Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.11 @ 13:25:38 Player: j4nw Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1997) 1997 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4052 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 60/265 System Corruption 0% Temperature Cool (691) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit Particle Charger > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heat Sink Improved Heat Sink Improved Heat Sink Compact Matter Pod (150) Advanced Sensor Array Improved Targeting Computer Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Pulse Rifle Katana > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Improved Heat Sink Compact Matter Pod Improved Targeting Computer Particle Charger Light Armor Plating Pulse Rifle Pulse Rifle Light EM Pulse Cannon Light EM Pulse Cannon Heavy Hammer Heavy Hammer [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Light EM Pulse Cannon Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 99 | 6 28 33 32 Power 14 | 1 2 4 7 Engine 10 | 1 2 4 3 Core 4 | . . . 4 Reactor . | . . . . Propulsion 38 | 2 12 15 9 Treads 3 | . . . 3 Leg 35 | 2 12 15 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 3 6 5 Device 11 | . 2 6 3 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 32 | 2 11 8 11 Energy Gun 11 | 1 3 . 7 Energy Cannon 10 | . 3 6 1 Ballistic Gun 2 | 1 1 . . Ballistic Cannon 2 | . 2 . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon 2 | . . 1 1 Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 31 | . 5 8 18 Power 5 | . . . 5 Propulsion 9 | . . 4 5 Utility 4 | . . 3 1 Weapon 13 | . 5 1 7 Highest Loss Streak 6 | . 2 3 6 Average Slot Usage (%) 92 | . 93 93 90 Engine 10 | . 14 11 6 Core 2 | . . . 8 Treads 1 | . . . 6 Leg 31 | . 27 39 27 Device 9 | . 11 9 7 Storage 14 | . 14 11 18 Energy Gun 6 | . 9 . 11 Energy Cannon 8 | . 2 20 . Ballistic Gun 3 | . 9 . . Ballistic Cannon 1 | . 3 . . Slashing Weapon 1 | . . 1 3 Naked Turns . | . . . . Heaviest Build 85 | 13 46 48 85 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 4 | 2 2 4 3 Average Overweight (x) 1 | 1 1 1 1 Largest Inventory Capacity 20 | 6 12 12 20 Average Capacity 14 | 5 11 12 19 Most Carried 20 | 6 12 12 20 Average Carried 11 | 1 8 11 16 Final Capacity 20 | 6 12 12 20 Final Carried 12 | 1 12 12 10 Class Distribution -------------------- 48% | Mutant 44% | Scavenger-Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1522 | 223 523 313 463 Remotely . | . . . . Salvage Created 2594 | . 588 1079 927 Parts 152 | . 32 64 56 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 65 | . 14 25 26 Melee 18 | . . 1 17 Guns 17 | . 10 . 7 Cannons 26 | . 3 23 . AOE 1 | . . . 1 Classes Destroyed 7 | . 5 2 . Worker 7 | . 2 3 2 Recycler 3 | . 1 . 2 Watcher 4 | . 2 2 . Swarmer 25 | . 3 7 15 Grunt 30 | . 11 10 9 Duelist 1 | . . 1 . Sentry 9 | . . 7 2 Best Kill Streak 10 | . 5 9 10 Combat Bots Only 7 | . 3 7 6 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5357 | . 848 1451 3058 Core 871 | . 131 179 561 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 47 55 . Volleys Fired 155 | . 63 55 37 Largest 2 | . 2 2 2 Hottest 150 | . 150 136 126 Shots Fired 273 | . 99 107 67 Gun 137 | . 73 . 64 Cannon 132 | . 22 107 3 Launcher 2 | . 2 . . Special 2 | . 2 . . Kinetic 46 | . 46 . . Thermal 154 | . 51 46 57 Explosive 2 | . 2 . . Electromagnetic 71 | . . 61 10 Robot Hit Streak 19 | . 19 15 7 Robot Miss Streak 5 | . 5 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 228 | . 67 73 88 Core Hits 100 | . 29 34 37 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 79 | . . 2 77 Impact 21 | . . . 21 Slashing 58 | . . 2 56 Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5072 | . 857 1589 2626 Guns 1199 | . 582 . 617 Cannons 1727 | . 235 1470 22 Explosions 242 | . 40 55 147 Melee 1904 | . . 64 1840 Ramming . | . . . . Kinetic 348 | . 348 . . Thermal 1833 | . 469 687 677 Explosive 40 | . 40 . . Electromagnetic 947 | . . 838 109 Impact 351 | . . . 351 Slashing 1553 | . . 64 1489 Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 16 | . 16 . . Message Errors 2 | . 2 . . Heat Flow Errors 3 | . 3 . . Energy Discharges 6 | . 6 . . Data Loss (minor) 2 | . 2 . . Targeting Errors 2 | . 2 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 207 | . . 2 205 Projectiles 2 | . . 2 . Explosions 9 | . . . 9 Melee 196 | . . . 196 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 123 | . 35 40 48 Shots 4 | . 2 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 720 | . 304 425 720 Average Temperature 145 | . 100 87 254 Received Heat Transfer 1905 | . 384 333 1188 Effects 17 | . 1 3 13 Shutdowns 5 | . . 1 4 Energy Bleed 1 | . . . 1 Interference 5 | . 1 2 2 Matter Decay 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 5 | . . 3 2 Impact Corruptions 1 | . . . 