Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 12:28:58 Player: winnking222 Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1040) 1040 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 5645 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 94/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Light Armor Plating Shock Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Cloak of Protection Improved Core Shielding System Shield Sensor Drone Bay > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Light Treads Improved Heat Sink High-capacity Matter Pod Seismic Detector Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Reflective Plating Shock Rifle Shock Rifle Rocket Launcher [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . 1 2 . Utility 3 | . . . . . 2 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 45 | 8 6 2 1 2 12 6 8 Power 6 | 1 2 . . . 1 . 2 Engine 4 | 1 2 . . . . . 1 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 12 | 3 . . . . 5 4 . Treads 5 | 2 . . . . 3 . . Leg . | . . . . . . . . Wheel 2 | 1 . . . . . 1 . Hover 3 | . . . . . . 3 . Flight 2 | . . . . . 2 . . Utility 14 | 2 2 . 1 2 2 2 3 Device 4 | 1 . . . 1 1 . 1 Storage 3 | 1 1 . 1 . . . . Processor 2 | . . . . . . 1 1 Hackware 1 | . . . . . . 1 . Protection 4 | . 1 . . 1 1 . 1 Artifact . | . . . . . . . . Weapon 13 | 2 2 2 . . 4 . 3 Energy Gun . | . . . . . . . . Energy Cannon 4 | . 1 . . . 3 . . Ballistic Gun 4 | 2 . 1 . . 1 . . Ballistic Cannon 2 | . 1 1 . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 Parts Lost 17 | . . . . 3 2 2 10 Power 2 | . . . . . . . 2 Propulsion 4 | . . . . 2 1 . 1 Utility 4 | . . . . . . 1 3 Weapon 7 | . . . . 1 1 1 4 Highest Loss Streak 5 | . . . . 3 1 1 5 To Critical Strikes . | . . . . . . . . Average Backups 11 | 3 7 15 14 15 13 14 5 Power 1 | . 1 1 1 1 1 1 . Propulsion 1 | 1 1 1 1 1 1 1 . Utility 6 | 1 3 7 7 8 8 9 2 Weapon 3 | . 2 6 5 5 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 11 | . 2 . . 1 . 1 7 Power 2 | . 2 . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . . . 1 5 Weapon 3 | . . . . 1 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 100 99 100 95 65 76 27 Engine 8 | . 14 14 14 14 5 . 1 Core 2 | . . . . . 3 7 1 Treads 17 | . 27 21 28 25 7 15 . Wheel 2 | . . 6 . . 1 1 2 Hover 3 | . . . . . . 9 7 Flight 1 | . . . . . 9 . . Device 2 | . 12 . . . . . 3 Storage 10 | . 14 14 14 14 9 7 1 Hackware 1 | . . . . . . 3 1 Protection 8 | . 1 14 14 14 9 6 1 Energy Cannon 5 | . 1 1 . . 16 12 1 Ballistic Gun 4 | . 16 1 . . 2 7 1 Ballistic Cannon 11 | . 9 24 28 26 1 . . Peak Build Rating 54 | 7 13 13 14 20 24 40 54 Average Rating 16 | 5 8 12 13 13 15 26 18 On Entrance 14 | . 7 13 13 14 12 18 38 Naked Turns 28 | . . . . . . . 28 Heaviest Build 45 | 15 39 39 39 39 45 41 43 Greatest Support 60 | 40 40 40 40 40 60 60 28 Greatest Overweight (x) 12 | . 3 3 . 11 12 2 4 Average Overweight (x) . | . . 1 . . 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 15 6 Most Carried 15 | 5 15 15 15 15 15 15 15 Average Carried 11 | 3 8 15 14 14 13 14 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 14 13 15 2 Class Distribution -------------------- 68% | Mutant 17% | Scavenger-Skirmisher 9% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1386 | 422 209 311 28 30 280 106 . Remotely . | . . . . . . . . Salvage Created 1352 | 211 239 114 . 5 504 279 . Parts 88 | 18 15 9 . 2 27 17 . Haulers Intercepted 2 | . . . . . 1 1 . Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 31 | . 9 6 . 2 11 3 . Guns 14 | . 7 . . . 4 3 . Cannons 17 | . 2 6 . 2 7 . . Classes Destroyed 9 | 2 4 . . . 2 1 . Worker 1 | . 1 . . . . . . Tunneler 7 | 7 . . . . . . . Hauler 2 | . . . . . 1 1 . Recycler 2 | 1 . . . . . 1 . Watcher 2 | . 2 . . . . . . Swarmer 15 | . 6 3 . 2 4 . . Grunt 12 | . 3 3 . . 5 1 . Sentry 2 | . . . . . 2 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 4 | 2 4 3 . 2 4 2 . Combat Bots Only 4 | . 3 3 . 2 4 1 . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 321 | . 95 15 . 9 81 33 88 Missed 108 | . 30 6 . 