing additional patrols. 03677_ Slug penetrates Wall. 03688_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????? ?????????? !????????? | | ????????????????????? ???? ??? !?#??????? | | ?????????????????? ?? ? ???? !?#??????? | | ????????????????# !!# A A ? ??? ??# ?#???#??? | | ?????????????????? ! ?#? ?# ???????? | | ??????????????#??## H #####?### ##???????? | | ?????????????##?#?## *######?? #???????? | | ????????????#??##?? **##?#???#? ???????#? | | ????????????????#### **#?####?#? ????????? | | ????????????##???##? ######### ##???#???? | | ?????????????########!! ]]?####?## !#???????? | | ??????????#??###??###!! ]?####?##?? !##??????? | | ?????????????##???##?!! ]?########## #???????#? | | ??????????#?########### ;?# #!!### ###?????#? | | ??????????#??#??###?### ### #!!## ""####???? | | ???????????###?##?### """""#?#?? | | ?????????#?#?######## % @ ""#???#??? | | ??????????#?######?##[[[[ #!!!#!!##"""""#?#????? | | ??????????##?###?####[[[[ % #########"""""#?#????? | | ???????????##?#?##?#######;###?#?#####"####??????? | | ??????????#???#???#?#?##??###?##?#?###"##????#???? | | ?????????????##????#??##?####?########""?#???#??#? | | ??????????????#?#??##??#???#????###?#####?????#??# | | ????????????###?#######??##?##########???????????? | | ???????????####?#?#?##??###?##?######??#??#?#????? | | ????????????###??####?#####??####?##?##????#?????? | | ????????????#?#?###??######?#??#?##????#??????#??# | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 380 Matter Stores 550 Matter Capacity 550 Sight Range 17 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 310 Resistance: EX 15 Evasion (%) 63 Offensive Hacking 42 Defensive Hacking 37 Item Schematics ----------------- System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Hvy. Particle Cannon | -8/Storage | Hacked Reflective Plating | -8/Recycling | Hacked Imp. Heat Sink | -8/Recycling | Hacked Hvy. Plasma Cannon | -8/Recycling | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Storage | Hacked W-25 Informer | -8/Storage | Hacked T-07 Excavator | -8/Recycling | Hacked Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ Imp. System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Sto Rec Fac Was Fac Fac Upp Upp War Pro Fac DSF Levels Raised 20 | . 1 1 2 1 1 1 2 2 . . 3 . 1 2 1 1 1 XP Earned 33639 | 3000 2043 1175 2878 1535 2699 1225 2836 2623 200 325 3730 1050 950 2675 1900 1545 1250 XP Spent 32940 | 3000 1500 1485 2975 1400 1640 1450 3000 3050 . . 4470 . 1505 2905 1505 1575 1480 Upgrades 95 | 11 7 6 8 2 5 4 5 7 . . 12 . 7 10 4 3 4 Propulsion Slot 2 | 1 . . . . . . . . . . 1 . . . . . . Utility Slot 4 | 1 . . 1 . . . 1 1 . . . . . . . . . Weapon Slot 3 | 1 . . . . . . 1 . . . 1 . . . . . . Core Integrity 37 | 1 . 1 . . 4 . . 2 . . 8 . 7 7 3 . 4 Heat Dissipation 3 | 1 . . . . . . . . . . . . . 2 . . . Energy Generation 1 | . . . . 1 . . . . . . . . . . . . . Energy Storage 2 | . 1 . 1 . . . . . . . . . . . . . . Matter Storage 2 | . 1 . 1 . . . . . . . . . . . . . . Mass Support 2 | . 1 . . . . 1 . . . . . . . . . . . Inventory Capacity 4 | . 1 . . . . 1 . . . . . . . 1 . 1 . Sight Range 1 | . . . 1 . . . . . . . . . . . . . . Sensor Range 11 | 2 1 4 1 . . . . 1 . . . . . . . 2 . Terrain Scan Density 3 | . 1 . . . . . . 2 . . . . . . . . . Ranged Accuracy 2 | . . . 1 . . . . . . . . . . . 1 . . Melee Accuracy 2 | . . . . . . . 2 . . . . . . . . . . Hack Attack % 6 | 2 1 1 . . . . . 1 . . 1 . . . . . . Hack Defense % 5 | 2 . . 1 1 1 . . . . . . . . . . . . EX Resistance % 3 | . . . . . . 2 . . . . 1 . . . . . . EX Damage % 2 | . . . 1 . . . 1 . . . . . . . . . . Protomatter Created 582 | . 80 34 27 . 90 . 64 6 . 42 141 29 42 27 . . . Integrity Restored 1718 | . 145 28 81 . 78 . 300 . . 126 177 51 93 639 . . . Core 1718 | . 145 28 81 . 78 . 300 . . 126 177 51 93 639 . . . Protomatter Decayed 938 | . 20 9 . . . . . . . . . . . 909 . . . Game ------ Seed NetworkPointyComputer Manual? 0 Play Time 00:47:12 Cumulative 733.4 hours Start 2024.05.12 @ 20:51:19 End 2024.05.13 @ 17:20:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 796 Rogue 521 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc58a188-3f51-4d7e-8c30-b5471e31a516