1 Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 4 | . 1 3 . Heat Transferred 3678 | . 1295 1197 1186 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 240 | . 240 232 223 Average Influence 76 | . 43 94 91 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 91 | 100 98 85 92 Level 1 8 | . 1 14 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 4 2 4 Investigation 5 | . 3 1 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 121 | . 25 38 58 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 15 | . . 2 13 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 22 | . 8 8 6 Terminals 14 | . 6 4 4 Fabricators . | . . . . Repair Stations 4 | . 1 1 2 Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 56 | . 27 15 14 Successful 33 | . 16 10 7 Failed 23 | . 11 5 7 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual 14 | . 9 3 2 Terminals 25 | . 15 5 5 Fabricators . | . . . . Repair Stations 21 | . 8 4 9 Recycling Units 9 | . 4 5 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 10 | . 6 2 2 Record 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 4 | . 2 2 . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 16 | . 8 3 5 Scan Component 9 | . 4 2 3 Repair 7 | . 4 1 2 Recycling Unit Hacks 6 | . 2 4 . Report Inventory 3 | . 1 2 . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . . 2 . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 7 5 3 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 7 | . 4 1 2 Time 212 | . 104 38 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 48 | . 48 . . Retrieved Components 20 | . . 20 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5507 | 66 1737 2102 1602 Spaces Moved 2410 | 40 798 966 606 Core 22 | 22 . . . Treads 109 | . . . 109 Legs 2279 | 18 798 966 497 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 166 | 131 172 156 176 Slowest Speed 240 | 150 180 240 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 92 70 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . 12 3 4 Melee . | . . . . Projectile 1 | . 1 . . AOE 18 | . 11 3 4 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3497 | 54 1056 1442 945 Wait 632 | . 122 347 163 Move 2407 | 39 797 965 606 Hop . | . . . . Pick Up 81 | 8 32 20 21 Fast Attach 10 | . 2 6 2 Attach 39 | 6 9 7 17 Detach . | . . . . Swap 50 | . 17 20 13 Drop 44 | 1 14 20 9 Fire 155 | . 63 55 37 Melee 79 | . . 2 77 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 4) 320 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 12) 615 | -10/Materials | Discovered new exit (range 9) 752 | -10/Materials | Repaired Aluminum Leg 779 | -10/Materials | Repaired Aluminum Leg 806 | -10/Materials | Repaired Aluminum Leg 834 | -10/Materials | Repaired Aluminum Leg 1165 | -10/Materials | Core integrity fell below 50% 1479 | -10/Materials | Discovered new exit (range 4) 1804 | -10/Materials | Entered another Materials area 1804 | -9/Materials | Evolved 2 slots: Propulsion x2 1921 | -9/Materials | Build established: Scavenger-Mutant 2075 | -9/Materials | Destroyed 7 combat bots 2082 | -9/Materials | Lost 3 parts (1n1u1w) 2162 | -9/Materials | Discovered new exit (range 16) 2399 | -9/Materials | Build established: Mutant 2923 | -9/Materials | Discovered new exit (range 7) 3481 | -9/Materials | Build established: Scavenger-Mutant 3651 | -9/Materials | Discovered new exit (range 16) 3844 | -9/Materials | Repaired Imp. Heat Sink 3906 | -9/Materials | Entered another Materials area 3906 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4801 | -8/Materials | Repaired Lgt. Nuclear Core 5018 | -8/Materials | Discovered new exit (range 16) 5036 | -8/Materials | Build established: Hauler-Mutant 5084 | -8/Materials | Lost 6 parts (2p1n1u2w) 5104 | -8/Materials | Core integrity fell below 50% 5146 | -8/Materials | Lost 3 parts (2n1w) 5201 | -8/Materials | Repaired Imp. Ion Engine 5424 | -8/Materials | Build established: Scavenger-Mutant 5506 | -8/Materials | Core integrity fell below 20% 5509 | -8/Materials | Core destroyed Last Messages --------------- 05479_ K-01 Serf collects debris. 05485_ Power failure, Lgt. Nuclear Core shutdown. 05485_ Power failure, Imp. Ion Engine shutdown. 05489_ S-10 Pest destroyed. 05492_ Power failure, Imp. Ion Engine shutdown. 05492_ Destroyed Flight Unit. 05498_ Overheating: Imp. Ion Engine damaged (-25). 05498_ Lgt. Nuclear Core destroyed. 05501_ Overheating: Matter decay (-63). 05502_ Overheating: Matter decay (-49). 05502_ Aluminum Leg destroyed. 05503_ Power failure, Imp. Ion Engine shutdown. 05504_ Aluminum Leg destroyed. 05504_ S-10 Pest destroyed. 05505_ Overheating: Energy bleed (-13). 05505_ Acquired 13 matter. 05505_ Electrolaser destroyed. 05507_ Overheating: Aluminum Leg damaged (-22). 05507_ Adv. Beam Rifle destroyed. 05509_ Overheating: Core damaged (-93). 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