Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 01:33:23 Player: Slavanich Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (137) 685 Value Destroyed (4308) 4308 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 8289 Bonus ------- High Alert Combat Kills 256 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Kinecellerator Core Shielding Core Shielding Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Core Shielding Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Improved Heat Sink Targeting Computer Matter Filter Core Shielding Core Shielding Core Shielding Core Shielding Hardened Light Armor Plating Hardlight Generator Hardlight Generator Hacking Suite Plasma Cannon Minigun Enhanced Autogun Enhanced Autogun Gauss Rifle [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Power Shielding Weapon Heavy Missile Launcher Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 4 | . . 2 2 . . . . Weapon 1 | . . . . . 1 . . Parts Attached 115 | 6 5 15 15 36 24 7 7 Power 10 | 1 . 1 2 1 5 . . Engine 3 | 1 . 1 . 1 . . . Core 7 | . . . 2 . 5 . . Reactor . | . . . . . . . . Propulsion 24 | 2 . 7 3 6 3 1 2 Treads 17 | 2 . 3 . 6 3 1 2 Leg 3 | . . . 3 . . . . Wheel 4 | . . 4 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 45 | 1 3 5 7 13 9 4 3 Device 18 | . . 1 4 5 6 1 1 Storage 8 | 1 2 1 1 1 . 1 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 19 | . 1 3 2 7 3 2 1 Artifact . | . . . . . . . . Weapon 36 | 2 2 2 3 16 7 2 2 Energy Gun 13 | . 2 1 2 7 1 . . Energy Cannon 3 | . . 1 . . 1 . 1 Ballistic Gun 10 | 2 . . . 5 3 . . Ballistic Cannon . | . . . . . . . . Launcher 10 | . . . 1 4 2 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 3 . 4 . . . Parts Lost 52 | . . 3 5 12 9 6 17 Power 6 | . . . . 1 3 2 . Propulsion 13 | . . 2 1 2 3 1 4 Utility 23 | . . . 3 6 3 2 9 Weapon 10 | . . 1 1 3 . 1 4 Highest Loss Streak 15 | . . 3 4 6 8 6 15 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 99 96 98 98 96 92 68 Engine 5 | . 14 11 1 5 . . . Core 5 | . . . 7 3 14 9 . Treads 15 | . 28 15 . 17 14 15 13 Leg 1 | . . . 11 . . . . Wheel 1 | . . 4 5 . . . . Device 13 | . . 2 17 15 21 19 15 Storage 11 | . 15 11 18 10 7 10 12 Protection 19 | . 11 30 17 26 14 13 12 Energy Gun 10 | . 15 16 13 10 16 . . Energy Cannon 1 | . . 4 4 . 1 . 2 Ballistic Gun 3 | . 12 . . 6 2 . . Launcher 5 | . . . . . 1 23 10 Naked Turns 1 | . . . . . . . 1 Heaviest Build 95 | 11 50 62 68 64 88 95 77 Greatest Support 53 | 40 40 40 32 53 53 50 51 Greatest Overweight (x) 22 | . 1 19 22 2 3 2 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 20 19 Most Carried 20 | 5 20 20 20 20 20 15 13 Average Carried 15 | 2 13 19 18 15 14 12 11 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 2 20 20 16 15 11 13 5 Class Distribution -------------------- 64% | Mutant 18% | Tank 6% | Scavenger-Bomber 5% | Bomber 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Matter Collected 2542 | 211 293 180 157 894 370 367 70 Remotely . | . . . . . . . . Salvage Created 4849 | . 252 782 662 1947 730 217 259 Parts 240 | . 20 36 36 97 44 1 6 Haulers Intercepted 10 | . 2 2 1 5 . . . Recyclers Shooed 4 | . . 2 1 1 . . . Parts Field Recycled 8 | . . . . . 8 . . Retrieved Matter 46 | . . . . . 46 . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Combat Hostiles Destroyed 96 | . 5 7 14 35 16 9 10 Guns 56 | . 5 2 11 27 11 . . Cannons 7 | . . 4 1 . 1 . 1 AOE 31 | . . . 2 7 4 9 9 Classes Destroyed 16 | . 5 4 2 2 1 2 . Worker 6 | . . 1 . 3 2 . . Builder 6 | . 1 . . 3 2 . . Tunneler 2 | . 