2 17 9 44 Hits 213 | . 65 9 . 7 64 24 44 Projectile 213 | . 65 9 . 7 64 24 44 AOE 9 | . . . . 9 . . . Critical Strikes 4 | . 1 . . . 1 1 1 Damage Taken 4229 | . 651 83 . 281 759 383 2072 Core 1198 | . 121 34 . 42 112 14 875 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 60 | . . . . . . . 60 Core Remaining (%) 74 | 100 . . . 21 79 98 . Volleys Fired 133 | 22 44 12 . 5 24 17 9 Largest 3 | 2 2 2 . 2 3 3 1 Hottest 168 | 40 76 63 . 63 168 135 43 Shots Fired 284 | 44 88 24 1 9 72 37 9 Gun 135 | 44 56 . . . 19 16 . Cannon 140 | . 32 24 1 9 53 21 . Launcher 9 | . . . . . . . 9 Special . | . . . . . . . . Kinetic 204 | 44 81 24 1 9 29 16 . Thermal . | . . . . . . . . Explosive 9 | . . . . . . . 9 Electromagnetic 71 | . 7 . . . 43 21 . Robot Hit Streak 13 | 13 5 7 8 7 6 12 . Robot Miss Streak 6 | 1 4 4 . 1 6 4 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 151 | 31 43 11 1 7 35 23 . Core Hits 65 | 9 16 7 . 3 19 11 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . Critical Strikes 5 | . 2 . . 2 . 1 . Destroy 2 | . 1 . . . . 1 . Blast 3 | . 1 . . 2 . . . Melee Attacks 35 | . . . . . . . 35 Impact 35 | . . . . . . . 35 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2503 | 377 621 233 . 152 785 335 . Guns 1050 | 377 354 . . . 136 183 . Cannons 1425 | . 266 222 . 152 649 136 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 28 | . 1 11 . . . 16 . Kinetic 1746 | 377 598 222 . 152 214 183 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 729 | . 22 . . . 571 136 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 2 2 2 . 4 5 Average Corruption 2 | . . 1 2 2 . 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . 5 8 6 . 18 7 Message Errors 10 | . . . 5 1 . 2 2 Matter Fused 7 | . . 2 1 2 . 2 . Heat Flow Errors 5 | . . . . . . 4 1 Energy Discharges 6 | . . 2 . . . 3 1 Parts Rejected 1 | . . 1 . . . . . Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 5 | . . . . 2 . 3 . Data Loss (major) 3 | . . . 1 . . . 2 Misfires 2 | . . . 1 1 . . . Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 86 | . 10 . . . . . 76 Projectiles 10 | . 10 . . . . . . Explosions 76 | . . . . . . . 76 Melee . | . . . . . . . . Knockbacks 8 | . 3 4 . 1 . . . Impact . | . . . . . . . . Kinetic 7 | . 2 4 . 1 . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 612 | . . 2 . . . 8 602 Shots 9 | . . . . . . . 9 Rammed 6 | . 1 2 . . . 3 . Targets Rammed 6 | . 1 2 . . . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 340 | . 183 96 1 36 340 275 195 Average Temperature 106 | . 83 43 1 18 145 96 72 Received Heat Transfer 723 | . 207 24 . . 279 72 141 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 172 | 10 109 93 . 46 117 49 172 Initial 49 | . . 33 . . . 49 18 Average 26 | 1 35 21 . 5 42 5 65 Influence Increases 1382 | 40 308 226 . 46 339 135 288 Destroy 0b10 Robot/C 660 | . 180 160 . 40 220 60 . Destroy 0b10 Robot/NC 70 | 40 15 . . . 5 10 . Destroy Leader 146 | . 44 30 . . 52 20 . Allied During Kill 27 | . . 21 . 6 . . . Successful Hack 18 | . 6 12 . . . . . Disable Machine 120 | . 15 . . . . 15 90 Destroy Structure 71 | . 3 3 . . 2 . 63 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 255 | . 45 . . . 60 30 120 Influence Decreases 1382 | 40 222 261 51 46 230 205 327 Entered New Map 185 | . . 53 51 . . 60 21 Time Decay 1081 | 40 222 208 . 30 220 125 236 Lost Part 110 | . . . . 10 10 20 70 Lost Ally 6 | . . . . 6 . . . Squads Dispatched 10 | . 2 1 . . 2 2 3 Investigation 5 | . 1 1 . . 1 1 1 Extermination 2 | . . . . . . 1 1 Reinforcement 3 | . 1 . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 1 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 19 8 . 4 17 6 9 Peak Tracking Total 6 | . 3 3 . 2 4 4 6 Tactical Retreats 9 | . 2 . . . 2 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 9 | . 1 . 1 . . 1 6 Max in Single Turn 6 | . 1 . 1 . . 1 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 7 | . 2 1 1 1 . 2 . Terminals 4 | . 2 1 . . . 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . 5 5 1 1 . 5 . Successful 10 | . 2 4 1 1 . 2 . Failed 7 | . 