Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 22:32:59 Player: Humbble Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (975) 975 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4440 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 65/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (7) ------ Power Amplifier Large Storage Unit Signal Interpreter Targeting Computer Improved Utility Shielding Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Flexi-carbon Leg Overtuned Railgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Targeting Computer Corruption Screen > --- WEAPON ----------- Missile Launcher Shock Maul > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Carbon-fiber Leg Flexi-carbon Leg Power Amplifier Improved Utility Shielding Beam Rifle Overtuned Railgun [Rating: 47] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 50 | 7 . . 5 4 34 Power 8 | 1 . . 1 1 5 Engine 5 | 1 . . 1 . 3 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 15 | 2 . . 2 1 10 Treads 6 | . . . 2 1 3 Leg 5 | 2 . . . . 3 Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 16 | 2 . . 1 2 11 Device 3 | 1 . . . . 2 Storage 3 | 1 . . . 1 1 Processor 6 | . . . . . 6 Hackware . | . . . . . . Protection 4 | . . . 1 1 2 Artifact . | . . . . . . Weapon 11 | 2 . . 1 . 8 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . . 1 . 4 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 31 | . . . 2 . 29 Power 5 | . . . . . 5 Propulsion 11 | . . . . . 11 Utility 6 | . . . 1 . 5 Weapon 9 | . . . 1 . 8 Highest Loss Streak 17 | . . . 1 . 17 To Critical Strikes 1 | . . . . . 1 Average Backups 9 | 3 5 7 5 10 10 Power 2 | . 1 2 1 2 2 Propulsion 1 | 1 2 2 1 1 1 Utility 2 | . . 2 2 3 1 Weapon 3 | . 1 1 1 2 5 Tool/Special . | . . . . . . Unused Backups 5 | . . . . 2 3 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 1 | . . . . 1 . Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 100 100 91 100 75 Engine 3 | . 14 14 14 . 3 Core 8 | . . . . 13 2 Treads 23 | . . . 23 28 19 Leg 2 | . 28 28 4 . 1 Device 1 | . 14 14 1 . . Storage 13 | . 14 14 14 14 12 Processor 3 | . . . . . 14 Protection 10 | . . . 11 14 4 Ballistic Gun 22 | . 28 28 20 28 8 Peak Build Rating 47 | 7 7 7 7 17 47 Average Rating 16 | 5 7 7 6 13 29 On Entrance 7 | . 7 7 7 7 16 Naked Turns . | . . . . . . Heaviest Build 56 | 15 15 15 17 37 56 Greatest Support 101 | 20 20 20 40 40 101 Greatest Overweight (x) 8 | 2 . . . 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 12 | 7 8 8 8 12 15 Most Carried 15 | 5 7 8 8 15 15 Average Carried 10 | 3 5 7 6 11 10 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 4 7 8 6 15 2 Class Distribution -------------------- 88% | Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1147 | 189 . 171 59 276 452 Remotely . | . . . . . . Salvage Created 708 | 14 . 110 111 . 473 Parts 38 | 3 . 9 6 . 20 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 21 | . . 4 2 . 15 Melee 2 | . . . . . 2 Guns 9 | . . 4 2 . 3 Cannons 9 | . . . . . 9 Classes Destroyed 8 | 1 . 2 1 . 4 Worker 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Turret 2 | . . 2 . . . Swarmer 7 | . . 4 . . 3 Grunt 3 | . . . . . 3 Sentry 5 | . . . 2 . 3 Hunter 4 | . . . . . 4 Programmer 2 | . . . . . 2 Best Kill Streak 4 | 1 . 4 1 . 3 Combat Bots Only 4 | . . 4 1 . 3 Max Kills in Single Turn 1 | 1 . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 714 | . . 89 20 . 605 Missed 255 | . . 43 4 . 208 Hits 459 | . . 46 16 . 397 Projectile 459 | . . 46 16 . 397 AOE 1 | . . 1 . . . Critical Strikes 9 | . . . . . 9 Damage Taken 5559 | . . 399 233 . 4927 Core 959 | . . 86 15 . 858 Absorbed by Shields . | . . . . . . Redirected to Shielding 18 | . . . . . 18 Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 116 | 5 . 18 14 . 79 Largest 2 | 2 . 2 2 . 2 Hottest 92 | 40 . 40 40 . 92 Shots Fired 194 | 9 . 36 21 . 128 Gun 137 | 9 . 36 21 . 71 Cannon 56 | . . . . . 56 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 192 | 9 . 36 21 . 126 Thermal 1 | . . . . . 1 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 4 . 8 8 . 11 Robot Miss Streak 6 | 1 . 5 2 . 6 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 157 | 6 . 19 16 . 116 Core Hits 96 | 1 . 10 4 . 81 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 4 | . . . . . 4 Destroy 1 | . . . . . 1 Smash 3 | . . . . . 3 Melee Attacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3043 | 83 . 268 206 . 2486 Guns 1447 | 76 . 268 206 . 897 Cannons 1082 | . . . . . 1082 Explosions 109 | . . . . . 109 Melee 382 | . . . . . 382 Ramming 23 | 7 . . . . 16 Kinetic 2514 | 76 . 268 206 . 1964 Thermal 15 | . . . . . 15 Explosive 109 | . . . . . 109 Electromagnetic . | . . . . . . Impact 382 | . . . . . 382 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 144 | . . . . . 144 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 144 | . . . . . 144 Knockbacks 42 | . . . . . 