1 . 1 . . . . Hauler 10 | . 2 2 1 5 . . . Recycler 10 | . . 4 1 4 1 . . Operator 2 | . . . 2 . . . . Watcher 5 | . . 1 2 1 1 . . Swarmer 20 | . 3 . 4 4 7 . 2 Grunt 43 | . 2 4 5 19 4 5 4 Brawler 3 | . . . . . . 2 1 Duelist 2 | . . . . 1 . . 1 Protector 2 | . . . . 1 . . 1 Sentry 20 | . . 3 3 9 3 1 1 Hunter 4 | . . . 2 1 1 . . Programmer 1 | . . . . . 1 . . Behemoth 1 | . . . . . . 1 . Best Kill Streak 9 | . 4 4 6 9 7 3 9 Combat Bots Only 9 | . 3 2 5 6 4 3 9 Max Kills in Single Turn 7 | . 2 1 2 4 3 2 7 Gunslinging 1 | . . . . 1 . . . Exploded 7 | . . . 1 4 1 2 7 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Hostile Shots Fired 766 | . 25 47 133 201 235 52 73 Missed 232 | . 7 14 51 56 65 18 21 Damage Taken 8142 | . 204 455 1175 2556 1893 609 1250 Core 1173 | . 47 38 127 251 351 91 268 Absorbed by Shields 808 | . . . 148 68 492 100 . Redirected to Shielding 424 | . 1 7 25 211 79 26 75 Regen/Repaired (Parts) 51 | . . 51 . . . . . Core Remaining (%) 75 | 100 81 90 . 31 . . . Volleys Fired 360 | . 25 55 65 135 55 14 11 Largest 3 | . 2 2 2 2 3 3 3 Hottest 179 | . 130 133 126 126 179 117 117 Shots Fired 696 | . 51 89 129 269 116 28 14 Gun 565 | . 51 55 99 259 101 . . Cannon 78 | . . 34 28 . 10 . 6 Launcher 53 | . . . 2 10 5 28 8 Special . | . . . . . . . . Kinetic 205 | . 39 . . 146 20 . . Thermal 432 | . 12 89 127 113 91 . . Explosive 53 | . . . 2 10 5 28 8 Electromagnetic 6 | . . . . . . . 6 Robot Hit Streak 21 | . 5 20 10 21 8 13 7 Robot Miss Streak 7 | . 5 4 5 3 7 2 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 5 | . 1 . 1 3 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 421 | . 28 51 70 185 55 22 10 Core Hits 247 | . 16 17 36 97 30 20 31 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 20 | . . 2 9 5 4 . . Burn 17 | . . 2 9 3 3 . . Destroy 3 | . . . . 2 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11788 | . 335 906 1616 4255 1694 1747 1235 Guns 5956 | . 335 515 940 3100 1066 . . Cannons 916 | . . 391 331 . 73 . 121 Explosions 4844 | . . . 331 1139 514 1747 1113 Melee . | . . . . . . . . Ramming 72 | . . . 14 16 41 . 1 Kinetic 2203 | . 218 . . 1727 258 . . Thermal 4727 | . 117 906 1450 1373 881 . . Explosive 4665 | . . . 152 1139 514 1747 1113 Electromagnetic 121 | . . . . . . . 121 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . 2 . . . 1 1 15 Average Corruption 1 | . 1 . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . 12 . . . 1 9 1 Message Errors 5 | . 3 . . . 1 1 . Matter Fused 6 | . 1 . . . . 5 . Heat Flow Errors 4 | . 3 . . . . 1 . Energy Discharges 5 | . 3 . . . . 1 1 Data Loss (minor) 2 | . 1 . . . . 1 . Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 101 | . . 10 6 31 43 3 8 Projectiles 10 | . . 10 . . . . . Explosions 89 | . . . 6 31 41 3 8 Melee 2 | . . . . . 2 . . Knockbacks 2 | . . . . . 2 . . Impact 2 | . . . . . 2 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 712 | . . . 7 423 . 116 166 Shots 20 | . . . . 10 . 3 7 Rammed 11 | . 1 . 1 3 5 . 1 Targets Rammed 13 | . 1 . 1 4 6 . 1 Kicked . | . . . . . . . . Crushed 2 | . . . . 1 1 . . Highest Temperature 641 | . 253 575 226 198 641 110 5 Average Temperature 133 | . 98 179 54 43 244 24 5 Received Heat Transfer 1803 | . 36 174 201 763 186 92 351 Effects 54 | . . 22 . . 32 . . Shutdowns 13 | . . 4 . . 9 . . Energy Bleed 6 | . . 4 . . 2 . . Interference 6 | . . 3 . . 3 . . Matter Decay 5 | . . 1 . . 4 . . Short Circuit 3 | . . . . . 3 . . Damage (minor) 4 | . . 3 . . 1 . . Damage (major) 14 | . . 7 . . 