3 1 . . . 3 . Catastrophic 3 | . 1 . . . . 2 . Database Lockouts . | . . . . . . . . Manual 8 | . 2 5 1 . . . . Terminals 13 | . 5 5 . . . 3 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 4 1 1 . . . Prototype ID Bank 5 | . 1 4 . . . . . Open Door 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 2 | . . . . . . 2 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 1 . . . 1 . Full Trace Events 3 | . 1 1 . . . 1 . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 4 3 . . . Highest-Rated Group 71 | . . 71 71 40 . . . Highest-Rated Ally 31 | . . 31 31 16 . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . 4 . 4 . . . Total Damage 142 | . . 83 . 59 . . . Kills 2 | . . 2 . . . . . Allies Corrupted 6 | . . . . . . . 6 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 724 | 65 564 . . . 22 . 73 Seismic 650 | 65 564 . . . . . 21 Cloaking 74 | . . . . . 22 . 52 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches 20 | . . . . . . . 20 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5216 | 259 651 932 578 378 592 1135 691 Spaces Moved 2519 | 118 305 593 299 202 152 468 382 Core 118 | 13 . . . 7 4 . 94 Treads 1504 | 102 274 283 299 194 50 302 . Legs . | . . . . . . . . Wheels 580 | 3 31 310 . 1 32 96 107 Hover 251 | . . . . . . 70 181 Flight 66 | . . . . . 66 . . Fastest Speed 50 | 50 125 125 160 125 125 115 50 Average Speed 148 | 145 156 141 160 175 270 150 80 Slowest Speed 650 | 160 160 160 160 600 650 236 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 49 | . . . . . . . 49 Cave-ins Triggered 19 | . . . . . . . 19 Exploration Rate (%) 38 | 6 41 98 66 56 16 10 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 165 | . . . . . . . 165 Terrain Destroyed 185 | . . 3 . . 2 . 180 Melee 34 | . . . . . . . 34 Projectile 5 | . . 3 . . 2 . . AOE 146 | . . . . . . . 146 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3684 | 160 389 663 400 217 282 864 709 Wait 845 | . 12 44 94 5 80 360 250 Move 2507 | 117 304 592 298 201 151 467 377 Hop . | . . . . . . . . Pick Up 52 | 12 15 2 2 1 7 6 7 Fast Attach 11 | . . 3 2 1 . 4 1 Attach 31 | 7 . . . 1 11 1 11 Detach 3 | . . . . . 3 . . Swap 19 | 2 8 3 . 1 3 1 1 Drop 37 | . 5 5 4 2 3 5 13 Fire 133 | 22 44 12 . 5 24 17 9 Melee 35 | . . . . . . . 35 Ram 4 | . . 1 . . . 3 . Kick . | . . . . . . . . Crush 2 | . 1 1 . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 260 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 8) 716 | -10/Materials | Discovered new exit (range 15) 911 | -10/Materials | Entered Mines 969 | -10/Mines | Learned location of Storage (-8) 1008 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1053 | -10/Mines | Core integrity fell below 50% 1076 | -10/Mines | Escorted by a lone wolf Derelict 1284 | -10/Mines | Learned Materials trap positions 1339 | -10/Mines | Discovered new exit (range 9) 1480 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1480 | -10/Mines | Discovered new exit (range 5) 1575 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1647 | -10/Mines | Discovered new exit (range 8) 1843 | -10/Mines | Entered Exiles 1843 | -10/Exiles | Accompanied by 4 allies 1883 | -10/Exiles | Met 8R-AWN 1936 | -10/Exiles | Discovered new exit (range 14) 2070 | -10/Exiles | Met EX-HEX 2117 | -10/Exiles | Met EX-BIN 2139 | -10/Exiles | Aligned with FarCom system 2141 | -10/Exiles | Given EX-Vault access code 2177 | -10/Exiles | Opened EX-Vault 2189 | -10/Exiles | Found Cloak of Protection 2222 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2275 | -10/Exiles | Met EX-DEC 2402 | -10/Exiles | Discovered new exit (range 14) 2421 | -10/Exiles | Left Exiles lab with Cloak of Protection 2421 | -10/Exiles | Entered Mines 2421 | -9/Mines | Accompanied by 3 allies 2506 | -9/Mines | Found the Drone Emporium 2515 | -9/Mines | Found Prototype Device 2515 | -9/Mines | Identified Sensor Drone Bay 2601 | -9/Mines | Learned location of Zion (-6) 2677 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2717 | -9/Mines | Assembled infested the area 2722 