42 Impact 4 | . . . . . 4 Kinetic 36 | . . . . . 36 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 3 | 1 . . . . 2 Kicked 1 | 1 . . . . . Crushed 1 | . . . . . 1 Highest Temperature 40 | . . . 5 . 40 Average Temperature 9 | . . . 2 . 11 Received Heat Transfer 714 | . . 114 72 . 528 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions 7 | . . . . . 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 81 | 5 . . 81 . 72 Initial 81 | . . . 81 . . Average 18 | . . . 23 . 20 Influence Increases 701 | 5 . 210 40 . 446 Destroy 0b10 Robot/C 460 | . . 120 40 . 300 Destroy 0b10 Robot/NC 10 | 5 . . . . 5 Destroy Leader 70 | . . . . . 70 Destroy Structure 11 | . . . . . 11 Lose Combat Pursuer 150 | . . 90 . . 60 Influence Decreases 701 | 5 . 40 210 . 446 Entered New Map 89 | . . . 89 . . Time Decay 365 | 5 . 40 101 . 219 Lost Part 247 | . . . 20 . 227 Squads Dispatched 5 | . . . . . 5 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . . 10 2 . 31 Peak Tracking Total 11 | . . 7 1 . 11 Tactical Retreats 7 | . . 3 . . 4 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 2 | . . . 2 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . . 7 . . Successful 7 | . . . 7 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 5 . . Record 5 | . . . 5 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 425 | 16 137 235 37 . . Seismic 425 | 16 137 235 37 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 5522 | 140 137 235 387 3168 1455 Spaces Moved 2919 | 79 112 151 223 1636 718 Core 8 | 6 . . . . 2 Treads 2398 | . . . 191 1636 571 Legs 422 | 73 112 151 32 . 54 Wheels . | . . . . . . Hover 91 | . . . . . 91 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 59 Average Speed 172 | 128 120 120 154 192 155 Slowest Speed 450 | 190 120 120 160 240 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 19 9 43 61 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . . . . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . . . . . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 3204 | 105 114 169 244 1661 911 Wait 57 | 9 . . . 2 46 Move 2914 | 78 111 150 222 1635 718 Hop . | . . . . . . Pick Up 32 | 5 3 1 1 12 10 Fast Attach 19 | 6 . . 1 . 12 Attach 23 | 1 . . 1 . 21 Detach 4 | . . . . . 4 Swap 13 | . . . 3 4 6 Drop 15 | . . . 2 8 5 Fire 116 | 5 . 18 14 . 79 Melee 8 | . . . . . 8 Ram 1 | . . . . . 1 Kick 1 | 1 . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -9/Scraptown -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 9) 278 | -10/Materials | Entered Subcaves 317 | -10/Subcaves | Build established: Mutant 393 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 420 | -10/Subcaves | Discovered new exit (range 10) 513 | -10/Subcaves | Entered Recycling 514 | -9/Recycling | Met a Zionite searching for Scraptown 814 | -9/Recycling | Scanned before Scraplab entrance 844 | -9/Recycling | Entered Scraplab 895 | -9/Recycling | Discovered new exit (range 3) 900 | -9/Recycling | Entered Scraptown 1132 | -9/Scraptown | Visited UFD Registry 1132 | -9/Scraptown | Registered with UFD as "Laserface" 1265 | -9/Scraptown | Visited Curators Association 1300 | -9/Scraptown | Visited Derelict Rescue Squad 1332 | -9/Scraptown | Visited Junk Repository 1485 | -9/Scraptown | Found Scrap Suit 1526 | -9/Scraptown | Discovered new exit (range 5) 1729 | -9/Scraptown | Visited LU-1G1's Boring Crew 1764 | -9/Scraptown | Visited Science Guys 2214 | -9/Scraptown | Found DRS Beacon 2299 | -9/Scraptown | Visited Modified Component R&D 2478 | -9/Scraptown | Visited Science Testing Area 2538 | -9/Scraptown | Visited Scrap Suit Storage 2632 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2675 | -9/Scraptown | Found DCF Scrap (31 items) 4068 | -9/Scraptown | Entered Factory 4068 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 4382 | -6/Factory | Build established: Derelict-Mutant 4567 | -6/Factory | Garrison activated, responded to threat 4685 | -6/Factory | Lost 5 parts (3n2u) 4927 | -6/Factory | Build established: Mutant 5285 | -6/Factory | Lost 4 parts (2n1u1w) 5408 | -6/Factory | Cargo convoy interrupted 5471 | -6/Factory | Core integrity fell below 50% 5506 | -6/Factory | Core integrity fell below 20% 5523 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05503_ Penetrated by Slug. 05503_ Slug penetrates H-66 Slayer. 05503_ Penetrated by Slug. 05504_ Acquired Flexi-carbon Leg. 05504_ P-60 Hacker misfires. 05506_ Acquired Hvy. Assault Rifle. 05507_ Penetrated by Slug. 05508_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05509_ Slug penetrates Wall. 05511_ Penetrated by Slug. 05513_ Slug penetrates Wall. 05517_ Flexi-carbon Leg destroyed. 05517_ Hvy. Assault Rifle destroyed. 05519_ Slug penetrates Wall. 05520_ Penetrated by Slug. 05520_ Beam Rifle destroyed. 05520_ Slug penetrates Wall. 05520_ Imp. Ion Engine destroyed. 05523_ Slug penetrates Wall. 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