7 . . Damage (core) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 2 | . . 1 . 1 . . . Combat Hostiles 2 | . . 1 . 1 . . . Parts Melted 20 | . 1 1 7 9 2 . . Heat Transferred 10771 | . 296 2035 3443 3071 1926 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Peak Influence 669 | . 138 170 423 669 464 . . Initial 277 | . . 9 24 121 277 . . Average 241 | . 10 39 195 487 327 . . Maximum Alert Level 2 | . . . 2 2 2 . . Low Security (%) 48 | 100 100 100 59 6 . . . Level 1 25 | . . . 38 21 81 . . Level 2 25 | . . . 2 72 18 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 2 1 1 10 4 . 1 Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . 1 . . Reinforcement 10 | . 2 1 1 3 3 . . Assault 3 | . . . . 2 . . 1 Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Distress Signals 12 | . 2 1 2 6 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 141 | . 5 12 24 55 24 9 12 Peak Tracking Total 7 | . 3 3 5 7 5 3 7 Tactical Retreats 7 | . . . 2 2 2 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Traps Triggered 4 | . 2 . 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Machines Disabled 12 | . 1 1 4 3 2 . 1 Max in Single Turn 3 | . 1 1 3 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Machines Accessed 5 | . 2 3 . . . . . Terminals 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 8 5 . . . . . Successful 8 | . 5 3 . . . . . Failed 5 | . 3 2 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . 4 2 . . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 3 . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 1 . . . . . Record 1 | . . 1 . . . . . Alert Level 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . Process 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 2 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 41 | . 41 . . . . . . Retrieved Matter 41 | . 41 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 62 | . . . . 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . 6 . . . Total Damage 129 | . . . . 129 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Turns Passed 7200 | 66 1094 888 828 1664 901 1614 145 Spaces Moved 2447 | 36 417 308 308 488 284 566 40 Core 7 | 4 . 2 1 . . . . Treads 1998 | 32 417 196 . 463 284 566 40 Legs 188 | . . . 163 25 . . . Wheels 254 | . . 110 144 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 115 130 195 225 232 232 Average Speed 235 | 147 232 209 189 243 234 274 240 Slowest Speed 1150 | 160 240 1000 1150 305 385 312 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 74 30 38 67 9 77 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 340 | . . . 37 19 56 150 78 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 340 | . . . 37 19 56 150 78 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Total 3253 | 49 499 472 429 722 423 595 64 Wait 86 | . 12 35 14 . 21 . 4 Move 2440 | 35 416 307 307 487 283 565 40 Hop . | . . . . . . . . Pick Up 147 | 8 29 33 15 33 20 8 1 Fast Attach . | . . . . . . . . Attach 84 | 6 5 10 10 21 21 5 6 Detach 5 | . 1 . . 3 1 . . Swap 32 | . . 5 5 16 3 2 1 Drop 86 | . 10 27 12 23 13 1 . Fire 360 | . 25 55 65 135 55 14 11 Melee . | . . . . . . . . Ram 2 | . . . 1 . . . 1 Kick . | . . . . . . . . Crush 11 | . 1 . . 