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2753 | -9/Mines | Discovered new exit (range 10) 2785 | -9/Mines | Lost 4 allies 2786 | -9/Mines | Lost 3 parts (2n1w) 2799 | -9/Mines | Entered Materials 2799 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2800 | -8/Materials | Loaded intel: 7 trap records 3377 | -8/Materials | Discovered new exit (range 10) 3391 | -8/Materials | Entered Factory 3391 | -7/Factory | Evolved 2 slots: Propulsion x2 3519 | -7/Factory | Build established: Scavenger-Skirmisher 4156 | -7/Factory | Discovered new exit (range 3) 4434 | -7/Factory | Build established: Scavenger-Mutant 4511 | -7/Factory | Discovered new exit (range 12) 4526 | -7/Factory | Entered another Factory area 4526 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4710 | -6/Factory | Lost 5 parts (2p1u2w) 4788 | -6/Factory | Lost 4 parts (1n2u1w) 4827 | -6/Factory | Crushed by falling debris 4851 | -6/Factory | Crushed by falling debris 4869 | -6/Factory | Crushed by falling debris 4914 | -6/Factory | Crushed by falling debris 4920 | -6/Factory | Crushed by falling debris 4923 | -6/Factory | Crushed by falling debris 4944 | -6/Factory | Build established: Mutant 4963 | -6/Factory | Crushed by falling debris 4981 | -6/Factory | Crushed by falling debris 4981 | -6/Factory | Core integrity fell below 50% 4989 | -6/Factory | Crushed by falling debris 5045 | -6/Factory | Crushed by falling debris 5073 | -6/Factory | Crushed by falling debris 5109 | -6/Factory | Crushed by falling debris 5117 | -6/Factory | Lost 13 allies 5146 | -6/Factory | Crushed by falling debris 5167 | -6/Factory | Crushed by falling debris 5170 | -6/Factory | Crushed by falling debris 5184 | -6/Factory | Crushed by falling debris 5184 | -6/Factory | Core integrity fell below 20% 5206 | -6/Factory | Crushed by falling debris 5210 | -6/Factory | Crushed by falling debris 5218 | -6/Factory | Crushed by falling debris 5218 | -6/Factory | Smashed by cave-in Last Messages --------------- 05138_ The unstable cave ceiling collapses. 05146_ Crushed by falling debris. 05151_ The unstable cave ceiling collapses. 05154_ System corrupted: Substantial component data lost. 05167_ The unstable cave ceiling collapses. 05167_ Crushed by falling debris. 05170_ System corrupted: Substantial component data lost. 05170_ The unstable cave ceiling collapses. 05170_ Crushed by falling debris. 05184_ The unstable cave ceiling collapses. 05184_ Crushed by falling debris. 05206_ The unstable cave ceiling collapses. 05206_ Crushed by falling debris. 05206_ Dropped Sensor Drone Bay. 05206_ >> Lost connection to Sensor Drone. 05210_ The unstable cave ceiling collapses. 05210_ Crushed by falling debris. 05210_ Sensor Drone Bay crushed. 05218_ The unstable cave ceiling collapses. 05218_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????### ## # ### ## | | ???????????????## # ## # # # | | ???????????????# ## ### # ## # # | | ???????????????# # #### # ## | | ???????????????# ######### ## | | ???????????????## # #####@ #### | | ????????????????##### ####### # | | ????????????????????####?????# # | | ?????????????????????????????### | | ???????##########????????????# # | | ?####### #????????????# # | | ?# + #????????????### | | ?# # #????????????# # | | ?# # #???????????## # | | ?+ + ! #???????????#### | | ?# # #??????????## #? | | ?# # ###############? | | ?# # "## ##?? | | ?# # #############??? | | ?# ##########??????????????? | | ?# #???????????????????????? | | ?# #???????????????????????? | | ?# #???????????????????????? | | ?# ##########??????????????? | | ?# #??????????????? | | ?# #??????????????? | | ?# """ #??????????????? | | ## """ #??????????????? | | # """ #??????????????? | | #T !! #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Core Shielding 30 Evasion (%) 52 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordCooledBuckler Manual? 0 Play Time 00:32:54 Cumulative 105.6 hours Start 2025.07.24 @ 11:02:23 End 2025.07.24 @ 12:28:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 749f07bb-8008-449e-8516-eb823fed1ebd