4 6 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 8) 938 | -10/Materials | Discovered new exit (range 3) 1161 | -10/Materials | Entered another Materials area 1161 | -9/Materials | Evolved 2 slots: Utility x2 1250 | -9/Materials | Repaired Lgt. Treads 1327 | -9/Materials | Discovered new exit (range 12) 1553 | -9/Materials | Discovered new exit (range 15) 1773 | -9/Materials | Lost 3 parts (2n1w) 1936 | -9/Materials | Discovered new exit (range 16) 2049 | -9/Materials | Entered another Materials area 2049 | -8/Materials | Evolved 2 slots: Utility x2 2794 | -8/Materials | Lost 4 parts (1n2u1w) 2866 | -8/Materials | Discovered new exit (range 6) 2877 | -8/Materials | Entered Storage 2916 | -8/Storage | Met a pair of Derelict thieves 3055 | -8/Storage | Garrison activated, responded to threat 3221 | -8/Storage | Garrison activated, responded to threat 3466 | -8/Storage | Lost 6 parts (2n2u2w) 3543 | -8/Storage | Core integrity fell below 50% 4449 | -8/Storage | Discovered new exit (range 16) 4541 | -8/Storage | Entered Factory 4541 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4829 | -7/Factory | Build established: Tank 5181 | -7/Factory | Discovered new exit (range 11) 5301 | -7/Factory | Core integrity fell below 50% 5331 | -7/Factory | Lost 8 parts (2p3n3u) 5442 | -7/Factory | Entered Lower Caves 5893 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6411 | -7/Lower Caves | Spotted B-75 Beast 6454 | -7/Lower Caves | Destroyed B-75 Beast 6480 | -7/Lower Caves | Lost 6 parts (2p1n2u1w) 6584 | -7/Lower Caves | Build established: Bomber 6692 | -7/Lower Caves | Identified exit to Lower Caves 6976 | -7/Lower Caves | Build established: Scavenger-Bomber 7056 | -7/Lower Caves | Entered another Lower Caves area 7095 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7134 | -7/Lower Caves | Destroyed 9 combat bots 7187 | -7/Lower Caves | Core integrity fell below 20% 7198 | -7/Lower Caves | System corruption reached 10% 7201 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07186_ The unstable cave ceiling collapses. 07186_ Acquired 35 matter. 07188_ Com. Wheel fries itself beyond repair. 07191_ Lgt. Treads destroyed. 07191_ Slammed into G-50 Soldier. 07191_ Destabilizing: System interference. 07191_ Remote Force Field temporarily disabled. 07192_ Core Shielding destroyed. 07193_ Knocked back. 07197_ Hcp. Storage Unit destroyed. 07197_ Imp. Heat Sink destroyed. 07197_ System corrupted by crushing effect (+5). 07198_ Extracted 37 energy. 07199_ The unstable cave ceiling collapses. 07199_ Remote Force Field destroyed. 07200_ Imp. Field Recycling Unit destroyed. 07200_ System corrupted by crushing effect (+5). 07200_ Knocked back. 07201_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##########????????????????? | | ??????????????????????## # # # #??#####?????????? | | ??????????????????????# #??# ##????????? | | ??????????????????????# @## #### #????????? | | ??????????????????????# !!b #????????? | | ??????????????????????## gb ########?? | | ??????????????????????# g ### #?# | | ??????????????? ### ### # ## | | ????????????? ### | | ????????????? " # ## ####?# # | | ????????????????"""" ##### ????## # | | ????????????????"" ?????# ?????## # # # | | ????????????????? ?????# ??????# # # | | ??????????????? ??????# ??????# # ### | | ??????????????? ?????? ??????# # ##? | | ???????????????"" ??????? ??????# #?? | | ?????????????????????????? ?????#### # ####?? | | ?????????????????????????### ????????######????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 340 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed EnhancedSwarmScreen Manual? 0 Play Time 01:12:33 Cumulative 6.4 hours Start 2024.04.09 @ 21:37:11 End 2024.04.10 @ 01:33:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 87b6bae5-dd14-491f-9c9e-06d02c1fe746